Extract diffSplitState from the files diff renderer

The files diff renderer decides, from the selected file's staged/unstaged
status and the splitDiff config, whether the focused main view is split into
unstaged/staged halves and — when not split — whether the single view shows the
staged diff. A second consumer is about to need the same decision (staging a
line directly from the focused main view must know whether the shown diff is
staged or unstaged, to pick apply vs apply --reverse). Pull it into a method so
the two can't drift from each other.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Stefan Haller 2026-06-18 09:20:13 +02:00
parent 9bb070be76
commit d23fe24100

View file

@ -365,8 +365,7 @@ func (self *FilesController) renderNonTextualConflict(node *filetree.FileNode) {
func (self *FilesController) renderWorkingTreeDiff(node *filetree.FileNode) {
self.c.Helpers().MergeConflicts.ResetMergeState()
split := self.c.UserConfig().Gui.SplitDiff == "always" || (node.GetHasUnstagedChanges() && node.GetHasStagedChanges())
mainShowsStaged := !split && node.GetHasStagedChanges()
split, mainShowsStaged := self.diffSplitState(node)
pathOverrides := self.pathOverridesForDiff(node)
cmdObj := self.c.Git().WorkingTree.WorktreeFileDiffCmdObj(node, false, mainShowsStaged, pathOverrides)
@ -445,6 +444,18 @@ func (self *FilesController) GetOnClickFocusedMainView() func(mainViewName strin
}
}
// diffSplitState reports, for the given file node, how the focused main view lays
// out its diff: whether it's split into unstaged (Normal) and staged
// (NormalSecondary) halves, and — when not split — whether the single Normal view
// shows the staged diff (which happens when the file has only staged changes).
// GetOnRenderToMain and GetOnStageFocusedMainView share this so the staging
// direction can't drift from what's on screen.
func (self *FilesController) diffSplitState(node *filetree.FileNode) (split bool, mainShowsStaged bool) {
split = self.c.UserConfig().Gui.SplitDiff == "always" || (node.GetHasUnstagedChanges() && node.GetHasStagedChanges())
mainShowsStaged = !split && node.GetHasStagedChanges()
return split, mainShowsStaged
}
// if we are dealing with a status for which there is no key in this map,
// then we won't optimistically render: we'll just let `git status` tell
// us what the new status is.