Blocking keyboard input and hiding the working tree state mode are two
separate concerns; they were fused into one helper because every caller
so far wanted both. A caller that blocks input for something other than a
rebase would then hide the "Rebasing" indicator for the duration of its
operation, which has nothing to do with it.
Make it an explicit option instead, so blocking input on its own doesn't
imply anything about the modes on display.
Move, revert, squash-fixups, create-fixup and cherry-pick paste ran
their rebase synchronously on the UI thread via WithWaitingStatusSync,
which froze the UI for the duration but kept the user from disrupting the
operation with a stray keypress. Switch them to
WithWaitingStatusBlockingInput so the git work runs on a worker — the UI
keeps rendering and the spinner animates — while input stays blocked for
the whole operation, as before.
discard-patch-from-commit also moves off WithWaitingStatusSync, but as a
plain WithWaitingStatus: it's a custom-patch command, and those don't
block input.
The bodies now follow the worker conventions: model state they need is
captured on the UI thread before dispatching, self.c.Refresh becomes
RefreshFromWorker, and CheckMergeOrRebase uses the worker variant. An
operation that moves the selection does so in the refresh's Then, so it
lands in the same frame as the refreshed commit list; squash sets it as
an absolute index there, because the shorter list would clamp a relative
move.
With sync vs async now derived from the calling thread, the Mode field
and its SYNC/ASYNC constants no longer carry any information: Refresh is
always async, RefreshFromWorker always sync. Drop the field, the type,
and the Mode argument at every call site, and reduce the debug log's
mode name to a plain sync/async derived from calledFromWorker.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
CheckMergeOrRebaseWithRefreshOptions refreshes after a merge/rebase step,
and until now always via the UI-thread Refresh. Most of its callers are on a
worker (the WithWaitingStatus/WithInlineStatus merge, squash-merge, rebase,
pull, amend, drop, and patch-move handlers), so that refresh reads the
commits scope off the UI thread — the race the previous commit addresses for
everything else.
Split it: the default is for worker callers and refreshes via
RefreshFromWorker; a new CheckMergeOrRebaseWithRefreshOptionsFromUIThread is
for the handlers that run the step synchronously on the UI thread
(WithWaitingStatusSync, kept sync so rapid key presses batch): move up/down,
revert, squash-fixups, cherry-pick paste, and patch-discard.
The two share a private impl carrying which thread the caller is on, and the
auto-skip recursion (genericMergeCommandImpl for an empty commit) threads it
through so the follow-up step refreshes on the same thread. The
merge-and-commit refresh in SquashMergeCommitted, also on a worker, moves to
RefreshFromWorker to match.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
With the recently added external change detection, it happens more often
now that we refresh the commits list because an agent made a commit in
the background. In this case, if we keep the selection index the same,
it now points at a different commit, making the main view show a
different commit too, which is confusing and annoying. To fix this,
track the selected commit and range anchor by hash before reloading,
then restore those rows if both hashes still exist. This also allows us
to get rid of some bespoke code that did this for the specific cases of
reverting a commit or cherry-picking commits, because those are now
handled by the generic mechanism.
After a successful paste DidPaste is true, hiding the "X commits copied"
indicator but leaving the buffer populated. From the user's perspective
this looks like a clean slate, so a new shift+C should start fresh. It is
important to reset DidPaste first, before populating the buffer with the new
commits, because otherwise each loop iteration would overwrite the previous one
since Add() rebuilds the set via SelectedHashSet() which returns empty while
DidPaste is set.
It is possible to scroll the selection out of view using the mouse wheel; after
doing this, it would sometimes scroll into view by itself again, for example
when a background fetch occurred. In the files panel this would even happen
every 10s with every regular files refresh.
Fix this by adding a scrollIntoView parameter to HandleFocus, which is false by
default, and is only set to true from controllers that change the selection.
Stashing doesn't affect submodules, so if you have a working copy that has
out-of-date submodules but no other changes, and then you revert or paste a
commit (or invoke one of the many other lazygit commands that auto-stash, e.g.
undo), lazygit would previously try to stash changes (which did nothing, but
also didn't return an error), perform the operation, and then pop the stash
again. If no stashes existed before, then this would only cause a confusing
error popup ("error: refs/stash@{0} is not a valid reference"), but if there
were stashes, this would try to pop the newest one of these, which is very
undesirable and confusing.
Keep the same commit selected, by moving the selection down by the number of
cherry-picked commits. We also do this when reverting commits, and it is
possible now that we use a sync waiting status.
We also need to turn the refresh that happens as part of CheckMergeOrRebase into
a sync one, so that the commits list is up to date and the new selection isn't
clamped.
We do this because
- it's closer to what you would do on the command line
- it simplifies the code a bit
- it will allow us to support cherry-picking merge commits.
- Remove REBASE_MODE_NORMAL. It is not the "normal" mode anyway, rather a legacy
mode; we have removed support for it in eb0f7e3d02, so there's no point in
representing it in the enum.
- Remove distinction between REBASE_MODE_REBASING and REBASE_MODE_INTERACTIVE;
these are the same now.
- Rename StatusCommands.IsInInteractiveRebase to IsInRebase.
- Remove StatusCommands.RebaseMode; use StatusCommands.IsInRebase instead.
After pasting commits once, we hide the cherry-picking status (as if it had been
reset), and no longer paint the copied commits with blue hashes; however, we
still allow pasting them again. This can be useful e.g. to backport a bugfix to
multiple major version release branches.
This might seem controversial; in many cases the client code gets longer,
because it needs an extra line for an explicit `return nil`. I still prefer
this, because it makes it clearer which calls can return errors.
It can be tedious after each cherry-pick opearation to clear the
selection by pressing escape in order for lazygit to stop displaying
info about copied commits. Also, it seems to be a rare case to
cherry-pick commits to more than one destination.
The simplest solution to address this issue is to clear the selection
upon paste.
The only exception is a merge conflict. Initially, I wanted to clear
selected commits in this scenario too. During a discussion we found out
that it may be convenient to have the copied commits still around.
Aborting the rebase and pasting the commits in the middle of a branch
can be a valid use case.
This requires us to change the 'v' keybinding for paste to something else,
now that 'v' is used globally for toggling range select. So I'm using
'shift+v' and I'm likewise changing 'c' to 'shift+c' for copying, so
that they're consistent.
We will need to clearly communicate this change in keybindings.
This can be useful when you know that a cherry-picked commit would conflict at
the tip of your branch, but doesn't at the beginning of the branch (or
somewhere in the middle). In that case you want to be able to edit the commit
before where you want to insert the cherry-picked commits, and then paste to
insert them into the todo list at that point.
The global counter approach is easy to understand but it's brittle and depends on implicit behaviour that is not very discoverable.
With a global counter, if any goroutine accidentally decrements the counter twice, we'll think lazygit is idle when it's actually busy.
Likewise if a goroutine accidentally increments the counter twice we'll think lazygit is busy when it's actually idle.
With the new approach we have a map of tasks where each task can either be busy or not. We create a new task and add it to the map
when we spawn a worker goroutine (among other things) and we remove it once the task is done.
The task can also be paused and continued for situations where we switch back and forth between running a program and asking for user
input.
In order for this to work with `git push` (and other commands that require credentials) we need to obtain the task from gocui when
we create the worker goroutine, and then pass it along to the commands package to pause/continue the task as required. This is
MUCH more discoverable than the old approach which just decremented and incremented the global counter from within the commands package,
but it's at the cost of expanding some function signatures (arguably a good thing).
Likewise, whenever you want to call WithWaitingStatus or WithLoaderPanel the callback will now have access to the task for pausing/
continuing. We only need to actually make use of this functionality in a couple of places so it's a high price to pay, but I don't
know if I want to introduce a WithWaitingStatusTask and WithLoaderPanelTask function (open to suggestions).