When a user opens a repo from the recent-repos menu or jumps between
worktrees inside lazygit, only the env vars present at process startup
reach subprocesses. That breaks pre-commit hooks and other tools whose
dependencies are pulled in by a per-repo .envrc — users were left with
read-only operations because the env their shell would normally load via
direnv never made it into lazygit's git invocations.
Shell out to `direnv export json` after each chdir and apply the JSON
delta via os.Setenv/Unsetenv. direnv tracks the previous load in its own
DIRENV_DIFF env var, so the delta also unloads vars from the old repo
when entering one without a matching .envrc. If direnv isn't on PATH the
call is a no-op, so users who don't use direnv pay nothing and users who
do need no config to opt in. Any stderr direnv emits (loading messages,
"blocked .envrc" errors, etc.) goes to the command log.
The integration test puts a fake direnv on PATH and asserts that a value
it exports reaches a custom command after switching repos. Wiring this
up needed runner.go to support `{{actualPath}}` placeholders in
ExtraEnvVars, mirroring the existing support for ExtraCmdArgs, so the
test can prepend a fixture-relative directory to PATH.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
JumpToBlock is special: each of its 5 elements is the binding for one side
window (status / files / branches / commits / stash), not an alternate for a
single command. Change the field from []string to []Keybinding so each window
slot can have alternates of its own.
The schema becomes "an array of 5 keybindings, each itself a string or array of
strings", which falls out cleanly from how the Keybinding type inlines into the
generated schema. Existing configs (a flat array of 5 strings) keep validating
because each element is unmarshalled through Keybinding's scalar-or-sequence
decoder.
Until now every keybinding config field was a plain string. That meant a user
couldn't ask for two keys to invoke a command — the config silently accepted
only one form.
Convert every string-typed field across all 13 KeybindingXxxConfig structs to
Keybinding so the union type extends to every command. Defaults wrap their
single-key value in Keybinding{...} so the generated Config.md still renders one
scalar key per binding.
The alt fields keep their separate Binding registrations for now: this commit
does not yet introduce the merge mechanism that folds them into the main field —
that comes in a follow-up. Consumers previously calling opts.GetKeys on a string
field now call opts.GetKeys on the Keybinding, or take .String() / Keys[0] where
a single value is needed.
Adds a Keybinding.String helper for rendering, schema-generator work that
inlines the Keybinding union into each consuming property, and a unit test
covering the user-facing scalar/sequence YAML forms for quit.
Shell.RunShellCommand was passing os.Environ() to its child, while its
sibling runCommandWithOutputAndEnv has used the minimal
NewTestEnvironment since late 2023 when env isolation was introduced;
the sh path was just missed.
This matters when integration tests run from inside a `git rebase -x`
exec in a linked worktree: git sets GIT_DIR=<main>/.git/worktrees/<name>
for the exec, and it leaks all the way down through bash, just, go test,
and the test process, into every git invocation RunShellCommand spawns.
cmd.Dir becomes irrelevant — git resolves GIT_DIR over cwd-based
discovery, with the work-tree taken from the gitdir file (i.e. the
worktree root). So `git checkout -b conflict` in a test fixture creates
the branch on the real worktree and switches its HEAD, hijacking the
in-progress rebase and trashing the working tree. (In the main worktree
git doesn't set GIT_DIR for rebase exec, which is why the bug was only
visible from linked worktrees.)
Using self.env also incidentally restores GIT_CONFIG_GLOBAL for shell
commands, so commits made via RunShellCommand are now authored by the
test config's CI identity rather than whatever the host's ~/.gitconfig
resolves to.
I copied all files except dot files (.github and .gitignore), the _examples
folder, and go.mod/go.sum.
At some point we may want to copy the files back to the gocui repo when other
clients (e.g. lazydocker) want to use the newer versions of them.
It works for submodules too.
Also, pass file name and file content explicitly; the existing tests don't care
about these, but when writing tests that do, it makes them easier to understand.
It seems useful to have the flexibility to remap "enter" in confirmations to
"y", but keep "enter" for menus and suggestions (even though we sometimes use
menus as confirmations, but it's still good to give users the choice).
This one doesn't make a difference in practice because we don't remap the key in
tests, but if we would, then this would no longer work correctly. It's just more
correct this way.
So far, confirmations and prompts were handled by the same view, context, and
controller, with a bunch of conditional code based on whether the view is
editable. This was more or less ok so far, since it does save a little bit of
code duplication; however, now we need separate views, because we don't have
dynamic keybindings, but we want to map "confirm" to different keys in
confirmations (the "universal.confirm" user config) and prompts (hard-coded to
enter, because it doesn't make sense to customize it there).
It also allows us to get rid of the conditional code, which is a nice benefit;
and the code duplication is actually not *that* bad.
The test shows that selecting a commit before the rename shows an empty diff,
and selecting the rename itself shows an added file rather than a rename.
When you are in the middle of a rebase, and you cherry-pick a commit which
conflicts, it helps to be clear on whether you are prompted to continue the
cherry-pick or the rebase.
The easiest way to do that is to rename the local branch after pushing.
This shows various levels of brokenness for the reset and rebase to upstream
commands: both menu entries display the wrong upstream branch name in the menu
(the local one rather than the remote one); executing the rebase command works
correctly though, the rebase command uses the right branch name. Resetting
fails, though.
We'll fix this in the next commit.
Original commit message of the gocui change:
This fixes View.Size, Width and Height to be the correct (outer) size of a view
including its frame, and InnerSize/InnerWidth/InnerHeight to be the usable
client area exluding the frame. Previously, Size was actually the InnerSize (and
a lot of client code used it as such, so these need to be changed to InnerSize).
InnerSize, on the other hand, was *one* less than Size (not two, as you would
have expected), and in many cases this was made up for at call sites by adding 1
(e.g. in calcRealScrollbarStartEnd, parseInput, and many other places in the
lazygit code).
There are still some weird things left that I didn't address here:
- a view's lower-right coordinates (x1/y1) are one less than you would expect.
For example, a view with a 2x2 client area like this:
╭──╮
│ab│
│cd│
╰──╯
in the top-left corner of the screen (x0 and y0 both zero) has x1/xy at 3, not
4 as would be more natural.
- a view without a frame has its coordinates extended by 1 on all sides; to
illustrate, the same 2x2 view as before but without a frame, sitting in the
top-left corder of the screen, has coordinates x0=-1, y0=-1, x1=2, y1=2. This
is highly confusing and unexpected.
I left these as they are because they would be even more of a breaking change,
and also because they don't have quite as much of an impact on general app code.
If a `t.FileSystem().FileContent("file.txt", Equals("bla"))` assertion fails
because the file doesn't exist, the error would say
Expected path 'file.txt' to not exist, but it does
which is very confusing.
Our code doesn't realize that we need to prompt the user to force push, when the
branch is up-to-date with its upstream but not with the branch that we're
pushing to.
It is unexpected that a function called PushBranch also sets the upstream
branch; also, we want to add a PushBranch function in the next commit that
doesn't.
In go 1.22, loop variables are redeclared with each iteration of the
loop, rather than simple updated on each iteration. This means that we
no longer need to manually redeclare variables when they're closed over
by a function.
For custom commands it is useful to select an earlier command and have it copied
to the prompt for further editing. This can be done by hitting 'e' now.
For other types of suggestion panels we don't enable this behavior, as you can't
create arbitrary new items there that don't already exist as a suggestion.
In the custom commands panel you can now tab to the suggestions and hit 'd' to
delete items from there. Useful if you mistyped a command and don't want it to
appear in your history any more.
We upgraded our minimum Go version to 1.21 in commit
57ac9c2189. We can now replace our
`utils.Min` and `utils.Max` functions with the built-in `min` and `max`.
Reference: https://go.dev/ref/spec#Min_and_max
Signed-off-by: Eng Zer Jun <engzerjun@gmail.com>
In most real-world scenarios, name and path are usually the same. They don't
have to be though, and it's important to make sure we use the right one when
passing arguments to git commands, so change the tests to have different name
and path.
As part of making lazygit more discoverable, there are certain keys which you almost certainly
need to press when you're in a given mode e.g. 'v' to paste commits when cherry-picking. This
commit prominently shows these keybinding suggestions alongside the others in the option view.
I'm using the same colours for these keybindings as is associated with the mode elsewhere e.g.
yellow for rebasing and cyan for cherry-picking. The cherry-picking one is a bit weird because
we also use cyan text to show loaders and app status at the bottom left so it may be confusing,
but I haven't personally found it awkward from having tested it out myself.
Previously we would render these options whenever a new context was activated, but now that we
need to re-render options whenever a mode changes, I'm instead rendering them on each screen
re-render (i.e. in the layout function). Given how cheap it is to render this text, I think
it's fine performance-wise.