Commit graph

16 commits

Author SHA1 Message Date
Stefan Haller 2e653ceeba Update comments that still describe the removed blocking refresh mode
A few comments still reasoned in terms of SYNC vs ASYNC refreshes, a
distinction that no longer exists: sync vs async is now derived from the
calling thread. Restate them in terms of the current mechanisms
(RefreshFromWorker blocking its worker, model updates being enqueued on
the UI thread) without changing any behavior.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 22:23:58 +02:00
Stefan Haller 775ebc9e44 Re-render to clear an inline status when its operation finishes
Operations that show an inline status ("Pushing", "Fast-forwarding",
"Fetching", …) removed it by relying on the async refresh they trigger
to redraw the view after the item operation had been cleared. That
ordering was never guaranteed: the item operation is cleared on the
worker once the operation's function returns, while the refresh redraws
the item from the UI thread whenever its (asynchronous) git work
happens to finish. If the refresh redrew before the clear, the status
was left on screen with no later redraw to remove it, so the branch (or
tag/remote) stayed stuck showing e.g. "Pushing" indefinitely even though
the operation had completed. This is timing-dependent, which is why it
surfaced as rare, hard-to-reproduce reports and as flaky CI failures.

Fix it by re-rendering in stop() right after clearing the operation,
and by making these refreshes synchronous rather than async. Because a
synchronous refresh has already updated the model and queued its own
redraw by the time stop() runs, and UI-thread callbacks run in order,
the redraw we queue here runs last and draws the up-to-date model with
the status removed. An async refresh couldn't give that guarantee: its
model update might not have landed yet, so the redraw could briefly
flash the pre-operation status.

Pull refreshes through the shared CheckMergeOrRebaseAndSelectHeadCommit,
so that helper becomes synchronous too; its only other caller,
RegularMerge, thereby also refreshes synchronously, which is fine: a
synchronous on-worker refresh is what we want anyway.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 17:46:16 +02:00
Stefan Haller 3cf890b7d7 Pause background refreshes while driving a git operation
Several commands (rewording or amending an earlier commit, custom patch
operations, etc.) are implemented by starting an interactive rebase that stops
at a commit, amending it, and continuing. When no conflict occurs, the user
isn't meant to notice a rebase happened at all.

But a background file refresh can fire while the rebase is mid-flight and render
a dirty working copy of whatever the behind-the-scenes rebase is doing (e.g.
applying a custom patch).

To fix this, we pause the background routines for the duration of any
waiting-status operation — exactly the window in which lazygit is driving the
git operation itself and will refresh once at the end. The boundary is also
right for the conflict case: when a rebase stops on a conflict the operation
returns, the pause releases, and background refreshes resume for the interactive
resolution that follows.
2026-06-19 17:56:48 +02:00
Stefan Haller 4734bab896 Improve performance of inline status spinner
Now that HandleRender no longer does an implicit Render(), we can use it inside
OnUIThreadContentOnly to save performance, on the assumption that rerendering a
view that contains an inline spinner never changes the layout.
2026-05-09 13:58:33 +02:00
Stefan Haller 196e0a3c17 Copy gocui files into lazygit repo under pkg/gocui
I copied all files except dot files (.github and .gitignore), the _examples
folder, and go.mod/go.sum.

At some point we may want to copy the files back to the gocui repo when other
clients (e.g. lazydocker) want to use the newer versions of them.
2026-04-30 14:29:08 +02:00
Stefan Haller fd270768e8 Instantiate other mutexes by value
Like in the previous commit, this is preferred because the fields don't need to
be initialized this way.
2025-06-19 18:39:46 +02:00
Stefan Haller b91beb68e1 Remove return value of HandleRender 2024-09-06 08:45:48 +02:00
Stefan Haller f98b57aa5e Change direct access to Common.UserConfig to a getter
This will allow us to turn the field into an atomic.Value for safe concurrent
access.
2024-08-18 10:24:52 +02:00
Stefan Haller 1869fda800 Make OnWorker callback return an error
This lets us get rid of a few more calls to Error(), and it simplifies things
for clients of OnWorker: they can simply return an error from their callback
like we do everywhere else.
2024-04-18 10:10:30 +02:00
Stefan Haller 82a3d33ce3 Remove calls to Error()
Now that we have an error handler set, we can simply let them bubble up all the
way to gocui.
2024-04-18 10:10:30 +02:00
Artem Belyakov f3dba743f0 Add SpinnerConfig
This new config section allows to customize frames and rate of
thespinner
2024-04-06 13:46:15 +02:00
Stefan Haller 471ea39758 Fix inline status removal when recording demos 2024-03-23 20:45:51 +11:00
Stefan Haller c66667c8c1 Fix main view refresh after adding the first file to a custom patch
This broke with 240948b.
2024-01-28 09:49:56 +01:00
Stefan Haller f99c59b6d5 Fall back to WithWaitingStatus if item is scrolled out of view 2023-12-10 16:03:25 +01:00
Stefan Haller 0fd4983c66 Fall back to WithWaitingStatus if view showing the item is not visible 2023-12-10 15:57:51 +01:00
Stefan Haller 7075b66bc6 Add WithInlineStatus helper function
Very similar to WithWaitingStatus, except that the status is shown in a view
next to the affected item, rather than in the status bar.

Not used by anything yet; again, committing separately to get smaller commits.
2023-10-08 18:45:36 +02:00