This fixes two problems:
1. the list selection updated before the list content did, which caused
a bit of a wobble effect in the list
2. the main view would first update to a different commit's diff and
then back to the one that is being moved, resulting in a very ugly
flicker especially when moving the todo multiple times with auto repeat
When several files have conflicts, resolving one of them makes it vanish
from the files panel as soon as it is auto-staged, and it only comes back
once the last conflict is resolved and the filter turns off again. By
then it sits among all the other changed files of the merge, so it is
hard to find the ones whose resulting diff you still wanted to check.
So remember which files had conflicts while the conflicted-files filter
is on, and keep showing them once they are resolved. This is the general
solution that 39513d244d called for; that commit only helped for the
case of a single conflicted file.
The consequence is that the selection no longer moves on to the next
conflicted file when one is resolved: it stays on the file you just
resolved, which shows you its diff right away.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
The next commit needs to know which files have conflicts, not just how
many of them there are.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
When a rebase (or multi-commit cherry-pick or revert) stops with a
conflict, it is often useful to look at the diff of the "<-- CONFLICT"
commit to double-check that the conflict resolution matches the diff of
the original commit. To make that easier, select that commit
automatically.
When there is a single conflicting file left to be resolved, lazygit
dismisses the conflicted-files-only filter when the file no longer has
conflict markers. However, the selection moved to the top, which is
annoying because very often it is useful to look at that file's
resulting diff once more to confirm that conflicts were resolved
correctly, and finding it again can be cumbersome when there are many
changed files. So keep it selected.
Of course, this only helps for the last (or only) conflicted files; when
there are multiple, a resolved file disappears from the panel until all
are resolved, which makes it hard to double-check the resulting diffs.
Doing it afterwards is not easy because you'd have to remember which
files were conflicting. This needs a different solution, but for the
special case of only a single conflicting file this is already a big
improvement.
Finding out which of the files are worktrees of ours had its own answer
to where this repo's worktrees are, walking the directory that git keeps
them in. The worktrees panel asks git itself, and that is the better
answer: it is the one git gives for the same question elsewhere in the
app, and it doesn't need to know where git records what.
The model that panel fills is all the files need, so mark them from it.
That takes the work out of the file loader, whose other two callers were
paying for it without wanting it, and it costs no git call at all: both
models are written on the UI thread, so whichever of the two refreshes
lands second marks the files against the other's fresh data.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The worktrees were loaded and written by the branches refresh whenever
both were in scope, because the branches view shows worktrees against
branches: refreshing them separately rendered that view twice, once
with worktrees that were still stale.
Ordering the two is enough for that, and it leaves each scope owning
its own model again. The worktrees refresh now runs first and queues
its model write before it reports being done, so a branches refresh
that waits for it queues its own write behind that one, and renders
once with both. The worktrees scope only renders the branches view
itself when nobody else is going to.
As a side effect the two loads now run concurrently, where the branches
refresh used to load the worktrees after its own branches.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Everything in performRefresh is meant to read as "if this scope was
asked for, refresh it", with the scopes that always change together
expanded into each other up front so that each check can name a single
one. The commits and the branches were the exception: one condition
asking for either of them refreshed both, so what that block does only
followed from reading it together with the expansion at the top of the
function. The rebase commits hung off the same condition as an else,
even though it is the commits refresh they are an alternative to.
Expand those two into each other like the other pairs, and give each of
them a check of its own. They now capture their inputs separately,
which is what every other scope has always done.
The reflog stays with the branches rather than getting a check of its
own, because sorting the branches by recency needs it loaded first.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Every one of these did by hand what focusing the list now does on its
own: five hand-added scroll requests, and four origin resets that paired
a "select the first item" with a "and show the top of the list".
The scroll that the commits refresh performed when it found the selected
commit at a new index goes too. It is now unconditional for a foreground
refresh, and deliberately absent for a background one: when an agent
commits in another window, we would rather see the new commits arrive
than have the view yank itself back to the commit we had selected.
The one origin reset that stays is the one in ReApplyFilter, which runs
as part of a refresh and so can't rely on the refresh scrolling.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Ever since scrolling the selection into view became opt-in, we have been
fixing the same class of regression by hand, five times so far: a
controller moves the selection somewhere new, doesn't say that it wants
the view to follow, and the selection ends up off screen. The decision
needs facts from two places — whether the selection went somewhere new is
known to the list, whether the scroll position is the caller's to manage
is known to the caller — and asking every caller for both is what keeps
going wrong. The callers that get it wrong are usually not even the ones
that moved the selection: they are pass-throughs like postRefreshUpdate,
which can't know what a refresh did to the selection.
So default to scrolling, and let the two callers that maintain the scroll
position themselves say so.
The one case where scrolling is always wrong is a refresh that no user
action is behind: a background poll, or a reload of state on window
focus, after a subprocess, or after a repo switch. Those must leave the
viewport wherever the user last scrolled it to — that is what made the
scrolling opt-in in the first place. Both are already marked in
RefreshOptions, so the refresh can decide it once, centrally, instead of
each caller judging it.
A user action that ends in a foreground refresh does now yank the view
back to the selection if the user had scrolled away from it. That's a
behaviour change, and there may be actions where it turns out to be
unwelcome; those we can fix individually, and it beats the ones that
don't scroll today.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Right now the function always returns nil, but this will change later in
this branch, so handle errors properly. Without that, the first capture
that assigns env.git would not run, leave env.git nil, and subsequent
code would crash.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Every caller passes an f that unconditionally returns nil, so f's error
return has never carried anything: the value is dead weight, and it
occupies the one channel the wait itself needs to report that it couldn't
run f at all. Drop it, so that the error the wait returns can only ever
mean that.
Work that can fail hands its error back through a captured variable, the
way the background fetch already hands back four values, which keeps the
two outcomes distinguishable at a call site that has both.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Git doesn't always write conflict markers of seven characters: the
conflict-marker-size gitattribute overrides that per file, and it is set
for good reasons — for file types whose regular content tends to contain
marker-looking lines, such as documentation about merging, or test
scripts. We hard-code seven characters everywhere we look for markers,
so none of that works.
Prepare for honoring the attribute by threading the marker size through
everything that recognizes a marker, carried on the file model. Nothing
fills it in yet, so we still use git's default size of seven everywhere,
and matching is unchanged: a marker consists of exactly that many marker
characters, and all but the "=======" one are followed by a space and a
label.
Whether a graph can be drawn was read from the filtering mode, while the
graph itself is drawn over the commit list in the model. Those two only
agree once the list has been reloaded for the new mode, and a filtering
mode change reloads the list in the background, so in between we can be
asked to draw a graph over a list the graph makes no sense for.
That is not just cosmetic. Commits in a filtered list are almost never
each other's parents, so no pipe ever terminates: the pipe set grows by
one per row and every continuing pipe rescans it, which is cubic in the
length of the list. Escaping out of filtering mode with a filtered list
of 13000 commits — as you get once the 300 commit limit has been lifted,
which happens for good as soon as the selection passes COMMIT_THRESHOLD
— wedges the UI thread for around twenty minutes.
Record whether the list was loaded with a filter, right where the list
itself is stored, and decide from that. The graph now also stays up while
the pre-change list is still on display, rather than vanishing a moment
before the list it belongs to.
Having the cache in state.yml causes this file to be rewritten every
60s, which is annoying if you have a lazygit running in the background
somewhere without even realizing it, and it keeps overwriting the
foreground lazygit's newer command shell history and recent repos list
with its stale data. State.yml should only contain things that change in
response to user actions, not periodically.
GitHub exposes a combined status for the head commit without requiring
individual check contexts. Include that rollup in the existing request
and startup cache so every consumer sees the same state without making a
second network request.
This fixes the problem described in the previous commit; we no longer
capture the selection at the start of the refresh. There's no reason to
do that (we don't do it for branches either). It is enough to capture
the selection in the final bounce, before we assign the new model slice.
A refresh from the UI thread returns immediately and applies its model
and view updates as queued UI-thread callbacks. A key pressed before
those have run is handled against the stale, pre-refresh state. For most
keys that's harmless, but some handlers turn that state into git
commands: pressing space twice in quick succession in the staging panel
builds the second patch from the already-applied diff and fails with
'patch does not apply', because the refresh after the first press is
what moves the selection to the next stageable hunk.
Notably, this is not just a regression of the recent change that made
UI-thread refreshes non-blocking; the window was merely much narrower
before. A blocking refresh parked the UI thread while the scopes'
bounces were queued, and the event loop drains pending keyboard input
with priority over queued user events, so a key pressed during the
blocked window still beat the queued state updates. The guarantee that
the next keypress sees post-refresh state had already ended when the
scopes' state updates moved from worker-side mutex-guarded writes to
UI-thread bounces.
Fix it with the input-blocking mechanism we already use for commit
surgery, exposed as a new RefreshBlockingInput entry point: it begins
blocking events synchronously in the calling handler, and ends the
block from a callback that the finishing step queues behind the
refresh's own updates. Keys pressed while the refresh is in flight are
buffered and replayed, in order, against the fully refreshed state;
since a replayed key's handler re-enters this same path, a burst of
keypresses applies sequentially, each one seeing the previous one's
refresh. Unlike the old blocking refreshes, this doesn't freeze the UI
thread: rendering, spinners, resizing, and mouse scrolling keep working
while input is withheld.
Blocking input is opt-in per call site rather than the default for all
UI-thread refreshes, because most refreshes (the focus-in and startup
refreshes, say) don't produce state that the next keypress depends on,
and blocking on them would delay typing for no reason. It should also be
limited to quick, narrow-scoped refreshes: a full refresh, or any scope
that pulls in COMMITS, can take very long in large repos and should
usually not hold up input.
The staging panel's stage/discard/edit-hunk refreshes use it now.
A few comments still reasoned in terms of SYNC vs ASYNC refreshes, a
distinction that no longer exists: sync vs async is now derived from the
calling thread. Restate them in terms of the current mechanisms
(RefreshFromWorker blocking its worker, model updates being enqueued on
the UI thread) without changing any behavior.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The refresh workers read a few files at paths relative to the process
working directory: the submodule config read of .gitmodules, the files
refresh's check for conflict markers, and the submodule stash's
existence check. Git commands are pinned to the repo their instance was
created for, but these Go file reads still followed the cwd, so a
background refresh crossing a repo switch would read the new repo's
files while computing data for the old one. Join them with the worktree
root of the instance they belong to. (Most git-state file reads —
working tree state, rebase todos, bisect info — already resolve
against RepoPaths and need no change.)
This also fixes the submodule stash's existence check for nested
submodules: it stat'ed submodule.Path, which is relative to the parent
module, against the repo root — now it uses the submodule's full path,
matching the stash command right below it.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The refreshes on focus-in, right after a repo switch, and after
returning from a subprocess are full foreground refreshes, so their
tasks kept Busy() true for as long as the slowest scope took — and any
switch attempt in that window was refused with the "can't switch"
toast. The focus-in one is particularly annoying: focusing lazygit is
often precisely what the user does in order to switch repos, and right
after regaining focus is when a refresh takes longest.
Blocking the switch bought nothing there. The refusal exists for user
operations, whose follow-up work (e.g. a Then callback reading the
model) isn't covered by the switch-safety guards; but these refreshes
merely reload state, and a refresh by itself is now switch-safe: its
git commands run against the repo it was started for, and the
generation guard drops its updates when the repo changed.
We can't just mark them Background, because that flag also decides
whether the files refresh lets git take optional locks to persist its
refreshed stat cache — worth doing for an attended refresh, and the
focus-in refresh (typically running right after external changes) is
the case that profits most. So split the two meanings: a new
DontBlockRepoSwitch option dispatches the refresh's tasks as background
tasks (excluded from Busy()) while keeping the attended optional-locks
behavior. Combining it with Then panics, since Then is not
generation-guarded.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
An error returned from a gocui worker is shown to the user in an error
popup. For the branch loader's behind-counts worker that used to be the
"no such ref" popup when a background refresh crossed a repo switch:
the old repo's main branch didn't exist in the new repo. The previous
commits fix that scenario properly — the command now runs against the
repo the refresh was started for — but a stale worker can still fail
legitimately, most plausibly because that repo was deleted after
switching away from it (e.g. removing a worktree). Its results are
dropped anyway, so log the error instead of alarming the user about a
repo they already left.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
A background refresh's model writes are dropped by the generation guard
when the repo is switched mid-flight, but its git commands kept running
— and because the refresh read the live git instance at each step, any
command issued after the switch ran against the new repo. Now that git
commands are pinned to the directory of the instance they were built
from, capture the instance once when the refresh starts and run every
scope's git work through it, so a switch-crossing refresh keeps
addressing the repo it was started for.
The instance is captured together with the repo generation, on the UI
thread (where repo switches run), so the pair can't straddle a switch:
an old instance paired with the new generation would compute data from
the old repo and write it into the new repo's model unguarded.
This also removes the refresh workers' unsynchronized reads of the live
instance pointer, which raced its reassignment on the UI thread when a
background refresh crossed a repo switch (foreground refreshes can't
cross one: they keep Busy() true, which refuses the switch).
Two reads keyed app-state by the live instance's repo path on a worker
and now use the captured instance, fixing which repo they file under
when crossing a switch: the pull-request cache, and the "user dismissed
the base-remote prompt" flag. The base-remote menu's handlers keep
reading the live instance: a switch dismisses any open popup, so they
can't run against the wrong repo (and the OnPress body runs under a
foreground task, which blocks switching anyway).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
When the user picks a base remote in the "select remote repository"
prompt, we called setGithubPullRequests directly, bypassing the refresh
machinery — which meant hand-rolling the refresh env that call needs
(with a comment explaining why), and fetching against the branches
captured when the prompt was created. Issue a PULL_REQUESTS-scoped
refresh instead: it re-reads branches and remotes (both fast even in
large repos), fetches against those fresh values, and gets the refresh
machinery's guarantees without any special-casing. The config write is
re-read by the refresh from git config, so it is guaranteed to be
picked up.
The waiting status now covers the config write and the branches/remotes
reload, while the GitHub request itself continues as a background task
— which is how every other pull-request fetch behaves.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Every full refresh includes the PULL_REQUESTS scope, and the worker it
spawns inherited the refresh's foreground/background flag. Full
foreground refreshes happen at startup, after switching repos or
worktrees, and when the terminal regains focus, so the GitHub API
request ran as a foreground task there, keeping Busy() true until it
completed. On a healthy network that's a few hundred milliseconds and
nobody notices; on a very slow one the request can stall for minutes,
and every attempt to switch repos in that window was refused with
"Can't switch repositories while an operation is in progress" even
though lazygit looked completely idle. (The request has no visible
status; at most, a background fetch hanging on the same bad network was
showing its "Fetching..." spinner, pointing the blame at the wrong
operation.)
The switch-safety guard only needs to wait for operations whose
remaining git commands would run against the wrong repo after a switch.
The pull-request fetch runs no git commands at all, and its model
writes are dropped when the repo generation has changed in the
meantime, so there is no reason for it to block switching.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The "merge conflicts" refresh scope ran on a worker like the others, but
unlike them it does UI work rather than git work: RefreshMergeState reads
the current context and renders (or escapes) the merge-conflicts view.
Reading the context manager and rendering from a worker races the UI
thread. Bounce it onto the UI thread with onUIThreadUnlessRepoChanged,
exactly as the staging and patch-building scopes already do.
Running on the UI thread also lets EscapeMerge push the files context
directly instead of deferring the push to a separate UI task; it only
needs to drop the merge-conflicts mutex first, because the push
renders the newly focused file, which can take the mutex again. The
deferred push could lose a race against the same refresh's prompt to
continue the rebase/merge: if the prompt opened between
RefreshMergeState and the deferred push, the push declined to cover
the popup and was dropped, so closing the prompt landed the user in
the emptied merge conflicts view.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The patch-building scope ran RefreshPatchBuildingPanel directly on the
refresh worker, where it read the commit-files selection and set the patch
view's origin off the UI thread — the latter raced the UI thread's draw.
Bounce it onto the UI thread, exactly as the staging panel just above
already does, guarded on the generation so a repo switch drops it.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Fetching pull requests can take a long time, and we don't want to delay
the refresh by it; in particular, for a WithWaitingStatusBlockingInput
we want the UI thread to be unblocked again while pull requests are
still fetching in the background. This is similar to how we fetch the
behind values for branches in BranchLoader; this will update the UI
without much flicker when done, and doesn't have to block anything.
The two branches of the `refresh` closure ran the scope function
identically; they differed only in that the UI-thread path registered
each scope as its own gocui task while the worker/demo path used a bare
goroutine (and only the latter logged per-scope timing).
Those per-scope tasks were redundant. performRefresh always runs under a
task that stays busy until the wg.Wait in waitAndFinalize joins every
scope goroutine: the calling worker's own task when called from a worker,
or the waitAndFinalize worker task when called from the UI thread — and
that task is created (busy) before the triggering event's task goes Done,
so there is no window in which nothing is busy. Repo-switch safety and the
integration-test idle signal are therefore already covered without giving
each scope its own task.
Collapsing to the single goroutine path also means the timing log now
fires for UI-thread refreshes too, not just worker ones.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
With sync vs async now derived from the calling thread, the Mode field
and its SYNC/ASYNC constants no longer carry any information: Refresh is
always async, RefreshFromWorker always sync. Drop the field, the type,
and the Mode argument at every call site, and reduce the debug log's
mode name to a plain sync/async derived from calledFromWorker.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Whether a refresh should block or run in the background was controlled
by the Mode field, but that always lined up with the calling thread: a
UI-thread Refresh must not block the UI, while a RefreshFromWorker runs
on a worker where blocking is exactly what we want. Now that Then and
BatchUIUpdates work regardless of that choice, drop Mode from the
decision and key it off calledFromWorker instead:
- Refresh (UI thread) runs its scopes and the finishing step (wait,
batch flush, Then) on workers, so the caller returns immediately —
what ASYNC used to mean.
- RefreshFromWorker runs them on the calling worker, blocking it until
everything is done — what SYNC used to mean.
Demos keep taking the blocking, inline path so everything still lands in
one deterministic frame.
In practice this flips the handful of RefreshFromWorker calls that
passed ASYNC — they now block their worker until the refresh finishes,
keeping the waiting-status spinner up until the UI actually updates —
and the many UI-thread refreshes that defaulted to SYNC, which no longer
freeze the UI thread while the git work runs. Mode now only feeds the
log line; the next commit removes it.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Then, and BatchUIUpdates, previously only worked for a SYNC refresh: the
calling goroutine blocked in wg.Wait until every scope had finished, and
only then flushed the batch and ran Then. An ASYNC refresh had no such
join point — it dispatched each scope onto its own worker and returned
right away — so Then was forbidden (it would have run before the scopes
finished) and a batch would never be drained.
Give the async path a join of its own. Both paths now register their
scopes in the WaitGroup, and the finishing work — wg.Wait, the batch
flush, and Then — moves into a closure. A SYNC refresh runs it inline as
before; an ASYNC refresh dispatches it to a worker, so the caller still
returns immediately but the batch and Then run once every scope is done.
Besides lifting the restriction, this makes SYNC and ASYNC differ only
in whether the finishing work blocks the caller, which is what lets a
later commit drop the mode entirely and key the choice off the calling
thread instead.
There is no f() function any more, so a variable named "f runs on"
doesn't make sense. And we also don't need it any more; it used to be
necessary when its meaning was not exactly the same as
`!calledFromWorker`, but also included the BLOCK_UI case, but that has
changed several commits ago.
This was useful when there was a BLOCK_UI mode where f() was called
differently, but now we no longer need it. I'm making this change as a
separate commit because folding it into the previous one (which would
conceptually have made sense) would have made that diff unreadable
because of the indentation change.
The variable `fRunsOnUIThread` and its comment no longer make sense now;
we'll clean this up next.
The diff is best viewed with --ignore-all-space.
BLOCK_UI ran the whole refresh on the UI thread and parked it in a
wg.Wait for the duration, so the UI (and its spinner) froze while the
git work ran. Blocking the UI was never the point — the point was to
apply all the scopes' updates in one frame instead of a per-scope
cascade — and if we genuinely wanted to block input it should span the
whole operation, not just its refresh, which needs a gocui-level
mechanism we don't have.
So drop the mode and add a BatchUIUpdates option that achieves the
"one frame" effect without blocking: each scope's UI-thread bounce is
collected into a shared refreshBounceBatch during the refresh, and once
every scope has finished they're all applied inside a single OnUIThread
task. gocui drains every queued event before it redraws, so one task
means one repaint. The refresh itself now runs SYNC — on a worker when
issued from one (checkout, move-to-new-branch, the rebase-edit result
handling), so the UI thread stays live and the spinner keeps animating.
The batch needs a mutex because the scopes add concurrently from their
worker goroutines, and a closed flag so that any bounces enqueued after
the flush starts — the nested ones a flushed bounce produces in turn,
e.g. scrolling the selection into view — are dispatched immediately as
ordinary follow-ups rather than collected into a batch that nothing
will drain.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
When the last conflict of a file is resolved, a files refresh both
offers to continue the rebase/merge (if we started it ourselves) and,
via its merge-conflicts scope, escapes from the merge conflicts view
back to the files context. The two race: the prompt is bounced onto
the UI thread by the files worker, while the escape's context push is
queued separately by EscapeMerge, and it deliberately refuses to push
the files context over a popup. So if the prompt opens first, the
escape does nothing, and closing the prompt lands the user in the
stale merge conflicts view — usually already emptied by the escape's
state reset — instead of the files panel. No later refresh rescues
this.
Fix this by escaping from the merge conflicts view right before
opening the prompt. This runs on the UI thread and doesn't hold the
merge conflicts mutex, so it can reset the state and push the files
context synchronously; whichever side runs first, the prompt now
always opens on top of the files context, and EscapeMerge's guarded
push still does nothing only when that's the right thing to do.
This is a timing race with no deterministic regression test; it
showed up as a rare flake in tests that cancel the continue prompt
(e.g. commit/amend_when_there_are_conflicts_and_continue) when
looping the integration tests under the race detector.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The model-update bounces already drop themselves when the repo is
switched mid-refresh (onUIThreadUnlessRepoChanged), but three bounces
that touch the UI without writing the model did not: refreshView's
render, the staging-panel refresh, and the stale continue-rebase prompt
dismissal. All three ran unconditionally on the UI thread, so a
background refresh in flight across a repo switch could render the old
repo's data (through a context object belonging to the now-replaced
context tree), or pop the new repo's popup based on the old repo's
prompt state.
Route them through onUIThreadUnlessRepoChanged too, so they're dropped
alongside the model writes they accompany. This also fixes the dismiss
bounce using the raw foreground OnUIThread, which ignored the background
flag every other bounce in a background refresh respects.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Every refresh scope needs two ambient values to bounce its model and
view updates back to the UI thread safely: the background flag (which
picks the dispatch variant that doesn't count towards lazygit being
busy) and the repo generation that guards the bounce against a repo
switch. These were threaded separately — background as a parameter on
every refreshXxx function, generation re-read from the model inside each
one. Bundle them into a single refreshEnv passed through instead, so the
guard has a home to grow into (the next commit needs the generation in
refreshView, which currently has no access to it).
Capturing the generation once, at the start of the refresh, is also more
correct than the previous per-function re-read. The baseline should
reflect the repo whose inputs the refresh snapshotted (all captured up
front on the UI thread), not whenever each scope's worker happens to
wake. With the per-function read, a background refresh whose worker woke
after a repo switch would read the new generation and let its bounce
through, writing data computed from the old repo's inputs into the new
repo; capturing up front makes that bounce drop instead.
No behavior change for foreground refreshes, where the UI thread is held
for the whole refresh and the generation can't move under it.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
With every scope's worker reads now captured on the UI thread and every
worker caller on RefreshFromWorker, the debug entry-point assertion no longer
needs to be scoped to the commits refresh. Move it to the top of
performRefresh so it guards every refresh regardless of which scopes it
touches, and drop the per-scope gate.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The remaining refresh scopes each still read model, context, and mode state
directly on their worker, racing the UI thread — the same class of race the
commits refresh had:
- files reads Model.Files (to detect resolved conflicts and drive the
auto-stage) and the Files context's ForceShowUntracked;
- reflog reads the existing reflog slices (for the incremental fetch),
Model.HashPool and the filtering path/author;
- branches reads Model.MainBranches and the previous branches (for the
BehindBaseBranch carry-over);
- stash reads the filtering path.
Gather each scope's inputs into an immutable snapshot on the UI thread (via
captureOnUIThread) before dispatching the git work, and have the refresh
compute from the snapshot — for branches, threaded through both the immediate
and the recency-sorted startup loads, which share one snapshot (the
BehindBaseBranch carry-over is identical either way). Status, tags and
worktrees read nothing UI-owned, so they're left alone.
For the snapshots to actually run on the UI thread, the worker callers that
reach these scopes must announce themselves: convert the submodule
operations, the submodule stash-and-reset, and the background files poller
to RefreshFromWorker.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
These four refreshes each read model, context, and mode state directly on
their worker — the same class of race the commits refresh had:
- remotes reads the selected remote (Contexts().Remotes.GetSelected), needed
to keep the remote-branches selection valid;
- sub-commits reads the SubCommits ref/limit/divergence, the filtering
path/author, and Model.MainBranches/HashPool;
- commit-files reads the diff endpoints (CommitFiles from/to and the diffing
args);
- rebase-commits reads Model.HashPool/Commits.
Give each the same treatment as commits: gather its inputs into an
immutable snapshot on the UI thread (via captureOnUIThread, inline for a
UI-thread refresh, hopped for a worker one) before dispatching the git work,
and have the refresh compute from the snapshot. The commit-files re-init
inside the commits refresh captures its endpoints in the bounce, right after
ReInit sets them, before dispatching to the worker.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Now that every commits-reaching refresh issued from a worker goes through
RefreshFromWorker, guard the choice: in debug builds, panic if a refresh was
issued from the UI thread as RefreshFromWorker or from a worker as Refresh.
The caller's own goroutine is recorded at the top of performRefresh, before
a BLOCK_UI refresh dispatches onto the UI thread, so the check holds for
every mode rather than being fooled by BLOCK_UI. It's scoped to the commits
refresh for now, the only converted scope; once the rest are converted the
guard can move up to cover every refresh unconditionally.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A commits refresh does its git work on a worker and then reads the model,
the contexts, and the modes for that work directly from there:
LocalCommits.GetSelectionRangeAndMode/GetLimitCommits/GetShowWholeGitGraph,
Model.Commits/MainBranches/HashPool, the filtering path/author. Those are
owned by the UI thread, which is concurrently running the cursor and render
code, so the reads race it — the dominant, confirmed source of the
commits-scope flakes (the startup ClampSelection vs GetSelectionRangeAndMode
race, for one).
Gather them into an immutable capturedCommitState on the UI thread, before
the git work is dispatched, and have refreshCommitsWithLimit compute from
that snapshot. UI-thread callers capture inline; worker callers can't (a
SYNC/BLOCK_UI refresh parks the UI thread at wg.Wait, so hopping from a
scope sub-worker would deadlock), so the capture is lifted out of the scope
worker into the refresh orchestration, and worker callers announce
themselves with a new RefreshFromWorker entry point that hops the capture to
the UI thread and blocks for it (OnUIThreadAndWait). BLOCK_UI runs the whole
refresh on the UI thread regardless of the caller, so it captures inline
too.
Every refresh issued from a worker that reaches the commits (or branches,
which pulls in commits) scope is converted: the fast-forward, branch/tag
delete, worktree remove/detach, push, reword-via-rebase, author edits,
custom-command, hard-reset-with-autostash, reset-to-ref, fetch-and-checkout,
gpg-stream, post-fetch, and external-change-poller refreshes, plus the
branch checkout and move-commits-to-new-branch refreshes.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The PR fetch needs the current branches (for their upstreams) and
remotes to know what to query. It read them from Model().Branches /
Model().Remotes on its own worker, after waiting on branchesAndRemotesWg
for the branches and remotes refreshes to finish.
That wait no longer guarantees fresh data: those refreshes now write the
model in a bounce onto the UI thread, and Done() fires before the bounce
has been processed. So the fetch read the pre-refresh lists — most
visibly, checking out a branch that has a PR wouldn't show that PR until
the next refresh, because the fetch queried the old branch set.
Have refreshBranches / refreshReflogAndBranches / refreshRemotes return
what they loaded, stash it in locals in Refresh, and hand it to the
fetch. The wait on branchesAndRemotesWg orders the fetch after both
loads have stored their slices, so it fetches against exactly the
branches and remotes that were just loaded, with no model read on the
worker. The previous commit guarantees both are always in scope when
pull requests are, so no fallback is needed.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>