Commit graph

4987 commits

Author SHA1 Message Date
Stefan Haller 504e5b3f74 Remove the error return value from the onUIThreadUnlessRepoChanged lambda
All clients pass a function that returns nil.
2026-07-17 12:32:32 +02:00
Stefan Haller 36f193a2e8 Remove return value from PromptToContinueRebase
It always returned nil.
2026-07-17 12:32:32 +02:00
Stefan Haller a61be44e92 Wait for the streamed command's output goroutine before reading its buffers
runAndStreamAux reads the stdout buffer (and, when output is suppressed,
the combinedOutput buffer) for its error message after handler.wait()
returns, but the goroutine that fills those buffers by draining the
command's output isn't awaited, so the reads raced its final writes.

Own the goroutine here rather than letting the onRun callbacks spawn it,
and join it before reading the buffers. The pty reader reaches EOF on its
own once the process exits, but the non-pty pipe never does, so its
handler now closes the read end to unblock the reader; the pipe is
synchronous, so by the time the command has exited all of its output has
already been read and nothing is lost. This also plugs the goroutine that
the non-pty streaming path previously leaked on every command.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:19:14 +02:00
Stefan Haller d097519c05 Serialize concurrent writes to the streamed command's output writer
runAndStreamAux funnels a command's stdout and stderr into a single
cmdWriter (the command-log panel, or a buffer when output is suppressed)
from two separate goroutines: stderr through the MultiWriter set on
cmd.Stderr, and stdout through the onRun callback. Those goroutines
wrote the shared writer without any synchronization, racing on the
prefixWriter's prefixWritten flag and interleaving the two streams.
Wrap the writer so its writes are serialized.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:19:14 +02:00
Stefan Haller 74a77e58be Assign the transient contexts' initial windows from the side panel config
The transient contexts (remoteBranches, subCommits, commitFiles) take
over the window of the context they are drilled into from, but until
then they carry a hardcoded initial window ("branches" or
"commits"). Under a gui.sidePanels config where those tabs aren't
their panel's first, no window of that name exists, leaving the
window-to-view map with entries for windows the layout never
produces. The previous commit made such entries harmless, but there's
no reason to have contexts point at nonexistent windows in the first
place; assign them the window hosting branches or commits instead,
which the config validation guarantees to exist.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 12:07:24 +02:00
Stefan Haller bf4f5827e7 Don't show a transient view whose window is not part of the layout
With gui.sidePanels, a panel's gocui window is named after its first
tab, so when branches is grouped behind, say, worktrees, there is no
window called "branches" at all. The transient contexts
(remoteBranches, subCommits, commitFiles) initially point at the
windows "branches" and "commits", and layout() showed their views
whenever the window-to-view map named them as their window's current
view — without checking that the window exists in the layout. Since
the map is seeded from the contexts themselves, a window that no
panel owns keeps naming a transient view as its current view, and
that view had just been parked at full screen size (the fallback for
views in unlaid-out windows), so it covered every side panel below it
in z-order.

Only show a transient view if its window actually received dimensions
in this layout.

Fixes #5823.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 12:07:24 +02:00
Stefan Haller 38e1fe0493 Add tests showing ghost views when branches/commits are not their panel's first tab
With gui.sidePanels, a panel's gocui window is named after its first
tab. The transient contexts (remoteBranches, subCommits, commitFiles)
initially point at the windows "branches" and "commits"; when the
config gives no panel that name, their views end up visible at full
screen size, covering every side panel below them in z-order (issue
#5823).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 12:07:24 +02:00
Stefan Haller d786c9d79b Escape the merge conflicts view before prompting to continue the rebase
When the last conflict of a file is resolved, a files refresh both
offers to continue the rebase/merge (if we started it ourselves) and,
via its merge-conflicts scope, escapes from the merge conflicts view
back to the files context. The two race: the prompt is bounced onto
the UI thread by the files worker, while the escape's context push is
queued separately by EscapeMerge, and it deliberately refuses to push
the files context over a popup. So if the prompt opens first, the
escape does nothing, and closing the prompt lands the user in the
stale merge conflicts view — usually already emptied by the escape's
state reset — instead of the files panel. No later refresh rescues
this.

Fix this by escaping from the merge conflicts view right before
opening the prompt. This runs on the UI thread and doesn't hold the
merge conflicts mutex, so it can reset the state and push the files
context synchronously; whichever side runs first, the prompt now
always opens on top of the files context, and EscapeMerge's guarded
push still does nothing only when that's the right thing to do.

This is a timing race with no deterministic regression test; it
showed up as a rare flake in tests that cancel the continue prompt
(e.g. commit/amend_when_there_are_conflicts_and_continue) when
looping the integration tests under the race detector.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 09:11:16 +02:00
Stefan Haller 0ce857c717 Fix a deadlock between task.Done() and the integration test's idle wait
Running the integration tests in a loop under the race detector
eventually hung in demo/bisect. The goroutine dump shows the cycle: a
background worker's task.Done() held the task manager's mutex while
blocking on the unbuffered idle-listener channel send, and the test
runner goroutine — the only reader of that channel — was itself blocked
in NewTask on that same mutex, on its way to enqueueing a caption
render (SetCaption -> Render -> OnUIThread). Neither side could
proceed: the notification couldn't be delivered until the test
goroutine got the mutex, and the mutex couldn't be released until the
notification was delivered.

The root problem is that the busy-to-idle notification is a blocking
rendezvous performed while holding the mutex, so it needs the waiter's
cooperation at a moment where the waiter may legitimately need the
mutex first.

Make the notification fire-and-forget instead: WaitUntilIdle waits on a
condition variable and re-checks "is any task busy?" under the mutex,
and the busy-to-idle transition broadcasts, which never blocks. Waiting
is now level-triggered rather than edge-triggered, which is also more
robust: a wait can no longer be satisfied by a stale idle transition
produced by an unrelated background task, because the predicate is
evaluated against the current state. This relies on the previous commit
having made replayed input events carry their task from submission;
without that, the wait could return in the window where an event is in
flight but not yet picked up by the main loop.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 15:01:04 +02:00
Stefan Haller 664a65d584 Track replayed test input as busy from the moment it is submitted
Integration tests synchronize with lazygit through the task manager:
after submitting an input event, the test driver waits until the
program goes idle before asserting. But a submitted event only got its
task once the main loop picked it up from the events channel; while it
was still in flight (handed to the poller goroutine, or sitting in the
channel), no task existed for it, so the program could look idle even
though input was still pending.

The edge-triggered idle protocol mostly papers over this: each wait is
satisfied by the *next* busy-to-idle transition, which in practice is
the one produced by processing the submitted event. It only goes wrong
when some other task (e.g. a background refresh) completes in that
window, producing an edge the waiting test mistakes for its own — a
rare source of test flakes. The next commit replaces that protocol
with a level-triggered one, for which the window would be fatal rather
than rare: a wait falling into the gap would return immediately.

Close the gap by creating the task on the test goroutine before the
event is submitted, and carrying it through the poller into the main
loop, which uses it instead of creating its own. The new Replay*
methods own this invariant, and the replayed-events channels are no
longer exported, so tests can't submit an untracked event.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 15:01:04 +02:00
Stefan Haller 7e1073a0ee Extract the tcell-to-gocui event conversion out of pollEvent
A following commit needs pollEvent to attach information from the
replayed-event wrappers to the GocuiEvent it returns. With the
conversion inlined there is no seam to do that in, because every branch
of the type switch returns directly.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 15:01:04 +02:00
Stefan Haller 733c1a487f Merge v0.63.1 into master
Resolve the pkg/gocui/gui.go conflict by keeping master's background-task
structure (Update/update(background), taskManager) and applying the
unbounded user-event queue on top — the same end state as if the fix had
been written on master directly.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-15 14:08:59 +02:00
Stefan Haller f116874f0a Fix a deadlock when a Windows pty task is stopped mid-output
winPty.Close could block indefinitely, and it is called while holding
the global PtyMutex and while the task's onDone sync.Once is
executing, so blocking there wedges the task's entire cleanup chain:
the next NewTask call blocks on <-notifyStopped while holding
waitingMutex, every later task for that view queues up behind it, and
onResize blocks on PtyMutex — a full UI freeze. (Reported by a user
via go-deadlock's 30s watchdog; a regression from the ConPTY support
introduced for v0.63.0.)

ClosePseudoConsole is what blocks; before Windows 11 24H2 it can do
so in two ways. It flushes the client's pending output into the out
pipe, but a stopped task's scanner goroutine has already quit
draining, so with a client that's still producing output the flush
never completes; this can also wedge the background waiter's
closeHpc, which runs with the pipes deliberately left open. And it
waits for the console host to exit, but closing only delivers
CTRL_CLOSE_EVENT to the attached client without terminating it, so a
client that keeps running (git still computing an expensive diff, a
pager waiting for input) keeps the host alive arbitrarily long.

Run the teardown on a background goroutine so Close returns
immediately no matter which of these strikes, and within it close our
pipe ends before the pseudoconsole, without taking p.mu: breaking the
pipes fails a pending flush fast, which also unblocks a waiter
already stuck in one.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 10:31:11 +02:00
Stefan Haller f0b139f3ab Log the user-event queue's high-water mark
Now that the queue is unbounded, its depth is a useful signal for
understanding how the event loop behaves under load — and we expect it
to look very different across builds (e.g. master, which carries the
bounce-state-updates-to-ui-thread work, versus the v0.63.0 release this
fix ships in). Track the deepest the queue has ever been and log an Info
line whenever that record is broken, so the numbers show up in the log
for later reasoning. The mark is session-wide and doesn't reset when the
queue drains.

gocui has no logger of its own, so it exposes the new depth through a
handler (matching the existing SetFocusHandler / SetOpenHyperlinkFunc
pattern) that the gui registers to log via its own logger.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-15 10:14:05 +02:00
Stefan Haller 49eefbcf37 Make the user-event queue unbounded
Update and friends enqueued onto a fixed 256-slot channel with a
non-blocking send that panicked when the channel was full. That guard
was firing in real use:

 - Toggling a directory of several hundred files into a custom patch
   (reliably): the operation runs on a worker behind a waiting status,
   whose spinner enqueues a content-only render on every tick, and over
   the long operation these outrun the UI loop and overflow the buffer.
 - Editing the config in an editor that suspends lazygit: the editor
   subprocess runs on the UI thread, so the loop drains nothing for the
   whole editing session, and the full refresh fired on resume fans out
   across every scope at once — a burst of updates that overflows before
   the just-resumed loop catches up.
 - Any time the UI thread blocks for a long time, the periodic refreshes
   keep enqueuing and eventually overflow.

The 256-slot buffer was chosen deliberately, with the panic as a
"should never happen" guard, to preserve two properties: FIFO ordering
of same-goroutine Update calls (an earlier goroutine-per-Update design
reordered them), and no self-deadlock (a blocking send from the UI
thread would block against the loop that drains it). But a fixed
channel can only offer those by crashing on overflow.

Replace it with an unbounded, order-preserving queue: a mutex-guarded
slice plus a buffered(1) doorbell channel that wakes the main loop's
select. Enqueuing appends and rings the doorbell; the loop drains the
slice to empty on each wake. This keeps FIFO order and never blocks the
caller, so there is no self-deadlock and no overflow to panic on — under
a stall the queue just grows and then drains.

This also removes an inconsistency: updateContentOnly did a plain
blocking send while update panicked, so the two paths disagreed on what
happened when the queue was full. Both now share the same enqueue.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-15 10:14:05 +02:00
Stefan Haller 4052057eee Back off exponentially between lock-error retries
The retry budget was five fixed 50ms waits (250ms total). A foreground
`git status` refresh can hold index.lock for longer than that on a large
repo, so the retries could be exhausted before the lock clears. Wait 20ms
before the first retry and double each time, giving seven attempts over a
bit more than a second — enough to outlast a slow refresh while keeping
the common case (a lock that clears almost immediately) fast. The initial
delay is now a runner field so tests can zero it out instead of sleeping.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-15 10:08:44 +02:00
Stefan Haller e3ecb77939 Recognize index.lock contention in worktrees and submodules
The retry check matched the literal ".git/index.lock", which only ever
appears for the main worktree. A linked worktree's lock is at
.git/worktrees/<name>/index.lock and a submodule's is under its own git
dir, so contention there was never retried. Match the bare "index.lock"
fragment instead, which covers all of them.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-15 10:08:44 +02:00
Stefan Haller c1cd500fa7 Retry lock errors reported only through the command's error
Have isRetryableError also inspect the returned error, not just the
captured output. Streamed commands (amend, commit, and other operations
run through the gpg helper) don't capture output, so their index.lock
failures were slipping past the retry loop and surfacing to the user as
a hard "Git command failed". Now they retry like every other command.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-15 10:08:44 +02:00
Stefan Haller 0902c5c058 Demonstrate that a lock error in a streamed command isn't retried
The gpg helper runs commands like amend with StreamOutput, so their
output isn't captured and a failed run returns an empty output string;
the index.lock message is carried by the error instead. isRetryableError
only inspects the output, so the retry loop never fires for these
commands. In practice this means a `shift-A` amend issued while a
foreground `git status` refresh briefly holds index.lock fails outright
instead of retrying.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-15 10:08:44 +02:00
Stefan Haller e90daaf812 Unify the git command lock-retry loops
RunWithOutput and RunWithOutputs each carried their own near-identical
copy of the index.lock retry loop. Extract the loop into a single
retryOnLockError helper so the retry policy lives in one place, ahead of
changing that policy. Behavior is unchanged; the added tests characterize
it (success and non-lock errors run once, a lock error in the output is
retried).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-15 10:08:44 +02:00
Stefan Haller 50122e6886 Don't invite for contributions at startup 2026-07-14 14:54:56 +02:00
Stefan Haller 3a0ba6bf4d Fix data race on the triggerFetch field
startBackgroundFetch assigned the field from its own goroutine, and
only after the initial fetch had completed, while the UI thread reads
it in triggerImmediateFetch on every repo switch, with no
synchronization.

Create the channel in startBackgroundRoutines instead, which runs on
the UI thread before the fetch goroutine is spawned; everything the UI
thread does afterwards is ordered after the write, so the read is
race-free without any locking. To make this possible, goEvery now
takes the retrigger channel as a parameter instead of creating and
returning it; callers that have no use for a retrigger channel pass
nil, and a nil channel in a select is simply never ready.

As a side effect, a repo switch that happens before the fetch loop has
started (during the intro popup or the initial fetch) now latches a
trigger and causes an immediate fetch once the loop is running, where
previously it was silently dropped.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 17:16:46 +02:00
Stefan Haller 58e121b933 Don't block the UI thread when triggering an immediate fetch on repo switch
Switching repos triggers an immediate background fetch by sending on
the goEvery retrigger channel. The send was blocking, but the goEvery
loop only receives between callbacks: while a fetch is in flight, it
waits for that fetch to finish before returning to its select. So a
repo switch that landed while a fetch was in flight would stall the UI
thread for the remainder of the fetch.

Worse, since worker refreshes capture state on the UI thread with a
blocking OnUIThreadAndWaitBackground call, the in-flight fetch's
post-fetch refresh can itself be waiting for the UI thread, turning
that stall into a deadlock cycle:

  UI thread: switchTo -> triggerImmediateFetch, blocking send
  goEvery loop: waiting for the in-flight fetch to finish
  fetch worker: PostFetchRefresh -> RefreshFromWorker, waiting for
    the UI thread

Make the send non-blocking, and give the channel a buffer of one so
that a trigger arriving while a fetch is in flight is latched rather
than dropped; that fetch is fetching the previous repo, so we still
need another one after it. The goEvery loop picks the trigger up as
soon as it returns to its select, and concurrent triggers coalesce.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 16:48:42 +02:00
Stefan Haller 4e907c6b3e Compute list index conversions independently of rendering
The model<->view index conversions were derived from arrays that only
renderLines populated. That made them depend on the list having been
rendered (so a conversion before the first render ignored the non-model
items), and it made them go stale whenever the model changed after a
render: converting an index then returned a wrong result, and once the
model had grown past the last rendered length the conversion indexed a
too-short array and panicked (seen in cherry_pick under -race).

The conversion is a pure function of the current list length and the
current non-model items, and needs none of the rendered display strings.
Compute it directly and drop the cached arrays, so the result is always
consistent with the current model and no longer depends on rendering.

searchModelCommits converts every commit's index, and building the
non-model items can be O(len) mid-rebase, so it would now be quadratic;
snapshot the non-model items once via modelToViewIndexConverter instead
of rebuilding them per index.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-09 14:54:15 +02:00
Stefan Haller d4a606c685 Demonstrate that list index conversions depend on rendering
ModelIndexToViewIndex and ViewIndexToModelIndex read conversion arrays
that only renderLines populates. So converting an index before the list
has been rendered ignores the non-model items (e.g. section headers) and
returns a wrong result; the same staleness makes a conversion after the
model has grown index a too-short array and panic (seen in cherry_pick
under -race).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-09 14:54:15 +02:00
Stefan Haller c21ce61729 Synchronize ViewBufferManager.Close with a starting task
Close read and called stopCurrentTask with no lock, while NewTask's
goroutine assigns it (and constructs the sync.Once it closes over) under
waitingMutex. On shutdown Close runs while a render task spawned by the
last layout is still starting, so the two raced on the field and the
once (three DATA RACE blocks under -race, e.g. cherry_pick).

Read stopCurrentTask once under waitingMutex and call the captured value
instead of re-reading the field, which establishes the happens-before
the once needs. This can't deadlock: no task holds waitingMutex across a
blocking UI-thread hop, so Close can always take it, and a task wedged in
such a hop is still bounded by the existing 3s timeout.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-09 14:28:29 +02:00
Stefan Haller d181615c31 Make integration tests using commits more robust
Some tests assert that a specific commit subject does or doesn't occur
in the main view; interactive_rebase/outside_rebase_range_select.go is
an example for this, it asserts `t.Views().Main().Content(
DoesNotContain("commit 06"))`. The problem with this kind of assertion
and our test commit naming scheme is that the diff view begins with a
"commit <hash>" line, and when that hash happens to start with "06" the
assertion matched it and failed spuriously. This was usually masked by
our MaxAttempts=2 that we currently use for integration tests (it's
quite unlikely that the commit gets a hash beginning with "06" twice in
a row). However, we want to get to a state where we can set MaxAttempts
to 1, so make this more robust by changing our naming scheme.
2026-07-09 11:56:27 +02:00
Stefan Haller 585c7f126d Cache each line's wrapping so scrolling doesn't re-wrap the whole buffer
refreshViewLinesIfNeeded re-wrapped every line of the buffer whenever
the view was tainted. That's cheap for short content, but scrolling a
long diff calls it constantly: adjustDownwardScrollAmount queries
ViewLinesHeight on every scroll event, and each newly-read line taints
the view, so every notch re-wrapped the entire buffer. Wrapping measures
each cell's width (uniseg) and allocates per line, so once you'd scrolled
far enough down the diff, scrolling turned sluggish - the cost grew with
how much had been read. (A CPU profile of scrolling deep in a long diff
put 77% of the time in lineWrap, reached almost entirely via
ViewLinesHeight rather than draw.)

Cache each line's wrapped result on the lineType, keyed by the width it
was wrapped at, and only re-wrap lines that have actually changed since
the last refresh. A firstDirtyLine index, updated in the same three
places that set `tainted` (write, clearViewLines' callers, SetHighlight),
marks the lowest line that might have changed; lines below it with a
matching cached width reuse their cached wrapping. The cache lives on the
line, so it's freed with the line when the view's content is replaced
(e.g. selecting a different commit) - it doesn't accumulate across a
session.

The wrapping cost per scroll now scales with the number of lines just
read, not with the total size of the buffer, so scrolling stays smooth
no matter how far down you are.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-09 09:32:35 +02:00
Stefan Haller 73d7b443ec Render content-only when a task reads more lines into a view
Reading more lines into a lazy-loaded view (e.g. a diff being scrolled)
never changes the window layout, and after the first screenful it
doesn't even change the visible content - the new lines land below the
viewport, so the only thing that changes on screen is the scrollbar
thumb. Yet each read triggered a full render: a layout pass plus a
redraw of every view. On a slow terminal that full-screen repaint on
every read is a big part of why scrolling through a not-yet-fully-read
diff stutters.

Route the task's refresh through a content-only render instead. It
skips the layout pass and only redraws the views whose content changed,
leaving tcell's cell-level dirty tracking to emit just the cells that
actually differ (in the steady state, the scrollbar column).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-09 09:32:35 +02:00
Stefan Haller cbf220c497 Read lines based on scroll position instead of a fixed per-notch delta
When scrolling a lazy-loaded view (a diff in the main view, the command
log, etc.), we top up the view's line buffer by reading more lines from
the still-running task. This was driven by asking the task to read a
fixed number of *additional* lines on every scroll event, which had two
problems:

- It was decoupled from the scroll position. Scrolling down, back up,
  and down again re-read lines that had already been read, so the buffer
  crept towards the end of the input regardless of where the user
  actually scrolled.

- A single wheel notch only bought a single notch worth of runway, so
  fast scrolling constantly outran the reader and had to wait for the
  next read (and re-render) on every notch.

Make ReadLines take an absolute target total instead of a delta: the
task tracks how many lines it has read and only reads the shortfall, so
requests are idempotent. Callers now ask to fill the viewport at the
current scroll position plus a few screenfuls of read-ahead, which gives
scrolling enough runway to stay smooth.

The four call sites all wanted the same "fill this view" computation, so
consolidate them into a single ReadLinesToFillView helper.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-09 09:32:35 +02:00
Stefan Haller 1268a589d6 Write the command log on the UI thread
LogAction and LogCommand are called from git worker goroutines (every
command a worker runs logs itself, and controllers log an action before
kicking off their worker), where they set the Extras view's Autoscroll
flag and append to GuiLog while the UI thread reads both when it lays out
and draws the view. Bounce the writes onto the UI thread instead.

Use the background variant so the bounce doesn't count towards lazygit
being busy: writing the command log is incidental display work, and a
foreground task would let an in-flight log write refuse a concurrent repo
switch (the same reason view-buffer renders and toasts are backgrounded).
Ordering between successive log calls is preserved by the bounce FIFO.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-09 08:41:10 +02:00
Stefan Haller 2420fc7b76 Lock the status list when reading it
GetStatusString and HasStatus read the statuses slice without holding
the mutex that addStatus and removeStatus take when they mutate it. The
readers run on the spinner-render worker (which polls GetStatusString
every frame) while removeStatus fires from the waiting-status and
toast-expiry goroutines, so the unguarded reads race the concurrent
writes. Take the mutex in the readers too.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-08 18:24:18 +02:00
Stefan Haller 19b34851ff Guard the view-render and prompt-dismiss bounces on the generation
The model-update bounces already drop themselves when the repo is
switched mid-refresh (onUIThreadUnlessRepoChanged), but three bounces
that touch the UI without writing the model did not: refreshView's
render, the staging-panel refresh, and the stale continue-rebase prompt
dismissal. All three ran unconditionally on the UI thread, so a
background refresh in flight across a repo switch could render the old
repo's data (through a context object belonging to the now-replaced
context tree), or pop the new repo's popup based on the old repo's
prompt state.

Route them through onUIThreadUnlessRepoChanged too, so they're dropped
alongside the model writes they accompany. This also fixes the dismiss
bounce using the raw foreground OnUIThread, which ignored the background
flag every other bounce in a background refresh respects.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:10:45 +02:00
Stefan Haller 2c3a6acafa Thread a refreshEnv through the refresh scopes
Every refresh scope needs two ambient values to bounce its model and
view updates back to the UI thread safely: the background flag (which
picks the dispatch variant that doesn't count towards lazygit being
busy) and the repo generation that guards the bounce against a repo
switch. These were threaded separately — background as a parameter on
every refreshXxx function, generation re-read from the model inside each
one. Bundle them into a single refreshEnv passed through instead, so the
guard has a home to grow into (the next commit needs the generation in
refreshView, which currently has no access to it).

Capturing the generation once, at the start of the refresh, is also more
correct than the previous per-function re-read. The baseline should
reflect the repo whose inputs the refresh snapshotted (all captured up
front on the UI thread), not whenever each scope's worker happens to
wake. With the per-function read, a background refresh whose worker woke
after a repo switch would read the new generation and let its bounce
through, writing data computed from the old repo's inputs into the new
repo; capturing up front makes that bounce drop instead.

No behavior change for foreground refreshes, where the UI thread is held
for the whole refresh and the generation can't move under it.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:10:45 +02:00
Stefan Haller fefb3b632e Clear the preserved commit message on the UI thread
The commit's gpg onSuccess runs on a worker when the command output is
streamed, so its ClearPreservedCommitMessage wrote commit-message
context state off the UI thread. Bounce that write through OnUIThread.
2026-07-07 18:10:45 +02:00
Stefan Haller 12757e2723 Swap the file-path suggestions trie on the UI thread
GetFilePathSuggestionsFunc builds the trie on a worker (the slow
AllRepoFiles walk) and then assigned Model().FilesTrie and refreshed the
suggestions panel from there, racing the UI thread that reads the trie.
Keep the build on the worker but bounce just the model assignment and
the refresh through OnUIThread.
2026-07-07 18:10:45 +02:00
Stefan Haller 6cd93de5b9 Cancel the commit-file range selection on the UI thread after discard
The discard handler cancelled the commit-files range selection from its
WithWaitingStatus worker. Bounce it through OnUIThread, keeping it after
the successful CheckMergeOrRebase as before.
2026-07-07 18:10:45 +02:00
Stefan Haller e7105a3138 Collapse the branch range selection on the UI thread after a delete
The three branch-delete handlers and the two worktree-removal
continuations collapsed the Branches/RemoteBranches range selection from
their worker goroutine, racing the UI thread. Wrap each collapse in
OnUIThread, keeping it in the same spot relative to the refresh (FIFO
preserves the collapse-then-refresh order the name-restore depends on).
2026-07-07 18:10:45 +02:00
Stefan Haller 67b0a6b1a4 Move the pull-patch panel close and focus off the worker
The pull-patch-into-new-commit handlers closed the commit-message panel
and, on success, pushed the local-commits context from inside the
WithWaitingStatus worker. Close the panel in OnConfirm before
dispatching (UI thread), and bounce the post-rebase context push through
OnUIThread, keeping it on the success path.
2026-07-07 18:10:45 +02:00
Stefan Haller f07e94afe0 Keep RebaseOntoRef's marked-base access on the UI thread
The three rebase-onto menu items read Modes().MarkedBaseCommit.GetHash()
(a bare string field) and, on success, cleared it via
ResetMarkedBaseCommit and pushed the commits context — all from the
WithWaitingStatus worker, racing the UI thread. Read the marked base
hash before dispatching, and bounce the post-rebase reset and context
push through OnUIThread, still guarded by the success check so they
don't run on the conflict path.
2026-07-07 18:10:45 +02:00
Stefan Haller 5d8c893497 Capture commits and set selection on the UI thread for squash/fixup/drop
interactiveRebaseWithFlag and dropMergeCommit ran inside the
WithWaitingStatus worker but read Model().Commits and wrote the
selection (SetSelection(startIdx)) there, racing the UI thread. Thread
the commits slice in from each caller, and hoist the pre-rebase
selection into a UI-thread helper (selectRebaseResultCommit) called
before dispatching — squash/fixup unconditionally, drop only on the
non-merge path, matching the previous action guard.
2026-07-07 18:10:45 +02:00
Stefan Haller 6c38ddc9a7 Set ResetToRef's post-reset selection via refresh intents
ResetToRef ran on a worker and wrote the local-commits and reflog
selection directly (SetSelection(0) on both) before its refresh, racing
the UI thread. Fold those into the refresh's selection intents:
SelectHeadCommit for the commits (after a reset HEAD is the top commit,
and mid-interactive-rebase it correctly picks the real head over the
first todo entry) and SelectTopReflogCommit for the reflog. The
now-atomic SetLimitCommits stays where it is.
2026-07-07 18:10:45 +02:00
Stefan Haller 6d21efb515 Make the local-commits limit-commits flag atomic
CheckoutRef and ResetToRef set this flag from their worker goroutine
(to load fewer commits for speed) while the commits refresh reads it on
the UI thread in captureCommitsState to decide how many to load — a data
race. Make it an atomic.Bool so those writes are safe where they are,
rather than routing the flag through a refresh intent. Precedent:
Branch.BehindBaseBranch.
2026-07-07 18:10:45 +02:00
Stefan Haller 2edfeac538 Capture the commit-file discard and patch-toggle reads on the UI thread
discard reads Model().Commits and the selected commit index from its
WithWaitingStatus worker; read them in HandleConfirm instead.

toggleForPatch reads the commit-files ref name from the worker, and its
startPatchBuilder call reads the context's canRebase and diff range from
there too. Capture the ref name and run startPatchBuilder in
HandleConfirm before dispatching; PatchBuilder.Start only assigns
fields, so moving it off the worker changes no timing.

discard still collapses the range selection from the worker; that write
is a separate concern, left for a follow-up.
2026-07-07 18:10:45 +02:00
Stefan Haller 462d75232b Look up the submodule file and branch worktree on the UI thread
ResetSubmodule and fastForward each call a helper that reads the model
from inside their worker: FileForSubmodule reads Model().Files and
worktreeForBranch reads Model().Worktrees, racing the UI thread's model
writes. Hoist both lookups above the worker dispatch.
2026-07-07 18:10:45 +02:00
Stefan Haller fceba31212 Capture moveCommitsToNewBranch's model reads on the UI thread
The two move helpers run inside the WithWaitingStatus worker that
withNewBranchNamePrompt dispatches to, but read Model().Files/Submodules
(to decide whether to auto-stash) and Model().Commits (the unpushed
commits to cherry-pick off the base branch) from there, racing the UI
thread's model writes. Compute mustStash — needed by both paths — at the
top, and the unpushed commits in the off-of-main menu item, on the UI
thread, and pass them into the helpers.
2026-07-07 18:10:45 +02:00
Stefan Haller b4a976834f Capture reword/amend/author commit reads on the UI thread
handleReword, amendTo, and the reset/set/add-co-author handlers pass
Model().Commits (and the selected line index) to a git rebase from
inside the WithWaitingStatus worker, racing the UI thread's model
writes. Read them on the UI thread before dispatching.

The author handlers index the full commit list by absolute start/end, so
the range sub-slice withItemsRange hands amendAttribute is not what they
need; capture the full Model().Commits there and thread it through.
2026-07-07 18:10:45 +02:00
Stefan Haller eb95ae15f3 Capture the custom-patch handlers' commit reads on the UI thread
These handlers dispatch their rebase to a worker via WithWaitingStatus
but read Model().Commits (and, for move-to-selected-commit, the selected
line index) from inside that worker, racing the UI thread's model
writes. Read them on the UI thread before dispatching and close over the
results.

getPatchCommitIndex stays as-is: moving its call out of the worker makes
its own Model().Commits read UI-thread-bound too, so the identical copy
in patch_building_controller.go needs no matching signature change.

The two pull-patch-into-new-commit handlers still push a context and
close the commit-message panel from the worker; those writes are a
separate concern, left for a follow-up.
2026-07-07 18:10:45 +02:00
Stefan Haller 5162a768eb Guard every refresh's entry point, not just the commits scope
With every scope's worker reads now captured on the UI thread and every
worker caller on RefreshFromWorker, the debug entry-point assertion no longer
needs to be scoped to the commits refresh. Move it to the top of
performRefresh so it guards every refresh regardless of which scopes it
touches, and drop the per-scope gate.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:10:45 +02:00
Stefan Haller fd6b20847a Capture the files, reflog, branches and stash refresh inputs
The remaining refresh scopes each still read model, context, and mode state
directly on their worker, racing the UI thread — the same class of race the
commits refresh had:

- files reads Model.Files (to detect resolved conflicts and drive the
  auto-stage) and the Files context's ForceShowUntracked;
- reflog reads the existing reflog slices (for the incremental fetch),
  Model.HashPool and the filtering path/author;
- branches reads Model.MainBranches and the previous branches (for the
  BehindBaseBranch carry-over);
- stash reads the filtering path.

Gather each scope's inputs into an immutable snapshot on the UI thread (via
captureOnUIThread) before dispatching the git work, and have the refresh
compute from the snapshot — for branches, threaded through both the immediate
and the recency-sorted startup loads, which share one snapshot (the
BehindBaseBranch carry-over is identical either way). Status, tags and
worktrees read nothing UI-owned, so they're left alone.

For the snapshots to actually run on the UI thread, the worker callers that
reach these scopes must announce themselves: convert the submodule
operations, the submodule stash-and-reset, and the background files poller
to RefreshFromWorker.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:10:45 +02:00