Whether a view draws a selection is about to be derived in one place from
the context stack, which needs to ask any context — list or not — whether
there is something for a selection to sit on. Name the existing flag after
that question, and let a list context answer it from its length.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
The filter input is where the keyboard points for as long as such a menu
is open, so that the first printable key can go straight into it. The menu
still gets every key the input doesn't take, because the input view is
embedded in the menu view, and the two are drawn as one focused panel.
Which keys the input takes changes once there is a filter: until then
printable keys still drive the menu, so that the configured navigation
keys work as usual, and afterwards they are all filter text. A menu item's
own keys are never bound in such a menu, because typing one has to reach
the filter rather than execute the item.
Escape gives up the filter and leaves the menu open; the next one closes
it. The filter prompt behind '/' is gone from these menus: the row already
does that job, and a second filter would only be confusing.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
I copied all files except dot files (.github and .gitignore), the _examples
folder, and go.mod/go.sum.
At some point we may want to copy the files back to the gocui repo when other
clients (e.g. lazydocker) want to use the newer versions of them.
Can be used for doing additional click handling in list views.
Like the GetOnDoubleClick hook we should try to find a better design for this
than putting it in HasKeybindings and BaseContext, since it is only used by list
contexts.
Co-authored-by: Stefan Haller <stefan@haller-berlin.de>
When this was originally introduced, it handled single clicks on a list entry
(treating them similar to a double-click by checking whether the click was on
the selected entry). Arguably it should have been called OnDoubleClick back then
already; but when we later changed it to do actual double-click detection (see
37197b8e9a), we should have renamed the methods.
The rationale for this is the same as in the previous commit; however, for these
functions we only allow a single controller to set them, because they are event
handlers and it doesn't make sense for multiple controllers to handle them.
Trying to do this would previously have the second one silently overwrite the
first one's.
We don't currently have this in lazygit, but I ran into the situation once
during development, and it can lead to bugs that are hard to diagnose.
Instead of holding a list of functions, we could also have added a panic in case
the function was set already; this would have been good enough for the current
state, and enough to catch mistakes early in the future. However, I decided to
allow multiple controllers to attach these functions, because I can't see a
reason not to.
These are never called on the context, they only exist to satisfy the
HasKeybindings interface. But that's wrong, HasKeybindings has nothing to do
with focus handling or rendering the main view. Remove them from that interface
and add them to IController instead.
There are many situations where this can arise. Some examples are:
- the terminal window is small, and you are showing a view that shows more
content than fits into the view port, and the view is scrolled all the way
down; now you resize the terminal window to a taller size. Previously, the
scroll position of the view would stay the same, so it would add blank space
at the bottom; now it will scroll to fill that blank space with content
- expandFocusedSidePanel is on, you go to the bottom of a list view, now switch
to a different panel, then scroll that (now unfocused) panel all the way down
with the scroll wheel; now you focus that panel again. It becomes larger
because of the accordion behavior, but would show blank space at the bottom.
And probably others that I can't remember right now. I only remember that I
always found it confusing to look at a view that had blank space at the bottom
even though it had more content to scroll into view.
In d5b4f7bb3e and 58a83b0862 we introduced a combined mechanism for rerendering
views when either their width changes (needed for the branches view which
truncates long branch names), or the screen mode (needed for those views that
display more information in half or full screen mode, e.g. the commits view).
This was a bad idea, because it unnecessarily rerenders too many views when just
their width changes, which causes a noticable lag. This is a problem, for
example, when selecting a file in the files panel that has only unstaged
changes, and then going to one that has both staged and unstaged changes; this
splits the main view, causing the side panels to become a bit narrower, and
rerendering all those views took almost 500ms on my machine. Another similar
example is entering or leaving staging mode.
Fix this by being more specific about which views need rerendering under what
conditions; this improves the time it takes to rerender in the above scenarios
from 450-500s down to about 20ms.
This reintroduces the code that was removed in 58a83b0862, but in a slightly
different way.
When switching to a repo that was open before, the context tree is reused, so
before adding keybinding functions to those contexts again, we need to clear the
old ones.
Situations where a view's width changes:
- changing screen modes
- enter staging or patch building
- resizing the terminal window
For the first of these we currently have special code to force a rerender, since
some views render different content depending on whether they are in full-screen
mode. We'll be able to remove that code now, since this new generic mechanism
takes care of that too.
But we will need this more general mechanism for cases where views truncate
their content to the view width; we'll add one example for that later in this
branch.
This begins a big refactor of moving more code out of the Gui struct into contexts, controllers, and helpers. We also move some code into structs in the
gui package purely for the sake of better encapsulation