package gui import ( "io" "os/exec" "strings" "github.com/jesseduffield/lazygit/pkg/gocui" "github.com/jesseduffield/lazygit/pkg/tasks" ) func (gui *Gui) newCmdTask(view *gocui.View, cmd *exec.Cmd, prefix string) error { cmdStr := strings.Join(cmd.Args, " ") gui.c.Log.WithField( "command", cmdStr, ).Debug("RunCommand") manager := gui.getManager(view) var r io.ReadCloser start := func() (tasks.Cmd, io.Reader) { var err error r, err = cmd.StdoutPipe() if err != nil { gui.c.Log.Error(err) r = nil } cmd.Stderr = cmd.Stdout if err := cmd.Start(); err != nil { gui.c.Log.Error(err) } return tasks.ExecCmd{Cmd: cmd}, r } onClose := func() { if r != nil { r.Close() r = nil } } linesToRead := gui.linesToReadFromCmdTask(view) if err := manager.NewTask(manager.NewCmdTask(start, prefix, linesToRead, onClose), cmdStr); err != nil { gui.c.Log.Error(err) } return nil } func (gui *Gui) newStringTask(view *gocui.View, str string) error { // using str so that if rendering the exact same thing we don't reset the origin return gui.newStringTaskWithKey(view, str, str) } func (gui *Gui) newStringTaskWithoutScroll(view *gocui.View, str string) error { manager := gui.getManager(view) f := func(tasks.TaskOpts) error { gui.c.SetViewContent(view, str) return nil } if err := manager.NewTask(f, manager.GetTaskKey()); err != nil { return err } return nil } func (gui *Gui) newStringTaskWithScroll(view *gocui.View, str string, originX int, originY int) error { manager := gui.getManager(view) f := func(tasks.TaskOpts) error { gui.c.SetViewContent(view, str) view.SetOrigin(originX, originY) return nil } if err := manager.NewTask(f, manager.GetTaskKey()); err != nil { return err } return nil } func (gui *Gui) newStringTaskWithKey(view *gocui.View, str string, key string) error { manager := gui.getManager(view) f := func(tasks.TaskOpts) error { gui.c.ResetViewOrigin(view) gui.c.SetViewContent(view, str) return nil } if err := manager.NewTask(f, key); err != nil { return err } return nil } func (gui *Gui) getManager(view *gocui.View) *tasks.ViewBufferManager { manager, ok := gui.viewBufferManagerMap[view.Name()] if !ok { manager = tasks.NewViewBufferManager( gui.Log, view, func() { // we could clear here, but that actually has the effect of causing a flicker // where the view may contain no content momentarily as the gui refreshes. // Instead, we're rewinding the write pointer so that we will just start // overwriting the existing content from the top down. Once we've reached // the end of the content do display, we call view.FlushStaleCells() to // clear out the remaining content from the previous render. view.Reset() }, func() { // As the task reads more lines, the only thing that changes is the // view's content (and its scrollbar); the window layout doesn't. So a // content-only render is enough, and it's much cheaper than a full // layout-and-redraw on every read - which matters a lot when reading // a long diff, where reads happen repeatedly as the user scrolls. gui.renderContentOnly() }, func() { // Need to check if the content of the view is well past the origin. linesHeight := view.ViewLinesHeight() _, originY := view.Origin() if linesHeight < originY { newOriginY := linesHeight view.SetOrigin(0, newOriginY) } view.FlushStaleCells() }, func() { view.SetOrigin(0, 0) }, func() gocui.Task { // A background task: rendering content into a view is display // work, not lazygit driving a git operation, so it must not // count towards being busy and block a repo switch. These // renders fire on nearly every focus/selection change, including // the context activation that happens right before a menu/prompt // handler runs (e.g. confirming worktree creation), which would // otherwise make the switch that handler triggers refuse itself. return gui.c.GocuiGui().NewBackgroundTask() }, ) gui.viewBufferManagerMap[view.Name()] = manager } return manager }