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1216 commits

Author SHA1 Message Date
Stefan Haller fc975f32a8 Block input while the refresh after a stash operation is in flight
Popping or dropping a stash shifts the indices of the entries below it,
and renaming re-creates the stash at the top, shifting all the others.
The stash model is only rebuilt by the refresh, which finishes in the
background, so acting on the next entry in quick succession — pressing
the key, confirming the popup, and pressing again right away — reads the
stale pre-operation indices and targets the wrong stash. Note that the
confirmation popup is no protection here: the race starts when the
confirm handler runs, and the next keypress can easily beat the refresh.

Use RefreshBlockingInput so a quick follow-up keypress is buffered and
replayed once the refreshed stash list is in place.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-22 08:31:11 +02:00
Stefan Haller 055184f997 Block input while the refresh after moving a rebase todo is in flight
Moving a todo rewrites the todo file and advances the selection
synchronously, but the commits model is only rebuilt by the refresh. A
second press arriving before that grabs the swapped-with todo from the
stale model at the advanced index and moves it back, so holding the key
to move a todo several slots misbehaved. Use RefreshBlockingInput so the
second press is buffered and replayed once the moved todo list is in
place.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-22 08:31:11 +02:00
Stefan Haller b96b8a9753 Add RefreshBlockingInput to buffer keypresses until a refresh has landed
A refresh from the UI thread returns immediately and applies its model
and view updates as queued UI-thread callbacks. A key pressed before
those have run is handled against the stale, pre-refresh state. For most
keys that's harmless, but some handlers turn that state into git
commands: pressing space twice in quick succession in the staging panel
builds the second patch from the already-applied diff and fails with
'patch does not apply', because the refresh after the first press is
what moves the selection to the next stageable hunk.

Notably, this is not just a regression of the recent change that made
UI-thread refreshes non-blocking; the window was merely much narrower
before. A blocking refresh parked the UI thread while the scopes'
bounces were queued, and the event loop drains pending keyboard input
with priority over queued user events, so a key pressed during the
blocked window still beat the queued state updates. The guarantee that
the next keypress sees post-refresh state had already ended when the
scopes' state updates moved from worker-side mutex-guarded writes to
UI-thread bounces.

Fix it with the input-blocking mechanism we already use for commit
surgery, exposed as a new RefreshBlockingInput entry point: it begins
blocking events synchronously in the calling handler, and ends the
block from a callback that the finishing step queues behind the
refresh's own updates. Keys pressed while the refresh is in flight are
buffered and replayed, in order, against the fully refreshed state;
since a replayed key's handler re-enters this same path, a burst of
keypresses applies sequentially, each one seeing the previous one's
refresh. Unlike the old blocking refreshes, this doesn't freeze the UI
thread: rendering, spinners, resizing, and mouse scrolling keep working
while input is withheld.

Blocking input is opt-in per call site rather than the default for all
UI-thread refreshes, because most refreshes (the focus-in and startup
refreshes, say) don't produce state that the next keypress depends on,
and blocking on them would delay typing for no reason. It should also be
limited to quick, narrow-scoped refreshes: a full refresh, or any scope
that pulls in COMMITS, can take very long in large repos and should
usually not hold up input.

The staging panel's stage/discard/edit-hunk refreshes use it now.
2026-07-22 08:31:11 +02:00
Stefan Haller 2e653ceeba Update comments that still describe the removed blocking refresh mode
A few comments still reasoned in terms of SYNC vs ASYNC refreshes, a
distinction that no longer exists: sync vs async is now derived from the
calling thread. Restate them in terms of the current mechanisms
(RefreshFromWorker blocking its worker, model updates being enqueued on
the UI thread) without changing any behavior.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 22:23:58 +02:00
Stefan Haller 00cef799ce Show the inline status again when checking out a newly created remote branch
Checking out a remote branch that has no local counterpart creates the
local branch, refreshes, and then checks it out. The refresh exists so
that CheckoutRef finds the new branch in the model and attaches an inline
status to the branch item instead of showing a global waiting status. But
since UI-thread refreshes stopped blocking, the checkout started before
the refreshed branches had landed in the model, so the lookup failed and
we always got the waiting status. Run the checkout from the refresh's
Then, which is queued behind the model update.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 22:23:57 +02:00
Stefan Haller efed9d0407 Don't auto-forward branches when the repo was switched during the fetch
PostFetchRefresh's refresh is the only background refresh carrying a
Then callback, and Then callbacks are not generation-guarded: when the
background fetch's refresh crossed a repo switch, the callback still
ran — in the new repo — and auto-forwarded the new repo's branches
because the old repo's fetch had completed. That was harmless in
practice (the update-ref call compares against the expected old value,
and it only does what the next fetch's auto-forward would do anyway),
but mutating refs in a repo whose fetch never happened is not an action
the user took. Skip the auto-forward when the repo generation changed
since the fetch started.

The generation is captured by the fetch's callers before the fetch
runs, not by PostFetchRefresh itself: the background fetch doesn't
block repo switching and is a network call, so by the time
PostFetchRefresh runs a switch may already have happened — a capture
there (or the one the refresh itself takes) would compare against the
new repo's generation and let the auto-forward through. For the manual
fetch the capture point makes no difference, since a foreground
operation blocks repo switching for its entire duration.

This deliberately guards only this call site rather than making Then
callbacks generation-guarded in general: a Then is an arbitrary
callback, and whether it is safe to skip on a repo switch is a decision
for the author of the call site.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 17:07:39 +02:00
Stefan Haller e0b8dbf48c Resolve the refresh's file reads against its repo root
The refresh workers read a few files at paths relative to the process
working directory: the submodule config read of .gitmodules, the files
refresh's check for conflict markers, and the submodule stash's
existence check. Git commands are pinned to the repo their instance was
created for, but these Go file reads still followed the cwd, so a
background refresh crossing a repo switch would read the new repo's
files while computing data for the old one. Join them with the worktree
root of the instance they belong to. (Most git-state file reads —
working tree state, rebase todos, bisect info — already resolve
against RepoPaths and need no change.)

This also fixes the submodule stash's existence check for nested
submodules: it stat'ed submodule.Path, which is relative to the parent
module, against the repo root — now it uses the submodule's full path,
matching the stash command right below it.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 17:07:39 +02:00
Stefan Haller ae095f276b Don't refuse a repo switch during a pure refresh
The refreshes on focus-in, right after a repo switch, and after
returning from a subprocess are full foreground refreshes, so their
tasks kept Busy() true for as long as the slowest scope took — and any
switch attempt in that window was refused with the "can't switch"
toast. The focus-in one is particularly annoying: focusing lazygit is
often precisely what the user does in order to switch repos, and right
after regaining focus is when a refresh takes longest.

Blocking the switch bought nothing there. The refusal exists for user
operations, whose follow-up work (e.g. a Then callback reading the
model) isn't covered by the switch-safety guards; but these refreshes
merely reload state, and a refresh by itself is now switch-safe: its
git commands run against the repo it was started for, and the
generation guard drops its updates when the repo changed.

We can't just mark them Background, because that flag also decides
whether the files refresh lets git take optional locks to persist its
refreshed stat cache — worth doing for an attended refresh, and the
focus-in refresh (typically running right after external changes) is
the case that profits most. So split the two meanings: a new
DontBlockRepoSwitch option dispatches the refresh's tasks as background
tasks (excluded from Busy()) while keeping the attended optional-locks
behavior. Combining it with Then panics, since Then is not
generation-guarded.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 17:07:39 +02:00
Stefan Haller 8e045653be Don't pop up errors from a refresh worker once the repo was switched
An error returned from a gocui worker is shown to the user in an error
popup. For the branch loader's behind-counts worker that used to be the
"no such ref" popup when a background refresh crossed a repo switch:
the old repo's main branch didn't exist in the new repo. The previous
commits fix that scenario properly — the command now runs against the
repo the refresh was started for — but a stale worker can still fail
legitimately, most plausibly because that repo was deleted after
switching away from it (e.g. removing a worktree). Its results are
dropped anyway, so log the error instead of alarming the user about a
repo they already left.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 17:07:39 +02:00
Stefan Haller 7c0fa9fe33 Run a refresh's git commands through the instance captured at its start
A background refresh's model writes are dropped by the generation guard
when the repo is switched mid-flight, but its git commands kept running
— and because the refresh read the live git instance at each step, any
command issued after the switch ran against the new repo. Now that git
commands are pinned to the directory of the instance they were built
from, capture the instance once when the refresh starts and run every
scope's git work through it, so a switch-crossing refresh keeps
addressing the repo it was started for.

The instance is captured together with the repo generation, on the UI
thread (where repo switches run), so the pair can't straddle a switch:
an old instance paired with the new generation would compute data from
the old repo and write it into the new repo's model unguarded.

This also removes the refresh workers' unsynchronized reads of the live
instance pointer, which raced its reassignment on the UI thread when a
background refresh crossed a repo switch (foreground refreshes can't
cross one: they keep Busy() true, which refuses the switch).

Two reads keyed app-state by the live instance's repo path on a worker
and now use the captured instance, fixing which repo they file under
when crossing a switch: the pull-request cache, and the "user dismissed
the base-remote prompt" flag. The base-remote menu's handlers keep
reading the live instance: a switch dismisses any open popup, so they
can't run against the wrong repo (and the OnPress body runs under a
foreground task, which blocks switching anyway).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 17:07:39 +02:00
Stefan Haller 096a710761 Refresh pull requests through the regular refresh after picking a base remote
When the user picks a base remote in the "select remote repository"
prompt, we called setGithubPullRequests directly, bypassing the refresh
machinery — which meant hand-rolling the refresh env that call needs
(with a comment explaining why), and fetching against the branches
captured when the prompt was created. Issue a PULL_REQUESTS-scoped
refresh instead: it re-reads branches and remotes (both fast even in
large repos), fetches against those fresh values, and gets the refresh
machinery's guarantees without any special-casing. The config write is
re-read by the refresh from git config, so it is guaranteed to be
picked up.

The waiting status now covers the config write and the branches/remotes
reload, while the GitHub request itself continues as a background task
— which is how every other pull-request fetch behaves.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 17:07:39 +02:00
Stefan Haller 197916aafb Suppress command logs for git calls related to the ctrl+f command 2026-07-19 19:22:48 +02:00
Stefan Haller a1561a5e69 Render the app status in a single background render loop
Each status used to start a spinner render loop of its own, running on
a worker that inherited the foreground/background flavor of the
status's owner, and exiting only once the entire status stack was
empty. That shape had a real bug: a foreground operation's loop could
be kept alive by someone else's status. Finish a quick operation with
a waiting status while a background fetch's "Fetching..." status is
still showing, and the operation's render loop — a foreground worker
task — keeps ticking until the fetch ends. Busy() stays true for that
whole time, so repo switching is refused even though nothing is in
flight anymore; with a fetch hanging on a slow network, that means
minutes. The shape was also wasteful: overlapping statuses were each
drawn by their own loop (plus a duplicate whenever a task was paused
and resumed while another status was showing), all redundantly
redrawing the same top status.

Replace the per-status loops with a single loop owned by the status
stack as a whole: whoever shows the first status starts it, and it
exits after drawing a final empty frame once the last status is
removed. The claim/release methods on StatusManager keep the loop
flag's transitions atomic with the stack under the one mutex, so a
status added while the loop is about to exit starts a fresh loop
instead of going unrendered.

The loop always runs as a background task now: rendering issues no
git commands, so it never needs to block repo switching, and a
foreground operation's busy-ness is already carried by its own worker
task. This is what fixes the bug above, and it retires the need to
thread a foreground/background flag through the waiting-status
helpers altogether.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 15:55:01 +02:00
Stefan Haller 5055c4fb65 Fetch GitHub pull requests as a background task
Every full refresh includes the PULL_REQUESTS scope, and the worker it
spawns inherited the refresh's foreground/background flag. Full
foreground refreshes happen at startup, after switching repos or
worktrees, and when the terminal regains focus, so the GitHub API
request ran as a foreground task there, keeping Busy() true until it
completed. On a healthy network that's a few hundred milliseconds and
nobody notices; on a very slow one the request can stall for minutes,
and every attempt to switch repos in that window was refused with
"Can't switch repositories while an operation is in progress" even
though lazygit looked completely idle. (The request has no visible
status; at most, a background fetch hanging on the same bad network was
showing its "Fetching..." spinner, pointing the blame at the wrong
operation.)

The switch-safety guard only needs to wait for operations whose
remaining git commands would run against the wrong repo after a switch.
The pull-request fetch runs no git commands at all, and its model
writes are dropped when the repo generation has changed in the
meantime, so there is no reason for it to block switching.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 13:37:23 +02:00
Stefan Haller 87ef96974e Check for exec todos on the UI thread
hasExecTodos reads Model().Commits. genericMergeCommandImpl evaluates it
when deciding whether to use a subprocess, and on the recursive auto-skip
path that runs on a worker -- so the read raced the UI thread. Bounce it
onto the UI thread there, keyed off the calledFromWorker flag the function
already carries (on the UI-thread entry path the read stays inline).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:35:54 +02:00
Stefan Haller 9f2886f96f Hold the file-path suggestions trie outside the model
The file-path suggestions trie is rebuilt asynchronously and then read by
the suggestions search, which runs on an AsyncHandler worker. It lived in
Model().FilesTrie, so that worker read the (UI-thread-only) model. Move
it to an atomic pointer on the SuggestionsHelper instead: it's the only
place that uses it, the helper is recreated per repo (so the cache still
resets on a repo switch), and an atomic pointer is safe to store from the
build and load from the search worker.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:35:54 +02:00
Stefan Haller 25a3689c01 Refresh the merge conflicts state on the UI thread
The "merge conflicts" refresh scope ran on a worker like the others, but
unlike them it does UI work rather than git work: RefreshMergeState reads
the current context and renders (or escapes) the merge-conflicts view.
Reading the context manager and rendering from a worker races the UI
thread. Bounce it onto the UI thread with onUIThreadUnlessRepoChanged,
exactly as the staging and patch-building scopes already do.

Running on the UI thread also lets EscapeMerge push the files context
directly instead of deferring the push to a separate UI task; it only
needs to drop the merge-conflicts mutex first, because the push
renders the newly focused file, which can take the mutex again. The
deferred push could lose a race against the same refresh's prompt to
continue the rebase/merge: if the prompt opened between
RefreshMergeState and the deferred push, the push declined to cover
the popup and was dropped, so closing the prompt landed the user in
the emptied merge conflicts view.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 12:35:54 +02:00
Stefan Haller 2a7b74d3f3 Don't access Model in refreshReflogCommits
This was old code that was supposed to make a race less likely, but now
that we capture model stuff on the UI thread we don't need it any more.
2026-07-17 12:35:54 +02:00
Stefan Haller 1b0cc02e1e Refresh once when dropping multiple stash entries
Dropping a range of stashes ran a refresh after each drop. A refresh
issued from the UI thread does its git work on a worker and applies the
model update in the background, so firing one per iteration let the
workers race: an earlier drop's refresh (which read a stash list that
still contained a later-dropped entry) could apply its result last,
leaving the stash view showing an entry that git had already removed.

Refresh once, after all the drops, so a single worker reads the final
stash list. The indices are captured up front and dropped highest-first,
so the remaining lower indices stay valid without an intervening
refresh. It's also cheaper: one `git stash list` instead of one per
entry.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:35:54 +02:00
Stefan Haller d48c8174d5 Refresh the patch-building panel on the UI thread
The patch-building scope ran RefreshPatchBuildingPanel directly on the
refresh worker, where it read the commit-files selection and set the patch
view's origin off the UI thread — the latter raced the UI thread's draw.
Bounce it onto the UI thread, exactly as the staging panel just above
already does, guarded on the generation so a repo switch drops it.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:35:54 +02:00
Stefan Haller 435e02efa8 Remove the now-dead PopupMutex
PopupMutex guarded CurrentPopupOpts against a popup being created on a
worker goroutine while the UI thread deactivated it, or reset it on a
repo switch. Now that popup and menu creation is bounced onto the UI
thread, every access to CurrentPopupOpts — create, deactivate, and the
reset-on-switch (which already runs on the UI thread) — happens on the
one goroutine, so the mutex protects nothing.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:35:54 +02:00
Stefan Haller 4ff161b48d Don't wait for pull requests to be fetched in refresh
Fetching pull requests can take a long time, and we don't want to delay
the refresh by it; in particular, for a WithWaitingStatusBlockingInput
we want the UI thread to be unblocked again while pull requests are
still fetching in the background. This is similar to how we fetch the
behind values for branches in BranchLoader; this will update the UI
without much flicker when done, and doesn't have to block anything.
2026-07-17 12:32:32 +02:00
Stefan Haller 2f60280eb6 Log Refresh timing information for both sync/async
For async refreshes (from UI thread) it would only log the time it took
to schedule the refreshXxx calls, which is not useful.
2026-07-17 12:32:32 +02:00
Stefan Haller 9bb9fc8933 Run all refresh scopes on plain goroutines
The two branches of the `refresh` closure ran the scope function
identically; they differed only in that the UI-thread path registered
each scope as its own gocui task while the worker/demo path used a bare
goroutine (and only the latter logged per-scope timing).

Those per-scope tasks were redundant. performRefresh always runs under a
task that stays busy until the wg.Wait in waitAndFinalize joins every
scope goroutine: the calling worker's own task when called from a worker,
or the waitAndFinalize worker task when called from the UI thread — and
that task is created (busy) before the triggering event's task goes Done,
so there is no window in which nothing is busy. Repo-switch safety and the
integration-test idle signal are therefore already covered without giving
each scope its own task.

Collapsing to the single goroutine path also means the timing log now
fires for UI-thread refreshes too, not just worker ones.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:32:32 +02:00
Stefan Haller a247dfd76d Retire WithWaitingStatusSync
Nothing calls it anymore now that the commit-surgery operations run on a
worker with input blocked. Remove the helper, its bespoke synchronous
spinner loop (renderAppStatusSync/setAppStatusContent), the popup-handler
plumbing, and the interface method.

That loop was also the only thing suppressing the yellow "Rebasing" mode
indicator (and its reset button) while lazygit drives a rebase itself.
Move that suppression to WithWaitingStatusBlockingInput so it applies to
every input-blocking commit-surgery op — including the ones that already
ran on a worker (edit, drop, and so on) and previously let the indicator
flash on mid-operation. It's cleared after the refresh, so an operation
that legitimately leaves a rebase in progress still shows the mode.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:32:32 +02:00
Stefan Haller a324f8aef1 Drop the now-unused UI-thread CheckMergeOrRebase path
With the last synchronous commit-surgery callers moved to workers,
nothing runs CheckMergeOrRebase on the UI thread anymore, so
CheckMergeOrRebaseWithRefreshOptionsFromUIThread has no callers. Remove
it and fold the shared checkMergeOrRebaseImpl back into
CheckMergeOrRebaseWithRefreshOptions, which is now always on a worker.
The runAction closure loses its calledFromWorker parameter for the same
reason.

genericMergeCommandImpl keeps its calledFromWorker flag: the
merge/rebase-continue subprocess path still runs on the UI thread when
invoked straight from the menu, and on a worker for the recursive
auto-skip.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:32:32 +02:00
Stefan Haller d802cbdddf Block input during the worker commit-surgery ops
edit, quick-start rebase, drop, reword, squash, fixup, amend
(including the amend-attribute author operations) and
discard-file-from-commit all run a rebase on a worker. A key pressed
while one is in flight could act on a stale commit or todo — pressing e
to start an interactive rebase, then up+d before it finishes, is the
motivating example. Switch them from WithWaitingStatus to
WithWaitingStatusBlockingInput so input is held and replayed against the
post-operation state, matching the commit-surgery ops that were already
sync.

Left alone: the custom-patch move/delete/pull-into-commit rebases (no
need to block input while building and applying a patch), the
loading-more-commits and patch-building toggle spinners (no rebase to
disrupt), and fetches and other non-surgery operations where blocking
navigation would only get in the way.
2026-07-17 12:32:32 +02:00
Stefan Haller 352883c52b Run the sync commit-surgery ops on a worker with input blocked
Move, revert, squash-fixups, create-fixup and cherry-pick paste ran
their rebase synchronously on the UI thread via WithWaitingStatusSync,
which froze the UI for the duration but kept the user from disrupting the
operation with a stray keypress. Switch them to
WithWaitingStatusBlockingInput so the git work runs on a worker — the UI
keeps rendering and the spinner animates — while input stays blocked for
the whole operation, as before.

discard-patch-from-commit also moves off WithWaitingStatusSync, but as a
plain WithWaitingStatus: it's a custom-patch command, and those don't
block input.

The bodies now follow the worker conventions: model state they need is
captured on the UI thread before dispatching, self.c.Refresh becomes
RefreshFromWorker, and CheckMergeOrRebase uses the worker variant. An
operation that moves the selection does so in the refresh's Then, so it
lands in the same frame as the refreshed commit list; squash sets it as
an absolute index there, because the shorter list would clamp a relative
move.
2026-07-17 12:32:32 +02:00
Stefan Haller 62098ca603 Pass captured state to moveFixupCommitToOwnerStackedBranch
It reads the selected index and the commits and branches models to
decide where to move the fixup commit. Take those as parameters,
captured on the UI thread by the callers, so the function can run its
rebase on a worker without reading the model there. No behavior change;
the callers still run on the UI thread for now.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:32:32 +02:00
Stefan Haller 707b04a8c2 Add a WithWaitingStatusBlockingInput helper
Bracket gocui's BeginBlockingEvents/EndBlockingEvents around a
worker operation that shows a waiting status. The block is begun
synchronously on the UI thread, before the operation is dispatched to a
worker, so no keypress can slip through in between; it ends via
OnUIThread once the operation and its refresh have applied their UI
updates, so the replayed keys act on the refreshed state.

This composes what the retiring WithWaitingStatusSync did — show a
status and block input — but on a worker, so the UI keeps rendering
(spinner animates, model updates land) instead of freezing. Callers
follow in subsequent commits.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:32:32 +02:00
Stefan Haller 88811e6795 Remove the RefreshMode field
With sync vs async now derived from the calling thread, the Mode field
and its SYNC/ASYNC constants no longer carry any information: Refresh is
always async, RefreshFromWorker always sync. Drop the field, the type,
and the Mode argument at every call site, and reduce the debug log's
mode name to a plain sync/async derived from calledFromWorker.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:32:32 +02:00
Stefan Haller 8580c78cc0 Derive sync vs async refresh from the calling thread
Whether a refresh should block or run in the background was controlled
by the Mode field, but that always lined up with the calling thread: a
UI-thread Refresh must not block the UI, while a RefreshFromWorker runs
on a worker where blocking is exactly what we want. Now that Then and
BatchUIUpdates work regardless of that choice, drop Mode from the
decision and key it off calledFromWorker instead:

  - Refresh (UI thread) runs its scopes and the finishing step (wait,
    batch flush, Then) on workers, so the caller returns immediately —
    what ASYNC used to mean.
  - RefreshFromWorker runs them on the calling worker, blocking it until
    everything is done — what SYNC used to mean.

Demos keep taking the blocking, inline path so everything still lands in
one deterministic frame.

In practice this flips the handful of RefreshFromWorker calls that
passed ASYNC — they now block their worker until the refresh finishes,
keeping the waiting-status spinner up until the UI actually updates —
and the many UI-thread refreshes that defaulted to SYNC, which no longer
freeze the UI thread while the git work runs. Mode now only feeds the
log line; the next commit removes it.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:32:32 +02:00
Stefan Haller 63bd2d98c0 Show a waiting status while creating a branch
Creating a branch checks it out, and checking out a distant ref (a tag
or a commit far from HEAD) can take a noticeable while. NewBranch ran
that synchronously in the prompt's confirm handler, on the UI thread, so
the UI froze — no spinner, no repaint — until it finished.

Move the branch creation (and the autostash path) onto a worker with a
waiting status, mirroring CheckoutRef, and refresh from the worker so
the UI thread stays live and the spinner keeps animating.

Push the branches context from the refresh's Then rather than up front:
the refresh already batches its UI updates, so switching panels there
lands the switch in the same frame as the refreshed branch list instead
of flashing the pre-refresh list while the checkout is still running.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:32:32 +02:00
Stefan Haller bfd3b7b47e Allow Then and BatchUIUpdates to work with an async refresh
Then, and BatchUIUpdates, previously only worked for a SYNC refresh: the
calling goroutine blocked in wg.Wait until every scope had finished, and
only then flushed the batch and ran Then. An ASYNC refresh had no such
join point — it dispatched each scope onto its own worker and returned
right away — so Then was forbidden (it would have run before the scopes
finished) and a batch would never be drained.

Give the async path a join of its own. Both paths now register their
scopes in the WaitGroup, and the finishing work — wg.Wait, the batch
flush, and Then — moves into a closure. A SYNC refresh runs it inline as
before; an ASYNC refresh dispatches it to a worker, so the caller still
returns immediately but the batch and Then run once every scope is done.

Besides lifting the restriction, this makes SYNC and ASYNC differ only
in whether the finishing work blocks the caller, which is what lets a
later commit drop the mode entirely and key the choice off the calling
thread instead.
2026-07-17 12:32:32 +02:00
Stefan Haller f319522d5b Remove fRunsOnUIThread variable; use calledFromWorker directly
There is no f() function any more, so a variable named "f runs on"
doesn't make sense. And we also don't need it any more; it used to be
necessary when its meaning was not exactly the same as
`!calledFromWorker`, but also included the BLOCK_UI case, but that has
changed several commits ago.
2026-07-17 12:32:32 +02:00
Stefan Haller d70d70aad2 Get rid of pointless f() indirection
This was useful when there was a BLOCK_UI mode where f() was called
differently, but now we no longer need it. I'm making this change as a
separate commit because folding it into the previous one (which would
conceptually have made sense) would have made that diff unreadable
because of the indentation change.

The variable `fRunsOnUIThread` and its comment no longer make sense now;
we'll clean this up next.

The diff is best viewed with --ignore-all-space.
2026-07-17 12:32:32 +02:00
Stefan Haller 4acfc88065 Replace the BLOCK_UI refresh mode with a BatchUIUpdates flag
BLOCK_UI ran the whole refresh on the UI thread and parked it in a
wg.Wait for the duration, so the UI (and its spinner) froze while the
git work ran. Blocking the UI was never the point — the point was to
apply all the scopes' updates in one frame instead of a per-scope
cascade — and if we genuinely wanted to block input it should span the
whole operation, not just its refresh, which needs a gocui-level
mechanism we don't have.

So drop the mode and add a BatchUIUpdates option that achieves the
"one frame" effect without blocking: each scope's UI-thread bounce is
collected into a shared refreshBounceBatch during the refresh, and once
every scope has finished they're all applied inside a single OnUIThread
task. gocui drains every queued event before it redraws, so one task
means one repaint. The refresh itself now runs SYNC — on a worker when
issued from one (checkout, move-to-new-branch, the rebase-edit result
handling), so the UI thread stays live and the spinner keeps animating.

The batch needs a mutex because the scopes add concurrently from their
worker goroutines, and a closed flag so that any bounces enqueued after
the flush starts — the nested ones a flushed bounce produces in turn,
e.g. scrolling the selection into view — are dispatched immediately as
ordinary follow-ups rather than collected into a batch that nothing
will drain.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:32:32 +02:00
Stefan Haller 504e5b3f74 Remove the error return value from the onUIThreadUnlessRepoChanged lambda
All clients pass a function that returns nil.
2026-07-17 12:32:32 +02:00
Stefan Haller 36f193a2e8 Remove return value from PromptToContinueRebase
It always returned nil.
2026-07-17 12:32:32 +02:00
Stefan Haller d786c9d79b Escape the merge conflicts view before prompting to continue the rebase
When the last conflict of a file is resolved, a files refresh both
offers to continue the rebase/merge (if we started it ourselves) and,
via its merge-conflicts scope, escapes from the merge conflicts view
back to the files context. The two race: the prompt is bounced onto
the UI thread by the files worker, while the escape's context push is
queued separately by EscapeMerge, and it deliberately refuses to push
the files context over a popup. So if the prompt opens first, the
escape does nothing, and closing the prompt lands the user in the
stale merge conflicts view — usually already emptied by the escape's
state reset — instead of the files panel. No later refresh rescues
this.

Fix this by escaping from the merge conflicts view right before
opening the prompt. This runs on the UI thread and doesn't hold the
merge conflicts mutex, so it can reset the state and push the files
context synchronously; whichever side runs first, the prompt now
always opens on top of the files context, and EscapeMerge's guarded
push still does nothing only when that's the right thing to do.

This is a timing race with no deterministic regression test; it
showed up as a rare flake in tests that cancel the continue prompt
(e.g. commit/amend_when_there_are_conflicts_and_continue) when
looping the integration tests under the race detector.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 09:11:16 +02:00
Stefan Haller cbf220c497 Read lines based on scroll position instead of a fixed per-notch delta
When scrolling a lazy-loaded view (a diff in the main view, the command
log, etc.), we top up the view's line buffer by reading more lines from
the still-running task. This was driven by asking the task to read a
fixed number of *additional* lines on every scroll event, which had two
problems:

- It was decoupled from the scroll position. Scrolling down, back up,
  and down again re-read lines that had already been read, so the buffer
  crept towards the end of the input regardless of where the user
  actually scrolled.

- A single wheel notch only bought a single notch worth of runway, so
  fast scrolling constantly outran the reader and had to wait for the
  next read (and re-render) on every notch.

Make ReadLines take an absolute target total instead of a delta: the
task tracks how many lines it has read and only reads the shortfall, so
requests are idempotent. Callers now ask to fill the viewport at the
current scroll position plus a few screenfuls of read-ahead, which gives
scrolling enough runway to stay smooth.

The four call sites all wanted the same "fill this view" computation, so
consolidate them into a single ReadLinesToFillView helper.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-09 09:32:35 +02:00
Stefan Haller 19b34851ff Guard the view-render and prompt-dismiss bounces on the generation
The model-update bounces already drop themselves when the repo is
switched mid-refresh (onUIThreadUnlessRepoChanged), but three bounces
that touch the UI without writing the model did not: refreshView's
render, the staging-panel refresh, and the stale continue-rebase prompt
dismissal. All three ran unconditionally on the UI thread, so a
background refresh in flight across a repo switch could render the old
repo's data (through a context object belonging to the now-replaced
context tree), or pop the new repo's popup based on the old repo's
prompt state.

Route them through onUIThreadUnlessRepoChanged too, so they're dropped
alongside the model writes they accompany. This also fixes the dismiss
bounce using the raw foreground OnUIThread, which ignored the background
flag every other bounce in a background refresh respects.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:10:45 +02:00
Stefan Haller 2c3a6acafa Thread a refreshEnv through the refresh scopes
Every refresh scope needs two ambient values to bounce its model and
view updates back to the UI thread safely: the background flag (which
picks the dispatch variant that doesn't count towards lazygit being
busy) and the repo generation that guards the bounce against a repo
switch. These were threaded separately — background as a parameter on
every refreshXxx function, generation re-read from the model inside each
one. Bundle them into a single refreshEnv passed through instead, so the
guard has a home to grow into (the next commit needs the generation in
refreshView, which currently has no access to it).

Capturing the generation once, at the start of the refresh, is also more
correct than the previous per-function re-read. The baseline should
reflect the repo whose inputs the refresh snapshotted (all captured up
front on the UI thread), not whenever each scope's worker happens to
wake. With the per-function read, a background refresh whose worker woke
after a repo switch would read the new generation and let its bounce
through, writing data computed from the old repo's inputs into the new
repo; capturing up front makes that bounce drop instead.

No behavior change for foreground refreshes, where the UI thread is held
for the whole refresh and the generation can't move under it.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:10:45 +02:00
Stefan Haller fefb3b632e Clear the preserved commit message on the UI thread
The commit's gpg onSuccess runs on a worker when the command output is
streamed, so its ClearPreservedCommitMessage wrote commit-message
context state off the UI thread. Bounce that write through OnUIThread.
2026-07-07 18:10:45 +02:00
Stefan Haller 12757e2723 Swap the file-path suggestions trie on the UI thread
GetFilePathSuggestionsFunc builds the trie on a worker (the slow
AllRepoFiles walk) and then assigned Model().FilesTrie and refreshed the
suggestions panel from there, racing the UI thread that reads the trie.
Keep the build on the worker but bounce just the model assignment and
the refresh through OnUIThread.
2026-07-07 18:10:45 +02:00
Stefan Haller 6cd93de5b9 Cancel the commit-file range selection on the UI thread after discard
The discard handler cancelled the commit-files range selection from its
WithWaitingStatus worker. Bounce it through OnUIThread, keeping it after
the successful CheckMergeOrRebase as before.
2026-07-07 18:10:45 +02:00
Stefan Haller e7105a3138 Collapse the branch range selection on the UI thread after a delete
The three branch-delete handlers and the two worktree-removal
continuations collapsed the Branches/RemoteBranches range selection from
their worker goroutine, racing the UI thread. Wrap each collapse in
OnUIThread, keeping it in the same spot relative to the refresh (FIFO
preserves the collapse-then-refresh order the name-restore depends on).
2026-07-07 18:10:45 +02:00
Stefan Haller 67b0a6b1a4 Move the pull-patch panel close and focus off the worker
The pull-patch-into-new-commit handlers closed the commit-message panel
and, on success, pushed the local-commits context from inside the
WithWaitingStatus worker. Close the panel in OnConfirm before
dispatching (UI thread), and bounce the post-rebase context push through
OnUIThread, keeping it on the success path.
2026-07-07 18:10:45 +02:00
Stefan Haller f07e94afe0 Keep RebaseOntoRef's marked-base access on the UI thread
The three rebase-onto menu items read Modes().MarkedBaseCommit.GetHash()
(a bare string field) and, on success, cleared it via
ResetMarkedBaseCommit and pushed the commits context — all from the
WithWaitingStatus worker, racing the UI thread. Read the marked base
hash before dispatching, and bounce the post-rebase reset and context
push through OnUIThread, still guarded by the success check so they
don't run on the conflict path.
2026-07-07 18:10:45 +02:00
Stefan Haller 5d8c893497 Capture commits and set selection on the UI thread for squash/fixup/drop
interactiveRebaseWithFlag and dropMergeCommit ran inside the
WithWaitingStatus worker but read Model().Commits and wrote the
selection (SetSelection(startIdx)) there, racing the UI thread. Thread
the commits slice in from each caller, and hoist the pre-rebase
selection into a UI-thread helper (selectRebaseResultCommit) called
before dispatching — squash/fixup unconditionally, drop only on the
non-merge path, matching the previous action guard.
2026-07-07 18:10:45 +02:00