n / N step through the files of a multi-file diff one at a time, which
is tedious when the diff spans many files. Add `f`, which pops up a menu
listing every file in the diff — in the order they appear, as
repo-relative paths — so you can jump straight to one.
The menu title and the keybinding description are hard-coded English for
now; this is a prototype.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A refresh left the focused main view alone while a search was on, so the
diff on screen stayed as it was however much the working tree had moved
on underneath it. The search could not cope with the content changing
under it, and leaving the content alone was the way around that.
It can cope now. The positions are worked out again from whatever the
view holds, and the status with them, so render it like any other.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
Rendering a view's content again while a search is on leaves the "x of y"
describing the content that has just been replaced. The status is worked
out when the search is typed and again when a key steps through the
matches, and a render is neither. Change the diff context size while
searching the focused main view, and the count stays as it was, however
many matches the wider context brought in or took away.
Run the search again over the new content once the render has finished
putting it there.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
Opening the search prompt reads the whole of the view's content, so that
the search counts every match in it. Rendering the content again reads
only as much as the scrollbar needs, so the matches below that point are
lost. The "x of y" drops to what the shortened content holds, and grows
again as the user scrolls far enough to load more.
Read to the end while a search is on, the way opening the prompt does.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
Two places nudged the flags because nothing else would: switching repos,
where the view focused in the repo being left is not the one focused in the
repo being entered, and tabbing from the suggestions list back to the
prompt, which replaces the top of the stack rather than popping it, so the
suggestions context never hears that it lost the focus. Both are just a
context leaving the stack now.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
A view drew a selection because something told it to, from four places on
three different schedules: a context being focused, a context losing focus,
a context being activated over another one, and a list being re-rendered.
Whether the flags ended up describing the state of the app depended on
which of those had run last, and the last one to run was often none of
them: a refresh only re-focuses the view that has the focus, so a list
whose contents changed underneath an unfocused panel kept whichever
highlight it happened to have.
Derive both flags instead, in one place, from the two things they mean: a
view shows a selection while its context is on the stack and has something
to select, and the context the user is in shows an active one where the
ones behind it show inactive ones. Nothing else needs to say anything about
highlighting, so nothing else can leave a view saying something untrue
about where the focus is.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
Toggling whitespace needs the panel beneath to render its diff again, which
is what HandleRenderToMain is for; HandleFocus does that and also everything
else that belongs to a panel gaining the focus, which this panel already has
or, when the focus is in the main view, does not want. Re-selecting its
current item is harmless, but re-deriving its highlight as a focused panel's
is not: the selection turns bright while the user is somewhere else.
Changing the context size and switching diff renderers already ask for a
re-render this way.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
Whether a view draws a selection is about to be derived in one place from
the context stack, which needs to ask any context — list or not — whether
there is something for a selection to sit on. Name the existing flag after
that question, and let a list context answer it from its length.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
If a custom command's "context" field contains a context name that
doesn't exist, lazygit panics when building the keybindings. This could
happen either because of a typo, or because a context is removed or
renamed in a later version. Prevent the panic by validating those names
at config load time, and rejecting the config as invalid there, like we
do for other config errors.
The gui package owns the list, but can't be imported from here, so it is
mirrored and a test over there ensures the copies stay in sync.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
There is no `reservedKeys` any more; the list of keys that menu items must
not shadow is `essentialKeys` in the function that creates the menu.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
Picking a repository out of that list is the other place where the menu is
a list to search rather than a set of commands, and its items have no keys
that typing could clash with.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
The only menu that ever asked for it was the keybindings menu, which now
filters as you type and doesn't use the prompt at all. That leaves every
filterable context with the same prompt, so the whole hook can go, and
with it the two implementations that only existed to satisfy it.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
Looking up a keybinding is a search, so the menu that lists them is the
one that most wants this. Its items do have keys, but only as a reminder
of what they do outside the menu, so nothing is lost by not binding them.
The prompt in front of the input field says what '@' does. It only ever
showed up while the user was typing in the search prompt, so it could
afford to be wordy; on a row that is on screen for as long as the menu
is, it can't.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
Its footer, the hint in the menu's subtitle, where the row sits in
relation to the menu and the tooltip, and whether the text cursor is
showing are all things the tests for it need to look at.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
The keys for paging through a menu are ',' and '.' by default, and there
is no non-printable alternative for them, so a menu that filters as you
type would lose paging altogether as soon as the user typed anything. The
same goes for confirming and cancelling if those keys are configured as
printable ones.
So bind the physical keys for all of it, on top of whatever is configured,
and only where they aren't the configured keys anyway.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
The filter input is where the keyboard points for as long as such a menu
is open, so that the first printable key can go straight into it. The menu
still gets every key the input doesn't take, because the input view is
embedded in the menu view, and the two are drawn as one focused panel.
Which keys the input takes changes once there is a filter: until then
printable keys still drive the menu, so that the configured navigation
keys work as usual, and afterwards they are all filter text. A menu item's
own keys are never bound in such a menu, because typing one has to reach
the filter rather than execute the item.
Escape gives up the filter and leaves the menu open; the next one closes
it. The filter prompt behind '/' is gone from these menus: the row already
does that job, and a second filter would only be confusing.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
The row is reserved for as long as such a menu is open, even while it is
still hidden, so that it can appear without moving the menu. That costs
two rows of the popup, which is why the screen has to be a little taller
before a menu is worth showing at all.
The prompt in front of the input field is dropped when the row gets too
narrow to type in, and the keybindings menu says what '@' does when it
still fits.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
Nothing shows or positions them yet. The row is two views because the
input field has to start after the "Filter:" prompt, and a gocui view is
a rectangle: the frame view draws the row and the prompt, the field sits
inside it.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
The footer is drawn on the bottom border of the list's view, which is not
always a free row: a panel that puts something else below the list shares
that border with it, and has to render the footer there instead.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
A filter can come from somewhere other than the search prompt: a menu
that filters as you type has its own input field, and needs to apply what
is typed there without going through the prompt's state.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
The check was a single set of view names, so it also let a click move
between two different panels, e.g. from the prompt to the commit message.
List the panels instead, and require both views to be in the same one.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
Originally I thought we'd benefit from this change in this branch; turns
out that we didn't after all, because we changed the approach, but it's
a nice cleanup anyway, so we include it here.
This fixes two problems:
1. the list selection updated before the list content did, which caused
a bit of a wobble effect in the list
2. the main view would first update to a different commit's diff and
then back to the one that is being moved, resulting in a very ugly
flicker especially when moving the todo multiple times with auto repeat
A commit that moves an entire package elsewhere renames hundreds of
files, and passing every one of their old paths can push the command past
the length limit the OS imposes (~32k characters on Windows). Their
common parent directory does just as well whenever everything it holds
ends up in the diff anyway.
Deciding that needs to consider every file of the diff, not only those on
display, so the paths are now derived from the model rather than from the
tree; a status filter must not make a directory look emptier than it is.
Git limits its tree diff by the pathspec before it looks for renames, so
a directory only ever gets one end of a rename whose other end is outside
it. Nothing is left to pair up, and the file turns into an addition or a
deletion that the commit doesn't contain.
Pass the other end along with the directory. This is bounded by the
number of renames that cross the directory's boundary, so it costs
nothing at all for the vast majority of commits.
The files and commit files panels each had their own copy of this, one of
which used to be missing the previous path of a rename. Growing them
apart again is the last thing we want, since the next commit needs to
teach both of them about renames that cross a directory boundary.
The files panel version only returned paths for the filtered case, and
left it to WorktreeFileDiffCmdObj to derive the rest from the node; now
that all callers pass the paths in, that command doesn't need to know
about renames at all.
Restricting the diff to the files that a filter leaves visible drops the
delete-side entry of a staged rename, so git shows the file as an
addition instead. Its commit files counterpart already passes both paths;
this brings the files panel in line.
When several files have conflicts, resolving one of them makes it vanish
from the files panel as soon as it is auto-staged, and it only comes back
once the last conflict is resolved and the filter turns off again. By
then it sits among all the other changed files of the merge, so it is
hard to find the ones whose resulting diff you still wanted to check.
So remember which files had conflicts while the conflicted-files filter
is on, and keep showing them once they are resolved. This is the general
solution that 39513d244d called for; that commit only helped for the
case of a single conflicted file.
The consequence is that the selection no longer moves on to the next
conflicted file when one is resolved: it stays on the file you just
resolved, which shows you its diff right away.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
The next commit needs to know which files have conflicts, not just how
many of them there are.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
It existed for the incremental re-render: a shorter render left the previous
one's view lines in the tail (deliberately, to avoid a blank frame), and this
cleared them once the new content was fully read. Async renders now build
off-screen and swap in whole, so refreshViewLinesIfNeeded truncates the view
lines to the buffer and no tail can form. All the call at end-of-input still
did was discard every wrapped line and force the whole buffer to be re-wrapped
on the next draw, which is pure work on a large diff.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
A cmd/pty re-render used to overwrite the displayed buffer from the top
down as lines arrived, relying on keeping the previous render's view-line
tail to avoid a blank frame. That left the view showing a mixture of old
and new content while loading, and any reader (draw, clicks, the
view-line mapping) could observe a half-written buffer at the wrong
scroll.
Instead, build the new content in a second, off-screen viewBuffer: until
the task has read enough to paint, writes go there and the displayed
buffer — and so everything every reader sees — is left untouched. Once the
task reaches its first-paint point (InitialRefreshAfter, or EOF for short
content) it swaps the off-screen buffer in atomically, so the view jumps
straight from the previous render to the new one with no intermediate
frame. Subsequent lines append to the now-displayed buffer.
Swapping at the first-paint point means the displayed buffer is only a
viewport tall when it appears and then grows as the rest streams in toward
the count needed for an accurate scrollbar. The scrollbar is sized from the
displayed buffer's height, so left to itself the thumb would shrink and
snap back during that growth (most visibly: the files panel's periodic
refresh making the thumb jump while scrolled down). The total height the
scrollbar needs is a strictly later quantity than the viewport-fill paint,
so no single early swap can have both right. FreezeScrollbarHeight therefore
records the view's height when a load begins and the scrollbar is held there
— growing only if the new content turns out taller — until the load ends; a
synchronous render superseding the load releases it. This mirrors the layout
clamp, which already ignores the partial content height while a view loads.
With the swap doing a wholesale replace, refreshViewLinesIfNeeded can
truncate the view lines to the current buffer: there is no longer a
half-loaded shorter buffer whose tail we must keep showing, so a stale
tail never forms. clear()/Reset() abandon any in-progress off-screen
render so a synchronous SetContent after a stopped task writes to the
display.
The swap holds writeMutex for now; it could later move to the main thread.
Flicker behaviour still needs interactive verification (LAZYGIT_SLOW_RENDER
+ a real diff renderer).
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
refreshMainViews reset the scroll position of every other main view at the
very top, before moveMainContextPairToTop runs its CopyContent. CopyContent
copies the previously-shown view's content into the now-visible one to avoid a
blank frame during the async re-render — but because the reset ran first, it
had already zeroed the origin of that soon-to-be-copied source view. The
placeholder therefore always appeared scrolled to the top, jumping away from
wherever the screen actually was, on every cross-pair transition.
Move the reset to after the copy. The end state is unchanged (each other main
view still ends at origin 0, and the destination always re-renders), but the
brief placeholder now stays at the source view's real scroll position until
the real content paints.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The layout scrolls a view up if its origin is past the bottom of its
content, to avoid showing blank space (e.g. after a resize). But it measures
content height by the lines loaded so far, and command/pty tasks load
asynchronously. So when a view is re-rendered while scrolled down, the layout
would yank it to the top because only a fraction of the content has been read
yet, then leave it there once loading finished.
Track whether a command task is actively reading (set synchronously when the
task is created, so a layout pass in between sees it; cleared at EOF, but not
when stopped, since that means a newer task is taking over) and skip the
scroll-up clamp for such views. onEndOfInput already re-clamps once loading
completes.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
When a rebase (or multi-commit cherry-pick or revert) stops with a
conflict, it is often useful to look at the diff of the "<-- CONFLICT"
commit to double-check that the conflict resolution matches the diff of
the original commit. To make that easier, select that commit
automatically.
When there is a single conflicting file left to be resolved, lazygit
dismisses the conflicted-files-only filter when the file no longer has
conflict markers. However, the selection moved to the top, which is
annoying because very often it is useful to look at that file's
resulting diff once more to confirm that conflicts were resolved
correctly, and finding it again can be cumbersome when there are many
changed files. So keep it selected.
Of course, this only helps for the last (or only) conflicted files; when
there are multiple, a resolved file disappears from the panel until all
are resolved, which makes it hard to double-check the resulting diffs.
Doing it afterwards is not easy because you'd have to remember which
files were conflicting. This needs a different solution, but for the
special case of only a single conflicting file this is already a big
improvement.
A terminal that supports focus reporting answers with the state it is
already in when we turn reporting on, so at startup we were told that we
had gained focus that we never lost, and refreshed everything a second
time on top of the refresh that loading the repo had just started. The
two ran at once, each with its own `git status`, which made both of them
slower than the one refresh needed to be.
Keep track of what the reports say, then, and pass on only the ones that
change it. Assuming that we start out focused costs us nothing when we
don't: that same first report says so, so a lazygit started in a window
that isn't in front knows it from the start.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Finding out which of the files are worktrees of ours had its own answer
to where this repo's worktrees are, walking the directory that git keeps
them in. The worktrees panel asks git itself, and that is the better
answer: it is the one git gives for the same question elsewhere in the
app, and it doesn't need to know where git records what.
The model that panel fills is all the files need, so mark them from it.
That takes the work out of the file loader, whose other two callers were
paying for it without wanting it, and it costs no git call at all: both
models are written on the UI thread, so whichever of the two refreshes
lands second marks the files against the other's fresh data.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>