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655 commits

Author SHA1 Message Date
Stefan Haller 2f60280eb6 Log Refresh timing information for both sync/async
For async refreshes (from UI thread) it would only log the time it took
to schedule the refreshXxx calls, which is not useful.
2026-07-17 12:32:32 +02:00
Stefan Haller 9bb9fc8933 Run all refresh scopes on plain goroutines
The two branches of the `refresh` closure ran the scope function
identically; they differed only in that the UI-thread path registered
each scope as its own gocui task while the worker/demo path used a bare
goroutine (and only the latter logged per-scope timing).

Those per-scope tasks were redundant. performRefresh always runs under a
task that stays busy until the wg.Wait in waitAndFinalize joins every
scope goroutine: the calling worker's own task when called from a worker,
or the waitAndFinalize worker task when called from the UI thread — and
that task is created (busy) before the triggering event's task goes Done,
so there is no window in which nothing is busy. Repo-switch safety and the
integration-test idle signal are therefore already covered without giving
each scope its own task.

Collapsing to the single goroutine path also means the timing log now
fires for UI-thread refreshes too, not just worker ones.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:32:32 +02:00
Stefan Haller a247dfd76d Retire WithWaitingStatusSync
Nothing calls it anymore now that the commit-surgery operations run on a
worker with input blocked. Remove the helper, its bespoke synchronous
spinner loop (renderAppStatusSync/setAppStatusContent), the popup-handler
plumbing, and the interface method.

That loop was also the only thing suppressing the yellow "Rebasing" mode
indicator (and its reset button) while lazygit drives a rebase itself.
Move that suppression to WithWaitingStatusBlockingInput so it applies to
every input-blocking commit-surgery op — including the ones that already
ran on a worker (edit, drop, and so on) and previously let the indicator
flash on mid-operation. It's cleared after the refresh, so an operation
that legitimately leaves a rebase in progress still shows the mode.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:32:32 +02:00
Stefan Haller a324f8aef1 Drop the now-unused UI-thread CheckMergeOrRebase path
With the last synchronous commit-surgery callers moved to workers,
nothing runs CheckMergeOrRebase on the UI thread anymore, so
CheckMergeOrRebaseWithRefreshOptionsFromUIThread has no callers. Remove
it and fold the shared checkMergeOrRebaseImpl back into
CheckMergeOrRebaseWithRefreshOptions, which is now always on a worker.
The runAction closure loses its calledFromWorker parameter for the same
reason.

genericMergeCommandImpl keeps its calledFromWorker flag: the
merge/rebase-continue subprocess path still runs on the UI thread when
invoked straight from the menu, and on a worker for the recursive
auto-skip.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:32:32 +02:00
Stefan Haller 352883c52b Run the sync commit-surgery ops on a worker with input blocked
Move, revert, squash-fixups, create-fixup and cherry-pick paste ran
their rebase synchronously on the UI thread via WithWaitingStatusSync,
which froze the UI for the duration but kept the user from disrupting the
operation with a stray keypress. Switch them to
WithWaitingStatusBlockingInput so the git work runs on a worker — the UI
keeps rendering and the spinner animates — while input stays blocked for
the whole operation, as before.

discard-patch-from-commit also moves off WithWaitingStatusSync, but as a
plain WithWaitingStatus: it's a custom-patch command, and those don't
block input.

The bodies now follow the worker conventions: model state they need is
captured on the UI thread before dispatching, self.c.Refresh becomes
RefreshFromWorker, and CheckMergeOrRebase uses the worker variant. An
operation that moves the selection does so in the refresh's Then, so it
lands in the same frame as the refreshed commit list; squash sets it as
an absolute index there, because the shorter list would clamp a relative
move.
2026-07-17 12:32:32 +02:00
Stefan Haller 707b04a8c2 Add a WithWaitingStatusBlockingInput helper
Bracket gocui's BeginBlockingEvents/EndBlockingEvents around a
worker operation that shows a waiting status. The block is begun
synchronously on the UI thread, before the operation is dispatched to a
worker, so no keypress can slip through in between; it ends via
OnUIThread once the operation and its refresh have applied their UI
updates, so the replayed keys act on the refreshed state.

This composes what the retiring WithWaitingStatusSync did — show a
status and block input — but on a worker, so the UI keeps rendering
(spinner animates, model updates land) instead of freezing. Callers
follow in subsequent commits.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:32:32 +02:00
Stefan Haller 88811e6795 Remove the RefreshMode field
With sync vs async now derived from the calling thread, the Mode field
and its SYNC/ASYNC constants no longer carry any information: Refresh is
always async, RefreshFromWorker always sync. Drop the field, the type,
and the Mode argument at every call site, and reduce the debug log's
mode name to a plain sync/async derived from calledFromWorker.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:32:32 +02:00
Stefan Haller 8580c78cc0 Derive sync vs async refresh from the calling thread
Whether a refresh should block or run in the background was controlled
by the Mode field, but that always lined up with the calling thread: a
UI-thread Refresh must not block the UI, while a RefreshFromWorker runs
on a worker where blocking is exactly what we want. Now that Then and
BatchUIUpdates work regardless of that choice, drop Mode from the
decision and key it off calledFromWorker instead:

  - Refresh (UI thread) runs its scopes and the finishing step (wait,
    batch flush, Then) on workers, so the caller returns immediately —
    what ASYNC used to mean.
  - RefreshFromWorker runs them on the calling worker, blocking it until
    everything is done — what SYNC used to mean.

Demos keep taking the blocking, inline path so everything still lands in
one deterministic frame.

In practice this flips the handful of RefreshFromWorker calls that
passed ASYNC — they now block their worker until the refresh finishes,
keeping the waiting-status spinner up until the UI actually updates —
and the many UI-thread refreshes that defaulted to SYNC, which no longer
freeze the UI thread while the git work runs. Mode now only feeds the
log line; the next commit removes it.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:32:32 +02:00
Stefan Haller 63bd2d98c0 Show a waiting status while creating a branch
Creating a branch checks it out, and checking out a distant ref (a tag
or a commit far from HEAD) can take a noticeable while. NewBranch ran
that synchronously in the prompt's confirm handler, on the UI thread, so
the UI froze — no spinner, no repaint — until it finished.

Move the branch creation (and the autostash path) onto a worker with a
waiting status, mirroring CheckoutRef, and refresh from the worker so
the UI thread stays live and the spinner keeps animating.

Push the branches context from the refresh's Then rather than up front:
the refresh already batches its UI updates, so switching panels there
lands the switch in the same frame as the refreshed branch list instead
of flashing the pre-refresh list while the checkout is still running.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:32:32 +02:00
Stefan Haller bfd3b7b47e Allow Then and BatchUIUpdates to work with an async refresh
Then, and BatchUIUpdates, previously only worked for a SYNC refresh: the
calling goroutine blocked in wg.Wait until every scope had finished, and
only then flushed the batch and ran Then. An ASYNC refresh had no such
join point — it dispatched each scope onto its own worker and returned
right away — so Then was forbidden (it would have run before the scopes
finished) and a batch would never be drained.

Give the async path a join of its own. Both paths now register their
scopes in the WaitGroup, and the finishing work — wg.Wait, the batch
flush, and Then — moves into a closure. A SYNC refresh runs it inline as
before; an ASYNC refresh dispatches it to a worker, so the caller still
returns immediately but the batch and Then run once every scope is done.

Besides lifting the restriction, this makes SYNC and ASYNC differ only
in whether the finishing work blocks the caller, which is what lets a
later commit drop the mode entirely and key the choice off the calling
thread instead.
2026-07-17 12:32:32 +02:00
Stefan Haller f319522d5b Remove fRunsOnUIThread variable; use calledFromWorker directly
There is no f() function any more, so a variable named "f runs on"
doesn't make sense. And we also don't need it any more; it used to be
necessary when its meaning was not exactly the same as
`!calledFromWorker`, but also included the BLOCK_UI case, but that has
changed several commits ago.
2026-07-17 12:32:32 +02:00
Stefan Haller d70d70aad2 Get rid of pointless f() indirection
This was useful when there was a BLOCK_UI mode where f() was called
differently, but now we no longer need it. I'm making this change as a
separate commit because folding it into the previous one (which would
conceptually have made sense) would have made that diff unreadable
because of the indentation change.

The variable `fRunsOnUIThread` and its comment no longer make sense now;
we'll clean this up next.

The diff is best viewed with --ignore-all-space.
2026-07-17 12:32:32 +02:00
Stefan Haller 4acfc88065 Replace the BLOCK_UI refresh mode with a BatchUIUpdates flag
BLOCK_UI ran the whole refresh on the UI thread and parked it in a
wg.Wait for the duration, so the UI (and its spinner) froze while the
git work ran. Blocking the UI was never the point — the point was to
apply all the scopes' updates in one frame instead of a per-scope
cascade — and if we genuinely wanted to block input it should span the
whole operation, not just its refresh, which needs a gocui-level
mechanism we don't have.

So drop the mode and add a BatchUIUpdates option that achieves the
"one frame" effect without blocking: each scope's UI-thread bounce is
collected into a shared refreshBounceBatch during the refresh, and once
every scope has finished they're all applied inside a single OnUIThread
task. gocui drains every queued event before it redraws, so one task
means one repaint. The refresh itself now runs SYNC — on a worker when
issued from one (checkout, move-to-new-branch, the rebase-edit result
handling), so the UI thread stays live and the spinner keeps animating.

The batch needs a mutex because the scopes add concurrently from their
worker goroutines, and a closed flag so that any bounces enqueued after
the flush starts — the nested ones a flushed bounce produces in turn,
e.g. scrolling the selection into view — are dispatched immediately as
ordinary follow-ups rather than collected into a batch that nothing
will drain.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:32:32 +02:00
Stefan Haller 504e5b3f74 Remove the error return value from the onUIThreadUnlessRepoChanged lambda
All clients pass a function that returns nil.
2026-07-17 12:32:32 +02:00
Stefan Haller 36f193a2e8 Remove return value from PromptToContinueRebase
It always returned nil.
2026-07-17 12:32:32 +02:00
Stefan Haller d786c9d79b Escape the merge conflicts view before prompting to continue the rebase
When the last conflict of a file is resolved, a files refresh both
offers to continue the rebase/merge (if we started it ourselves) and,
via its merge-conflicts scope, escapes from the merge conflicts view
back to the files context. The two race: the prompt is bounced onto
the UI thread by the files worker, while the escape's context push is
queued separately by EscapeMerge, and it deliberately refuses to push
the files context over a popup. So if the prompt opens first, the
escape does nothing, and closing the prompt lands the user in the
stale merge conflicts view — usually already emptied by the escape's
state reset — instead of the files panel. No later refresh rescues
this.

Fix this by escaping from the merge conflicts view right before
opening the prompt. This runs on the UI thread and doesn't hold the
merge conflicts mutex, so it can reset the state and push the files
context synchronously; whichever side runs first, the prompt now
always opens on top of the files context, and EscapeMerge's guarded
push still does nothing only when that's the right thing to do.

This is a timing race with no deterministic regression test; it
showed up as a rare flake in tests that cancel the continue prompt
(e.g. commit/amend_when_there_are_conflicts_and_continue) when
looping the integration tests under the race detector.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 09:11:16 +02:00
Stefan Haller 19b34851ff Guard the view-render and prompt-dismiss bounces on the generation
The model-update bounces already drop themselves when the repo is
switched mid-refresh (onUIThreadUnlessRepoChanged), but three bounces
that touch the UI without writing the model did not: refreshView's
render, the staging-panel refresh, and the stale continue-rebase prompt
dismissal. All three ran unconditionally on the UI thread, so a
background refresh in flight across a repo switch could render the old
repo's data (through a context object belonging to the now-replaced
context tree), or pop the new repo's popup based on the old repo's
prompt state.

Route them through onUIThreadUnlessRepoChanged too, so they're dropped
alongside the model writes they accompany. This also fixes the dismiss
bounce using the raw foreground OnUIThread, which ignored the background
flag every other bounce in a background refresh respects.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:10:45 +02:00
Stefan Haller 2c3a6acafa Thread a refreshEnv through the refresh scopes
Every refresh scope needs two ambient values to bounce its model and
view updates back to the UI thread safely: the background flag (which
picks the dispatch variant that doesn't count towards lazygit being
busy) and the repo generation that guards the bounce against a repo
switch. These were threaded separately — background as a parameter on
every refreshXxx function, generation re-read from the model inside each
one. Bundle them into a single refreshEnv passed through instead, so the
guard has a home to grow into (the next commit needs the generation in
refreshView, which currently has no access to it).

Capturing the generation once, at the start of the refresh, is also more
correct than the previous per-function re-read. The baseline should
reflect the repo whose inputs the refresh snapshotted (all captured up
front on the UI thread), not whenever each scope's worker happens to
wake. With the per-function read, a background refresh whose worker woke
after a repo switch would read the new generation and let its bounce
through, writing data computed from the old repo's inputs into the new
repo; capturing up front makes that bounce drop instead.

No behavior change for foreground refreshes, where the UI thread is held
for the whole refresh and the generation can't move under it.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:10:45 +02:00
Stefan Haller fefb3b632e Clear the preserved commit message on the UI thread
The commit's gpg onSuccess runs on a worker when the command output is
streamed, so its ClearPreservedCommitMessage wrote commit-message
context state off the UI thread. Bounce that write through OnUIThread.
2026-07-07 18:10:45 +02:00
Stefan Haller 12757e2723 Swap the file-path suggestions trie on the UI thread
GetFilePathSuggestionsFunc builds the trie on a worker (the slow
AllRepoFiles walk) and then assigned Model().FilesTrie and refreshed the
suggestions panel from there, racing the UI thread that reads the trie.
Keep the build on the worker but bounce just the model assignment and
the refresh through OnUIThread.
2026-07-07 18:10:45 +02:00
Stefan Haller e7105a3138 Collapse the branch range selection on the UI thread after a delete
The three branch-delete handlers and the two worktree-removal
continuations collapsed the Branches/RemoteBranches range selection from
their worker goroutine, racing the UI thread. Wrap each collapse in
OnUIThread, keeping it in the same spot relative to the refresh (FIFO
preserves the collapse-then-refresh order the name-restore depends on).
2026-07-07 18:10:45 +02:00
Stefan Haller f07e94afe0 Keep RebaseOntoRef's marked-base access on the UI thread
The three rebase-onto menu items read Modes().MarkedBaseCommit.GetHash()
(a bare string field) and, on success, cleared it via
ResetMarkedBaseCommit and pushed the commits context — all from the
WithWaitingStatus worker, racing the UI thread. Read the marked base
hash before dispatching, and bounce the post-rebase reset and context
push through OnUIThread, still guarded by the success check so they
don't run on the conflict path.
2026-07-07 18:10:45 +02:00
Stefan Haller 6c38ddc9a7 Set ResetToRef's post-reset selection via refresh intents
ResetToRef ran on a worker and wrote the local-commits and reflog
selection directly (SetSelection(0) on both) before its refresh, racing
the UI thread. Fold those into the refresh's selection intents:
SelectHeadCommit for the commits (after a reset HEAD is the top commit,
and mid-interactive-rebase it correctly picks the real head over the
first todo entry) and SelectTopReflogCommit for the reflog. The
now-atomic SetLimitCommits stays where it is.
2026-07-07 18:10:45 +02:00
Stefan Haller fceba31212 Capture moveCommitsToNewBranch's model reads on the UI thread
The two move helpers run inside the WithWaitingStatus worker that
withNewBranchNamePrompt dispatches to, but read Model().Files/Submodules
(to decide whether to auto-stash) and Model().Commits (the unpushed
commits to cherry-pick off the base branch) from there, racing the UI
thread's model writes. Compute mustStash — needed by both paths — at the
top, and the unpushed commits in the off-of-main menu item, on the UI
thread, and pass them into the helpers.
2026-07-07 18:10:45 +02:00
Stefan Haller 5162a768eb Guard every refresh's entry point, not just the commits scope
With every scope's worker reads now captured on the UI thread and every
worker caller on RefreshFromWorker, the debug entry-point assertion no longer
needs to be scoped to the commits refresh. Move it to the top of
performRefresh so it guards every refresh regardless of which scopes it
touches, and drop the per-scope gate.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:10:45 +02:00
Stefan Haller fd6b20847a Capture the files, reflog, branches and stash refresh inputs
The remaining refresh scopes each still read model, context, and mode state
directly on their worker, racing the UI thread — the same class of race the
commits refresh had:

- files reads Model.Files (to detect resolved conflicts and drive the
  auto-stage) and the Files context's ForceShowUntracked;
- reflog reads the existing reflog slices (for the incremental fetch),
  Model.HashPool and the filtering path/author;
- branches reads Model.MainBranches and the previous branches (for the
  BehindBaseBranch carry-over);
- stash reads the filtering path.

Gather each scope's inputs into an immutable snapshot on the UI thread (via
captureOnUIThread) before dispatching the git work, and have the refresh
compute from the snapshot — for branches, threaded through both the immediate
and the recency-sorted startup loads, which share one snapshot (the
BehindBaseBranch carry-over is identical either way). Status, tags and
worktrees read nothing UI-owned, so they're left alone.

For the snapshots to actually run on the UI thread, the worker callers that
reach these scopes must announce themselves: convert the submodule
operations, the submodule stash-and-reset, and the background files poller
to RefreshFromWorker.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:10:45 +02:00
Stefan Haller 56989922e4 Capture the remotes/sub-commits/commit-files/rebase-commits inputs
These four refreshes each read model, context, and mode state directly on
their worker — the same class of race the commits refresh had:

- remotes reads the selected remote (Contexts().Remotes.GetSelected), needed
  to keep the remote-branches selection valid;
- sub-commits reads the SubCommits ref/limit/divergence, the filtering
  path/author, and Model.MainBranches/HashPool;
- commit-files reads the diff endpoints (CommitFiles from/to and the diffing
  args);
- rebase-commits reads Model.HashPool/Commits.

Give each the same treatment as commits: gather its inputs into an
immutable snapshot on the UI thread (via captureOnUIThread, inline for a
UI-thread refresh, hopped for a worker one) before dispatching the git work,
and have the refresh compute from the snapshot. The commit-files re-init
inside the commits refresh captures its endpoints in the bounce, right after
ReInit sets them, before dispatching to the worker.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:10:45 +02:00
Stefan Haller 988d04bda9 Assert a refresh uses the entry point matching its goroutine
Now that every commits-reaching refresh issued from a worker goes through
RefreshFromWorker, guard the choice: in debug builds, panic if a refresh was
issued from the UI thread as RefreshFromWorker or from a worker as Refresh.

The caller's own goroutine is recorded at the top of performRefresh, before
a BLOCK_UI refresh dispatches onto the UI thread, so the check holds for
every mode rather than being fooled by BLOCK_UI. It's scoped to the commits
refresh for now, the only converted scope; once the rest are converted the
guard can move up to cover every refresh unconditionally.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:10:45 +02:00
Stefan Haller 558fd2c9d3 Route merge/rebase result handling to the right refresh entry point
CheckMergeOrRebaseWithRefreshOptions refreshes after a merge/rebase step,
and until now always via the UI-thread Refresh. Most of its callers are on a
worker (the WithWaitingStatus/WithInlineStatus merge, squash-merge, rebase,
pull, amend, drop, and patch-move handlers), so that refresh reads the
commits scope off the UI thread — the race the previous commit addresses for
everything else.

Split it: the default is for worker callers and refreshes via
RefreshFromWorker; a new CheckMergeOrRebaseWithRefreshOptionsFromUIThread is
for the handlers that run the step synchronously on the UI thread
(WithWaitingStatusSync, kept sync so rapid key presses batch): move up/down,
revert, squash-fixups, cherry-pick paste, and patch-discard.

The two share a private impl carrying which thread the caller is on, and the
auto-skip recursion (genericMergeCommandImpl for an empty commit) threads it
through so the follow-up step refreshes on the same thread. The
merge-and-commit refresh in SquashMergeCommitted, also on a worker, moves to
RefreshFromWorker to match.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:10:45 +02:00
Stefan Haller 080542c9fb Capture the commits refresh's inputs on the UI thread
A commits refresh does its git work on a worker and then reads the model,
the contexts, and the modes for that work directly from there:
LocalCommits.GetSelectionRangeAndMode/GetLimitCommits/GetShowWholeGitGraph,
Model.Commits/MainBranches/HashPool, the filtering path/author. Those are
owned by the UI thread, which is concurrently running the cursor and render
code, so the reads race it — the dominant, confirmed source of the
commits-scope flakes (the startup ClampSelection vs GetSelectionRangeAndMode
race, for one).

Gather them into an immutable capturedCommitState on the UI thread, before
the git work is dispatched, and have refreshCommitsWithLimit compute from
that snapshot. UI-thread callers capture inline; worker callers can't (a
SYNC/BLOCK_UI refresh parks the UI thread at wg.Wait, so hopping from a
scope sub-worker would deadlock), so the capture is lifted out of the scope
worker into the refresh orchestration, and worker callers announce
themselves with a new RefreshFromWorker entry point that hops the capture to
the UI thread and blocks for it (OnUIThreadAndWait). BLOCK_UI runs the whole
refresh on the UI thread regardless of the caller, so it captures inline
too.

Every refresh issued from a worker that reaches the commits (or branches,
which pulls in commits) scope is converted: the fast-forward, branch/tag
delete, worktree remove/detach, push, reword-via-rebase, author edits,
custom-command, hard-reset-with-autostash, reset-to-ref, fetch-and-checkout,
gpg-stream, post-fetch, and external-change-poller refreshes, plus the
branch checkout and move-commits-to-new-branch refreshes.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:10:45 +02:00
Stefan Haller f0ea537956 Fetch pull requests using the freshly-loaded branches and remotes
The PR fetch needs the current branches (for their upstreams) and
remotes to know what to query. It read them from Model().Branches /
Model().Remotes on its own worker, after waiting on branchesAndRemotesWg
for the branches and remotes refreshes to finish.

That wait no longer guarantees fresh data: those refreshes now write the
model in a bounce onto the UI thread, and Done() fires before the bounce
has been processed. So the fetch read the pre-refresh lists — most
visibly, checking out a branch that has a PR wouldn't show that PR until
the next refresh, because the fetch queried the old branch set.

Have refreshBranches / refreshReflogAndBranches / refreshRemotes return
what they loaded, stash it in locals in Refresh, and hand it to the
fetch. The wait on branchesAndRemotesWg orders the fetch after both
loads have stored their slices, so it fetches against exactly the
branches and remotes that were just loaded, with no model read on the
worker. The previous commit guarantees both are always in scope when
pull requests are, so no fallback is needed.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 23cfa9b070 Also refresh branches and remotes when refreshing pull requests
The pull-request fetch queries GitHub for the tracking branches'
upstreams against the configured remotes. It therefore depends on the
branches and remotes being up to date; a refresh that asks for pull
requests but not for those (e.g. checking out a branch) would fetch
against a stale branch/remote list — for instance missing the PR of the
branch just checked out.

Expand the scope so pull requests always co-refresh branches and
remotes. This also sets up the next commit to hand the freshly-loaded
branches and remotes straight to the fetch, instead of reading them
back from the model (which, now that those writes are bounced onto the
UI thread, would be stale on the worker).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller bd6081d601 Select the checked-out branch via a refresh intent, not off-thread
Operations that check something out (checkout, create branch, move
commits to a new branch, fetch-and-checkout) selected the newly
checked-out branch by calling SelectFirstBranchAndFirstCommit() before
the refresh and passing KeepBranchSelectionIndex so the refresh wouldn't
override it. That set the selection directly, usually from a worker
goroutine (WithWaitingStatus/WithInlineStatus). Now that the refresh's
own selection write is bounced onto the UI thread, the two writes could
land in either order, and under load the refresh's "restore the
previously-selected branch" write would win — leaving the old branch
selected instead of the new one (flaky
move_commits_to_new_branch_from_base_branch).

Replace it with declarative selection intents applied inside the
refresh's own bounce, so the selection is set on the UI thread and
atomically with the list write (no off-thread write, and no BLOCK_UI
needed to avoid a flicker):

- BranchSelection: SelectCheckedOutBranch selects the checked-out branch
  (top of the list). The default, KeepBranchSelectionByName, restores
  the previously-selected branch by name as before. This replaces the
  KeepBranchSelectionIndex bool.
- CommitSelection: SelectHeadCommit (already existed) for the commit.
- SelectTopReflogCommit selects the top reflog entry, since a checkout
  adds a new entry there (reflog/checkout relies on this).

SelectFirstBranchAndFirstCommit is gone. The previously-selected branch
is now read at the top of the branches bounce, before the list is
overwritten, so that read moves onto the UI thread too.

fetchAndCheckout's refresh changes from ASYNC to SYNC so its
post-refresh focus switch can run in Then on the UI thread; SYNC keeps
the inline fetch spinner spinning (only BLOCK_UI would freeze it).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 5414daf492 Exclude toast rendering from the busy query
A toast keeps a foreground spinner task alive for its whole lifetime
(~2-4s): showing one calls renderAppStatus, whose OnWorker loop runs
until the status string clears. With the repo-switch guard in place that
made the guard's own "can't switch, operation in progress" toast keep
Busy() true, so the next escape/switch was refused until the toast
faded — you had to wait it out.

Render toasts in the background, like view-buffer content: a toast is a
transient notification, not lazygit driving an operation, so a switch
during one is fine. A real operation that shows a toast still keeps its
own foreground task busy independently.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 56932abe06 Refuse a repo switch while a foreground operation is in flight
Switching repos reassigns gui.git and the process cwd; doing it while a
foreground git operation (rebase/commit/push/…) is mid-flight would run
that operation's remaining commands against the wrong repo. The same
applies while the refresh an operation triggers is still settling: its
model writes are generation-guarded, but the client-side Then/OnUIThread
callbacks that run after it aren't, and shouldn't run against a repo that
changed underneath them.

Refuse the switch (with a toast) whenever gocui reports a busy foreground
task. DispatchSwitchTo carries the guard for the simple callers. The
callers that do work before the switch check up front instead, so a
refused switch doesn't leave that work half-done: worktree creation
checks before creating (its own waiting-status spinner would otherwise
make the query busy and refuse its own switch); submodule-enter and the
recent-repos menu check before mutating the repo-path stack (pushing /
clearing it); and escape-to-parent (SwitchToParentRepo) checks before
popping it, so a refusal doesn't consume the entry and strand the user
with nowhere to escape back to. All then call the unguarded switchTo,
which is safe because their own operation is complete by then.
2026-07-07 18:09:33 +02:00
Stefan Haller d95900ccd0 Tag background routines and their refreshes as background tasks
For the busy query to be usable as a repo-switch guard it has to be
false while the ongoing background routines run, or a switch would be
refused every time a background fetch or files refresh happened to be in
flight. Mark that work as background so it's excluded from the query.

The background routine dispatch in goEvery becomes OnWorkerBackground,
and the auto-fetch waiting status renders its spinner through the
background variants. Within a refresh, the background flag (which
Refresh already carries as options.Background, and which the files path
already threaded) is now threaded through every place that enqueues a
task: the async scope workers, the model-write bounces
(onUIThreadUnlessRepoChanged), refreshView, the staging bounce, the
Then dispatch, and the branch-loader's behind-count worker. Two
single-caller chains reached by a background files refresh get the flag
too: MergeConflictsHelper.EscapeMerge and BranchesHelper.
AutoForwardBranches (whose follow-up refresh must stay background when
triggered by the background fetch).

Nothing gates on the busy query yet, so this is behavior-preserving;
background tasks still count as busy for the test idle-listener, which
looks at every task regardless of the background flag.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller cf7c3d82e6 Run the repo switch on the UI thread
DispatchSwitchTo wrapped its whole body in WithWaitingStatus, so the
switch ran on a worker: it chdirs, reassigns gui.git, and swaps gui.State
(in resetState), all of which the UI thread also reads. The generation
guard prevents the refresh-in-flight logical corruption but not this
pointer data race on gui.State.

Run the switch synchronously on the UI thread instead. Every caller is
already a UI-thread handler except NewWorktreeCheckout, which must create
the worktree (git work) on a worker first; it now dispatches only the
switch via OnUIThread. The heavy data loading still happens
asynchronously via the refresh that onNewRepo triggers, so the
synchronous part is small (a couple of git rev-parse plus direnv).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 3103fe97ea Replace RefreshingBranchesMutex with a branch-load sequence guard
This removes the last refresh mutex. RefreshingBranchesMutex wasn't
guarding a data race (Branch.BehindBaseBranch is atomic, and every model
write is now bounced onto the UI thread); it was serializing the two
branch loads that race at the INITIAL startup stage — an immediate one
sorted without the reflog, and an async one that loads the reflog and
sorts by recency — so that the recency-sorted write landed last and won.
That serialization was never a real guarantee, only "very likely": it
relied on the immediate load acquiring the lock before the async load,
which had to load the reflog first.

Instead, each branch load takes a monotonically increasing sequence
number, and its bounce drops the write if a later-started load has
already applied. Combined with the preceding commit (immediate load runs
before the async one is spawned), this is an actual guarantee: the
immediate non-recency load always has a lower sequence than its recency
async partner, so the highest sequence number is always held by a
recency-sorted load, and highest-wins converges on recency ordering —
even if more refreshes fire during the INITIAL window, since each
refresh's async out-sequences its own immediate.

The guard also subsumes what the mutex gave post-startup: a slow, stale
refresh's bounce can no longer clobber a newer refresh's branches.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 6d8ab1d063 Run the immediate startup branch refresh before spawning the async one
At the INITIAL startup stage two branch refreshes happen: an immediate
one sorted by whatever reflog we have (empty, so not by recency), and an
async one that loads the reflog first and re-sorts by recency. Until now
the async one was spawned first and the immediate one ran afterwards;
this inverts that so the immediate refresh runs before the async one is
spawned.

With RefreshingBranchesMutex still in place this is behavior-preserving
(the mutex serializes the two either way). It's a preparatory step for
replacing that mutex with a branch-load sequence guard: running the
immediate refresh first establishes a happens-before relation between
the two loads' sequence numbers, so the recency-sorted one is guaranteed
the higher sequence.

This also lets refreshReflogCommitsConsideringStartup fold into
refreshReflogAndBranches, whose two-phase logic is now all in one place.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 805738034f Remove refresh mutexes made redundant by bouncing
Now that every refresh scope writes its model updates on the UI thread
via onUIThreadUnlessRepoChanged, the per-scope mutexes that used to
serialize concurrent worker-goroutine access are redundant:
Model().Commits, .SubCommits, .Authors, the status view content, and
.PullRequests/.PullRequestsMap are all now written only on the UI
thread, and their readers already ran there. setSubCommits only existed
to take the lock, so it's inlined to match refreshSubCommitsWithLimit,
which writes Model().SubCommits directly.

The worker phases still *read* some of these fields (the commit
selection range, MergeRebasingCommits), but those reads race a
concurrent refresh's bounced write regardless of the mutex — the write
happens in the bounce, outside the locked region — so the mutex never
protected them. That residual read race belongs to the broader -race
effort, not to these locks.

RefreshingBranchesMutex is deliberately kept. It is load-bearing for a
reason unrelated to data races: at the INITIAL startup stage two
refreshBranches run concurrently — an immediate one with an empty
reflog (non-recency order) and an async one with the freshly-loaded
reflog (recency order). The mutex serializes them so the recency write's
bounce is enqueued last and wins. Without it the stale non-recency write
can land last, reordering the branches list (caught by the recency-sort
e2e tests: cherry_pick/*, branch/rebase_*).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller f7a61443fa Bounce BRANCHES model updates onto the UI thread
refreshBranches now loads the branches (and worktrees) on the worker and
writes Model.Branches, the pull-requests map, Model.Worktrees, and the
restored branch selection in an onUIThreadUnlessRepoChanged bounce. The
selection restore and rebuildPullRequestsMap run in the bounce so they
see the branches we just wrote; the LocalCommits re-render (for branch
head visualization) moves into the same bounce.

refreshStatus is adjusted to read the checked-out branch and the linked
worktree name inside its bounce rather than on the worker: both derive
from models (Branches, Worktrees) that are now written via bounces, so
reading them on the worker would format the status from stale values —
which showed up as the status line dropping the "(worktree)" suffix right
after entering a submodule or switching worktrees. The git work
(WorkingTreeState) stays on the worker.

Two callers that read the branches model right after a SYNC branches
refresh move their reads into Then:
- BranchesHelper.PostFetchRefresh: AutoForwardBranches reads Model.Branches,
  so it runs in Then (preserving that a fetch error is still returned to
  the caller and that background auto-forward errors aren't surfaced as a
  popup).
- BranchesController rename: the re-select-by-name loop runs in Then.

RefreshingBranchesMutex is left in place for the mutex cleanup.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 549df17279 Bounce COMMITS model updates onto the UI thread
refreshCommitsWithLimit now loads the commits, working-tree state and
bisect info on the worker and writes them all — Model.Commits,
Model.BisectInfo, Model.WorkingTreeStateAtLastCommitRefresh,
Model.CheckedOutBranch, the authors, and the restored commit selection —
in a single onUIThreadUnlessRepoChanged bounce. The selection restore
(SelectHeadCommit / KeepCommitSelectionByHash) has to run in the bounce
because it reads the freshly-loaded commits; the FocusLine scroll is
enqueued from within the bounce so it still runs after refreshView's
re-render, as before.

refForLog no longer writes Model.BisectInfo as a side effect; it returns
the bisect info it read, and the bounce writes it, keeping that model
write on the UI thread. No caller reads Model.BisectInfo synchronously
after a refresh (the bisect controller reads Git().Bisect.GetInfo()
directly), so this is safe.

refreshCommitsAndCommitFiles's post-refresh re-init of the commit files
context depends on that restored selection, so it reads the selection in
a bounce and dispatches the commit-files git work back to a worker.

LocalCommitsMutex / AuthorsMutex are left in place for the mutex cleanup.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 4c3f8b51ea Bounce PULL_REQUESTS model updates onto the UI thread
refreshGithubPullRequests and setGithubPullRequests now do their network
work on the worker and write Model.PullRequests / PullRequestsMap in an
onUIThreadUnlessRepoChanged bounce (the "no github remotes" and "no base
remote" early-returns clear them the same way). rebuildPullRequestsMap
moves into the bounce so the map is built from Model.Branches and
Model.Remotes as they stand on the UI thread — after those scopes'
refreshes have applied their own bounces — rather than from whatever the
worker happened to see.

The remaining worker-side reads of Model.Branches (to pick which upstream
branches to query) are the same not-yet-addressed worker-read race that
applies to the other bounced scopes.

RefreshingPullRequestsMutex is left in place for the mutex cleanup.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 4c9fdc4221 Bounce STATUS view update onto the UI thread
refreshStatus computes the status line on the calling goroutine (as
before) but now writes it to the status view in an
onUIThreadUnlessRepoChanged bounce rather than calling SetViewContent
directly from the worker. RefreshingStatusMutex is left in place for now;
it only guards the compute phase between concurrent callers and comes out
in the mutex cleanup.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 063bba6b45 Bounce REFLOG model updates onto the UI thread
refreshReflogCommits now does the git fetch on the worker and computes
the new ReflogCommits / FilteredReflogCommits values (still reading the
existing slices for the incremental prepend), then writes them in an
onUIThreadUnlessRepoChanged bounce. The freshly-computed reflog is still
returned for the branches load, so recency sorting is unaffected by the
write now landing on the UI thread (see the previous commit).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller bd47106d03 Thread reflog commits explicitly into the branches load
BranchLoader.Load reads the reflog commits to sort branches by recency.
Today it reads them straight from Model.ReflogCommits, which works
because in the recency path the reflog refresh writes that field
synchronously just before the branches refresh reads it (same goroutine,
sequential).

An upcoming commit bounces the reflog model write onto the UI thread, at
which point Model.ReflogCommits wouldn't be updated yet when branches
runs — branches would sort by the previous refresh's reflog. To decouple
the branches load from *when* that write lands, pass the reflog commits
to refreshBranches explicitly: refreshReflogCommits now returns the
commits it loaded, and the recency path hands them straight to
refreshBranches. The non-recency path (branches and reflog run
concurrently, as before) keeps passing Model.ReflogCommits.

Pure refactor: behavior is identical, since the value passed is exactly
what Load read from the model before.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller db5eb6fd39 Bounce REMOTES model updates onto the UI thread
refreshRemotes now loads the remotes on the worker and writes
Model.Remotes, rebuilds the pull-requests map, and updates the selected
remote's RemoteBranches inside an onUIThreadUnlessRepoChanged bounce.

RemotesController.addAndCheckoutRemote read Model.Remotes right after its
SYNC REMOTES refresh to select the newly-added remote; since that write
now bounces, the selection (and the follow-up fetch) move into Then so
they run against the post-refresh model rather than the stale one.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 0f85c2b2b4 Bounce SUB_COMMITS model updates onto the UI thread
refreshSubCommitsWithLimit now loads the sub-commits on the worker and
writes Model.SubCommits (and folds their authors into Model.Authors via
RefreshAuthors) inside an onUIThreadUnlessRepoChanged bounce.

SubCommitsMutex and AuthorsMutex are left in place: the former is shared
with setSubCommits, the latter with the commits refresh's RefreshAuthors
call, so both come out only once those other writers are on the UI thread
too.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 559b4bf298 Bounce REBASE_COMMITS model updates onto the UI thread
refreshRebaseCommits now computes the merged rebasing commits and working
tree state on the worker and writes Model.Commits /
WorkingTreeStateAtLastCommitRefresh in an onUIThreadUnlessRepoChanged
bounce. LocalCommitsMutex is left in place for now; it's shared with the
commits and branches refreshes and comes out once they're all bounced.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller d6f6d0ceba Bounce WORKTREES model updates onto the UI thread
refreshWorktrees now writes Model.Worktrees in an
onUIThreadUnlessRepoChanged bounce. loadWorktrees becomes a pure loader
that returns the worktrees instead of writing them, since it's shared
with refreshBranches; refreshWorktrees bounces the result, and the
branches call site writes it directly for now (that write moves into
refreshBranches's own bounce when that scope is migrated).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller ff7ecf2d2a Bounce STASH model updates onto the UI thread
refreshStashEntries now loads the stash entries on the worker and writes
Model.StashEntries in an onUIThreadUnlessRepoChanged bounce.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 21f1dc3366 Bounce TAGS model updates onto the UI thread
refreshTags now captures the repo generation, loads the tags on the
worker, and writes Model.Tags in an onUIThreadUnlessRepoChanged bounce
rather than directly from the worker goroutine.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller b203ec57ac Bounce COMMIT_FILES model updates onto the UI thread
refreshCommitFilesContext now enqueues the Model.CommitFiles write and
CommitFileTreeViewModel.SetTree() call via OnUIThread, instead of running
them directly on the worker goroutine that drives async refreshes. This is
what makes moving SwitchToDiffFilesController's post-refresh work into Then
(previous commit) actually necessary, rather than just future-proofing.

Same repo-switch hazard as the FILES bounce, closed the same way: it
captures the repo generation before the git work and bounces through
onUIThreadUnlessRepoChanged, so the write is dropped if the user switched
repos while it was in flight.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 2c139b6ac1 Remove RefreshingFilesMutex/FileTreeViewModel.RWMutex, dead code
FileTreeViewModel.RWMutex is removed along with the
withFileTreeViewModelMutex wrapper in FilesController that RLocked it:
every writer (the bounce closure, previous commit) and every reader (key
handlers, disabled-reason callbacks) now runs on the UI thread, so the
mutex is redundant.

RefreshingFilesMutex is removed entirely, including its last use in
repos_helper's DispatchSwitchTo. That use predates the bounce and was
never about FilesController's optimistic-rendering concern; it serialized
a repo switch's onNewRepo() against an in-flight FILES refresh for the
repo being switched away from, so that a slow refresh from the old repo
couldn't write into the freshly-reset model for the new one. Bouncing the
write already broke that guarantee on its own terms — the mutex's critical
section never covered the bounced closure's actual execution, only the
(now-removed) code that enqueued it — so by this point it was only still
locked here without protecting anything real; the previous commit's
repo-generation guard is what now actually closes that race, making this
lock fully redundant rather than just relocated.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller be897ce55e Bounce FILES model updates onto the UI thread
refreshStateFiles now does its git work on the worker and enqueues a
single OnUIThread closure that writes Model.Submodules, Model.Files, and
the FileTreeViewModel state together, instead of writing them directly
from the worker goroutine. refreshStateSubmoduleConfigs becomes a pure
getter (returns the configs; no model write) so the result can be
threaded into that same bounce.

The STAGING handler wraps RefreshStagingPanel in OnUIThread after
fileWg.Wait() so it sees the post-bounce file model rather than the stale
pre-refresh one — without this it would race the files bounce queued just
above it.

Bouncing the write opens a hazard the old synchronous write didn't have:
if the user switches repos while this refresh is in flight, the queued
closure would fire after resetState has replaced the model with a fresh
one for the new repo, silently overwriting it with the previous repo's
files. Guard against this with a repo generation: resetState bumps a
counter on every switch, refreshStateFiles captures it before its git
work, and onUIThreadUnlessRepoChanged drops the bounce if the generation
has moved on. This one helper is the general mechanism the remaining
scopes' bounces will use too; the same guard covers the rebase-continue
prompt, which reads Model.Files right after.

A generation counter, not a comparison of the *Model pointer: switching
away from and back to a repo reuses that repo's cached state (the same
Model pointer), which a pointer comparison would wrongly accept even
though the in-flight data is stale.

PromptToContinueRebase's Then callback (previous commit) now gets an
explanatory comment, since this is the commit that makes it necessary.

The explicit locking around these writes (RefreshingFilesMutex in
refreshFilesAndSubmodules, FileTreeViewModel.RWMutex around the write in
refreshStateFiles) is left in place for now even though it's becoming
redundant, to keep this commit focused on the bounce itself; it's removed
next.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller ea83f50dc3 Move post-FILES-refresh model reads into Then
PromptToContinueRebase and WithEnsureCommittableFiles both read
Model.Files right after a SYNC FILES refresh. This works today because
the model write currently happens synchronously in the worker before
Refresh's wg.Wait() returns, but an upcoming commit will bounce that
write onto the UI thread instead, at which point wg.Wait() no longer
guarantees it's been applied.

Move both reads into Then ahead of that change. Then is already queued
via OnUIThread (previous commit), so this is a behavior-preserving
refactor on its own: the model is fully written by the time Then runs
either way, whether that write is still synchronous or gets bounced
later.

As part of restructuring WithEnsureCommittableFiles, prepareFilesForCommit
and syncRefresh are inlined into their single call sites.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 717448f105 Make RefreshOptions.Then a func() error, queue it via OnUIThread
This is preparation for upcoming commits that will bounce refresh-scope
model updates (e.g. Model.Files) onto the UI thread by enqueuing the
write via OnUIThread instead of applying it directly on the worker
goroutine. Once that lands, a Then callback that reads the model must
run after that queued write has been processed, not synchronously at
wg.Wait() time — at that point the workers have returned, but a bounce
they queued may not have been processed yet.

Queuing Then via OnUIThread here, ahead of that change, guarantees the
right ordering once it lands: a bounce queued earlier in the same
refresh is already sitting in the channel by the time wg.Wait()
returns, so Then enqueued after it will always be processed after, and
see the post-refresh model.

The signature change to func() error lets Then propagate errors
through gocui's normal error handler (the same path key-handler errors
take).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller b54d4c369b Remove unused IsRefreshingFiles state
GetIsRefreshingFiles() is never called anywhere in the codebase, so the
flag serves no purpose. Remove it from Gui, StateAccessor, and
IStateAccessor, and drop the two SetIsRefreshingFiles calls in
refreshFilesAndSubmodules that maintained it.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 775ebc9e44 Re-render to clear an inline status when its operation finishes
Operations that show an inline status ("Pushing", "Fast-forwarding",
"Fetching", …) removed it by relying on the async refresh they trigger
to redraw the view after the item operation had been cleared. That
ordering was never guaranteed: the item operation is cleared on the
worker once the operation's function returns, while the refresh redraws
the item from the UI thread whenever its (asynchronous) git work
happens to finish. If the refresh redrew before the clear, the status
was left on screen with no later redraw to remove it, so the branch (or
tag/remote) stayed stuck showing e.g. "Pushing" indefinitely even though
the operation had completed. This is timing-dependent, which is why it
surfaced as rare, hard-to-reproduce reports and as flaky CI failures.

Fix it by re-rendering in stop() right after clearing the operation,
and by making these refreshes synchronous rather than async. Because a
synchronous refresh has already updated the model and queued its own
redraw by the time stop() runs, and UI-thread callbacks run in order,
the redraw we queue here runs last and draws the up-to-date model with
the status removed. An async refresh couldn't give that guarantee: its
model update might not have landed yet, so the redraw could briefly
flash the pre-operation status.

Pull refreshes through the shared CheckMergeOrRebaseAndSelectHeadCommit,
so that helper becomes synchronous too; its only other caller,
RegularMerge, thereby also refreshes synchronously, which is fine: a
synchronous on-worker refresh is what we want anyway.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 17:46:16 +02:00
Stefan Haller 6681ba7eda Show a waiting status while resetting to a ref
Resetting to a commit/branch/tag from the reset menu ran inline on the UI
thread with no spinner; a hard reset to a distant commit can take a while
and blocks the UI meanwhile. Run it on a worker with a waiting status. The
undo/redo callers of ResetToRef already wrap it this way.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-06 11:56:07 +02:00
Stefan Haller 2bae29c6fd Show a waiting status when starting an interactive rebase onto a ref
The interactive-rebase item in the rebase-onto-ref menu ran inline on the UI
thread with no spinner, unlike its two siblings in the same menu (simple
rebase and rebase onto base branch), which already run on a worker with a
waiting status. Make it consistent.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-06 11:55:12 +02:00
Stefan Haller 539ede2e1b Show a waiting status while merging a branch
The regular and squash merges from the merge menu ran inline on the UI
thread, freezing it with no spinner while git worked. Run them on a worker
with a waiting status, like the rebase entry points already do.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-06 11:54:38 +02:00
Stefan Haller 44ba0d539f Show a waiting status while continuing a merge or rebase
Continuing, skipping, or aborting a merge/rebase from the options menu ran
the git command inline on the UI thread, freezing the UI with no spinner
while it worked (a continue can replay many commits). Run the
non-subprocess path on a worker with a waiting status instead, matching how
the other merge/rebase entry points already behave.

The auto-skip recursion in CheckMergeOrRebaseWithRefreshOptions must not
start its own worker: it already runs on the caller's thread (the worker of
the enclosing waiting status, or the UI thread for the synchronous callers).
Route it through genericMergeCommandImpl with the waiting status suppressed
so its behavior is unchanged.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-06 11:54:14 +02:00
Stefan Haller f84ada4941 Show renamed files in the custom patch builder
When loading the files of a commit we passed --no-renames, so a rename
showed up as a separate delete and add rather than a single R entry.
That made it impossible to work with a rename that also modifies the
file: the modifications were spread across a full deletion and a full
addition instead of appearing as the handful of lines that actually
changed. The staging view already shows renames and lets you stage
their hunks, so there was no good reason for the patch builder to
differ; the flag was only there because the commit-file parser couldn't
cope with the rename record format.

Switch the commit-file loader and the per-file diff to --find-renames,
teach the parser about the rename record (a status followed by two
paths), and carry the previous path through the patch builder so the
diff for a rename is loaded with both paths, which is what makes git
emit the rename in the first place.

A whole-file selection keeps the rename in the header, so the rename
moves or is discarded together with the file's contents. A partial
selection instead strips the rename metadata and points the header at
the new path, so applying the patch only changes the contents and
leaves the rename in place; the blob index line is kept so that a 3-way
apply can still fall back to a blob merge.

Discarding a renamed file from a commit now discards both the new and
the old path, so the new file is removed and the old one is restored.

Changing the rename similarity threshold refreshes the commit files
panel too, not just the files panel, so that a rename can turn into a
delete and add or back. It is disabled while building a patch, however,
because the patch builder caches each file's diff by path and would
desync if a rename changed into a delete and add underneath it.

Finally, copying a file's diff from the commit files panel now passes
both paths for a rename, so the copied diff shows the rename instead of
a new-file add.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-04 13:05:09 +02:00
Stefan Haller a929f34c84 Add gui.shrinkSidePanelsToContent option
Accordion mode expands the focused side panel, but when that panel has
little content (an empty Files panel, a Branches panel with only master)
it just fills the extra height with blank space. The same waste happens
for any panel that gets more height than it has content to show.

When this option is enabled, each side panel is sized to its own content
(plus a blank line, so it's clear there's nothing more below) rather than
to an equal share of the height. The height a small panel gives up flows
to the panels that have more content than fits; those grow up to their
content and then scroll, weighted toward the focused panel in accordion
mode so the two features compose. Only when every panel fits with room to
spare is the leftover shared out equally, regardless of focus: enlarging
the focused panel there would reveal no more content and would only make
the panels jump around as the focus moves.

The option is independent of expandFocusedSidePanel and off by default.
The status panel, and the stash panel when unfocused, keep their fixed
one-line height as before.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 19:25:01 +02:00
Stefan Haller b039d98b09 Scale the side-panel layout height thresholds by panel count
The height thresholds that decide between the proportional layout and
the squashed layout (and, within the squashed layout, between 3-row and
1-row unfocused panels) were hard-coded constants tuned for the fixed
set of five side panels. Now that the panels are configurable, a layout
with fewer panels has less to fit, yet was still forced into the
squashed layout at the same height as five panels would be.

Scale the thresholds down in proportion to the panel count so a smaller
layout keeps using the proportional layout at smaller heights. Only ever
scale down: raising the thresholds for more panels would make them
squash sooner, which works against the reason someone adds panels in the
first place (they want to see them).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 19:25:01 +02:00
Stefan Haller 0aed44c7f3 Offer to delete the branch when removing a worktree
Pressing `d` on a worktree only ever removed the worktree, leaving its branch
behind even though deleting it too is often what you want. Turn the confirmation
into a menu: "Remove worktree", "Remove worktree and delete branch", and "Remove
worktree and delete local and remote branch". The branch-deleting items come
after the plain removal (they do more harm if picked by accident); both are
greyed out for a detached-HEAD worktree, and the local-and-remote one is also
greyed when the branch has no upstream. The plain menu pick is the confirmation,
so the standalone "remove worktree?" prompt is gone (and its now-dead
translation string with it); the dirty-worktree force prompt and the
unmerged-branch warning still appear when relevant.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 19:04:44 +02:00
Stefan Haller 22914da8e5 Allow deleting local+remote of a worktree-checked-out branch at once
Picking "Delete local and remote branch" for a single branch that's checked
out in another worktree used to fail with "Some of the selected branches are
checked out by other worktrees. Select them one by one to delete them." That
message only makes sense for a multi-selection; for a single branch there's no
reason we can't remove the worktree and delete both the local and remote branch
in one go. Route that case through the same worktree menu as the local-only
delete, with labels that spell out that the remote goes too. The multi-select
error stays for actual multi-selections.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 19:04:44 +02:00
Stefan Haller 4f078f5463 Delete the branch when deleting it via its worktree
When you delete a local branch that's checked out in another worktree, the
menu offered to remove or detach the worktree but then stopped there, leaving
the branch you asked to delete still around. Now both actions delete the branch
afterwards, and the labels say so ("Remove worktree and delete branch" /
"Detach worktree and delete branch") to avoid surprises.

Also drop the "Switch to worktree" item: switching abandons the delete the user
asked for, and it's already reachable by checking out the branch or via the
worktrees panel. And drop the now-redundant "remove worktree?" confirmation:
the explicit menu pick is the confirmation (the dirty-worktree force prompt and
the unmerged-branch warning still appear when relevant).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 19:04:44 +02:00
Stefan Haller 9a8244110f Let worktree removal/detach chain follow-up work
Split the actual worktree removal out of the confirmation in Remove into a
non-confirming helper, and give both Remove and Detach an optional `then`
continuation that runs after a successful removal in place of the default
refresh. Upcoming flows need to delete the worktree's branch once the worktree
is out of the way; threading a continuation through (rather than the caller
firing branch deletion independently) keeps it ordered after the git command
that actually frees the branch. No behavior change yet.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 19:04:44 +02:00
Stefan Haller d6016d6286 Extract reusable branch-deletion helpers
Pull the merged-check-and-force-warning step and the actual git deletion
out of ConfirmLocalDelete and ConfirmLocalAndRemoteDelete into helpers, so
that the upcoming worktree-aware delete flows can reuse them instead of
duplicating the logic. No behavior change.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 19:04:44 +02:00
Stefan Haller 7a67cea687 Expand a leading ~ in worktree paths to the home directory
Lazygit runs git directly rather than through a shell, so a literal "~"
reaches `git worktree add` unexpanded and git creates a directory named
"~" instead of using the home directory.

Expand the tilde ourselves, both for paths typed into the "Other"
location prompt and for the worktree.defaultPath config value.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 18:53:05 +02:00
Stefan Haller 768d9f1a3f Rework the worktrees-panel 'n' into a branch picker
The old 'n' flow opened a "normal vs detached" menu (the same meaningless
gate the 'w' flow used to have), then asked for a base ref, a path typed from
scratch, and a branch name in three separate prompts.

Replace it with a single picker prompt titled "New worktree for branch",
suggesting local branches not already checked out anywhere, plus remote
branches that don't yet have a local branch of the same name. The entered
value is classified on confirm: an existing local branch checks out into a
new worktree, a remote branch creates a new local tracking branch, and
anything else creates a new branch off the current ref. All three then feed
the same location menu the 'w' flow uses, so paths are chosen from candidates
rather than typed blind. Picking a remote or new branch needs no separate
name prompt — the picker value already is the name. Checked-out branches are
filtered from the suggestions, and a verbatim type-in of one is rejected with
an error.

createWorktree now takes the context to switch focus to once the worktree is
created, so 'n' lands back in the worktrees panel while 'w' still lands in
the branches panel.

This deletes the old NewWorktree / NewWorktreeCheckout core and the now-
orphaned i18n (CreateWorktreeFrom, CreateWorktreeFromDetached, NewWorktreeBase,
NewBranchNameLeaveBlank), completing the migration started for 'w'.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 18:53:05 +02:00
Stefan Haller 23d01ac1bd Redesign the 'w' worktree-creation flow
The old flow forced an up-front "normal vs detached" menu (meaningless for
commits, tags and stashes), then asked the user to type a worktree path from
scratch — easy to get wrong, and ambiguous about what relative paths resolve
against. It also offered the same two actions everywhere regardless of what
was selected.

Replace it with per-context "Worktree" menus whose items imply the intent
(new branch + worktree, worktree for an existing branch, detached worktree),
each feeding a shared name -> location -> create pipeline. The location menu
offers candidate parent directories as absolute paths instead of a blank
field, and "Worktree for a branch" is disabled (with a reason) when that
branch is already checked out somewhere, rather than failing after the fact.

Each ref/commit panel binds 'w' in its own controller and calls the matching
typed entry point on the worktree helper, so which menu opens is decided
statically by the call site rather than by dispatching on a ref's dynamic
type. The three commit panels share one menu through BasicCommitsController;
there is no longer a shared worktree-options controller.

The worktrees-panel 'n' flow and its old core (NewWorktree /
NewWorktreeCheckout) are left untouched here so nothing is written and then
rewritten; they migrate, and the dead i18n strings get removed, in a
follow-up commit.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 18:53:05 +02:00
Stefan Haller b02eca451c Add helper to compute candidate worktree parent directories
This is the core of "never type a path from scratch": from the repo root,
the configured default path, and the parents of existing worktrees, derive
the ordered list of directories under which a new worktree could be placed.
Pure and unit-tested here; wired into the creation flow in a later commit.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 18:53:05 +02:00
Stefan Haller 90d8ef499c Auto-dismiss the continue-rebase prompt when it becomes stale
The prompt offering to continue a rebase/merge is opened from a refresh
and then left to sit until the user acts on it. But the operation can
change out from under it: a coding agent (or the user in another
terminal) might continue or abort it, or advance it to a commit with new
conflicts. The prompt then becomes stale — pressing continue fails with
"no rebase in progress" or acts on the wrong state.

Track whether the prompt is showing, and on each refresh dismiss it if
the operation is no longer in the "resolved, ready to continue" state
that the prompt is offering to act on. This runs on the same refreshes
that would open it (including the background poll and the refresh on
window focus), so the prompt disappears on its own shortly after the
operation moves on.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 18:30:02 +02:00
Stefan Haller ad507d67f4 Only prompt to continue a rebase/merge if we started it
When conflicts of an in-progress rebase/merge/cherry-pick/revert are
resolved, lazygit pops up a prompt offering to continue it. This is
helpful when you started the operation in lazygit and resolved the
conflicts in your editor. But it's confusing when the operation was
started outside lazygit — e.g. by a coding agent in another terminal
that resolves the conflicts but hasn't continued yet because it's still
running tests or fixing the build. lazygit would then prompt unbidden.

Track whether the in-progress operation was started from within lazygit,
and only show the prompt in that case. We record this right after running
a merge/rebase step (in CheckMergeOrRebaseWithRefreshOptions, the
subprocess branch of genericMergeCommand, and the custom-command
conflict path), and clear it whenever a refresh observes that no
operation is in progress — which also handles an operation that was
finished or aborted externally.

The conflict-resolution tests start their operation by running git
directly (not through lazygit's UI), so they call the new test helper
Common.PretendMergeOrRebaseStartedInLazygit to have lazygit treat the
operation as its own and still get the prompt.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 18:28:07 +02:00
Stefan Haller 56f3049af4 Drive the side panel layout from gui.sidePanels
Replace the hard-coded side panel order, tab groupings, and window
assignments with values resolved from the gui.sidePanels config. The panel
order (SideWindows and the layout boxes), the tab strips (viewTabMap), the
per-context window names, each window's default view, and the jump-label
groups all now come from the config rather than from five separate
hard-coded lists.

A panel's window name is the name of its first tab, and panels not listed
in the config get their own window name so their views stay hidden instead
of overlapping a visible panel. Three small lookups translate config names
into views, tab titles, and contexts; a test keeps them in sync with the
set of valid names. The lookups are split this way (rather than one
resolver) because configureViewProperties runs before the context tree
exists, so the title/view lookups must not depend on it.

The config is applied to a repo's contexts via applySidePanelConfig on
every repo entry, including the cached-repo path: a repo's per-repo config
can differ from the previously visited one's, so each repo's contexts must
be (re)assigned from its own config rather than kept from when they were
first built.

With the default config this reproduces today's layout exactly.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-23 14:15:18 +02:00
Stefan Haller dc9445014d Drive side-panel layout from a single window list
The three branches of sidePanelChildren each spelled out the five side
windows by name, so the panel order lived in three places and the
status/stash sizing special-cases were tangled into positional literals.
Map each branch over one `windows` slice instead, and fold the
normal-height special-cases (status's fixed height, stash's
collapse-unless-focused) into a single per-window function. Behavior is
unchanged; this isolates the ordering so it can later come from config.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-23 14:15:18 +02:00
Stefan Haller b6063cff5b Restore commit selection even when the commit's TODO status changed
When restoring the commit selection after a refresh we match by hash and
TODO status. The TODO status is part of the match so that a commit being
reverted or cherry-picked is matched to the real commit rather than to
the rebase TODO entry that shares its hash.

But a selected commit can also change its TODO status across a refresh:
when starting an interactive rebase that stops to edit it, the real
commit becomes a TODO entry. Fall back to matching by hash alone when
there is no exact match, so the selection is still restored in that case.

The next commit relies on this to remove bespoke selection-restoration
code in the local commits controller that matched by hash alone, which
the generic mechanism otherwise wouldn't fully replace.
2026-06-23 09:20:05 +02:00
Stefan Haller c15ab5db5d Keep selected commits stable across refreshes
With the recently added external change detection, it happens more often
now that we refresh the commits list because an agent made a commit in
the background. In this case, if we keep the selection index the same,
it now points at a different commit, making the main view show a
different commit too, which is confusing and annoying. To fix this,
track the selected commit and range anchor by hash before reloading,
then restore those rows if both hashes still exist. This also allows us
to get rid of some bespoke code that did this for the specific cases of
reverting a commit or cherry-picking commits, because those are now
handled by the generic mechanism.
2026-06-23 09:20:05 +02:00
Stefan Haller 10d2f9f715 Allow GpgHelper to refresh differently on success and failure
Preparation for the next commit, which selects the newly created commit
after a commit succeeds, while leaving the selection alone on failure.
For now success and failure use the same refresh options, so behavior is
unchanged.
2026-06-23 08:43:51 +02:00
Stefan Haller 5d5aa0a865 Cleanup: wrap long parameter lists
This makes the following diff a little easier to read.
2026-06-23 08:43:51 +02:00
Stefan Haller 3f8dc527b5 Cleanup: remove unnecessary if statement 2026-06-23 08:43:51 +02:00
Stefan Haller d94f2f05ac Only pass --no-optional-locks for background status refreshes
We set GIT_OPTIONAL_LOCKS=0 for every git command we run. That env var
only affects `git status`: it tells git not to take the optional lock it
would otherwise use to write the index back after refreshing the cached
stat information. The intent was to avoid contending for index.lock with
git commands the user runs in a terminal.

The downside is that our `git status` never persists the refreshed
stat-cache. So whenever the working tree's cached stat info goes stale
(e.g. editing files and discarding the changes, or a checkout), every
subsequent status re-hashes the affected files to confirm they're clean,
and stays slow until something else writes the index (such as the user
running `git status` in a terminal).

Fix this by only suppressing optional locks for refreshes that run
unattended in the background; foreground refreshes triggered by a user
action now run a plain `git status` that writes the refreshed index back,
just like the command line does. Background refreshes keep passing
--no-optional-locks so they still can't cause lock contention.

RefreshOptions gains a Background flag that the background routines set,
threaded down to the status command.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 18:14:24 +02:00
Stefan Haller c1eeacdfe8 Snapshot refs state before refs-touching refreshes
Add the storage and snapshot-update half of the external-change-detection
mechanism. RefreshHelper now keeps a mutex-protected snapshot string and exposes
accessors for it; Refresh captures a fresh snapshot at the start of any refresh
whose scope set includes COMMITS or BRANCHES.

We capture before reading the git state, not after. Capturing after would let an
external change that lands between the git state read and the snapshot (say, the
next step of a rebase running in another terminal) leave the stored snapshot
newer than what we actually rendered; the poller would then see no difference
and never refresh again, stranding the UI on the intermediate state. Capturing
first keeps the snapshot from running ahead of the render, so if disk moves
during the refresh the next poll catches it.

No reader of the snapshot exists yet — the polling goroutine that consumes it
comes in a later commit. Keeping the snapshot hook in its own commit isolates
the invariant that the snapshot stays in sync with what the UI has observed,
which is what makes the poller's change-detection predicate work across in-app
commands and focus-in refreshes.
2026-06-19 18:07:48 +02:00
Stefan Haller 93bd26b9a9 Centralize scope expansion in Refresh
Several downstream conditions in Refresh() relied on multi-scope predicates to
express "if X is in scope, Y also needs refreshing". This makes it hard to add
new code that needs to ask "does this refresh re-read refs?", because the answer
involves mirroring one of those predicates and keeping them in sync forever.

Expand the co-refreshing relationships once, up front, right after the scope set
is built. The downstream conditions then collapse to single-scope checks against
the (now-expanded) set. Behavior is preserved.

Two of the scattered multi-scope conditions are intentionally left as-is because
they express subsumption rather than co-refresh (one branch already does the
work of another internally — expanding would cause double-refresh), and one
expresses mid-function coupling on a flag set inside the COMMITS/BRANCHES block.
2026-06-19 18:07:48 +02:00
Stefan Haller 3cf890b7d7 Pause background refreshes while driving a git operation
Several commands (rewording or amending an earlier commit, custom patch
operations, etc.) are implemented by starting an interactive rebase that stops
at a commit, amending it, and continuing. When no conflict occurs, the user
isn't meant to notice a rebase happened at all.

But a background file refresh can fire while the rebase is mid-flight and render
a dirty working copy of whatever the behind-the-scenes rebase is doing (e.g.
applying a custom patch).

To fix this, we pause the background routines for the duration of any
waiting-status operation — exactly the window in which lazygit is driving the
git operation itself and will refresh once at the end. The boundary is also
right for the conflict case: when a rebase stops on a conflict the operation
returns, the pause releases, and background refreshes resume for the interactive
resolution that follows.
2026-06-19 17:56:48 +02:00
Stefan Haller b76c1072ff Offer direnv .envrc approval from inside lazygit
When a user switches into a repo whose .envrc hasn't been approved with
`direnv allow`, the previous behavior was to drop a "blocked" error
popup and leave the user to fix it externally. That meant opening a
terminal, running `direnv allow`, and then either restarting lazygit or
switching repos and back to refresh the env — easy to get wrong, easy
to forget.

When `direnv export json` exits non-zero, follow up with `direnv status
--json` to ask direnv whether the current directory has a not-yet-
allowed .envrc, and if so, get its path. Then show a confirmation popup
with the .envrc contents inline so the user can read what they're
approving. Confirming runs `direnv allow <path>` and re-runs the load
so the new env reaches subprocesses immediately; cancelling leaves the
env unloaded (the same state as before this commit when direnv refused
to load the .envrc).

Using `direnv status --json` instead of parsing the "is blocked"
stderr line means we rely on direnv's structured output rather than
its human-readable error format, which is more stable across versions
and avoids assumptions about output formatting.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-06-04 09:05:01 +02:00
Stefan Haller bb8955f2de Load direnv environment when switching repos
When a user opens a repo from the recent-repos menu or jumps between
worktrees inside lazygit, only the env vars present at process startup
reach subprocesses. That breaks pre-commit hooks and other tools whose
dependencies are pulled in by a per-repo .envrc — users were left with
read-only operations because the env their shell would normally load via
direnv never made it into lazygit's git invocations.

Shell out to `direnv export json` after each chdir and apply the JSON
delta via os.Setenv/Unsetenv. direnv tracks the previous load in its own
DIRENV_DIFF env var, so the delta also unloads vars from the old repo
when entering one without a matching .envrc. If direnv isn't on PATH the
call is a no-op, so users who don't use direnv pay nothing and users who
do need no config to opt in. Any stderr direnv emits (loading messages,
"blocked .envrc" errors, etc.) goes to the command log.

The integration test puts a fake direnv on PATH and asserts that a value
it exports reaches a custom command after switching repos. Wiring this
up needed runner.go to support `{{actualPath}}` placeholders in
ExtraEnvVars, mirroring the existing support for ExtraCmdArgs, so the
test can prepend a fixture-relative directory to PATH.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-06-04 09:05:01 +02:00
Stefan Haller d86a49ba3f When RecordCurrentDirectory fails, only log the error
If we return the error here, we don't switch repos, but the chdir
happened already, so this would be an inconsistent state (a lot of
lazygit's code assumes that the current directory is always the worktree
root). Only log the error; failing to record the current directory is
not the end of the world.

Also, it is very unlikely to happen; RecordCurrentDirectory only writes
to a small file, and if this fails, then either there is filesystem
corruption of the disk is full, and in both cases the user likely has
much bigger problems.
2026-06-04 09:05:01 +02:00
Stefan Haller 101d7965ae Fix the waiting status display for synchronous operations
Commit 4f0393f97b caused a regression: for operations that use
WithWaitingStatusSync (examples are squashing fixups, moving commits up or down,
cherry-picking, creating fixup commits, and more), the waiting status wouldn't
show during the operation; however, it would show after the operation was done,
and then linger forever.

The cause: since 4f0393f97b, layout sizes the bottom line from the actual
content of the AppStatus view rather than from the status manager. The async
render path keeps the view in sync (it sets the buffer on the first tick and
clears it to "" when the status ends), but the sync path used by
WithWaitingStatusSync did not:

- It called ForceLayoutAndRedraw before writing anything to the view, so layout
  saw an empty buffer and left no room; the status never appeared during the
  operation.
- When the operation finished it just broke out of the loop, leaving the last
  spinner frame in the buffer. Every subsequent layout kept reserving room for
  that stale content, so the status stuck around forever.

Fix this by writing the status into the view before the initial layout, and
clearing it again when stopping.
2026-05-30 14:20:05 +02:00
Stefan Haller 64d244cfcb Refactor: extract private setAppStatusContent helper method 2026-05-30 13:59:17 +02:00
Stefan Haller 5748d82073 Convert keybinding fields to Keybinding
Until now every keybinding config field was a plain string. That meant a user
couldn't ask for two keys to invoke a command — the config silently accepted
only one form.

Convert every string-typed field across all 13 KeybindingXxxConfig structs to
Keybinding so the union type extends to every command. Defaults wrap their
single-key value in Keybinding{...} so the generated Config.md still renders one
scalar key per binding.

The alt fields keep their separate Binding registrations for now: this commit
does not yet introduce the merge mechanism that folds them into the main field —
that comes in a follow-up. Consumers previously calling opts.GetKeys on a string
field now call opts.GetKeys on the Keybinding, or take .String() / Keys[0] where
a single value is needed.

Adds a Keybinding.String helper for rendering, schema-generator work that
inlines the Keybinding union into each consuming property, and a unit test
covering the user-facing scalar/sequence YAML forms for quit.
2026-05-25 15:32:47 +02:00
Stefan Haller 26366641c0 Rename Key to Keys in Binding, KeybindingsOpts, and MenuItem
This is a straight rename with no other code changes. Doing it in a separate
commit to keep the diff of the previous one somewhat readable.
2026-05-25 15:18:18 +02:00
Stefan Haller 3d18ee8f91 Use a slice of keys for each binding
This is a pure refactor in preparation for letting users configure multiple
alternate bindings for a single command. Every Binding still has exactly one
key, so nothing changes visibly: the cheatsheet, the on-screen options bar,
and the keybindings menu all render identically.

When a Binding ends up with multiple keys, the on-screen options bar will
show only the first (to avoid clutter); the cheatsheet will show all of them (in
a later commit). For now both paths take Key[0].

MenuItem.Key is changed in the same way, it also has a slice of keys now.

In this commit we keep the name `Key` in Binding, KeybindingOpts and MenuItem,
instead of renaming them to `Keys` right away, in order to keep the diff a bit
more readable. We'll do the rename separately in the next commit.
2026-05-25 15:18:18 +02:00
Stefan Haller 22a508fdba Add menuKey helper to reduce noise on menu item literals
Constructing a menu item key from a literal character requires
gocui.NewKeyRune('r'), which is a bit noisy. Add a private menuKey helper in
both the controllers and helpers packages so the common case in either reads as
menuKey('r'). Duplicating the one-liner is cheaper than a cross-package import
dependency and avoids forcing every controller file to qualify the call.

The reason for doing this now is that we are going to change MenuItem.Key to a
slice of keys later in the branch, which means we'd have to add `[]gocui.Key{`
at each call site, making them even more noisy. With the menuKey helper we can
just change its signature and leave all clients unchanged.
2026-05-25 15:18:18 +02:00
Stefan Haller 4f6cdedb1e Refresh worktrees before auto-forwarding branches
AutoForwardBranches relies on the worktree model to skip any branch
that's currently checked out in another worktree (so we don't update
its ref behind the worktree's back). The post-fetch refresh wasn't
including the worktrees scope, so any external change to the worktree
list between lazygit's startup and the fetch — a `git worktree add`,
a `git checkout` in a linked worktree, a branch rename — left the
in-memory model stale and the skip check returned false negatives.

Add WORKTREES to the post-fetch refresh scope when auto-forwarding is
enabled. We gate on the config so users with auto-forward disabled
don't pay for an extra `git worktree list` plus per-worktree rev-parse
on every fetch tick.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-21 13:59:18 +02:00
Stefan Haller f032ee8b0f Extract BranchesHelper.PostFetchRefresh to unify the two fetch paths
The post-fetch logic was duplicated in `backgroundFetch` and the manual
fetch handler: refresh a fixed set of views, then auto-forward branches
if the fetch succeeded. The two had already drifted on the refresh
scope; folding them into a single helper makes the duplication go
away and prevents it from drifting again.

Pass the fetch error through so we preserve the previous behaviour of
refreshing unconditionally but only auto-forwarding on success.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-21 13:57:46 +02:00
Stefan Haller 7d1d90ae4d Preserve empty Worktrees slice when worktree list fails to load
If `git worktree list` fails, we want the Worktrees model to fall back
to an empty slice so callers iterating over it stay correct. The error
branch was setting it to `[]`, but the line below unconditionally
overwrote it with the nil `worktrees` value from the failed call.

Use an else branch so the empty-slice fallback actually sticks.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-21 13:57:46 +02:00