When loading the files of a commit we passed --no-renames, so a rename
showed up as a separate delete and add rather than a single R entry.
That made it impossible to work with a rename that also modifies the
file: the modifications were spread across a full deletion and a full
addition instead of appearing as the handful of lines that actually
changed. The staging view already shows renames and lets you stage
their hunks, so there was no good reason for the patch builder to
differ; the flag was only there because the commit-file parser couldn't
cope with the rename record format.
Switch the commit-file loader and the per-file diff to --find-renames,
teach the parser about the rename record (a status followed by two
paths), and carry the previous path through the patch builder so the
diff for a rename is loaded with both paths, which is what makes git
emit the rename in the first place.
A whole-file selection keeps the rename in the header, so the rename
moves or is discarded together with the file's contents. A partial
selection instead strips the rename metadata and points the header at
the new path, so applying the patch only changes the contents and
leaves the rename in place; the blob index line is kept so that a 3-way
apply can still fall back to a blob merge.
Discarding a renamed file from a commit now discards both the new and
the old path, so the new file is removed and the old one is restored.
Changing the rename similarity threshold refreshes the commit files
panel too, not just the files panel, so that a rename can turn into a
delete and add or back. It is disabled while building a patch, however,
because the patch builder caches each file's diff by path and would
desync if a rename changed into a delete and add underneath it.
Finally, copying a file's diff from the commit files panel now passes
both paths for a rename, so the copied diff shows the rename instead of
a new-file add.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
We will need a user config in the file tree in the next commit, and passing the
entire common is the easiest way to do that while ensuring hot-reloading when
users change the config while lazygit is running.
This in itself is not an improvement, because hashes are unique (they are shared
between real commits and rebase todos, but there are so few of those that it
doesn't matter). However, it becomes an improvement once we also store parent
hashes in the same pool; but the real motivation for this change is to also
reuse the hash pointers in Pipe objects later in the branch. This will be a big
win because in a merge-heavy git repo there are many more Pipe instances than
commits.
When enabled, it adds "+n -m" after each file in the Files panel to show how
many lines were added and deleted, as with `git diff --numstat` on the command
line.
In go 1.22, loop variables are redeclared with each iteration of the
loop, rather than simple updated on each iteration. This means that we
no longer need to manually redeclare variables when they're closed over
by a function.
Changing globals in the init() function of a test file is a bad idea, as it
affects all other tests that run after it. Do it explicitly in each test
function that needs it, and take care of restoring the previous value
afterwards.
Previously, we had the following rules:
* file names were in red when unstaged or partially staged
* directory names were in red if unstaged, yellow if partially staged, and
green if fully staged
Red text on a black background can be hard to read, so instead I'm changing it
so that unstaged files have their names in the default text colour.
I'm also making it so that partially staged files are in yellow, just like how
partially staged directories are yellow (same deal with the commit files view
when adding to a custom patch).
So the new rules are:
* unstaged files/directories use the default colour
* partially staged files/directories are in yellow
* fully staged files/directories are in green
I've also done a refactor on the code clean up some dead code from when the file tree
outline was drawn with box characters, and I've made it so that the indentation in
each line is handled inside the function that draws the line rather than in the recursive
parent function. This makes it easier to experiment with things like showing the file
status characters on the left edge of the view (admittedly after experimenting with it,
I decided I didn't like it). Apologies for having a refactor and a functional change
in the one commit but by the time I was done, I couldn't be bothered going back and
retroactively splitting it into two halves.