Initial commit

This commit is contained in:
Milianor 2023-03-23 20:39:26 -03:00 committed by GitHub
commit 6a9d132d58
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
27 changed files with 734 additions and 0 deletions

17
INSTALL.md Normal file
View file

@ -0,0 +1,17 @@
### [Foobar](https://foobar.com)
#### Install using Git
If you are a git user, you can install the theme and keep up to date by cloning the repo:
git clone https://github.com/dracula/foobar.git
#### Install manually
Download using the [GitHub .zip download](https://github.com/dracula/foobar/archive/master.zip) option and unzip them.
#### Activating theme
1. Do this
2. Then that
3. Boom! It's working

21
LICENSE Normal file
View file

@ -0,0 +1,21 @@
MIT License
Copyright (c) 2022 Dracula Theme
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

27
README.md Normal file
View file

@ -0,0 +1,27 @@
# Dracula for [Foobar](https://foobar.com)
> A dark theme for [Foobar](https://foobar.com).
![Screenshot](./screenshot.png)
## Install
All instructions can be found at [draculatheme.com/foobar](https://draculatheme.com/foobar).
## Team
This theme is maintained by the following person(s) and a bunch of [awesome contributors](https://github.com/dracula/foobar/graphs/contributors).
| [![Zeno Rocha](https://github.com/zenorocha.png?size=100)](https://github.com/zenorocha) |
| ---------------------------------------------------------------------------------------- |
| [Zeno Rocha](https://github.com/zenorocha) |
## Community
- [Twitter](https://twitter.com/draculatheme) - Best for getting updates about themes and new stuff.
- [GitHub](https://github.com/dracula/dracula-theme/discussions) - Best for asking questions and discussing issues.
- [Discord](https://draculatheme.com/discord-invite) - Best for hanging out with the community.
## License
[MIT License](./LICENSE)

27
sample/Dracula.yml Normal file
View file

@ -0,0 +1,27 @@
name: Dracula
spec: # https://spec.draculatheme.com
# Base https://draculatheme.com/contribute#color-palette
background: &BACKGROUND '#282A36'
foreground: &FOREGROUND '#F8F8F2' # 07
selection: &SELECTION '#44475A'
comment: &COMMENT '#6272A4'
cyan: &CYAN '#8BE9FD' # 06
green: &GREEN '#50FA7B' # 02
orange: &ORANGE '#FFB86C'
pink: &PINK '#FF79C6'
purple: &PURPLE '#BD93F9'
red: &RED '#F55' # 01
yellow: &YELLOW '#F1FA8C' # 03
# ANSI 015 https://spec.draculatheme.com#sec-ANSI
black: &BLACK '#21222C' # 00
blue: &BLUE '#BD93F9' # 04
magenta: &MAGENTA '#FF79C6' # 05
bright_black: &BRIGHT_BLACK '#6272A4' # 08
bright_red: &BRIGHT_RED '#FF6E6E' # 09
bright_green: &BRIGHT_GREEN '#69FF94' # 10
bright_yellow: &BRIGHT_YELLOW '#FFFFA5' # 11
bright_blue: &BRIGHT_BLUE '#D6ACFF' # 12
bright_magenta: &BRIGHT_MAGENTA '#FF92DF' # 13
bright_cyan: &BRIGHT_CYAN '#A4FFFF' # 14
bright_white: &BRIGHT_WHITE '#FFF' # 15

18
sample/SAMPLE.md Normal file
View file

@ -0,0 +1,18 @@
# Sample
In order to improve the quality of our screenshots, we created this folder with standardized code snippets.
## Instructions
After you're done taking a screenshot, feel free to delete this `sample` folder.
## Why this is cool?
* It contains examples of string, number, and array
* It contains examples of single line and multi-line comments
* It contains examples of inheritance and functions
* It's simple, funny, and silly :)
## Is there a programming language missing?
Feel free to send a pull request. This will help new theme authors to create awesome screenshots.

28
sample/dracula.c Normal file
View file

@ -0,0 +1,28 @@
#include <stdlib.h>
struct Vampire {
char *location;
int birthday;
int deathdate;
char *weaknesses[2];
};
int _calcAge(struct Vampire *v) { return v->deathdate - v->birthday; }
int get_age(struct Vampire *v) { return _calcAge(v); }
int main() {
struct Vampire v;
/* There was a guy named Vlad */
v.location = malloc(12 * sizeof(char));
v.location = "Transylvania";
v.birthday = 1428;
v.deathdate = 1476;
v.weaknesses[0] = "Sunlight";
v.weaknesses[1] = "Garlic";
get_age(&v);
return 0;
}

38
sample/dracula.c++ Normal file
View file

@ -0,0 +1,38 @@
#include <string>
#include <vector>
/*
* Once upon a time...
*/
class Vampire {
public:
Vampire(std::string location, int birth_date, int death_date,
std::vector<std::string> weaknesses)
: _location{location},
_birth_date{birth_date},
_death_date{death_date},
_weaknesses{weaknesses} {}
int age() { return calc_age(); }
private:
std::string _location;
int _birth_date;
int _death_date;
std::vector<std::string> _weaknesses;
int calc_age() { return _death_date - _birth_date; }
};
// ...there was a guy named Vlad
int main() {
std::string location = "Transylvania";
int birth_date = 1428, death_date = 1476;
std::vector<std::string> weaknesses { "Sunlight", "Garlic" };
Vampire dracula{location, birth_date, death_date, weaknesses};
return 0;
}

13
sample/dracula.clj Normal file
View file

@ -0,0 +1,13 @@
(comment
"Once upon a time...")
(ns clj-dracula)
(defstruct dracula :location :birth-date :death-date :weaknesses)
(defn age
[vamp] (- (vamp :death-date) (vamp :birth-date)))
;;...there was a guy named Vlad
(let [d (struct dracula "Transylvania" 1428 1476 '("Sunlight", "Garlic"))]
(println (age d)))

43
sample/dracula.cs Normal file
View file

@ -0,0 +1,43 @@
/*
* Once upon a time...
*/
public class Vampire
{
public string Location { get; private set; }
public int BirthDate { get; private set; }
public int DeathDate { get; private set; }
public string[] Weaknesses { get; private set; }
public Vampire(string location, int birthDate, int deathDate, string[] weaknesses)
{
Location = location;
BirthDate = birthDate;
DeathDate = deathDate;
Weaknesses = weaknesses;
}
public int Age()
{
return calcAge();
}
private int calcAge()
{
return DeathDate - BirthDate;
}
}
class Program
{
static void Main(string[] args)
{
// ...there was a guy named Vlad
var vampire = new Vampire(
"Transylvania",
1428,
1476,
new string[] { "Sunlight", "Garlic" }
);
}
}

33
sample/dracula.css Normal file
View file

@ -0,0 +1,33 @@
/*
* Once upon a time...
*/
:root {
--birthDate: 1428px;
--deathDate: 1476px;
}
body {
background: #000;
}
/* ...there was a guy named Vlad */
#dracula {
opacity: 0;
display: none;
visibility: hidden;
font-family: "Transylvania";
height: calc(var(--deathDate) - var(--birthDate));
}
.cape {
background: #ff0000 !important;
}
@font-face {
font-family: "Transylvania";
src: url("/location/Transylvania.woff2") format("woff2");
font-weight: 700;
font-style: normal;
}

24
sample/dracula.dart Normal file
View file

@ -0,0 +1,24 @@
/*
* Once upon a time...
*/
class Vampire {
String location;
int birthDate, deathDate;
List<String> weaknesses;
Vampire({this.location, this.birthDate, this.deathDate, this.weaknesses});
int get age => this.calcAge();
int calcAge() => this.deathDate - this.birthDate;
}
void main() {
// ...there was a guy named Vlad
final Dracula = Vampire(
location: 'Transylvania',
birthDate: 1428,
deathDate: 1476,
weaknesses: ['Sunlight', 'Garlic']);
}

33
sample/dracula.ex Normal file
View file

@ -0,0 +1,33 @@
defmodule Vampire do
@moduledoc """
Once upon a time...
"""
defstruct [:location, :birth_date, :death_date, :weaknesses]
def new(props) do
%__MODULE__{
location: props[:location],
birth_date: props[:birth_date],
death_date: props[:death_date],
weaknesses: props[:weaknesses]
}
end
def age(vampire) do
calc_age(vampire)
end
defp calc_age(vampire) do
vampire.death_date - vampire.birth_date
end
end
# ...there was a guy named Vlad
dracula = Vampire.new(
location: "Transylvania",
birthDate: 1428,
deathDate: 1476,
weaknesses: ["Sunlight", "Garlic"]
)

34
sample/dracula.go Normal file
View file

@ -0,0 +1,34 @@
package main
import "fmt"
/*
Once upon a time...
*/
type Vampire struct {
Location string
BirthDate int
DeathDate int
Weaknesses []string
}
func (v *Vampire) Age() int {
return v.calcAge()
}
func (v *Vampire) calcAge() int {
return v.DeathDate - v.BirthDate
}
// ...there was a guy named Vlad
func main() {
dracula := &Vampire{
Location: "Transylvania",
BirthDate: 1428,
DeathDate: 1476,
Weaknesses: []string{"Sunlight", "Garlic"},
}
fmt.Println(dracula.Age())
}

34
sample/dracula.html Normal file
View file

@ -0,0 +1,34 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Dracula</title>
</head>
<body>
<!-- Once upon a time... -->
<h1>Vampires</h1>
<form>
<label for="location">Location</label>
<input type="text" name="location" value="Transylvania">
<label for="birthDate">Birth Date:</label>
<input type="number" name="birthDate" value="1428">
<label for="deathDate">Death Date:</label>
<input type="number" name="deathDate" value="1476">
<label for="weaknesses">Weaknesses:</label>
<input type="checkbox" name="weaknesses" value="Sunlight" checked>
<input type="checkbox" name="weaknesses" value="Garlic" checked>
<button type="submit">Submit</button>
</form>
<script>
// ...there was a guy named Vlad
const form = document.querySelector('form');
form.addEventListener('submit', (e) => {
const { birthDate, deathDate } = e.target;
const age = deathDate.value - birthDate.value;
});
</script>
</body>
</html>

30
sample/dracula.java Normal file
View file

@ -0,0 +1,30 @@
class Vampire {
private String location;
private int birthDate;
private int deathDate;
private String[] weaknesses;
public Vampire(String location, int birthDate, int deathDate, String[] weaknesses) {
this.location = location;
this.birthDate = birthDate;
this.deathDate = deathDate;
this.weaknesses = weaknesses;
}
public int getAge() {
return this.calcAge();
}
public int calcAge() {
return this.deathDate - this.birthDate;
}
}
// ...there was a guy named Vlad
public class dracula {
Vampire vampire = new Vampire(
"Transylvania",
1428,
1476,
new String[] { "Sunlight", "Garlic" });
}

27
sample/dracula.js Normal file
View file

@ -0,0 +1,27 @@
/*
* Once upon a time...
*/
class Vampire {
constructor(props) {
this.location = props.location;
this.birthDate = props.birthDate;
this.deathDate = props.deathDate;
this.weaknesses = props.weaknesses;
}
get age() {
return this.calcAge();
}
calcAge() {
return this.deathDate - this.birthDate;
}
}
// ...there was a guy named Vlad
const Dracula = new Vampire({
location: 'Transylvania',
birthDate: 1428,
deathDate: 1476,
weaknesses: ['Sunlight', 'Garlic']
});

27
sample/dracula.kt Normal file
View file

@ -0,0 +1,27 @@
/*
* Once upon a time ...
*/
class Vampire(
val location: String,
val birthDate: Int,
val deathDate: Int,
val weaknesses: Array<String>
) {
val age: Int
get() = this.calcAge()
fun calcAge() =
this.deathDate - this.birthDate
}
// ... there was a guy named Vlad
fun main() {
Vampire(
"Transylvania",
1428,
1476,
arrayOf("Sunlight", "Garlic")
)
}

17
sample/dracula.md Normal file
View file

@ -0,0 +1,17 @@
<!--
Once a upon a time...
-->
# Vampires
| Name | Value |
|------------|------------------|
| location | Transylvania |
| birth date | 1428 |
| death date | 1476 |
| weaknesses | Sunlight, Garlic |
<!-- ...There was a guy named Vlad -->
> The **age** is the `deathDate` minus the `birthDate`

34
sample/dracula.php Normal file
View file

@ -0,0 +1,34 @@
<?php
/*
* Once upon a time...
*/
class Vampire {
public string $location;
public int $birthDate;
public int $deathDate;
public array $weaknesses;
public function __construct(array $props) {
$this->location = $props['location'];
$this->birthDate = $props['birthDate'];
$this->deathDate = $props['deathDate'];
$this->weaknesses = $props['weaknesses'];
}
public function age(): int {
return $this->calcAge();
}
private function calcAge(): int {
return $this->deathDate - $this->birthDate;
}
}
// ...there was a guy named Vlad
$Dracula = new Vampire([
'location' => 'Transylvania',
'birthDate' => 1428,
'deathDate' => 1476,
'weaknesses' => ['Sunlight', 'Garlic']
]);
?>

23
sample/dracula.py Normal file
View file

@ -0,0 +1,23 @@
# Once upon a time...
class Vampire:
def __init__(self, props):
self.location = props['location']
self.birthDate = props['birthDate']
self.deathDate = props['deathDate']
self.weaknesses = props['weaknesses']
def get_age(self):
return self.calc_age()
def calc_age(self):
return self.deathDate - self.birthDate
# ...there was a guy named Vlad
Dracula = Vampire({
'location': 'Transylvania',
'birthDate': 1428,
'deathDate': 1476,
'weaknesses': ['Sunlight', 'Garlic']
})

33
sample/dracula.rb Normal file
View file

@ -0,0 +1,33 @@
#
# Once upon a time...
#
class Vampire
def initialize(opts)
@location = opts[:location]
@birthDate = opts[:birthDate]
@deathDate = opts[:deathDate]
@weaknesses = opts[:weaknesses]
end
def age
calcAge
end
private
def calcAge
@deathDate - @birthDate
end
end
# ...there was a guy named Vlad
dracula = Vampire.new(
location: 'Transylvania',
birthDate: 1428,
deathDate: 1476,
weaknesses: %w[Sunlight Garlic]
)
puts dracula.age

46
sample/dracula.rs Normal file
View file

@ -0,0 +1,46 @@
// Once upon a time...
#[derive(Debug)]
pub struct Vampire {
location: String,
birth_date: u16,
death_date: u16,
weaknesses: Vec<String>,
}
impl Vampire {
pub fn new(
location: String,
birth_date: u16,
death_date: u16,
weaknesses: Vec<String>,
) -> Self {
Vampire {
location,
birth_date,
death_date,
weaknesses,
}
}
pub fn age(&self) -> u16 {
self.calc_age()
}
fn calc_age(&self) -> u16 {
self.death_date - self.birth_date
}
}
// ...there was a guy named Vlad
fn main() {
let dracula = Vampire::new(
"Transylvania".to_string(),
1428,
1476,
vec!["Sunlight".to_string(), "Garlic".to_string()],
);
println!("{:?}", dracula);
}

15
sample/dracula.scala Normal file
View file

@ -0,0 +1,15 @@
/*
* Once upon a time...
*/
class Vampire(location: String, birthDate: Int, deathDate: Int, weaknesses: Array[String]) {
def age(): Int = {
calcAge()
}
def calcAge(): Int = {
this.deathDate - this.birthDate
}
}
// ...there was a guy named Vlad
val dracula = new Vampire(location = "Transylvania", birthDate = 1428, deathDate = 1476, weaknesses = Array("Sunlight", "Garlic"))

22
sample/dracula.sml Normal file
View file

@ -0,0 +1,22 @@
(*
* Once upon a time...
*)
structure Vampire = struct
type params = {location: string,
birthDate: int,
deathDate: int,
weaknesses: string list}
type vampire = params
fun new (v : params) : vampire = v
fun age (v : vampire) : int = (#deathDate v) - (#birthDate v)
end
(* ...there was a guy named Vlad *)
structure Romainia = struct
val dracula = Vampire.new {location="Transylvania",
birthDate=1428,
deathDate=1476,
weaknesses=["Sunlight", "Garlic"]}
end

29
sample/dracula.swift Normal file
View file

@ -0,0 +1,29 @@
/*
* Once upon a time...
*/
class Vampire {
var location: String
var birthDate: Int
var deathDate: Int
var weaknesses: [String]
init(location: String, birthDate: Int, deathDate: Int, weaknesses: [String]) {
self.location = location
self.birthDate = birthDate
self.deathDate = deathDate
self.weaknesses = weaknesses
}
var age: Int {
self.calcAge()
}
func calcAge() -> Int {
self.deathDate - self.birthDate
}
}
// ...there was a guy named Vlad
let dracula = Vampire(location: "Transylvania", birthDate: 1428, deathDate: 1476, weaknesses: ["Sunlight", "Garlic"])

41
sample/dracula.ts Normal file
View file

@ -0,0 +1,41 @@
/*
* Once upon a time...
*/
interface VampireProps {
location: string;
birthDate: number;
deathDate: number;
weaknesses: string[];
}
class Vampire {
location: string;
birthDate: number;
deathDate: number;
weaknesses: string[];
constructor(props: VampireProps) {
this.location = props.location;
this.birthDate = props.birthDate;
this.deathDate = props.deathDate;
this.weaknesses = props.weaknesses;
}
get age(): number {
return this.calcAge();
}
calcAge(): number {
return this.deathDate - this.birthDate;
}
}
// ...there was a guy named Vlad
const Dracula: VampireProps = new Vampire({
location: 'Transylvania',
birthDate: 1428,
deathDate: 1476,
weaknesses: ['Sunlight', 'Garlic'],
});

BIN
screenshot.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 249 KiB