Cycling pagers re-renders the diff into the main view. Until now that
either lost the scroll position outright — an entry with its own
externalDiffCommand changes the actual git command, so the re-render
reset the view to the top — or kept it only by raw line number, which a
plain pager swap got for free because the git command was unchanged.
Raw line number is the wrong anchor: two pagers can structure the same
diff very differently (side-by-side vs inline), so the same screen line
means something different afterwards. Reuse the identity-based restore
(PreserveDiffPositionOnRerender, already driving the -U context-size
consumer) to re-anchor on the same patch line instead. That both keeps
the position meaningful when the structure changes and covers the
externalDiffCommand case the line-number approach couldn't.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add file and change-block ("hunk") navigation to the focused main view,
mirroring the staging view's hunk keys: `<left>`/`<right>` jump to the
previous/next hunk and `n`/`N` to the next/previous file. A "hunk" here is
lazygit's notion — a run of consecutive added/deleted lines separated by
context, not a git `@@` section — matching what the staging view jumps
between.
This is a consumer of the diff-line primitive in its forward direction:
resolve each rendered row's patch identity, then scan for the next/previous
change block (by the line type) or file boundary (by the path changing). The
file scan lands on the top of the neighbouring file even when a restructuring
pager leaves the header rows untagged, by backing up over them from the
file's first identifiable row — which is impossible without the per-line
metadata once the pager stops emitting a parseable unified diff. The
boundary arithmetic is pulled out into pure functions and unit-tested.
The anchor is the selected line if a selection is showing, else the top
visible line. With a selection we move it to the target and scroll it into
view, like the staging view; with none we stay in scroll mode, bringing the
target to the top without creating a selection.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Increasing or decreasing the diff context size (the `{`/`}` keybindings)
re-renders the diff with a different `git diff -U<n>` command. Because the
command key changes, the render reset the main view to the top — losing the
spot the user was reading, which is exactly the spot the context change is
about.
Preserve it instead, reusing the identity-based restore built for the escape
path. This is its sibling consumer: capture the lines around the anchor (the
selection, or the top visible line when there's none) as restore candidates,
and after the re-render land on the nearest one that survived, put back at the
same screen row. Prefer the anchor line itself, falling back outward only when
it didn't survive: a context line vanishes when the context size shrinks,
whereas additions and deletions always survive, so expansion stops at the
first change line in each direction and the candidate list always contains a
survivor. Landing on the nearest survivor keeps scrolling to a minimum, and a
context line that is still in the patch stays put (or stays selected).
This generalizes the shared restore helper to take a prioritized candidate
list (the escape path passes a single candidate). It covers the focused main
view and every side panel's diff, since they all render into the same "main"
view through the same path. A showing selection is re-established on the landed
line; otherwise the view stays in scroll mode.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The escape restore's mechanism — set a RenderRestore that scans the
re-rendering content for a target patch identity and, once it loads,
positions the view on the matched row — is about to gain a second caller:
preserving a diff view's scroll/selection when its -U context size changes
re-renders it (the sibling consumer of the diff-line primitive). That caller
positions the row differently (put it back where it was, rather than scroll to
and select it), so split the positioning out behind a `place` callback and
keep the scan/swap machinery shared.
Behaviour-preserving: RestoreFocusedMainViewOnEscape passes the same
FocusPoint-and-select closure the inline Apply used.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
When a main view re-renders content different from what it last showed, the
scroll resets to the top. That reset fired synchronously when the task started —
but with the off-screen render the previous content stays displayed until the
swap, so resetting the origin up front scrolled that still-visible content to the
top before the new content replaced it: a distracting jump when switching commits
(or any item) while scrolled down.
Defer the reset to the task's first paint (the swap), alongside the restore that
already runs there: the previous content stays at its scroll until the new content
takes its place, then the new content appears at the top. A same-content re-render
keeps its scroll (no reset); a restore places the scroll itself. The "loading..."
indicator path also resets the origin now, since it clears the previous content to
show the message and must put it at the top.
The reset moves out of NewTask (it no longer needs the task key or the pending
restore for this) into the read loop, driven by LinesToRead.ResetOrigin, which the
cmd/pty wrappers set from the key comparison the reset used to do. The manager's
onNewKey callback is renamed resetOrigin to match its now-decoupled timing.
Diving into staging from a focused main view records a snapshot so escape can
return there. But it was recorded only on the half we entered (unstaged), and
staging the last unstaged hunk moves the selection to the staged half
(RefreshStagingPanel pushes StagingSecondary when the unstaged state goes empty).
Escaping from there found no snapshot and fell back to the files panel, instead
of returning to the focused main view.
Record the snapshot on both staging halves at entry, and clear both on escape.
Escaping from either half now returns to the focused main view, and the
identity-based restore lands on the line the explorer ended up selecting — which,
with the last unstaged hunk gone, is shown in the main view (the file now has only
staged changes, so no split). Routing the split-and-tabbed-to-staged case to the
secondary focused main view is left for follow-up; see focused-main-view-notes.md
§14.3.
Escaping a patch explorer (staging / patch building) back to the focused main
view it was entered from used to replay a numeric scroll position and selection
index captured on the way in. But the reason to escape after staging or dropping
a hunk is that the content changed, so a saved index points at the wrong line —
and the host auto-advances the explorer's selection to a still-valid line anyway,
which is the line the user actually cares about returning to.
Restore by *patch identity* instead. On escape, read the (file, type, source
line) the explorer currently has selected, then have the main view's re-render
land on the row that matches it: scan the incoming content as it loads (the
inverse of the diff-line primitive), and once the matching row plus a screenful
below it have loaded, swap the off-screen render in and scroll to / select that
row in one step. FocusPoint with scrollIntoView centres the row only if it's
off-screen, so the common unchanged-content escape — where the row is already
where it was — doesn't move at all. If the line is gone (the content really
changed), nothing is forced.
This generalizes the scroll restore from a fixed origin to a predicate
(RenderRestore: FirstPaintReady decides when the saved position is reachable,
Apply re-establishes it), folding the separate selection restore into the same
first paint — so it no longer rides a post-load callback that could fire early.
The restore also now survives task replacement, which the numeric version did
not: a periodic refresh can stop the escape's re-render before it first-paints.
The pending restore is held on the buffer manager and is *not* cleared when a
task starts, so the replacement task picks it up. It is not gated on the command
key — staging the last unstaged hunk re-renders `git diff` as `git diff --cached`,
a different command, yet the line to land on is still in the new content — but
validates itself: the scan finds the target line only when the content still
contains it, so applying it to a different item is a harmless no-op. A task
clears it once it has applied it (found or not), so it lives for exactly one
re-render. Because the restore is anchored on content identity and is idempotent,
"survive replacement" and "restore by identity" are one mechanism, not two.
With the identity in hand the snapshot no longer needs the captured scroll/index;
they're derived from the explorer's live selection.
The diff-line primitive (recover a rendered row's patch-space identity) is about
to gain a second, inverse consumer: the escape restore scans a focused main
view's rows as it re-renders, looking for the row that matches a target patch
identity. That scan runs over the *loading* off-screen buffer, not the displayed
view, so the resolver can't be tied to the displayed view's per-view-line readers.
Pull the three backends (OSC metadata, buffer parse, lazygit-edit hyperlink) onto
a single buffer-agnostic resolver that takes a snapshot of a diff's per-line
content — text, metadata and hyperlink per unwrapped buffer line — and the line
to resolve. The forward consumers (click/enter/edit/PR) feed it a snapshot of the
displayed buffer (gocui.DiffLineContents) after mapping the wrapped view line to
its buffer line; the upcoming scan will feed it the off-screen buffer's loaded
rows. Behavior is unchanged.
A cmd/pty re-render used to overwrite the displayed buffer from the top
down as lines arrived, relying on keeping the previous render's view-line
tail to avoid a blank frame. That left the view showing a mixture of old
and new content while loading, and any reader (draw, the diff-line
mapping, clicks) could observe a half-written buffer at the wrong scroll —
the §11 Race A flicker and the §8 stale-tail mapping both came from this.
Instead, build the new content in a second, off-screen viewBuffer: until
the task has read enough to paint, writes go there and the displayed
buffer — and so everything every reader sees — is left untouched. Once the
task reaches its first-paint point (InitialRefreshAfter, or EOF for short
content) it swaps the off-screen buffer in atomically and applies the
saved scroll in the same step, so the view jumps straight from the
previous render to the new one with no intermediate frame. Subsequent
lines append to the now-displayed buffer.
Swapping at the first-paint point means the displayed buffer is only a
viewport tall when it appears and then grows as the rest streams in toward
the count needed for an accurate scrollbar. The scrollbar is sized from the
displayed buffer's height, so left to itself the thumb would shrink and
snap back during that growth (most visibly: the files panel's periodic
refresh making the thumb jump while scrolled down). The total height the
scrollbar needs is a strictly later quantity than the viewport-fill paint,
so no single early swap can have both right. FreezeScrollbarHeight therefore
records the view's height when a load begins and the scrollbar is held there
— growing only if the new content turns out taller — until the load ends; a
synchronous render superseding the load releases it. This mirrors the layout
clamp, which already ignores the partial content height while a view loads.
With the swap doing a wholesale replace, refreshViewLinesIfNeeded can
truncate the view lines to the current buffer: there is no longer a
half-loaded shorter buffer whose tail we must keep showing, so the stale
tail (§8) never forms. clear()/Reset() abandon any in-progress off-screen
render so a synchronous SetContent after a stopped task writes to the
display.
This replaces the holdViewLines and freshViewLineCount patches reverted in
the previous two commits with one mechanism. The swap holds writeMutex for
now; it could later move to the main thread. Flicker behaviour still needs
interactive verification (LAZYGIT_SLOW_RENDER + a real pager).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This reverts the holdViewLines flicker patch (Race A). It is about to be
superseded by rendering a re-render into an off-screen buffer and swapping
it in atomically, which keeps the displayed buffer (and so every reader)
untouched until the new content is ready — a cleaner mechanism than
suppressing the view-line rebuild. Removing it on its own keeps that
upcoming change focused.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
When escaping to a focused main view scrolled down, the re-render keeps
the previous content as a placeholder and the task scrolls to the saved
position at its first paint. But the task's writes mark the view tainted,
so any layout pass landing between the first write and the first paint
rebuilds the view lines from the half-loaded buffer and draws them at the
placeholder's scroll — a brief frame of the wrong content at the wrong
scroll before it snaps into place. Intermittent, and only visible when the
load is slow enough for a layout pass to fall in that window.
Give the view a hold: while set, refreshViewLinesIfNeeded keeps the
current view lines instead of rebuilding from the buffer, so the view goes
on drawing the coherent placeholder. The re-render task sets it only when
restoring a scroll position (so the normal load-from-top case is
untouched) and releases it at its first paint, which applies the saved
scroll in the same step — so the loaded content appears at the restored
scroll with no intermediate frame. While held, the displayed view lines
need not match the loading buffer, so the view-line→buffer-line mapping
reports no result.
This needs interactive verification (LAZYGIT_SLOW_RENDER + a real pager);
see focused-main-view-notes.md §13.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Escaping to a focused main view restored the selection by scheduling, on
the next UI tick, a ReadToEnd whose callback re-selected the saved line.
But ReadToEnd fires its callback synchronously when the manager has no
live read channel, and the re-render task triggered by the push creates
that channel later, inside its own goroutine (after stopping the previous
task). If the UI tick won that race, the restore ran before any content
was loaded, FocusPoint no-oped against the unloaded line, and the
selection was silently dropped — intermittently, and more often under
load.
Thread the restore through the task instead: a thenForNextTask hook on
the buffer manager, folded into the next cmd/pty task's initial-read Then,
mirroring scrollToOriginYForNextTask. It runs once the task has read
enough to place the selection, and can't fire before the task exists. The
scroll restore already applies at the task's first paint, which precedes
the initial read's end, so the origin is in place when the selection is
restored.
This needs interactive verification (LAZYGIT_SLOW_RENDER + a real pager);
see focused-main-view-notes.md §13.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add mechanism #2 to GetDiffLineInfo: when a patched pager annotated each diff
line with OSC 456 metadata, read it back as the first backend, ahead of the
buffer parser (#1) and the lazygit-edit hyperlink. It is strictly higher
fidelity -- it carries the side explicitly, so it serves the renderings #1
cannot parse (delta's default mode, --line-numbers, diff-so-fancy) and conveys
deletions, which the hyperlink can't.
The host advertises the protocol versions it understands by setting
EMIT_OSC456_METADATA on the pager subprocess; a pager that doesn't understand
it ignores the variable, so this is safe to set unconditionally.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The focused main view's click/enter/e/G handlers all need the same thing: given
a rendered diff row, the patch-space line it corresponds to. Until now that came
solely from delta's lazygit-edit:// hyperlinks, which only carry a path and a
single line number — no side. That's lossy: for a deletion the number is the old
line, but the consumers fed it into new-file lookups, and two consecutive
deletions (which share a new-file line number) couldn't be told apart at all.
Replace GetFileAndLineForClickedDiffLine with GetDiffLineInfo, returning the
fuller (file, type, new-line, old-line) record from diff-line-metadata-notes.md.
This is mechanism #1: parse the decolorized view buffer — walk up to the file's
"diff --git" section, reuse patch.Parse on it (splitting multi-file commit diffs
on the "diff --git" boundaries), and read the type and line numbers off the patch
arithmetic. It serves the structure-preserving renderings — no pager, git diff
--color, and delta --color-only without line numbers — with no external
dependency.
To avoid trusting a mis-parse, the parser bails when a hunk's body no longer
matches its header (Patch.IsWellFormed). That's what happens when a pager keeps
the diff/hunk headers but restructures the body: delta's line-number gutters push
the +/- marker off the start of each line, so every body line reads as context.
Such renderings fall through to the next backend rather than yielding a confident
wrong answer. (diff-so-fancy goes further and rewrites the headers too, so it
fails even earlier, on the missing "diff --git".)
GetDiffLineInfo is a seam with swappable backends: the buffer parser first, then
the old hyperlink reader as a fallback for renderings the parser can't handle
(delta's default mode, or delta with line-number gutters). The future #2 OSC
per-cell metadata reader plugs in ahead of both, behind the same record shape.
Wire the consumers to the record per that doc's field mapping:
- dive into staging/patch building lands on the exact patch line, looking a
deletion up by its old-file line number (PatchLineForOldLineNumber) so the
two-deletions case resolves correctly;
- `e` edits at the new-file line;
- `G` anchors the PR link on the left (old) side for a deletion, the right (new)
side otherwise.
The hyperlink fallback can't convey the side, so it reports DiffLineOther, which
the consumers treat as a non-deletion — i.e. exactly today's behavior.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Diving into staging or patch building from a focused main view (by
double-clicking a line, or pressing enter on the selected line) always
landed on a single-line selection. Entering the same views through the
side panel honours the UseHunkModeInStagingView config and selects the
whole hunk by default. The two ways in should agree, so that diving in
from the main view feels like the established flow.
A non-negative line index in NewState was overloaded for two intents:
clicking directly on the patch explorer view (where a single-line range
is the start of a drag) and diving in from the main view (where we want
the default select mode). Distinguish them with SelectLineInDefaultMode
on OnFocusOpts: the main-view entry points set it; the click-to-drag
path does not.
In hunk mode the selection covers the block of changes around the
clicked line. A context line has no surrounding changes, so we snap to
the next change line (as toggling hunk mode does); the clicked context
line itself is then not part of the selection.
This is a separate commit only because the branch is a throwaway
prototype; in a real history it would be folded into the commit that
introduces the focused-main-view enter behavior rather than landing on
top of it.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
EscapeFromPatchExplorer re-renders the side panel's content back into the main
view and wants to land at the scroll position and selection the user had before
diving into staging/patch building. The previous version set the origin on the
next UI tick, after the placeholder had already been painted at the wrong
position, so the restore was visible as a jump.
Instead, ask the re-render itself to restore the scroll (via
ScrollToOriginYForNextTask), so the saved position is applied in the first
paint that shows the real content. The selection still needs the diff loaded
down to the selected line, so restore it via ReadToEnd once the content is
fully read; the scroll is no longer touched there.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
When re-rendering content the user was already scrolled into, we want the
saved scroll position applied exactly when the real content first paints — not
before. Setting the origin up front instead paints it onto whatever placeholder
is currently in the view (e.g. the shorter buffer CopyContent left there),
which flickers: either a blank frame past the placeholder's end, or a jump to
the top when the task resets the origin at startup.
Add ViewBufferManager.ScrollToOriginYForNextTask: the next cmd/pty task then
(a) does not reset the view to the top at startup even though the command key
changed, so the placeholder stays put, (b) sizes its initial read to the saved
position so enough content is loaded to fill the view there, and (c) scrolls to
it as part of the first refresh, in the same paint that shows the real content.
This is the cmd/pty analogue of RenderStringWithScrollTask.
No caller sets it yet, so this is behaviour-preserving on its own.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
refreshMainViews reset the scroll position of every other main view at the
very top, before moveMainContextPairToTop runs its CopyContent. CopyContent
copies the previously-shown view's content into the now-visible one to avoid a
blank frame during the async re-render — but because the reset ran first, it
had already zeroed the origin of that soon-to-be-copied source view. The
placeholder therefore always appeared scrolled to the top, jumping away from
wherever the screen actually was, on every cross-pair transition.
Move the reset to after the copy. The end state is unchanged (each other main
view still ends at origin 0, and the destination always re-renders), but the
brief placeholder now stays at the source view's real scroll position until
the real content paints.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The layout scrolls a view up if its origin is past the bottom of its
content, to avoid showing blank space (e.g. after a resize). But it measures
content height by the lines loaded so far, and command/pty tasks load
asynchronously. So when a view is re-rendered while scrolled down, the layout
would yank it to the top because only a fraction of the content has been read
yet, then leave it there once loading finished.
Track whether a command task is actively reading (set synchronously when the
task is created, so a layout pass in between sees it; cleared at EOF, but not
when stopped, since that means a newer task is taking over) and skip the
scroll-up clamp for such views. onEndOfInput already re-clamps once loading
completes.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Instead of a user config that always shows a selection on focus, the
focused main view starts without a selection (matching master). Pressing
<space> shows a selection in the middle of the view (no scrolling);
pressing <esc> hides it again before falling through to exiting the view.
This was already possible, but only when a file was selected, and it woudln't
always land on the right line when a pager was used. Now it's also possible to
do this for directories, and it jumps to the right line.
At the moment this is a hack that relies on delta's hyperlinks, so it only works
on lines that have hyperlinks (added and context).
The implementation is very hacky for other reasons too (e.g. the addition of the
weirdly named ClickedViewRealLineIdx to OnFocusOpts).
Git only writes the space after a marker when there is a label to write
after it, and the label can be empty: `git checkout -m` with the diff3
conflict style, for instance, has no name for the common ancestor, so it
writes a bare "|||||||" line.
Git doesn't always write conflict markers of seven characters: the
conflict-marker-size gitattribute overrides that per file, and it is set
for good reasons — for file types whose regular content tends to contain
marker-looking lines, such as documentation about merging, or test
scripts. We hard-code seven characters everywhere we look for markers,
so none of that works.
Prepare for honoring the attribute by threading the marker size through
everything that recognizes a marker, carried on the file model. Nothing
fills it in yet, so we still use git's default size of seven everywhere,
and matching is unchanged: a marker consists of exactly that many marker
characters, and all but the "=======" one are followed by a space and a
label.
Creating and applying a stash both touch every changed file, so in a
large repo they can take long enough to be noticeable — and running them
on the UI thread meant the confirmation popup stayed on screen, frozen,
for the whole operation. Run them on a worker instead, with a spinner,
and keep blocking input for their duration so that the type-ahead
guarantee the refresh used to provide still holds.
Dropping stays on the UI thread: it only rewrites the stash reflog, so
it's fast no matter how big the stashes are.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Collapsing the range before kicking off the refresh paints the new
selection against the list as it was before the drop, so for a frame the
entries that were just dropped are still on screen (and, with
gui.shrinkSidePanelsToContent, the panel is still at its old size).
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Pushing the files context right after kicking off the refresh moves the
focus (and, with gui.shrinkSidePanelsToContent, resizes the panels) a
frame before the refreshed stash and files lists arrive. Doing it from
Then puts it in the same frame as the data it belongs to.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Stashing and popping change both the stash list and the files list.
With each scope updating the UI as soon as its own refresh is done, the
two panels visibly change at different times; with
gui.shrinkSidePanelsToContent that also means their sizes change at
different times than their contents.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Entering a submodule clears GIT_DIR and GIT_WORK_TREE, as it must: they
say where the superproject is. But the stack we push the superproject
onto so that escape brings us back only held its path, and for a repo
opened with --git-dir/--work-tree the path leads nowhere — git can't
find a repo there. Escaping out of a submodule of a dotfile repo failed
with "not a git repository", or, if some unrelated repo happened to lie
above the work tree, quietly switched to that one instead.
Push the environment onto the stack along with the path, taken from the
repo paths rather than from the process env, so that it also covers a
repo we worked the location out for ourselves.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
onNewRepo also runs when switching repos, and a failure there leaves us
in the repo we came from — with a nil GitCommand, which nothing else is
prepared for. Only assign once we have one.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The commit list a filtering mode change leaves behind has nothing to do
with the one that was showing, so the scroll position it inherits says
nothing about where the selection ended up, and the selection can land
anywhere off screen. PostRefreshUpdate only moves the cursor within the
existing scroll position, so ask for the scroll separately, the way the
commits refresh does when it moves the selection itself.
Exiting filtering mode looked like it worked, but only by accident: the
commits refresh recognizes the commit that was selected before it ran,
selects it again at its new index, and scrolls because the index moved.
That does nothing for the case where the commit is gone from the list, or
for entering filtering mode, where we select the first commit ourselves.
Entering or leaving filtering mode switched the screen mode and the
focused panel immediately, then reloaded the commit list in the
background. The result was an unfiltered list presented in the layout
that says "you are filtering", with nothing to say that anything was
still happening — and in a big repo that state can last seconds.
Before we stopped blocking the UI thread on refreshes, the reload
happened before any of it, so the two always agreed; the price was a
frozen UI for the duration.
Do neither: reload on a worker, so the UI stays live, and hold back
everything the user can see of the change until the new lists are ready,
so they still land together in one frame. A waiting status says what is
going on in the meantime, and blocking input means the keys pressed while
it runs arrive after the change rather than acting on a list that is
about to be replaced.
Setting a filter and clearing it are the same transition in opposite
directions: mutate the mode, bring the screen mode in line with it,
reload the views that depend on the filter, and put the selection
somewhere sensible in the reloaded commit list. They were implemented
twice, once in the filtering menu and once in ModeHelper, which is how
the two came to repaint the commit list in different ways.
Derive the screen mode and the panel switch from whether a filter is
active after the change, so both directions fall out of the same code,
and give ModeHelper the entry points for both. The filtering menu is
left with nothing but the menu.
Blocking keyboard input and hiding the working tree state mode are two
separate concerns; they were fused into one helper because every caller
so far wanted both. A caller that blocks input for something other than a
rebase would then hide the "Rebasing" indicator for the duration of its
operation, which has nothing to do with it.
Make it an explicit option instead, so blocking input on its own doesn't
imply anything about the modes on display.
The mode it suppresses is active for any working tree state, not just a
rebase: merging, cherry-picking and reverting show through the same
indicator. Name it after what it hides.
Whether a graph can be drawn was read from the filtering mode, while the
graph itself is drawn over the commit list in the model. Those two only
agree once the list has been reloaded for the new mode, and a filtering
mode change reloads the list in the background, so in between we can be
asked to draw a graph over a list the graph makes no sense for.
That is not just cosmetic. Commits in a filtered list are almost never
each other's parents, so no pipe ever terminates: the pipe set grows by
one per row and every continuing pipe rescans it, which is cubic in the
length of the list. Escaping out of filtering mode with a filtered list
of 13000 commits — as you get once the 300 commit limit has been lifted,
which happens for good as soon as the selection passes COMMIT_THRESHOLD
— wedges the UI thread for around twenty minutes.
Record whether the list was loaded with a filter, right where the list
itself is stored, and decide from that. The graph now also stays up while
the pre-change list is still on display, rather than vanishing a moment
before the list it belongs to.
The pty teardown in Close runs on a background goroutine that doesn't
get to finish when lazygit is quitting: the process exits milliseconds
after the view buffer managers are closed. The job objects still cover
the clients -- KILL_ON_JOB_CLOSE reaps them when the process's handles
are rundown at exit -- but nothing reaps the conhost, so on Windows
builds whose conhost fails to run down on its own, quitting leaks one
conhost per live pty.
This is not a rare timing window: a diff longer than what has been
read keeps its git process (and thus its pty and conhost) running for
the entire time it is displayed, so that scrolling can read more.
Quitting while looking at a long diff is therefore the common case,
and with an external differ configured it leaks a conhost on affected
builds on almost every quit.
Fix this by having the gui's shutdown path wait synchronously for the
in-flight teardowns after closing the view buffer managers. A quit
signal makes the teardowns skip the conhost rundown wait -- the
conhost serves nothing once its clients are dead, and the exit must
not stall for its sake -- so the wait normally completes in
milliseconds, keeping quit as fast as before; a 2-second cap protects
the exit path even if a teardown wedges.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The task stop path terminates the still-running command by pulling its
*os.Process out of the Cmd interface and applying one global strategy
(TerminateProcessGracefully) to it. That shape can't accommodate the
upcoming fix for orphaned process trees on Windows: there, stopping a
pty task requires terminating the entire process tree via a job object
whose handle lives with the pty, not with the process. And the two Cmd
implementations genuinely need different strategies anyway: a
process-group kill (the likely future fix for #5675 on Unix) is only
safe for pty children, which run as session leaders, while plain
commands share lazygit's own process group.
So let each Cmd implementation decide how to terminate itself, and drop
GetProcess, which had no other callers. No change in behavior.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
At the end of a diff against the worktree, git re-reads and refreshes
the index and writes it back if it found stale stat information
(diff.autoRefreshIndex, on by default). It holds index.lock for the
whole refresh; GIT_OPTIONAL_LOCKS does not cover this lock, and the
window scales with the size of the repository (~150ms for a 6k-file
repository with a warm stat cache).
On Windows, a pty task that is stopped because the user moved on
terminates its git process at an arbitrary point: tearing down the
pseudoconsole delivers CTRL_CLOSE_EVENT, which git leaves to the
default handler, which simply calls ExitProcess. If that lands inside
the refresh, a stale index.lock is left behind and the next git
command chokes on it. This is the same problem that 98801da106 fixed
by no longer killing git processes; the ConPTY support added in 0.63
reintroduced it through the close event.
Disable the automatic refresh for pty-rendered commands. They can
afford it: the refresh only persists refreshed stat information, and
lazygit's foreground git status refreshes -- which never run in a pty
and are never killed -- already write that back on every user action
and on terminal focus-in. The cost is that while the on-disk stat
cache is stale, an external differ is invoked even for files whose
stat information changed but whose content didn't, showing them as
empty diffs; this heals with the next foreground refresh, which also
re-renders the view.
Unix keeps the refresh: a stopped pty child gets SIGTERM there, and
git's signal handlers remove its lock files, so the lock window is
harmless. The rawGit renderer keeps it too: its tasks don't run in a
pty and are never killed on Windows -- they either run to completion
or die on a broken pipe mid-output, before the refresh begins.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Having the cache in state.yml causes this file to be rewritten every
60s, which is annoying if you have a lazygit running in the background
somewhere without even realizing it, and it keeps overwriting the
foreground lazygit's newer command shell history and recent repos list
with its stale data. State.yml should only contain things that change in
response to user actions, not periodically.