Its footer, the hint in the menu's subtitle, where the row sits in
relation to the menu and the tooltip, and whether the text cursor is
showing are all things the tests for it need to look at.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
A terminal that supports focus reporting answers with the state it is
already in when we turn reporting on, so at startup we were told that we
had gained focus that we never lost, and refreshed everything a second
time on top of the refresh that loading the repo had just started. The
two ran at once, each with its own `git status`, which made both of them
slower than the one refresh needed to be.
Keep track of what the reports say, then, and pass on only the ones that
change it. Assuming that we start out focused costs us nothing when we
don't: that same first report says so, so a lazygit started in a window
that isn't in front knows it from the start.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The one behaviour that made scrolling the selection into view opt-in in
the first place — a background refresh must not yank the view back to a
selection the user scrolled away from — has never been covered by a test.
It's about to become the one case that the automatic scrolling has to
suppress, so cover it first.
Getting there needs two things from the test harness: mouse wheel events,
which are the only way to scroll a list panel without moving the
selection, and a way to trigger a background refresh. The periodic
routine that issues it is turned off in tests, and turning it on would
mean waiting for its timer and hoping it fires while we're looking, so
drive the refresh directly instead.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Every caller passes an f that unconditionally returns nil, so f's error
return has never carried anything: the value is dead weight, and it
occupies the one channel the wait itself needs to report that it couldn't
run f at all. Drop it, so that the error the wait returns can only ever
mean that.
Work that can fail hands its error back through a captured variable, the
way the background fetch already hands back four values, which keeps the
two outcomes distinguishable at a call site that has both.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Moving commits runs a rebase, which can take a while. Instead of
letting the drop indicator vanish the moment the button is released,
keep it in place and turn it into a "moving commits here" spinner once
the move takes longer than a short grace period, so that quick moves
stay free of flicker. The indicator is cleared when the post-move
refresh lands.
When the pointer reaches the edge of the view during a drag (or leaves
the view entirely, which mouse capture makes possible), keep scrolling
and extending the selection: slowly on the innermost edge row, faster
on the outermost row, and very fast beyond. Scrolling starts after a
short delay so that a drag merely passing near the edge doesn't scroll.
When the view loses focus mid-drag (e.g. because a popup appeared),
cancel the autoscroll and the mouse capture.
Add press/move/release primitives next to the existing Click. The test
driver remembers the last reported position so a release doesn't have
to repeat the coordinates, and RepeatMouseMove lets a test verify that
a held-button motion event within the same cell has no effect.
When clicking in the commits view of lazygit running in an unfocused VS
Code window, VS Code first sends us the focus-in event and then the
mouse-click. The focus-in refresh captures the selection when it starts,
then we handle the mouse click and you briefly see the clicked row
getting selected, but then the selection flashes back to the original
row as the refresh restores it when done.
The test driver waits for lazygit to become idle after every keypress, so
tests could never exercise what happens when a key arrives while the
previous key's processing is still in flight — for example while the
refresh triggered by the previous key hasn't updated the model yet. Real
users type faster than that all the time.
PressRapidly injects all its keys back to back and waits for idle only
once at the end, so the second and later keys are queued before the first
one's processing has finished. The next commit uses this to demonstrate a
bug in exactly that scenario.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The bounce model requires that a worker never touch UI-thread-owned
state: it should capture what it needs on the UI thread and pass that
in. Guard the two central accessors -- Model() (the git model) and
Context() (the context manager, which owns the mutable
current-context/stack) -- with a debug-only panic when they're called
off the UI thread. Since the integration tests run with -debug, a stray
worker access now fails deterministically and points at itself, rather
than surfacing later as a probabilistic data race.
One supporting change make the assertion usable: the integration test
driver inspects gui state from the test goroutine, so
GuiDriver.CurrentContext reads the context manager directly rather than
through the now-guarded c.Context().
Contexts() (the registry of context objects) is deliberately left
unguarded: workers legitimately fetch a context to grab its mutex or
check identity, so a blanket assertion there would flag safe accesses.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Running the integration tests in a loop under the race detector
eventually hung in demo/bisect. The goroutine dump shows the cycle: a
background worker's task.Done() held the task manager's mutex while
blocking on the unbuffered idle-listener channel send, and the test
runner goroutine — the only reader of that channel — was itself blocked
in NewTask on that same mutex, on its way to enqueueing a caption
render (SetCaption -> Render -> OnUIThread). Neither side could
proceed: the notification couldn't be delivered until the test
goroutine got the mutex, and the mutex couldn't be released until the
notification was delivered.
The root problem is that the busy-to-idle notification is a blocking
rendezvous performed while holding the mutex, so it needs the waiter's
cooperation at a moment where the waiter may legitimately need the
mutex first.
Make the notification fire-and-forget instead: WaitUntilIdle waits on a
condition variable and re-checks "is any task busy?" under the mutex,
and the busy-to-idle transition broadcasts, which never blocks. Waiting
is now level-triggered rather than edge-triggered, which is also more
robust: a wait can no longer be satisfied by a stale idle transition
produced by an unrelated background task, because the predicate is
evaluated against the current state. This relies on the previous commit
having made replayed input events carry their task from submission;
without that, the wait could return in the window where an event is in
flight but not yet picked up by the main loop.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Integration tests synchronize with lazygit through the task manager:
after submitting an input event, the test driver waits until the
program goes idle before asserting. But a submitted event only got its
task once the main loop picked it up from the events channel; while it
was still in flight (handed to the poller goroutine, or sitting in the
channel), no task existed for it, so the program could look idle even
though input was still pending.
The edge-triggered idle protocol mostly papers over this: each wait is
satisfied by the *next* busy-to-idle transition, which in practice is
the one produced by processing the submitted event. It only goes wrong
when some other task (e.g. a background refresh) completes in that
window, producing an edge the waiting test mistakes for its own — a
rare source of test flakes. The next commit replaces that protocol
with a level-triggered one, for which the window would be fatal rather
than rare: a wait falling into the gap would return immediately.
Close the gap by creating the task on the test goroutine before the
event is submitted, and carrying it through the poller into the main
loop, which uses it instead of creating its own. The new Replay*
methods own this invariant, and the replayed-events channels are no
longer exported, so tests can't submit an untracked event.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
When conflicts of an in-progress rebase/merge/cherry-pick/revert are
resolved, lazygit pops up a prompt offering to continue it. This is
helpful when you started the operation in lazygit and resolved the
conflicts in your editor. But it's confusing when the operation was
started outside lazygit — e.g. by a coding agent in another terminal
that resolves the conflicts but hasn't continued yet because it's still
running tests or fixing the build. lazygit would then prompt unbidden.
Track whether the in-progress operation was started from within lazygit,
and only show the prompt in that case. We record this right after running
a merge/rebase step (in CheckMergeOrRebaseWithRefreshOptions, the
subprocess branch of genericMergeCommand, and the custom-command
conflict path), and clear it whenever a refresh observes that no
operation is in progress — which also handles an operation that was
finished or aborted externally.
The conflict-resolution tests start their operation by running git
directly (not through lazygit's UI), so they call the new test helper
Common.PretendMergeOrRebaseStartedInLazygit to have lazygit treat the
operation as its own and still get the prompt.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Side panel tabs share a window, so which tab is shown is decided by view
z-order rather than the visibility flag (every tab in a window is
'visible'). Tests had no way to assert which tab is actually drawn in
front, which is distinct from which view has keyboard focus. Expose the
window's top view and add an IsActiveTab assertion built on it.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Lazygit reloads changed config files when its terminal window regains
focus, but the test harness had no way to simulate that focus event, so
the live config-reload path was untestable. Add a focus event to the
replayed-events queue and expose it through the GuiDriver as FocusIn.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This changes not only how we store modifiers (inside of Key instead of passing
it separately), but also how we parse keybinding strings: it supports all
combinations of modifiers now (if the terminal supports it, that is).
This bundles the keyName and a rune, so that we don't have to pass these around
separately everywhere. This should make it easier to swap out the rune for a
string when we upgrade to tcell v3.
I copied all files except dot files (.github and .gitignore), the _examples
folder, and go.mod/go.sum.
At some point we may want to copy the files back to the gocui repo when other
clients (e.g. lazydocker) want to use the newer versions of them.
So far we only had tests that called Click() only once. If you have a test that
calls Click twice (we'll add one in the next commit), you'll notice that the
second click is interpreted as a drag because the mouse button wasn't released
in between. Fix this by sending a "mouse-up" event after the click.
Often if a test fails and there's an unaknowledged toast message, that message will
explain why the test failed. Given that we don't display toast messages in
integration tests when they run (for reasons I can't recall right now), we need to
log it as part of the error message.
... and import stefanhaller's tcell fork for real rather than just replacing it
This solves the problem that people trying to
"go install github.com/jesseduffield/lazygit@latest" would get the error
go: github.com/jesseduffield/lazygit@latest (in github.com/jesseduffield/lazygit@v0.40.0):
The go.mod file for the module providing named packages contains one or
more replace directives. It must not contain directives that would cause
it to be interpreted differently than if it were the main module.
While we try to keep the view's cursor position in sync with the context state's
selectedLineIdx (at least when pressing up or down), there are enough situations
where the two run out of sync; for example when initially opening the view, or
after staging a hunk, or when scrolling the view using the wheel. While it would
be possible to fix these situations to keep them always in sync, it doesn't seem
worth it, because the view's cursor position isn't really used for anything
else. So we rather special-case the SelectedLine/SelectedLineIdx functions of
ViewDriver to query the context state's selectedLineIdx directly if it is a
patch explorer context.