package gocui import "sync" // Tracks whether the program is busy (i.e. either something is happening on // the main goroutine or a worker goroutine). Used by integration tests // to wait until the program is idle before progressing. type TaskManager struct { // each of these listeners will be notified when the program goes from busy to idle idleListeners []chan struct{} tasks map[int]Task // auto-incrementing id for new tasks nextId int mutex sync.Mutex } func newTaskManager() *TaskManager { return &TaskManager{ tasks: make(map[int]Task), idleListeners: []chan struct{}{}, } } func (self *TaskManager) NewTask(background bool) *TaskImpl { self.mutex.Lock() defer self.mutex.Unlock() self.nextId++ taskId := self.nextId onDone := func() { self.delete(taskId) } task := &TaskImpl{id: taskId, busy: true, background: background, onDone: onDone, withMutex: self.withMutex} self.tasks[taskId] = task return task } // hasBusyForegroundTaskExcept reports whether any task other than `ignore` is // currently busy and not a background task. It's used to decide whether a repo // switch is safe: a foreground operation (or the refresh it triggers, or that // refresh's follow-up callbacks) still in flight means the switch must wait, so // it doesn't run against a repo that's about to be swapped out. // // `ignore` is the event currently being processed on the UI thread — the switch // attempt itself — which is always busy and so must not count as a reason to // refuse itself. func (self *TaskManager) hasBusyForegroundTaskExcept(ignore Task) bool { self.mutex.Lock() defer self.mutex.Unlock() for _, task := range self.tasks { if task != ignore && task.isBusy() && !task.isBackground() { return true } } return false } func (self *TaskManager) addIdleListener(c chan struct{}) { self.idleListeners = append(self.idleListeners, c) } func (self *TaskManager) withMutex(f func()) { self.mutex.Lock() defer self.mutex.Unlock() f() // Check if all tasks are done for _, task := range self.tasks { if task.isBusy() { return } } // If we get here, all tasks are done, so // notify listeners that the program is idle for _, listener := range self.idleListeners { listener <- struct{}{} } } func (self *TaskManager) delete(taskId int) { self.withMutex(func() { delete(self.tasks, taskId) }) }