After staging or unstaging from the focused main view, focus stayed on the
pane the user acted in even when the side they were acting on moved to the
other pane. Two cases got it wrong:
- Unstaging the first hunk of an only-staged file splits the diff: the main
half flips to show the just-unstaged change, and the staged remainder jumps
to the secondary half — but focus stayed on the main half, away from the
staged content the user was working through.
- Unstaging the last staged hunk from the secondary half empties the staged
side and collapses the split, hiding the secondary half — leaving focus
stranded on a hidden pane.
The rule is the same in both: focus the staged side while it survives. The
stage handler now reports which focused-main pane should hold focus —
the secondary half when unstaging leaves the file split, the main half
otherwise — and the controller re-selects the revealed change in that pane
and focuses it. The split is read from the model, which Refresh has already
updated synchronously by the time the handler returns; the re-render it
queues is what the reveal rides.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Step 1 made the focused main view a staging surface for a single line. This
adds the range and hunk selection the staging view has, so you can stage (or
unstage) a range or a whole hunk in place — `v` starts a range, shift-up/down
extend one, `a` toggles hunk selection — without diving into the staging view.
The selection mode (line / range / hunk, plus sticky-range and "the user turned
hunk mode on themselves") lives on MainContext rather than the controller,
because three places need a pane's mode: the main view controller that drives
it, the focus controller that resets it when you focus the view, and togglePanel
which sets it on the *other* pane. The selected line and the range anchor stay
in the gocui view itself (its cursor and rangeSelectStartY), so the existing
native range-select rendering draws the highlight — no new highlight machinery.
Hunk bounds come from the diff-line metadata (the isChange run around the
cursor, via ChangeBlockBounds), not from a parsed patch, so they work over any
conforming rendering. The up/down keys are mode-aware: hunk mode steps hunk to
hunk, a non-sticky range collapses on a plain move, a sticky range extends.
GetOnStageFocusedMainView now takes the selected view-line range instead of one
line; the files handler collects the change lines in the range and applies a
single patch. It identifies each change line's patch line by scanning the parsed
patch and matching (file line number, deletion?) identities, rather than looking
each number up with PatchLineForLineNumber. That lookup can't tell an addition at
the very start of a hunk from the deletion above it, nor an addition from the
deletion it replaces on a modified line — both of which a range routinely spans.
As a side effect this also fixes staging a change on the first line of a file.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The focused main view already lets you point at a diff line and act on it
(dive into staging, edit it, open it in a PR). This makes it a staging surface
in its own right: press space to stage — or unstage — the selected line without
diving into the separate staging view.
To make that usable, the selection is now shown automatically whenever the main
view holds a diff, anchored on the first change line already visible (so the
view doesn't jump), rather than being toggled on demand from the middle of the
view. That frees space for staging and means there's always a line to act on.
Which contexts show a diff is marked by a new types.DiffMainViewContext, because
"shows a diff" is the right signal, not "is stageable": reflog shows a diff (its
selection drives edit/PR/navigation) but can't be staged, while a branch's log
or the status dashboard show no diff and get no selection at all.
Staging is delegated to the side panel beneath via a GetOnStageFocusedMainView
handler mirroring GetOnClickFocusedMainView, so what "stage" means stays the
panel's concern (the working tree stages/unstages; commits will later add to a
custom patch). The files handler resolves the line's patch identity from the
diff-line metadata, maps it to a patch line, and applies a one-line patch,
choosing stage vs unstage from whether the shown diff is the unstaged or staged
side (diffSplitState).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
I copied all files except dot files (.github and .gitignore), the _examples
folder, and go.mod/go.sum.
At some point we may want to copy the files back to the gocui repo when other
clients (e.g. lazydocker) want to use the newer versions of them.
Can be used for doing additional click handling in list views.
Like the GetOnDoubleClick hook we should try to find a better design for this
than putting it in HasKeybindings and BaseContext, since it is only used by list
contexts.
Co-authored-by: Stefan Haller <stefan@haller-berlin.de>
When this was originally introduced, it handled single clicks on a list entry
(treating them similar to a double-click by checking whether the click was on
the selected entry). Arguably it should have been called OnDoubleClick back then
already; but when we later changed it to do actual double-click detection (see
37197b8e9a), we should have renamed the methods.
This begins a big refactor of moving more code out of the Gui struct into contexts, controllers, and helpers. We also move some code into structs in the
gui package purely for the sake of better encapsulation