Commit graph

93 commits

Author SHA1 Message Date
Stefan Haller adaca25fa9 Carry the press-time keyboard modifiers through the whole mouse gesture
A click is reported on the button press, but the press never set the
event's modifier, so a modified click (alt/shift/ctrl+click) reached
handlers stripped of its modifier, indistinguishable from a plain
click. An earlier fix for this ("Carry the keyboard modifier on mouse
click events") was lost while rebasing onto master's mouse gesture
handling (#5854) — and that work also changes what the right shape is:
it isn't enough for the modifier to ride the press alone.

Drag events and the release are delivered to the view that owns the
gesture, and bindings match modifiers exactly. If the press carried alt
but the drags carried plain ModMotion, an alt-press that no binding
consumed would start matching unmodified drag bindings mid-gesture
(drag-select), and the release of a modified gesture would look like a
plain one. So snapshot the modifiers at press time and stamp them on
every event of the gesture: the press, each drag event (combined with
ModMotion), and the release; modifier changes while the button is held
don't alter the gesture. TestMouseReleaseDoesNotKeepPressModifiers
asserted the opposite for the release and is inverted accordingly.

As before, this means a modified click that nothing binds is a no-op
rather than silently acting as a plain click.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-08 12:59:00 +02:00
Stefan Haller 589c0822ba Keep OSC 1717 records whose region is zero-width
A rendered row can carry several diff-metadata records back-to-back with
nothing painted in between: difftastic's per-hunk banner emits the
file's f immediately followed by the hunk's h, and a modification row
collapsed to a single column emits its d immediately followed by its a
(spec 6.1/6.2). The escape interpreter kept only one accumulating
payload and reset it when the next record started, so every record but
the last was silently dropped -- the banner resolved as a bare hunk
header, and staging a collapsed modification row staged only the
addition half.

Orphan an unconsumed payload instead of dropping it: when a new record
starts (or the line ends) before any cell consumed the current payload,
hand it to the write loop, which materializes it as a content-less
zero-width carrier cell -- the same trick finishLine already used for
delta's metadata-only blank lines, now generalized. Carrier cells hold
their place in left-to-right payload order and are invisible: drawing
paints a transient space that the next cell immediately overwrites at
the same x, and their zero width keeps wrap accounting unchanged.

DiffLineMetadataPayloads thus reports every record of such a row, so
ChangeLinesInViewRange stages both halves of a collapsed modification
row; DiffLineMetadataInLine reports the first (the f of a banner, the d
of a collapsed row), matching the two-column convention.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-08 12:59:00 +02:00
Stefan Haller f4384add58 Try yet another solution for the fight over the bg color (delta vs. selection) 2026-08-08 12:59:00 +02:00
Stefan Haller 6ac8c47091 Try another solution for the fight over the bg color (delta vs. selection) 2026-08-08 12:59:00 +02:00
Stefan Haller c0ee7de776 gocui: swallow the version-only diff-metadata handshake OSC
A metadata-aware pager emits a version-only OSC 1717 record (no fields) as its
first output, to announce it speaks the diff-line-metadata protocol so lazygit
can probe for it. It isn't per-line metadata, so on a real render it must be
swallowed whole rather than lingering in the accumulator and attaching to the
following diff-header line (or, if newline-terminated, producing a phantom blank
line). Drop any OSC 1717 payload with no fields at its terminator; per-line
payloads always have fields, so they're kept.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-08-08 12:59:00 +02:00
Stefan Haller 12523c8a20 Add an on-demand inclusion gutter to gocui views
A reserved left-hand column that draws a per-line marker glyph and shifts
the content right past it, for the custom-patch inclusion overlay (which
needs to show which change lines are in the patch over arbitrary pager
output, where it can't touch the rendered bytes).

It's pure draw-time decoration: the content buffer, and so the diff-line
metadata, click resolution and wrapping inputs, are untouched. The marker
is drawn on a line's first wrapped segment only, and the gutter narrows
the content wrap width while shown. Off by default; SetInclusionGutter
turns it on per view.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-08-08 12:59:00 +02:00
Stefan Haller df09df1940 Hack: inset the selection highlight by 3 in the main view
This makes it possible to see what lines delta renders as red or green.

It's not pretty, but makes testing easier for now. Needs a better
solution eventually.
2026-08-08 12:59:00 +02:00
Stefan Haller 131a315b7f Keep a metadata-carrying cell for a blank changed line
delta, fed a colored diff, renders some blank changed lines (an empty
deleted/added line) as just the OSC 1717 metadata followed by an empty
line — either with no fill at all, or as a background plus an ESC[0K that
the buffer now turns into a draw-time trailing fill rather than content
cells. Either way the line ends up with no cells, so its metadata had
nowhere to live and the line resolved to "not a change".

In the focused main view that broke change-block detection: a blank
deleted line in the middle of a hunk split it in two, so pressing 0
selected only the lines above the blank and the down arrow jumped to the
rest below it.

Restore the content-less sentinel cell finishLine used to add, but only
when there is pending OSC metadata to carry — so an empty line stays
resolvable as the change it is, without reintroducing the unconditional
sentinel (and its prevFgColor coupling) that was removed.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-08-08 12:59:00 +02:00
Stefan Haller 4a33b42d19 Stage both sides of a side-by-side row from the focused main view
A side-by-side rendering (patched delta in side-by-side mode) carries more than
one diff-line record per rendered row: the deletion on the left, the addition
replacing it on the right. DiffLineContent.Metadata keeps only the first payload
— enough to identify a single-column row, but it drops the right side — so a
range staged from such a view would miss half the changes.

Add a gocui accessor for all the distinct metadata payloads a row's cells carry,
and have the range collector resolve every one of them, so staging a
side-by-side row includes both sides. You can't stage just one side of a
side-by-side row; that's an accepted restriction (switch to a single-column
rendering to do it). Rows without metadata (no pager, or the buffer-parse /
hyperlink backends) keep falling back to their single resolved record, so
single-column staging is unchanged.

The full delta-side-by-side chain can't run in the integration harness (no real
pager), so it's covered by a gocui unit test for the multi-payload accessor;
end-to-end behaviour needs interactive verification with the patched delta.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-08-08 12:58:59 +02:00
Stefan Haller b2685cae95 Add gocui accessor for the newly-loaded rows of an off-screen render
The restore scan polls the off-screen render after each line read to find its
target. OffscreenDiffLineContents rebuilds a snapshot of every loaded row each
call, so polling per line is O(n2) on a large diff. Add
OffscreenDiffLineContentsFrom, which returns only the rows from a given index
onward, so a scan that remembers how far it has read can process just the new
lines.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-08-08 12:58:59 +02:00
Stefan Haller 4c6af62424 Select the line in the middle of the content, not the viewport
Pressing space in the focused main view starts the selection at the middle
row of the viewport. When the diff is shorter than the viewport that row is
empty space below the content, so the selection clamps onto the last line
instead of landing somewhere useful. Anchor on the middle of the visible
content instead; once the content fills the view this is the same row as
before.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-08-08 12:58:59 +02:00
Stefan Haller aa4ff00898 Let a mouse binding opt into firing while a popup panel is focused
Mouse clicks on a view other than the focused popup panel are normally
swallowed by the ShouldHandleMouseEvent gate, so a registered click
handler can't run while a modal is up. Hyperlink clicks already dodge
this by being handled in an earlier phase; generalize that to ordinary
mouse bindings via a HandleWhenPopupPanelFocused flag, dispatched before
the gate. No binding sets it yet, so behavior is unchanged.

This is what lets a click on the main view stay live behind a popup
(e.g. opening a diff line in the editor while the commit-message panel is
in front), the way the wheel already scrolls it.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-08-08 12:58:59 +02:00
Stefan Haller a31755de22 Rename the diff-line-metadata OSC from 456 to 1717
The terminal-allocation audit settled the protocol's OSC number on 1717 (unused
by every surveyed terminal — see diff-line-metadata-osc-spec.md), retiring the
456 placeholder. Rename the host side to match: the gocui carrier that accumulates
and reads back the sequence, the parser, and the handshake env var the pager
subprocess is given (now EMIT_OSC1717_METADATA). Flip the design notes and spec
from 'rename pending' to done.

The delta and difftastic emitters are renamed in their own repos.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-08-08 12:58:59 +02:00
Stefan Haller af147d49f7 Lock the view while reading viewLines on mouse move
onMouseMove (and findHyperlinkAt, which it calls) read v.viewLines without
holding writeMutex, unlike every other reader. They run on the event-handling
goroutine, so a re-render on the task goroutine can shrink or rebuild viewLines
between onMouseMove's bounds check and findHyperlinkAt's indexing, causing an
out-of-range panic (observed: "index out of range [60] with length 0" while
hovering during a diff re-render).

Take writeMutex for the duration, like the other viewLines readers do, so the
check and the access see the same slice. Pre-existing, but the off-screen
re-render rebuilds viewLines on the task goroutine more often, widening the window.
2026-08-08 12:58:59 +02:00
Stefan Haller d3bf88c52c Restore the focused main view by patch identity on escape
Escaping a patch explorer (staging / patch building) back to the focused main
view it was entered from used to replay a numeric scroll position and selection
index captured on the way in. But the reason to escape after staging or dropping
a hunk is that the content changed, so a saved index points at the wrong line —
and the host auto-advances the explorer's selection to a still-valid line anyway,
which is the line the user actually cares about returning to.

Restore by *patch identity* instead. On escape, read the (file, type, source
line) the explorer currently has selected, then have the main view's re-render
land on the row that matches it: scan the incoming content as it loads (the
inverse of the diff-line primitive), and once the matching row plus a screenful
below it have loaded, swap the off-screen render in and scroll to / select that
row in one step. FocusPoint with scrollIntoView centres the row only if it's
off-screen, so the common unchanged-content escape — where the row is already
where it was — doesn't move at all. If the line is gone (the content really
changed), nothing is forced.

This generalizes the scroll restore from a fixed origin to a predicate
(RenderRestore: FirstPaintReady decides when the saved position is reachable,
Apply re-establishes it), folding the separate selection restore into the same
first paint — so it no longer rides a post-load callback that could fire early.

The restore also now survives task replacement, which the numeric version did
not: a periodic refresh can stop the escape's re-render before it first-paints.
The pending restore is held on the buffer manager and is *not* cleared when a
task starts, so the replacement task picks it up. It is not gated on the command
key — staging the last unstaged hunk re-renders `git diff` as `git diff --cached`,
a different command, yet the line to land on is still in the new content — but
validates itself: the scan finds the target line only when the content still
contains it, so applying it to a different item is a harmless no-op. A task
clears it once it has applied it (found or not), so it lives for exactly one
re-render. Because the restore is anchored on content identity and is idempotent,
"survive replacement" and "restore by identity" are one mechanism, not two.

With the identity in hand the snapshot no longer needs the captured scroll/index;
they're derived from the explorer's live selection.
2026-08-08 12:58:59 +02:00
Stefan Haller a24196077d Add gocui accessors for scanning a loading off-screen render
The escape restore (next commit) finds the row in a re-rendering focused main
view that matches a target patch identity, and it has to do so while the content
is still loading — i.e. against the off-screen buffer, before it is swapped in,
since the displayed buffer still shows the previous render.

Add the two primitives that scan needs:

- OffscreenDiffLineContents exposes the per-line diff material (text, metadata,
  hyperlink) of the rows read so far into the off-screen render, so the resolver
  built last commit can run against the incoming content.
- ViewLineForBufferLine maps a matched (unwrapped) buffer line back to the first
  view line that renders it — the inverse of BufferLineForViewLine — so the
  restore can scroll to and select that line once the render is swapped in.
2026-08-08 12:58:59 +02:00
Stefan Haller cfe356b08d Resolve a diff line's identity from a content snapshot, not the live view
The diff-line primitive (recover a rendered row's patch-space identity) is about
to gain a second, inverse consumer: the escape restore scans a focused main
view's rows as it re-renders, looking for the row that matches a target patch
identity. That scan runs over the *loading* off-screen buffer, not the displayed
view, so the resolver can't be tied to the displayed view's per-view-line readers.

Pull the three backends (OSC metadata, buffer parse, lazygit-edit hyperlink) onto
a single buffer-agnostic resolver that takes a snapshot of a diff's per-line
content — text, metadata and hyperlink per unwrapped buffer line — and the line
to resolve. The forward consumers (click/enter/edit/PR) feed it a snapshot of the
displayed buffer (gocui.DiffLineContents) after mapping the wrapped view line to
its buffer line; the upcoming scan will feed it the off-screen buffer's loaded
rows. Behavior is unchanged.
2026-08-08 12:58:59 +02:00
Stefan Haller b4fb49acce Render async content into an off-screen buffer and swap it in
A cmd/pty re-render used to overwrite the displayed buffer from the top
down as lines arrived, relying on keeping the previous render's view-line
tail to avoid a blank frame. That left the view showing a mixture of old
and new content while loading, and any reader (draw, the diff-line
mapping, clicks) could observe a half-written buffer at the wrong scroll —
the §11 Race A flicker and the §8 stale-tail mapping both came from this.

Instead, build the new content in a second, off-screen viewBuffer: until
the task has read enough to paint, writes go there and the displayed
buffer — and so everything every reader sees — is left untouched. Once the
task reaches its first-paint point (InitialRefreshAfter, or EOF for short
content) it swaps the off-screen buffer in atomically and applies the
saved scroll in the same step, so the view jumps straight from the
previous render to the new one with no intermediate frame. Subsequent
lines append to the now-displayed buffer.

Swapping at the first-paint point means the displayed buffer is only a
viewport tall when it appears and then grows as the rest streams in toward
the count needed for an accurate scrollbar. The scrollbar is sized from the
displayed buffer's height, so left to itself the thumb would shrink and
snap back during that growth (most visibly: the files panel's periodic
refresh making the thumb jump while scrolled down). The total height the
scrollbar needs is a strictly later quantity than the viewport-fill paint,
so no single early swap can have both right. FreezeScrollbarHeight therefore
records the view's height when a load begins and the scrollbar is held there
— growing only if the new content turns out taller — until the load ends; a
synchronous render superseding the load releases it. This mirrors the layout
clamp, which already ignores the partial content height while a view loads.

With the swap doing a wholesale replace, refreshViewLinesIfNeeded can
truncate the view lines to the current buffer: there is no longer a
half-loaded shorter buffer whose tail we must keep showing, so the stale
tail (§8) never forms. clear()/Reset() abandon any in-progress off-screen
render so a synchronous SetContent after a stopped task writes to the
display.

This replaces the holdViewLines and freshViewLineCount patches reverted in
the previous two commits with one mechanism. The swap holds writeMutex for
now; it could later move to the main thread. Flicker behaviour still needs
interactive verification (LAZYGIT_SLOW_RENDER + a real pager).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-08-08 12:58:59 +02:00
Stefan Haller 34566357f4 Revert "Stop mapping stale-tail view lines to the wrong buffer line"
This reverts the freshViewLineCount stale-tail guard (§8), restoring the
demonstrate-the-bug test state. The upcoming off-screen render rebuilds
the displayed buffer wholesale on swap and lets refreshViewLinesIfNeeded
truncate, so the stale tail never forms — a cleaner fix than tracking a
fresh-count. Removing the guard on its own keeps that change focused; the
bug it guarded against is re-fixed by the truncation in the next commit.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-08-08 12:58:59 +02:00
Stefan Haller 45af0aac30 Revert "Hold the placeholder until first paint when restoring a scroll position"
This reverts the holdViewLines flicker patch (Race A). It is about to be
superseded by rendering a re-render into an off-screen buffer and swapping
it in atomically, which keeps the displayed buffer (and so every reader)
untouched until the new content is ready — a cleaner mechanism than
suppressing the view-line rebuild. Removing it on its own keeps that
upcoming change focused.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-08-08 12:58:59 +02:00
Stefan Haller 0d7d16df19 Make the buffer-writing methods operate on a viewBuffer
write, writeCells, makeWriteable, parseInput and
autoRenderHyperlinksInCurrentLine produced cells into v.buf; move them onto
viewBuffer so they can write into any buffer, not just the displayed one.
The display-side effects that don't belong to content production —
tainting, clearing hover, updating search positions — stay behind in the
View.write wrapper, which delegates the actual writing to v.buf.write(v).
Render config the writer needs (Editable, colors, width, tab width,
hyperlink auto-render) is read from the passed View. Behaviour-preserving:
the wrapper still always targets v.buf.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-08-08 12:58:59 +02:00
Stefan Haller 64e3d3e049 Bundle a view's cell buffer and write state into a viewBuffer
The fields that make up a view's content and the act of writing to it —
the cell buffer (lines), the write cursor (wx/wy), the escape-sequence
decoder (ei) and the held-newline flag (pendingNewline) — were loose
fields on View. Bundle them into a viewBuffer struct that View holds by
pointer. This is a behaviour-preserving prep refactor: every access just
goes through v.buf now. It sets up rendering into a second, off-screen
viewBuffer that can be swapped in atomically, so an async re-render never
exposes a half-written buffer to readers.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-08-08 12:58:59 +02:00
Stefan Haller 91585c534f Hold the placeholder until first paint when restoring a scroll position
When escaping to a focused main view scrolled down, the re-render keeps
the previous content as a placeholder and the task scrolls to the saved
position at its first paint. But the task's writes mark the view tainted,
so any layout pass landing between the first write and the first paint
rebuilds the view lines from the half-loaded buffer and draws them at the
placeholder's scroll — a brief frame of the wrong content at the wrong
scroll before it snaps into place. Intermittent, and only visible when the
load is slow enough for a layout pass to fall in that window.

Give the view a hold: while set, refreshViewLinesIfNeeded keeps the
current view lines instead of rebuilding from the buffer, so the view goes
on drawing the coherent placeholder. The re-render task sets it only when
restoring a scroll position (so the normal load-from-top case is
untouched) and releases it at its first paint, which applies the saved
scroll in the same step — so the loaded content appears at the restored
scroll with no intermediate frame. While held, the displayed view lines
need not match the loading buffer, so the view-line→buffer-line mapping
reports no result.

This needs interactive verification (LAZYGIT_SLOW_RENDER + a real pager);
see focused-main-view-notes.md §13.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-08-08 12:58:59 +02:00
Stefan Haller e3214a34dd Stop mapping stale-tail view lines to the wrong buffer line
Track how many leading viewLines entries the most recent refresh built
from the current buffer (freshViewLineCount) and bound the view-line→
buffer-line mapping on it. The entries past that count are the stale tail
refreshViewLinesIfNeeded leaves in place for flicker-avoidance; they
belong to a previous, longer render and must not be mapped. The old
in-range guard was insufficient: with wrapping a stale entry's buffer
index can still be in range of the shrunk buffer. Within the fresh range
every entry was just built from the current buffer, so its index is
guaranteed in range and the guard is no longer needed.

This is the §8 correctness fix the identity-based escape restore depends
on, since that read scans the view buffer while it is still loading.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-08-08 12:58:59 +02:00
Stefan Haller 93286c6a93 Demonstrate that a stale-tail view line maps to the wrong buffer line
refreshViewLinesIfNeeded keeps the previous render's view lines in the
tail when the new render is shorter, so the view can go on showing old
content without flicker until the new content catches up. The mapping
readers guard only against a buffer index that has gone out of range of
the shrunk buffer — but with wrapping, a stale tail entry's index can
still be in range, so the guard passes and a view line that no longer
exists is mapped onto the wrong buffer line. See diff-line-metadata-notes.md §8.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-08-08 12:58:59 +02:00
Stefan Haller 60debda326 Unify the view-line→buffer-line readers onto one helper
HyperLinkInLine, DiffLineMetadataInLine and BufferLineForViewLine each
repeated the same preamble: take the lock, refresh the view lines, range-
check the view line, and guard against a stale viewLines entry pointing
past a shrunk buffer. They all need that mapping to stay consistent with
the buffer they then read, so the logic belongs in one place. Extract it
into bufferLineForViewLine and have all three call it. Behavior-preserving.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-08-08 12:58:59 +02:00
Stefan Haller 00df5177e5 gocui: parse OSC 456 per-line diff metadata and attach it per cell
A patched pager (delta) prefixes each diff line with an OSC 456 sequence
carrying that line's patch-space identity (see diff-line-metadata-notes.md),
so the host can map a rendered row back to (file, type, new-line, old-line)
without re-parsing -- the only way to recover the side for renderings that
drop the +/- markers (delta's default mode).

Recognize it in the escape interpreter and stamp the payload onto each cell,
mirroring how OSC-8 hyperlinks are handled, exposing it via
DiffLineMetadataInLine. To do so, generalize the OSC dispatch to accumulate
the (possibly multi-digit) OSC number before branching, rather than matching
the single character '8'; the OSC-8 path is unchanged for well-formed input.

Unlike a hyperlink, the metadata sequence is never closed -- the pager
re-emits one per line -- so clear it at each line boundary to keep it from
bleeding onto a following line that has none (e.g. a hunk header).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-08-08 12:58:59 +02:00
Stefan Haller 165afd4652 Add View.BufferLineForViewLine to map a view line to its buffer line
The diff-line parser needs to walk the unwrapped diff buffer upward from a
clicked/selected row, but the row index it's handed is a view line index (which
counts wrapped lines). Expose the existing internal mapping (viewLines[y].linesY)
so callers can translate, with the same lock and stale-tail guard that
HyperLinkInLine uses against a concurrent shorter re-render.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-08-08 12:58:59 +02:00
Stefan Haller d26b1ebfa6 Route all view origin writes through SetOriginX and SetOriginY
Several methods assigned v.ox and v.oy directly: SetOrigin, CopyContent,
the wrap/autoscroll branches in draw, FocusPoint, and
Scroll{Up,Down,Left,Right}. Funnelling them all through SetOriginX and
SetOriginY gives a single place to observe (or set a breakpoint on)
every change to a view's scroll position, which makes debugging scroll
behaviour much easier.

This means those call sites now also get the setters' `< 0` clamps, but
that is behaviour-preserving in every case: each assigned value is
already >= 0. calculateNewOrigin never returns a negative number;
CopyContent copies origins that are themselves always >= 0; and the draw
and scroll writes are all guarded (or fed only non-negative amounts) so
the result can't go below zero.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-08-08 12:58:59 +02:00
Stefan Haller 70b80d1375 Lock the view and guard the line index when reading a hyperlink
HyperLinkInLine read v.lines/v.viewLines without holding writeMutex, so it
could race a concurrent re-render rebuilding the buffer. It also indexed
v.lines by viewLines[y].linesY after only checking y against len(viewLines);
since refreshViewLinesIfNeeded overwrites viewLines in place without
truncating, the tail can hold stale entries pointing past a shrunk v.lines,
giving an out-of-range panic while a shorter diff is still loading.

Take writeMutex (as the sibling view methods do) and bounds-check linesY
against len(v.lines), returning "no link" rather than panicking.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-08-08 12:58:59 +02:00
Stefan Haller a32ed507d3 Press enter in main view of files/commitFiles to enter staging/patch-building
This was already possible, but only when a file was selected, and it woudln't
always land on the right line when a pager was used. Now it's also possible to
do this for directories, and it jumps to the right line.

At the moment this is a hack that relies on delta's hyperlinks, so it only works
on lines that have hyperlinks (added and context).

The implementation is very hacky for other reasons too (e.g. the addition of the
weirdly named ClickedViewRealLineIdx to OnFocusOpts).
2026-08-08 12:58:58 +02:00
Stefan Haller b6deefacd2 Exclude more commit trailers from auto-wrapping
We already excluded the most commonly used commit trailers from being
auto-wrapped when typing or rewording a commit message, but this was
limited to two hard-coded ones ("Signed-off-by:" and "Co-authored-by:").
Extend this mechanism to use a heuristic to prevent more trailers from
wrapping; the heuristic kicks in for any "Key: Value" line if Key
contains a dash, or the value looks like a URL (so that it also catches
things like "Bug: https://my-bug-tracker/345").

To avoid mistaking a "Key: Value"-looking line in the message body for a
trailer, only apply the heuristic in the last paragraph of the message,
i.e. the block of lines at the end that is separated from the body by a
blank line. Each line there is judged on its own, so a line that isn't
recognized as a trailer still wraps without affecting the real trailers
next to it.
2026-08-02 19:22:34 +02:00
Stefan Haller 4609985029 Route mouse events to their originating view during a drag gesture
Route all mouse events to the view that was under the pointer when the
left button was pressed, until the button is released. Previously each
event went to whatever view was under the pointer at the time, so a
drag that left the view's bounds started acting on neighboring views.

Since events can now carry positions outside the view, clamp the view
cursor to the view's bounds in that case (handlers still receive the
unclamped position), and require an actual click for tab activation so
that a captured drag crossing the tab row doesn't switch tabs.
2026-07-31 08:22:35 +02:00
Stefan Haller 44a2bbeb7c Deliver mouse release after a drag
Releasing a mouse button was delivered as a plain mouse-move (hover)
event: the release processing resets dragState to NOT_DRAGGING, after
which the event fell into the NOT_DRAGGING branch. Views therefore had
no way of telling that a drag gesture ended, which the upcoming
drag-based features (range selection, commit reordering) need.

Deliver the release as a real mouse event with the MouseRelease key
and normalize its modifiers to ModNone, so release bindings also match
modified drags. Make recordClickInfo ignore it: a release is the end of
a click, not a click of its own, and must not break double-click
detection.
2026-07-31 08:22:35 +02:00
Stefan Haller 38d2293a10 Add test for double-click detection
Add a test pinning down that a press/release/press sequence at the
same position is detected as a double click. An upcoming commit starts
delivering the release as a real mouse event to the click-recording
code, which must not mistake it for a click of its own.
2026-07-31 08:22:35 +02:00
Stefan Haller a965db2a7d Demonstrate that drag release becomes hover 2026-07-31 08:22:35 +02:00
Stefan Haller ff53a3ed8c Preserve the first mouse movement of a drag
When the left button is pressed and the pointer then moves, the event
that made the MAYBE_DRAGGING -> DRAGGING transition fell through the
switch without being assigned a key or modifier, so the first cell of
every drag arrived at handlers as a MouseRelease event without the
motion modifier and was effectively lost. Give it the same
MouseLeft/ModMotion identity as all subsequent drag events.

Held-button motion events that stay within the pressed cell carry no
information at all; swallow them instead of letting them through as
further release-shaped events (which used to clobber the double-click
state when the pointer jittered within a cell between two clicks).
2026-07-31 08:22:35 +02:00
Stefan Haller 319f43e166 Schedule a redraw when resuming from suspension
Until now the repaint after fg was accidental: it only happened because
the suspend keybinding handler still had a flush pending on the UI
thread, and only if that flush happened to run after the SIGCONT
handler had re-engaged the screen. Now that flushes are skipped while
suspended, losing that race would leave the screen blank until the next
input event arrives, so schedule a redraw explicitly (#5309).
2026-07-20 14:23:09 +02:00
Stefan Haller d887a41ad2 Don't flush the screen while suspended
When suspending with ctrl+z, the suspend keybinding handler disengages
the screen and then sends SIGSTOP to the process group, so the UI
thread freezes at the return from kill(2) with the handler's follow-up
flush still pending. When fg continues the process, that pending flush
races the SIGCONT handler's Resume. If the flush wins, Show() draws
against the disengaged screen, whose cell buffer tcell has released to
0x0 while its width/height still hold the old size; drawCell() then
reports width 0 for the out-of-range cell, the draw loop's
'x += width - 1' never advances, and the UI thread spins forever while
holding the tcell screen lock. Resume in turn blocks forever on that
lock, so the screen never re-engages and no input is ever read again:
the hard stall of #5309, only recoverable by killing the process.

Guard both flush paths with the suspended flag. For the flag to
guarantee that the screen is engaged whenever it is false, Resume must
clear it only after re-engaging (it used to clear it before); Suspend
already sets it before disengaging. This also covers the pre-existing
unsynchronized suspended check in draw(), which is subsumed by the
guards and can go.

The regression test cannot use the demonstrate-then-fix pattern: on
unfixed code the flush goroutine spins holding the screen lock, which
deadlocks any subsequent screen call including the test cleanup's
Close().
2026-07-20 14:23:09 +02:00
Stefan Haller 3ed6ce8f67 Add test showing that resuming after a suspend schedules no redraw
When lazygit is suspended with ctrl+z and brought back with fg, nothing
deliberately triggers a redraw. The screen only repaints because the UI
thread happens to have a flush pending from the suspend keybinding, and
that flush races the SIGCONT handler's resume; when it loses in the
right way, the terminal shows a blank screen until the next input event
arrives (#5309).
2026-07-20 14:23:09 +02:00
Stefan Haller c23bcd6d94 Store the UI thread ID earlier 2026-07-17 12:35:54 +02:00
Stefan Haller 1efcfcc148 Don't share a live view's buffer when copying its content
moveMainContextToTop copies the current top view's content into the view
it's promoting, to avoid a flicker. The source can be a main view with a
live streaming task (e.g. resolving a conflict promotes the merge-conflicts
view over a main view that's mid-diff), and CopyContent both read and
published that source's buffer unsafely:

  - it read the source's lines/viewLines while locking only the
    destination, racing the task's concurrent Write; and
  - it aliased the source's row slices into the destination, so the
    source's ongoing appends (growslice reading the shared array) and
    refreshViewLinesIfNeeded's in-place wrapping-cache writes (&lines[i])
    kept racing this view's rendering after the copy.

Lock the source for the read, and shallow-clone the row slices so the
destination gets its own arrays. The per-row cell data is immutable once
written, so it stays shared -- the clone cost is proportional to the
number of rows, not their contents.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:35:54 +02:00
Stefan Haller 59ed1517bc Wait for the event loop to exit in integration tests
The test harness enqueued ErrQuit after a test finished, waited for the
program to go idle, then slept a fixed second and declared "gocui should
have already exited" if it hadn't. That fixed grace is fragile: under the
race detector the shutdown legitimately takes longer than a second, so
nearly every test failed with that message even though nothing was wrong.

Wait for the main loop to actually return instead. gocui now closes a
loopExited channel when MainLoop exits, and the harness blocks on it; the
existing 40s watchdog still fails a test whose loop genuinely never quits.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:35:54 +02:00
Stefan Haller 65cb439076 Take the write mutex when clearing view lines and reading the buffer
A view's line buffer, its viewLines/tainted flags, and its hover state
are all written from the command-task goroutine (under writeMutex) as it
renders. But three accessors reached that same state from the UI thread
without the lock: SetView and the GUI-resize path cleared a view's lines
directly, viewsToRedrawContentOnly read the tainted flag, and Buffer read
the line buffer. Each raced a rendering task.

Guard them with writeMutex, matching the view's other buffer accessors.
These are reads/clears of state writeMutex already protects, not new
callers of it -- the view's geometry stays outside the mutex.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:35:54 +02:00
Stefan Haller f6eaed8cd4 Snapshot the view width for command-task rendering on the UI thread
A command task streams its output into a view from its own goroutine. To
track soft-wraps (so cursor-positioning escapes from a pager land on the
right line) the write path read the view's live InnerWidth, and the pty
setup read its InnerSize -- both off the UI thread, racing the UI thread
mutating the view's dimensions during layout.

Capture the width on the UI thread instead and hand it to the task: the
escape interpreter keeps a screenColMax it reads from, seeded in NewView
and refreshed per render via View.SetContentWidth (called from
newCmdTask/newPtyTask before the task's goroutine starts), and the pty
size is computed in the after-layout callback rather than in the task's
start func. The view's dimensions stay UI-thread-only; the task uses the
snapshot rather than reading them live.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:35:54 +02:00
Stefan Haller 6893d9a759 Add gocui primitives to block input during an operation
Long-running operations that lazygit drives itself (rebases, and the
commit surgery built on them) can be corrupted by keys the user presses
while they run: pressing e to start an interactive rebase, then up+d
before it finishes, must act on the resulting todo list, not race the
rebase. WithWaitingStatusSync gets this today only as a side effect of
freezing the UI thread, which the rest of this branch is moving away
from.

Add a nestable counter, BeginBlockingEvents/EndBlockingEvents, that
withholds input at the event-dispatch layer without freezing anything:
while blocked, key events are buffered and replayed in order once the
count returns to zero (so they act on the now-current context), mouse
clicks and hover are dropped (replaying them against a changed layout
would target the wrong thing), and scrolling, resize, focus and all
rendering keep flowing. These are the reusable core; a gui-level helper
that brackets them around a worker operation follows.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:32:32 +02:00
Stefan Haller 0ce857c717 Fix a deadlock between task.Done() and the integration test's idle wait
Running the integration tests in a loop under the race detector
eventually hung in demo/bisect. The goroutine dump shows the cycle: a
background worker's task.Done() held the task manager's mutex while
blocking on the unbuffered idle-listener channel send, and the test
runner goroutine — the only reader of that channel — was itself blocked
in NewTask on that same mutex, on its way to enqueueing a caption
render (SetCaption -> Render -> OnUIThread). Neither side could
proceed: the notification couldn't be delivered until the test
goroutine got the mutex, and the mutex couldn't be released until the
notification was delivered.

The root problem is that the busy-to-idle notification is a blocking
rendezvous performed while holding the mutex, so it needs the waiter's
cooperation at a moment where the waiter may legitimately need the
mutex first.

Make the notification fire-and-forget instead: WaitUntilIdle waits on a
condition variable and re-checks "is any task busy?" under the mutex,
and the busy-to-idle transition broadcasts, which never blocks. Waiting
is now level-triggered rather than edge-triggered, which is also more
robust: a wait can no longer be satisfied by a stale idle transition
produced by an unrelated background task, because the predicate is
evaluated against the current state. This relies on the previous commit
having made replayed input events carry their task from submission;
without that, the wait could return in the window where an event is in
flight but not yet picked up by the main loop.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 15:01:04 +02:00
Stefan Haller 664a65d584 Track replayed test input as busy from the moment it is submitted
Integration tests synchronize with lazygit through the task manager:
after submitting an input event, the test driver waits until the
program goes idle before asserting. But a submitted event only got its
task once the main loop picked it up from the events channel; while it
was still in flight (handed to the poller goroutine, or sitting in the
channel), no task existed for it, so the program could look idle even
though input was still pending.

The edge-triggered idle protocol mostly papers over this: each wait is
satisfied by the *next* busy-to-idle transition, which in practice is
the one produced by processing the submitted event. It only goes wrong
when some other task (e.g. a background refresh) completes in that
window, producing an edge the waiting test mistakes for its own — a
rare source of test flakes. The next commit replaces that protocol
with a level-triggered one, for which the window would be fatal rather
than rare: a wait falling into the gap would return immediately.

Close the gap by creating the task on the test goroutine before the
event is submitted, and carrying it through the poller into the main
loop, which uses it instead of creating its own. The new Replay*
methods own this invariant, and the replayed-events channels are no
longer exported, so tests can't submit an untracked event.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 15:01:04 +02:00
Stefan Haller 7e1073a0ee Extract the tcell-to-gocui event conversion out of pollEvent
A following commit needs pollEvent to attach information from the
replayed-event wrappers to the GocuiEvent it returns. With the
conversion inlined there is no seam to do that in, because every branch
of the type switch returns directly.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 15:01:04 +02:00
Stefan Haller 733c1a487f Merge v0.63.1 into master
Resolve the pkg/gocui/gui.go conflict by keeping master's background-task
structure (Update/update(background), taskManager) and applying the
unbounded user-event queue on top — the same end state as if the fix had
been written on master directly.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-15 14:08:59 +02:00