When switching to a repo that was open before, the context tree is reused, so
before adding keybinding functions to those contexts again, we need to clear the
old ones.
When refreshViewportOnChange is true, we would refresh the viewport once at the
end of FocusLine, and then we would check at the end of AfterLayout if the
origin has changed, and refresh again if so. That's unnecessarily complicated,
let's just unconditionally refresh at the end of AfterLayout only.
We want to add an additional method to ISearchableContext later in this branch,
and this will make sure that we don't forget to implement it in any concrete
context.
Searching in the "Divergence from upstream" view would select the wrong lines.
The OnSearchSelect function gets passed a view index, and uses it to select a
model line. In most views these are the same, but not in the divergence view
(because of the Remote/Local section headers).
ListContextTrait.OnSearchSelect was introduced in 138be04e65, but it was never
called. I can only guess that a planned refactoring wasn't finished here.
Unfortunately it isn't possible to delete them. This would often be useful, but
our todo rewriting mechanisms rely on being able to find todos by some
identifier (hash for pick, ref for update-ref), and exec todos don't have a
unique identifier.
If exactly one candidate from inside the current branch is found, we return that
one even if there are also hunks belonging to master commits; we disregard those
in this case.
Copy the slice into a variable and use that throughout the whole operation; this
makes us a little more robust against the model refreshing concurrently.
Put it into the individual menu items instead.
Again, this is necessary because we are going to add another entry to the menu
that is independent of the selected branch.
Instead, disable the individual entries in the menu.
This is necessary because we are going to add another entry to the menu that is
independent of the selected branch.
Previously the entire status was colored in a single color, so the API made
sense. This is going to change in the next commit, so now we must include the
color in the string returned from BranchStatus(), which means that callers who
need to do hit detection or measure the length need to decolorize it.
While we're at it, switch the order of ↑3↓7 to ↓7↑3. For some reason that I
can't really explain I find it more logical this way. The software out there is
pretty undecided about it, it seems: VS Code puts ↓7 first, and so does the
shell prompt that comes with git; git status and git branch -v put "ahead" first
though. Shrug.
Use Equals instead of Contains for asserting the status view content. This
solves the problem that we might assert Contains("↓2 repo"), but what it really
shows is "↑1↓2 repo", and the test still succeeds. At best this is confusing.
Also, this way we don't have to use the awkward DoesNotContain to check that it
really doesn't show a checkmark.
To do this, we need to fix two whitespace problems:
- there was always a space at the end for no reason. Simply remove it. It was
added in efb51eee96, but from looking at that diff it seems it was added
accidentally.
- there was a space at the beginning if the branch status was empty. This is
actually a cosmetic problem, for branches without a status the text was
indented by once space. Change this so that the space is added conditionally.
It's a bit awkward that we have to use Decolorise here, but this will go away
again later in this branch.
We aren't using them, yet, except for deciding whether to show the warning about
hunks with only added lines.
Add a bit of test coverage for parseDiff while we're at it.
This broke with 81b497d186 (#3387). In that PR I claimed that we never want to
ask for force-pushing if the server rejected the update, on the assumption that
this can only happen because the remote tracking branch is not up to date, and
users should just fetch in this case. However, I didn't realize it's even
possible to have a branch whose upstream branch is not stored locally; in this
case we can't tell ahead of time whether a force push is going to be necessary,
so we _have_ to rely on the server response to find out. But we only want to do
that in this specific case, so this is not quite an exact revert of 81b497d186.
When branches are sorted by recency we have this logic that first loads the
branches so that they can be rendered quickly; in parallel, it starts loading
the reflog in the background, and when that's done, it loads the branches again
so that they get their recency values. This means that branches are loaded twice
at startup.
We don't need this logic when branches are not sorted by recency, so we can
simply load branches and reflog in parallel like everything else.
This shouldn't change any user observable behavior, it just avoids doing
unnecessary work at startup.
For tooltips that are just one or two characters longer than the available
width, the last word would be cut off. On my screen this happened for the
tooltip for the fixup command.
It can optionally be used to set the title of the panel that shows the output of
a command (when showOutput is true). If left unset, the command string is used
as the title.
To determine whether we need to ask for force pushing, we need to query the push
branch rather than the upstream branch, in case they are not the same.
In a triangular workflow the branch that you're pulling from is not the same as
the one that you are pushing to. For example, some people find it useful to set
the upstream branch to origin/master so that pulling effectively rebases onto
master, and set the push.default git config to "current" so that "feature"
pushes to origin/feature.
Another example is a fork-based workflow where "feature" has upstream set to
upstream/main, and the repo has remote.pushDefault set to "origin", so pushing
on "feature" pushes to origin/feature.
This commit adds new fields to models.Branch that store the ahead/behind
information against the push branch; for the "normal" workflow where you pull
and push from/to the upstream branch, AheadForPush/BehindForPush will be the
same as AheadForPull/BehindForPull.
This guards against accidentally renaming a model field and thereby breaking
user's custom commands. With this change we'll get a build failure when we do
that.
In go 1.22, loop variables are redeclared with each iteration of the
loop, rather than simple updated on each iteration. This means that we
no longer need to manually redeclare variables when they're closed over
by a function.
For custom commands it is useful to select an earlier command and have it copied
to the prompt for further editing. This can be done by hitting 'e' now.
For other types of suggestion panels we don't enable this behavior, as you can't
create arbitrary new items there that don't already exist as a suggestion.
In the custom commands panel you can now tab to the suggestions and hit 'd' to
delete items from there. Useful if you mistyped a command and don't want it to
appear in your history any more.
Deadlock reporting broke in e1ceb6892a; since then, it was *off* when running
debug builds normally, but *on* when debugging an integration test. Both of
which are exactly opposite of what we want.
Change `func displayCommit()` so all the individual strings are built first,
then the whole thing `cols` is put together. Before, most strings were built
prior to constructing `cols`, but a few were built inside the `cols`
construction.
Sometimes it takes a while to get PRs accepted upstream, and this blocks our
progress. Since I'm pretty much the only one making changes there anyway, it
makes sense to point to my fork directly.
It is now only used as the error handler that is passed to gocui.Gui on
construction; it's not a client-facing API any more. Also, it doesn't have to
handle gocui.ErrQuit, as gocui takes care of that.
This lets us get rid of a few more calls to Error(), and it simplifies things
for clients of OnWorker: they can simply return an error from their callback
like we do everywhere else.
In Gui.onWorker we only make the minimum possible change to get things to
compile after the API-breaking change of the gocui update; we'll make this
cleaner later in this branch.
We upgraded our minimum Go version to 1.21 in commit
57ac9c2189. We can now replace our
`utils.Min` and `utils.Max` functions with the built-in `min` and `max`.
Reference: https://go.dev/ref/spec#Min_and_max
Signed-off-by: Eng Zer Jun <engzerjun@gmail.com>
Make it recognize URLs wrapped in angle brackets, and followed by punktuation.
We don't need this for the status panel, but we will need it for confirmation
panels.
Changing globals in the init() function of a test file is a bad idea, as it
affects all other tests that run after it. Do it explicitly in each test
function that needs it, and take care of restoring the previous value
afterwards.
When exiting filtering mode, we currently keep the selection index the same in
the commits panel. This doesn't make sense at all, since the index in the
filtered view has no relation to the index in the unfiltered view.
I often use filtering mode (either by path or by author) to find a given commit
faster than I would otherwise be able to. When exiting filtering mode, it's
useful to keep the same commit selected, so that I can look at the surrounding
commits, see which branch it was a part of, etc. So reselect the commit again
after exiting filtering mode.
Sometimes this is not possible, most likely when the commit is so long ago that
it's outside of the initial 300 range. In that case, at least select the commit
again that was selected before I entered filtering; this is still better than
arbitrarily keeping the same selection index.
It would crash when some keybindings are set to null, and the filter string is
such that only those keybindings remain visible.
The reason for the crash is that when inserting non-model items (menu section
headers in this case) you specify a column to align them to. This works on the
assumption that the number of columns is always the same. It can cope with the
case that columns are removed because they are empty for all items; but it can't
cope with the case that the getDisplayStrings function returns a lower number of
columns.
And this is what happened here: MenuViewModel.GetDisplayStrings would omit the
keybinding column when none of the entries have a keybinding. This logic is
unnecessary, the generic list rendering mechanism takes care of this, so
removing this logic fixes the crash.
We do have to make sure though that the column is really empty when there's no
keybinding, so change the logic to use FgCyan only when there's a keybinding.