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; Update ldefs-boot.el.
Do not merge to master.
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@ -9995,7 +9995,7 @@ Argument BOTTOM is the bottom margin in number of lines or percent of window.
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;;; Generated autoloads from progmodes/eglot.el
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(push '(eglot 1 23) package--builtin-versions)
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(push '(eglot 1 24) package--builtin-versions)
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(define-obsolete-function-alias 'eglot-update #'eglot-upgrade-eglot "29.1")
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(autoload 'eglot "eglot"
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"Start LSP server for PROJECT's buffers under MANAGED-MAJOR-MODES.
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@ -10638,13 +10638,17 @@ or penultimate step during initialization.
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(autoload 'emacs-lock-mode "emacs-lock"
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"Toggle Emacs Lock mode in the current buffer.
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When a buffer is locked, it cannot be killed and/or Emacs cannot exit
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unless the buffer is unlocked first. This protects buffers from
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being accidentally killed or lost.
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If called with a plain prefix argument, ask for the locking mode
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to be used.
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to be used in the buffer.
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Initially, if the user does not pass an explicit locking mode, it
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defaults to `emacs-lock-default-locking-mode' (which see);
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afterwards, the locking mode most recently set on the buffer is
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used instead.
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used as the default instead.
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When called from Elisp code, ARG can be any locking mode:
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@ -10652,7 +10656,7 @@ When called from Elisp code, ARG can be any locking mode:
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kill -- the buffer cannot be killed, but Emacs can exit as usual
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all -- the buffer is locked against both actions
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Other values are interpreted as usual.
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Other values are interpreted as usual for turning modes on/off.
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See also `emacs-lock-unlockable-modes', which exempts buffers under
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some major modes from being locked under some circumstances.
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@ -20126,7 +20130,7 @@ penultimate step during initialization.
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;;; Generated autoloads from jsonrpc.el
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(push '(jsonrpc 1 0 28) package--builtin-versions)
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(push '(jsonrpc 1 0 29) package--builtin-versions)
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(register-definition-prefixes "jsonrpc" '("jsonrpc-"))
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@ -22924,19 +22928,13 @@ QUALITY can be:
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;;; Generated autoloads from emacs-lisp/multisession.el
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(autoload 'define-multisession-variable "multisession"
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"Make NAME into a multisession variable initialized from INITIAL-VALUE.
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DOC should be a doc string, and ARGS are keywords as applicable to
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`make-multisession'.
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(fn NAME INITIAL-VALUE &optional DOC &rest ARGS)" nil t)
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(autoload 'list-multisession-values "multisession"
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"List all values in the \"multisession\" database.
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If CHOOSE-STORAGE (interactively, the prefix), query for the
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storage method to list.
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(fn &optional CHOOSE-STORAGE)" t)
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(register-definition-prefixes "multisession" '("multisession-"))
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(register-definition-prefixes "multisession" '("define-multisession-variable" "multisession-"))
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;;; Generated autoloads from mwheel.el
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@ -24008,7 +24006,7 @@ penultimate step during initialization." t)
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;;; Generated autoloads from org/org.el
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(push '(org 9 8 5) package--builtin-versions)
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(push '(org 9 8 7) package--builtin-versions)
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(autoload 'org-babel-do-load-languages "org"
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"Load the languages defined in `org-babel-load-languages'.
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@ -26940,7 +26938,7 @@ If MODE is `mem' or `cpu+mem', start profiler that samples CPU
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;;; Generated autoloads from progmodes/project.el
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(push '(project 0 11 2) package--builtin-versions)
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(push '(project 0 12 0) package--builtin-versions)
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(autoload 'project-current "project"
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"Return the project instance in DIRECTORY, defaulting to `default-directory'.
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@ -33636,6 +33634,7 @@ if it matches the first line of the file,
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The command `tex-file' runs TeX on the file specified by `tex-main-file'
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if the variable is non-nil.")
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(custom-autoload 'tex-main-file "tex-mode" t)
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(put 'tex-main-file 'safe-local-variable (lambda (x) (or (stringp x) (null x))))
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(defvar tex-offer-save t
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"If non-nil, ask about saving modified buffers before \\[tex-file] is run.")
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(custom-autoload 'tex-offer-save "tex-mode" t)
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@ -35263,7 +35262,7 @@ Interactively, with a prefix argument, prompt for a different method." t)
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;;; Generated autoloads from net/trampver.el
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(push '(tramp 2 8 2 -1) package--builtin-versions)
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(push '(tramp 2 8 2 31 1) package--builtin-versions)
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(register-definition-prefixes "trampver" '("tramp-"))
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@ -40203,87 +40202,118 @@ mode.
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;;; Generated autoloads from window-x.el
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(autoload 'window-layout-rotate-anticlockwise "window-x"
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"Rotate window layout of WINDOW counterclockwise by 90 degrees.
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(autoload 'window-layout-rotate-clockwise "window-x"
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"Rotate layout of WINDOW's child windows clockwise by 90 degrees.
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WINDOW must be a parent window and defaults to the main window of the
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selected frame. Interactively, with a prefix argument, rotate clockwise
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the layout of the child windows of the selected window's parent. Signal
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an error if WINDOW is not a parent window.
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If WINDOW is nil, it defaults to the root window of the selected frame.
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Interactively, a prefix argument says to rotate the parent window of the
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selected window.
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Recursively rotate the entire layout of WINDOW's child windows clockwise
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by 90 degrees. Do not change the selected window of WINDOW's frame. If
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you want to rotate windows within their frame's layout, consider using
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`rotate-windows' instead.
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(fn &optional WINDOW)" t)
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(autoload 'window-layout-rotate-clockwise "window-x"
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"Rotate window layout under WINDOW clockwise by 90 degrees.
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(autoload 'window-layout-rotate-anticlockwise "window-x"
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"Rotate layout of WINDOW's child windows counterclockwise by 90 degrees.
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WINDOW must be a parent window and defaults to the main window of the
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selected frame. Interactively, with a prefix argument, rotate
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counterclockwise the layout of the child windows of the selected
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window's parent. Signal an error if WINDOW is not a parent window.
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If WINDOW is nil, it defaults to the root window of the selected frame.
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Interactively, a prefix argument says to rotate the parent window of the
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selected window.
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Recursively rotate the entire layout of WINDOW's child windows
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counterclockwise by 90 degrees. Do not change the selected window of
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WINDOW's frame. If you want to rotate windows within their frame's
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layout, consider using `rotate-windows-back' instead.
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(fn &optional WINDOW)" t)
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(autoload 'window-layout-flip-leftright "window-x"
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"Horizontally flip windows under WINDOW.
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"Flip WINDOW's child windows horizontally.
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WINDOW must be a parent window and defaults to the main window of the
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selected frame. Interactively, with a prefix argument, flip
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horizontally the layout of the child windows of the selected window's
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parent. Signal an error if WINDOW is not a parent window.
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Flip the window layout so that the window on the right becomes the
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window on the left, and vice-versa.
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If WINDOW is nil, it defaults to the root window of the selected frame.
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Interactively, a prefix argument says to flip the parent window of the
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selected window.
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Recursively flip the layout of WINDOW's child windows so that a child
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window on the right becomes a child window on the left and vice-versa.
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(fn &optional WINDOW)" t)
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(autoload 'window-layout-flip-topdown "window-x"
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"Vertically flip windows under WINDOW.
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"Flip WINDOW's child windows vertically.
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WINDOW must be a parent window and defaults to the main window of the
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selected frame. Interactively, with a prefix argument, flip vertically
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the layout of the child windows of the selected window's parent. Signal
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an error if WINDOW is not a parent window.
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Flip the window layout so that the top window becomes the bottom window,
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and vice-versa.
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If WINDOW is nil, it defaults to the root window of the selected frame.
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Interactively, a prefix argument says to flip the parent window of the
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selected window.
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Recursively flip the layout of WINDOW's child windows so that a child
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window on the top becomes a child window on the bottom and vice-versa.
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(fn &optional WINDOW)" t)
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(autoload 'window-layout-transpose "window-x"
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"Transpose windows under WINDOW.
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"Transpose child windows of WINDOW.
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WINDOW must be a parent window and defaults to the main window of the
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selected frame. Interactively, with a prefix argument, transpose the
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layout of the child windows of the selected window's parent. Signal an
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error if WINDOW is not a parent window.
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Reorganize the windows under WINDOW so that every horizontal split
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becomes a vertical split, and vice versa. This is equivalent to
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diagonally flipping.
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If WINDOW is nil, it defaults to the root window of the selected frame.
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Interactively, a prefix argument says to transpose the parent window of
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the selected window.
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(fn &optional WINDOW)" t)
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(autoload 'rotate-windows-back "window-x"
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"Rotate windows under WINDOW backward in cyclic ordering.
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If WINDOW is nil, it defaults to the root window of the selected frame.
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Interactively, a prefix argument says to rotate the parent window of the
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selected window.
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Recursively reorganize WINDOW's child windows so that each horizontal
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split becomes a vertical split and vice versa.
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(fn &optional WINDOW)" t)
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(autoload 'rotate-windows "window-x"
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"Rotate windows under WINDOW in cyclic ordering.
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"Rotate child windows of WINDOW in cyclic ordering.
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WINDOW must be a parent window and defaults to the main window of the
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selected frame. Interactively, with a prefix argument, rotate the child
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windows of the selected window's parent.
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Optional argument REVERSE says to rotate windows backward, in reverse
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cyclic order.
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Optional argument REVERSE non-nil means to rotate windows backwards, in
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reverse cyclic order. Signal an error if WINDOW is not a parent window,
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all descendants of WINDOW are dedicated or some windows are of fixed
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size or atomic.
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If WINDOW is nil, it defaults to the root window of the selected frame.
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Rotating windows leaves the way a frame layout has been produced via
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splitting, deleting and resizing windows unaltered. It only \"moves\"
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windows within that layout such that the space formerly occupied by any
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window is now occupied by the window preceding (following if REVERSE is
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non-nil) it in the cycling ordering.
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Interactively, a prefix argument says to rotate the parent window of the
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selected window.
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If you want to rotate the entire layout of windows, consider using the
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function `window-layout-rotate-clockwise' instead. If you want to
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rotate a layout twice in a row in order to have a window on the bottom
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appear on the top and a window on the right appear on the left (or
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vice-versa), consider running `window-layout-flip-leftright' and
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`window-layout-flip-topdown' instead.
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(fn &optional WINDOW REVERSE)" t)
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(autoload 'rotate-windows-back "window-x"
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"Rotate child windows of WINDOW backwards in cyclic ordering.
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WINDOW must be a parent window and defaults to the main window of the
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selected frame. Interactively, with a prefix argument, rotate backwards
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the child windows of the selected window's parent. Signal an error if
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WINDOW is not a parent window, all descendants of WINDOW are dedicated
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or some of them are of fixed size or atomic.
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Rotating windows backwards leaves the way a frame layout has been
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produced via splitting, deleting and resizing windows unaltered. It
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only \"moves\" windows within that layout such that the space formerly
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occupied by any window is now occupied by the window following it in
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the cycling ordering.
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If you want to rotate the entire layout of windows backwards, consider
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using the function `window-layout-rotate-anticlockwise' instead. If you
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want to rotate a layout backwards twice in a row, consider running
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`window-layout-flip-leftright' and `window-layout-flip-topdown'
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instead.
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(fn &optional WINDOW)" t)
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(autoload 'merge-frames "window-x"
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"Merge the main window of FRAME2 into FRAME1.
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Split the main window of FRAME1 and make the new window display the main
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window of FRAME2. Both FRAME1 and FRAME2 must be live frames. If
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VERTICAL is non-nil, make the new window below the old main window of
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window of FRAME2. Both FRAME1 and FRAME2 must be live frames. FRAME1
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defaults to the selected frame and FRAME2 to the frame that follows FRAME1
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in the frame list.
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If VERTICAL is non-nil, make the new window below the old main window of
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FRAME1. Otherwise, make the new window on the right of FRAME1's main
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window. Interactively, VERTICAL is the prefix argument, FRAME1 is the
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selected frame and FRAME2 is the frame following FRAME1 in the frame
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