Commit graph

33 commits

Author SHA1 Message Date
Stefan Haller e54cb4bf42 Decouple hiding the working tree state from blocking input
Blocking keyboard input and hiding the working tree state mode are two
separate concerns; they were fused into one helper because every caller
so far wanted both. A caller that blocks input for something other than a
rebase would then hide the "Rebasing" indicator for the duration of its
operation, which has nothing to do with it.

Make it an explicit option instead, so blocking input on its own doesn't
imply anything about the modes on display.
2026-08-05 17:29:20 +02:00
Stefan Haller f4968f6839 Rename suppressRebasingMode to suppressWorkingTreeStateMode
The mode it suppresses is active for any working tree state, not just a
rebase: merging, cherry-picking and reverting show through the same
indicator. Name it after what it hides.
2026-08-05 17:29:20 +02:00
Stefan Haller a1561a5e69 Render the app status in a single background render loop
Each status used to start a spinner render loop of its own, running on
a worker that inherited the foreground/background flavor of the
status's owner, and exiting only once the entire status stack was
empty. That shape had a real bug: a foreground operation's loop could
be kept alive by someone else's status. Finish a quick operation with
a waiting status while a background fetch's "Fetching..." status is
still showing, and the operation's render loop — a foreground worker
task — keeps ticking until the fetch ends. Busy() stays true for that
whole time, so repo switching is refused even though nothing is in
flight anymore; with a fetch hanging on a slow network, that means
minutes. The shape was also wasteful: overlapping statuses were each
drawn by their own loop (plus a duplicate whenever a task was paused
and resumed while another status was showing), all redundantly
redrawing the same top status.

Replace the per-status loops with a single loop owned by the status
stack as a whole: whoever shows the first status starts it, and it
exits after drawing a final empty frame once the last status is
removed. The claim/release methods on StatusManager keep the loop
flag's transitions atomic with the stack under the one mutex, so a
status added while the loop is about to exit starts a fresh loop
instead of going unrendered.

The loop always runs as a background task now: rendering issues no
git commands, so it never needs to block repo switching, and a
foreground operation's busy-ness is already carried by its own worker
task. This is what fixes the bug above, and it retires the need to
thread a foreground/background flag through the waiting-status
helpers altogether.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 15:55:01 +02:00
Stefan Haller a247dfd76d Retire WithWaitingStatusSync
Nothing calls it anymore now that the commit-surgery operations run on a
worker with input blocked. Remove the helper, its bespoke synchronous
spinner loop (renderAppStatusSync/setAppStatusContent), the popup-handler
plumbing, and the interface method.

That loop was also the only thing suppressing the yellow "Rebasing" mode
indicator (and its reset button) while lazygit drives a rebase itself.
Move that suppression to WithWaitingStatusBlockingInput so it applies to
every input-blocking commit-surgery op — including the ones that already
ran on a worker (edit, drop, and so on) and previously let the indicator
flash on mid-operation. It's cleared after the refresh, so an operation
that legitimately leaves a rebase in progress still shows the mode.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:32:32 +02:00
Stefan Haller 707b04a8c2 Add a WithWaitingStatusBlockingInput helper
Bracket gocui's BeginBlockingEvents/EndBlockingEvents around a
worker operation that shows a waiting status. The block is begun
synchronously on the UI thread, before the operation is dispatched to a
worker, so no keypress can slip through in between; it ends via
OnUIThread once the operation and its refresh have applied their UI
updates, so the replayed keys act on the refreshed state.

This composes what the retiring WithWaitingStatusSync did — show a
status and block input — but on a worker, so the UI keeps rendering
(spinner animates, model updates land) instead of freezing. Callers
follow in subsequent commits.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:32:32 +02:00
Stefan Haller 5414daf492 Exclude toast rendering from the busy query
A toast keeps a foreground spinner task alive for its whole lifetime
(~2-4s): showing one calls renderAppStatus, whose OnWorker loop runs
until the status string clears. With the repo-switch guard in place that
made the guard's own "can't switch, operation in progress" toast keep
Busy() true, so the next escape/switch was refused until the toast
faded — you had to wait it out.

Render toasts in the background, like view-buffer content: a toast is a
transient notification, not lazygit driving an operation, so a switch
during one is fine. A real operation that shows a toast still keeps its
own foreground task busy independently.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller d95900ccd0 Tag background routines and their refreshes as background tasks
For the busy query to be usable as a repo-switch guard it has to be
false while the ongoing background routines run, or a switch would be
refused every time a background fetch or files refresh happened to be in
flight. Mark that work as background so it's excluded from the query.

The background routine dispatch in goEvery becomes OnWorkerBackground,
and the auto-fetch waiting status renders its spinner through the
background variants. Within a refresh, the background flag (which
Refresh already carries as options.Background, and which the files path
already threaded) is now threaded through every place that enqueues a
task: the async scope workers, the model-write bounces
(onUIThreadUnlessRepoChanged), refreshView, the staging bounce, the
Then dispatch, and the branch-loader's behind-count worker. Two
single-caller chains reached by a background files refresh get the flag
too: MergeConflictsHelper.EscapeMerge and BranchesHelper.
AutoForwardBranches (whose follow-up refresh must stay background when
triggered by the background fetch).

Nothing gates on the busy query yet, so this is behavior-preserving;
background tasks still count as busy for the test idle-listener, which
looks at every task regardless of the background flag.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 3cf890b7d7 Pause background refreshes while driving a git operation
Several commands (rewording or amending an earlier commit, custom patch
operations, etc.) are implemented by starting an interactive rebase that stops
at a commit, amending it, and continuing. When no conflict occurs, the user
isn't meant to notice a rebase happened at all.

But a background file refresh can fire while the rebase is mid-flight and render
a dirty working copy of whatever the behind-the-scenes rebase is doing (e.g.
applying a custom patch).

To fix this, we pause the background routines for the duration of any
waiting-status operation — exactly the window in which lazygit is driving the
git operation itself and will refresh once at the end. The boundary is also
right for the conflict case: when a rebase stops on a conflict the operation
returns, the pause releases, and background refreshes resume for the interactive
resolution that follows.
2026-06-19 17:56:48 +02:00
Stefan Haller 101d7965ae Fix the waiting status display for synchronous operations
Commit 4f0393f97b caused a regression: for operations that use
WithWaitingStatusSync (examples are squashing fixups, moving commits up or down,
cherry-picking, creating fixup commits, and more), the waiting status wouldn't
show during the operation; however, it would show after the operation was done,
and then linger forever.

The cause: since 4f0393f97b, layout sizes the bottom line from the actual
content of the AppStatus view rather than from the status manager. The async
render path keeps the view in sync (it sets the buffer on the first tick and
clears it to "" when the status ends), but the sync path used by
WithWaitingStatusSync did not:

- It called ForceLayoutAndRedraw before writing anything to the view, so layout
  saw an empty buffer and left no room; the status never appeared during the
  operation.
- When the operation finished it just broke out of the loop, leaving the last
  spinner frame in the buffer. Every subsequent layout kept reserving room for
  that stale content, so the status stuck around forever.

Fix this by writing the status into the view before the initial layout, and
clearing it again when stopping.
2026-05-30 14:20:05 +02:00
Stefan Haller 64d244cfcb Refactor: extract private setAppStatusContent helper method 2026-05-30 13:59:17 +02:00
Stefan Haller 79440c0945 Set the view color on the UI thread too
Unrelated to this branch, just because we're touching this code: there's little
reason to set the color on the background thread but the text on the UI thread.
Set them both together on the UI thread. Avoids a data race (unlikely to be a
problem in practice, we're talking about a 64-bit int, but still).
2026-05-09 13:58:33 +02:00
Stefan Haller 670565c175 Have renderAppStatus trigger a full layout when the appStatus width changes
In 0d195077e4 we improved the performance of the status bar spinner by
avoiding a layout. This is fine from one spinner tick to the next, but it's a
problem when spinning starts or ends (or in the hypothetical case that the
status text changes in the middle of the operation, which we never do in
lazygit, but theoretically could). In this case a layout is needed so that the
rest of the status bar gets pushed over appropriately (or moves back to the left
when the spinner ends), and also so that the bottom line is shown or hidden
properly for users who set gui.showBottomLine to false.

To fix this, keep track of the status string width and force a layout whenever
it changes. This includes the beginning and end of an operation when it changes
from empty to non-empty or vice versa.

There is currently no observable misbehavior from this bug, but that's only
because we must have a HandleRender call somewhere that forces a full layout
when an operation starts or ends. We will remove the Render() call from
HandleRender at the end of this branch, at which point the misbehavior would be
visible if we didn't fix it here.
2026-05-09 13:58:33 +02:00
Antoine Gaudreau Simard b7edcbad3a Improve performance of spinner in Synchronized events
Instead of redrawing the two views on each tick, only redraw the spinner
2026-05-06 20:38:53 +02:00
Antoine Gaudreau Simard 0d195077e4 Improve performance when drawing the spinner on background events 2026-05-06 18:53:32 +02:00
Antoine Gaudreau Simard 79727f1780 Honor the spinner rate configurate with sync spinner 2026-05-06 18:53:32 +02:00
Stefan Haller 196e0a3c17 Copy gocui files into lazygit repo under pkg/gocui
I copied all files except dot files (.github and .gitignore), the _examples
folder, and go.mod/go.sum.

At some point we may want to copy the files back to the gocui repo when other
clients (e.g. lazydocker) want to use the newer versions of them.
2026-04-30 14:29:08 +02:00
riyueguang 13b4e16e6a chore: fix function name in comment
Signed-off-by: riyueguang <rustruby@outlook.com>
2025-12-06 18:28:58 +08:00
Stefan Haller e48e7a2ebc Extract the inner part of WithWaitingStatus as a synchronous variant of it
This is the same as WithWaitingStatus but without the implicit OnWorker, for
those who are on a background thread already.
2025-01-30 08:49:58 +01:00
Stefan Haller f98b57aa5e Change direct access to Common.UserConfig to a getter
This will allow us to turn the field into an atomic.Value for safe concurrent
access.
2024-08-18 10:24:52 +02:00
Stefan Haller 1869fda800 Make OnWorker callback return an error
This lets us get rid of a few more calls to Error(), and it simplifies things
for clients of OnWorker: they can simply return an error from their callback
like we do everywhere else.
2024-04-18 10:10:30 +02:00
Stefan Haller 5396a70661 Clean up error handling of WithWaitingStatus and WithWaitingStatusSync 2024-04-18 10:10:30 +02:00
Stefan Haller 82a3d33ce3 Remove calls to Error()
Now that we have an error handler set, we can simply let them bubble up all the
way to gocui.
2024-04-18 10:10:30 +02:00
Artem Belyakov f3dba743f0 Add SpinnerConfig
This new config section allows to customize frames and rate of
thespinner
2024-04-06 13:46:15 +02:00
Stefan Haller 99a3ccde71 Add ErrorToast function 2024-01-14 17:45:35 +01:00
Stefan Haller 79fe885dcd Add WithWaitingStatusSync 2023-12-09 15:28:40 +01:00
Stefan Haller cdad0b998e Add constant for LoaderAnimationInterval
Since Loader and renderAppStatus need to agree on it, it helps for it to be a
constant in case we want to change it.
2023-09-20 13:30:49 +02:00
Stefan Haller 1359fa14c1 When pausing a task during a waiting status, hide the status while paused
We do this for two reasons:
- when popping up a credentials prompt, it looks distracting if the waiting
  status keeps spinning while the user is typing the password
- the task that updates the waiting status periodically would keep the program
  busy, so integration tests would wait forever for the program to become idle
  again
2023-09-20 13:29:30 +02:00
Stefan Haller c222a618a8 Extract WaitingStatusHandle 2023-09-20 13:29:11 +02:00
Stefan Haller 81216189e4 Don't show toasts when running integration tests
It's pointless because you can't check for them in tests anyway, so they
unnecessarily slow down the test run by two seconds for no reason.
2023-08-30 10:54:32 +02:00
Jesse Duffield 6b9390409e Use an interface for tasks instead of a concrete struct
By using an interface for tasks we can use a fake implementation in tests with extra methods
2023-07-10 17:12:21 +10:00
Jesse Duffield 14ecc15e71 Use first class task objects instead of global counter
The global counter approach is easy to understand but it's brittle and depends on implicit behaviour that is not very discoverable.

With a global counter, if any goroutine accidentally decrements the counter twice, we'll think lazygit is idle when it's actually busy.
Likewise if a goroutine accidentally increments the counter twice we'll think lazygit is busy when it's actually idle.
With the new approach we have a map of tasks where each task can either be busy or not. We create a new task and add it to the map
when we spawn a worker goroutine (among other things) and we remove it once the task is done.

The task can also be paused and continued for situations where we switch back and forth between running a program and asking for user
input.

In order for this to work with `git push` (and other commands that require credentials) we need to obtain the task from gocui when
we create the worker goroutine, and then pass it along to the commands package to pause/continue the task as required. This is
MUCH more discoverable than the old approach which just decremented and incremented the global counter from within the commands package,
but it's at the cost of expanding some function signatures (arguably a good thing).

Likewise, whenever you want to call WithWaitingStatus or WithLoaderPanel the callback will now have access to the task for pausing/
continuing. We only need to actually make use of this functionality in a couple of places so it's a high price to pay, but I don't
know if I want to introduce a WithWaitingStatusTask and WithLoaderPanelTask function (open to suggestions).
2023-07-09 21:30:19 +10:00
Jesse Duffield 6c4e7ee972 Add busy count for integration tests
Integration tests need to be notified when Lazygit is idle so they can progress to the next assertion / user action.
2023-07-08 22:54:52 +10:00
Jesse Duffield db12853bbe lots of changes 2023-04-30 13:19:53 +10:00