jesseduffield.lazygit/vendor/github.com/sasha-s/go-deadlock/deadlock.go
dependabot[bot] 5928e851dd
Bump github.com/sasha-s/go-deadlock from 0.3.6 to 0.3.9
Bumps [github.com/sasha-s/go-deadlock](https://github.com/sasha-s/go-deadlock) from 0.3.6 to 0.3.9.
- [Release notes](https://github.com/sasha-s/go-deadlock/releases)
- [Commits](https://github.com/sasha-s/go-deadlock/compare/v0.3.6...v0.3.9)

---
updated-dependencies:
- dependency-name: github.com/sasha-s/go-deadlock
  dependency-version: 0.3.9
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
2026-04-01 09:24:57 +00:00

545 lines
16 KiB
Go

package deadlock
import (
"bufio"
"bytes"
"fmt"
"io"
"os"
"sync"
"sync/atomic"
"time"
"github.com/petermattis/goid"
)
// TimerPoolMode controls timer pooling behavior
type TimerPoolMode int
const (
// TimerPoolDefault automatically chooses based on build environment
TimerPoolDefault TimerPoolMode = iota
// TimerPoolEnabled always uses timer pooling for performance
TimerPoolEnabled
// TimerPoolDisabled disables timer pooling (required for testing/synctest)
TimerPoolDisabled
)
// Opts control how deadlock detection behaves.
// Options are supposed to be set once at a startup (say, when parsing flags).
var Opts = struct {
// Mutex/RWMutex would work exactly as their sync counterparts
// -- almost no runtime penalty, no deadlock detection if Disable == true.
Disable bool
// Would disable lock order based deadlock detection if DisableLockOrderDetection == true.
DisableLockOrderDetection bool
// Waiting for a lock for longer than DeadlockTimeout is considered a deadlock.
// Ignored if DeadlockTimeout <= 0.
DeadlockTimeout time.Duration
// OnPotentialDeadlock is called each time a potential deadlock is detected -- either based on
// lock order or on lock wait time.
OnPotentialDeadlock func()
// Will keep MaxMapSize lock pairs (happens before // happens after) in the map.
// The map resets once the threshold is reached.
MaxMapSize int
// Will dump stacktraces of all goroutines when inconsistent locking is detected.
PrintAllCurrentGoroutines bool
// Controls timer pooling behavior.
// TimerPoolDefault: Automatically choose based on build environment
// TimerPoolEnabled: Always use timer pooling
// TimerPoolDisabled: Never use timer pooling
TimerPool TimerPoolMode
mu *sync.Mutex // Protects the LogBuf.
// Will print deadlock info to log buffer.
LogBuf io.Writer
}{
DeadlockTimeout: time.Second * 30,
OnPotentialDeadlock: func() {
os.Exit(2)
},
MaxMapSize: 1024 * 64,
mu: &sync.Mutex{},
LogBuf: os.Stderr,
}
// Cond is sync.Cond wrapper
type Cond struct {
sync.Cond
}
// Locker is sync.Locker wrapper
type Locker struct {
sync.Locker
}
// Once is sync.Once wrapper
type Once struct {
sync.Once
}
// Pool is sync.Poll wrapper
type Pool struct {
sync.Pool
}
// WaitGroup is sync.WaitGroup wrapper
type WaitGroup struct {
sync.WaitGroup
}
// NewCond is a sync.NewCond wrapper
var NewCond = sync.NewCond
// A Mutex is a drop-in replacement for sync.Mutex.
// Performs deadlock detection unless disabled in Opts.
type Mutex struct {
mu StandardMutex
}
// Lock locks the mutex.
// If the lock is already in use, the calling goroutine
// blocks until the mutex is available.
//
// Unless deadlock detection is disabled, logs potential deadlocks to Opts.LogBuf,
// calling Opts.OnPotentialDeadlock on each occasion.
func (m *Mutex) Lock() {
lock(m.mu.Lock, m)
}
// Unlock unlocks the mutex.
// It is a run-time error if m is not locked on entry to Unlock.
//
// A locked Mutex is not associated with a particular goroutine.
// It is allowed for one goroutine to lock a Mutex and then
// arrange for another goroutine to unlock it.
func (m *Mutex) Unlock() {
m.mu.Unlock()
if !Opts.Disable {
postUnlock(m)
}
}
// An RWMutex is a drop-in replacement for sync.RWMutex.
// Performs deadlock detection unless disabled in Opts.
type RWMutex struct {
mu StandardRWMutex
}
// Lock locks rw for writing.
// If the lock is already locked for reading or writing,
// Lock blocks until the lock is available.
// To ensure that the lock eventually becomes available,
// a blocked Lock call excludes new readers from acquiring
// the lock.
//
// Unless deadlock detection is disabled, logs potential deadlocks to Opts.LogBuf,
// calling Opts.OnPotentialDeadlock on each occasion.
func (m *RWMutex) Lock() {
lock(m.mu.Lock, m)
}
// Unlock unlocks the mutex for writing. It is a run-time error if rw is
// not locked for writing on entry to Unlock.
//
// As with Mutexes, a locked RWMutex is not associated with a particular
// goroutine. One goroutine may RLock (Lock) an RWMutex and then
// arrange for another goroutine to RUnlock (Unlock) it.
func (m *RWMutex) Unlock() {
m.mu.Unlock()
if !Opts.Disable {
postUnlock(m)
}
}
// RLock locks the mutex for reading.
//
// Unless deadlock detection is disabled, logs potential deadlocks to Opts.LogBuf,
// calling Opts.OnPotentialDeadlock on each occasion.
func (m *RWMutex) RLock() {
lock(m.mu.RLock, m)
}
// RUnlock undoes a single RLock call;
// it does not affect other simultaneous readers.
// It is a run-time error if rw is not locked for reading
// on entry to RUnlock.
func (m *RWMutex) RUnlock() {
m.mu.RUnlock()
if !Opts.Disable {
postUnlock(m)
}
}
// RLocker returns a Locker interface that implements
// the Lock and Unlock methods by calling RLock and RUnlock.
func (m *RWMutex) RLocker() sync.Locker {
return m.mu.RLocker()
}
func preLock(stack []uintptr, p interface{}) {
lo.preLock(stack, p)
}
func postLock(stack []uintptr, buf *[stackBufSize]uintptr, p interface{}) {
lo.postLock(stack, buf, p)
}
func postUnlock(p interface{}) {
lo.postUnlock(p)
}
func lock(lockFn func(), ptr interface{}) {
if Opts.Disable {
lockFn()
return
}
stack, buf := callers(1)
// Cache timeout before preLock so all Opts reads complete before preLock
// may call OnPotentialDeadlock. If preLock detects a problem (recursive
// lock, order violation) the goroutine may block forever in lockFn below,
// and reading Opts after preLock would race with any later Opts write.
timeout := Opts.DeadlockTimeout
preLock(stack, ptr)
if timeout <= 0 {
lockFn()
} else {
currentID := goid.Get()
e := dw.register(stack, ptr, currentID, timeout)
lockFn()
dw.deregister(e)
postLock(stack, buf, ptr)
return
}
postLock(stack, buf, ptr)
}
// pendingEntry tracks a goroutine that is waiting to acquire a lock. Entries are
// pooled to avoid per-lock heap allocations (goroutine stacks, channels, closures).
//
// Timer safety invariants:
// - checkFn is allocated once per entry and reused across pool cycles, so recycling
// an entry does not allocate a new closure.
// - The done flag synchronizes the callback with deregister: deregister sets done=1
// before calling Stop(), and the callback checks done before acting. Because both
// use atomic operations, the callback is guaranteed to observe done=1 if deregister
// has already run, even if the runtime already scheduled the callback.
// - An entry is only returned to the pool when timer.Stop() returns true, meaning
// the timer was successfully cancelled and the callback will never run. This prevents
// a recycled entry from being mutated by an in-flight callback.
// - When Stop() returns false (callback already firing or queued), the entry is
// intentionally leaked to GC. This only happens in the rare deadlock-timeout path.
type pendingEntry struct {
stack []uintptr
ptr interface{}
gid int64
done int32 // atomic: 0=pending, 1=acquired
timer *time.Timer
checkFn func()
}
func newPendingEntry() *pendingEntry {
e := &pendingEntry{}
// Capture e by pointer so the closure is stable across pool reuse, no new
// closure allocation when the entry is recycled.
e.checkFn = func() {
// If the lock was acquired (done=1), the entry may already be back in the
// pool or being reused. Bail out unconditionally.
if atomic.LoadInt32(&e.done) != 0 {
return
}
onDeadlockTimeout(e)
}
return e
}
var pendingPool = sync.Pool{
New: func() interface{} {
return newPendingEntry()
},
}
type deadlockWatcher struct{}
var dw deadlockWatcher
func (w *deadlockWatcher) register(stack []uintptr, ptr interface{}, gid int64, timeout time.Duration) *pendingEntry {
var e *pendingEntry
if shouldDisableTimerPool() {
e = newPendingEntry()
} else {
e = pendingPool.Get().(*pendingEntry)
}
e.stack = stack
e.ptr = ptr
e.gid = gid
atomic.StoreInt32(&e.done, 0)
if e.timer == nil {
// First use (freshly allocated entry): create the AfterFunc timer.
// AfterFunc avoids the channel-drain problems of channel-based timers,
// which are especially problematic under testing/synctest.
e.timer = time.AfterFunc(timeout, e.checkFn)
} else {
// Reused from pool: the timer was previously Stop()'d successfully
// (guaranteed by deregister), so Reset is safe here.
e.timer.Reset(timeout)
}
return e
}
// deregister marks the lock as acquired and cancels the deadlock timer.
// Must be called exactly once per register call. The entry pointer is
// stack-local in lock(), so concurrent or duplicate calls cannot occur.
func (w *deadlockWatcher) deregister(e *pendingEntry) {
// Mark done BEFORE stopping the timer. The callback checks done with an
// atomic load, so even if the timer fires concurrently, the callback will
// see done=1 and return without acting.
atomic.StoreInt32(&e.done, 1)
stopped := e.timer.Stop()
// Only recycle the entry if Stop() confirmed the callback won't run.
// If Stop() returned false the callback is already executing or queued;
// recycling would race with the callback reading entry fields.
if stopped && !shouldDisableTimerPool() {
e.stack = nil
e.ptr = nil
e.gid = 0
pendingPool.Put(e)
}
}
func onDeadlockTimeout(e *pendingEntry) {
lo.mu.Lock()
holders, ok := lo.cur[e.ptr]
if !ok || len(holders) == 0 {
// Lock appears unheld (transient state, holder may have just released).
// Reschedule if the waiter is still pending. Note: this creates a new timer
// (e.timer is not updated), so if deregister runs later it will Stop() the
// original (already-fired) timer, get false, and skip pooling. The new timer's
// callback will then observe done=1 and no-op. This is safe but means the
// entry won't be recycled, acceptable since this is the rare timeout path.
lo.mu.Unlock()
if atomic.LoadInt32(&e.done) == 0 {
time.AfterFunc(Opts.DeadlockTimeout, e.checkFn)
}
return
}
Opts.mu.Lock()
fmt.Fprintln(Opts.LogBuf, header)
for _, prev := range holders {
fmt.Fprintln(Opts.LogBuf, "Previous place where the lock was grabbed")
fmt.Fprintf(Opts.LogBuf, "goroutine %v lock %p\n", prev.gid, e.ptr)
printStack(Opts.LogBuf, prev.stack)
}
fmt.Fprintln(Opts.LogBuf, "Have been trying to lock it again for more than", Opts.DeadlockTimeout)
fmt.Fprintf(Opts.LogBuf, "goroutine %v lock %p\n", e.gid, e.ptr)
printStack(Opts.LogBuf, e.stack)
stacks := stacks()
grs := bytes.Split(stacks, []byte("\n\n"))
for _, prev := range holders {
for _, g := range grs {
if goid.ExtractGID(g) == prev.gid {
fmt.Fprintln(Opts.LogBuf, "Here is what goroutine", prev.gid, "doing now")
Opts.LogBuf.Write(g)
fmt.Fprintln(Opts.LogBuf)
}
}
}
lo.other(e.ptr)
if Opts.PrintAllCurrentGoroutines {
fmt.Fprintln(Opts.LogBuf, "All current goroutines:")
Opts.LogBuf.Write(stacks)
}
fmt.Fprintln(Opts.LogBuf)
if buf, ok := Opts.LogBuf.(*bufio.Writer); ok {
buf.Flush()
}
Opts.mu.Unlock()
lo.mu.Unlock()
Opts.OnPotentialDeadlock()
}
type lockOrder struct {
mu sync.Mutex
cur map[interface{}][]stackGID // stacktraces + gids for the locks currently taken.
order map[beforeAfter]ss // expected order of locks.
}
type stackGID struct {
stack []uintptr
gid int64
buf *[stackBufSize]uintptr // pooled backing array; returned via releaseStackBuf in postUnlock
}
type ss struct {
before []uintptr
after []uintptr
}
var lo = newLockOrder()
func newLockOrder() *lockOrder {
return &lockOrder{
cur: map[interface{}][]stackGID{},
order: map[beforeAfter]ss{},
}
}
// holdersPool recycles []stackGID slices used by lockOrder.cur to track which
// goroutines currently hold each lock. Slices are returned to the pool in
// postUnlock when a lock's holder count drops to zero, and reused in postLock
// for the next lock acquisition, avoiding a new slice allocation per mutex.
var holdersPool sync.Pool
// postLock records the current goroutine as a holder of lock p. It tries to
// reuse a pooled []stackGID slice before allocating, and stores the pooled
// stack buffer in the entry so postUnlock can release it later.
func (l *lockOrder) postLock(stack []uintptr, buf *[stackBufSize]uintptr, p interface{}) {
gid := goid.Get()
entry := stackGID{stack, gid, buf}
l.mu.Lock()
holders := l.cur[p]
if holders == nil {
if s, ok := holdersPool.Get().([]stackGID); ok {
holders = s[:0]
}
}
l.cur[p] = append(holders, entry)
l.mu.Unlock()
}
func (l *lockOrder) preLock(stack []uintptr, p interface{}) {
if Opts.DisableLockOrderDetection {
return
}
gid := goid.Get()
l.mu.Lock()
for b, holders := range l.cur {
if b == p {
for _, bs := range holders {
if bs.gid == gid {
Opts.mu.Lock()
fmt.Fprintln(Opts.LogBuf, header, "Recursive locking:")
fmt.Fprintf(Opts.LogBuf, "current goroutine %d lock %p\n", gid, b)
printStack(Opts.LogBuf, stack)
fmt.Fprintln(Opts.LogBuf, "Previous place where the lock was grabbed (same goroutine)")
printStack(Opts.LogBuf, bs.stack)
l.other(p)
if buf, ok := Opts.LogBuf.(*bufio.Writer); ok {
buf.Flush()
}
Opts.mu.Unlock()
Opts.OnPotentialDeadlock()
break
}
}
continue
}
for _, bs := range holders {
if bs.gid != gid { // We want locks taken in the same goroutine only.
continue
}
if s, ok := l.order[newBeforeAfter(p, b)]; ok {
Opts.mu.Lock()
fmt.Fprintln(Opts.LogBuf, header, "Inconsistent locking. saw this ordering in one goroutine:")
fmt.Fprintln(Opts.LogBuf, "happened before")
printStack(Opts.LogBuf, s.before)
fmt.Fprintln(Opts.LogBuf, "happened after")
printStack(Opts.LogBuf, s.after)
fmt.Fprintln(Opts.LogBuf, "in another goroutine: happened before")
printStack(Opts.LogBuf, bs.stack)
fmt.Fprintln(Opts.LogBuf, "happened after")
printStack(Opts.LogBuf, stack)
l.other(p)
fmt.Fprintln(Opts.LogBuf)
if buf, ok := Opts.LogBuf.(*bufio.Writer); ok {
buf.Flush()
}
Opts.mu.Unlock()
Opts.OnPotentialDeadlock()
}
// Copy both stacks: they're backed by pooled buffers that will be
// recycled in postUnlock, but l.order entries persist until MaxMapSize.
l.order[newBeforeAfter(b, p)] = ss{copyStack(bs.stack), copyStack(stack)}
if len(l.order) == Opts.MaxMapSize { // Reset the map to keep memory footprint bounded.
l.order = map[beforeAfter]ss{}
}
}
}
l.mu.Unlock()
}
func (l *lockOrder) postUnlock(p interface{}) {
gid := goid.Get()
l.mu.Lock()
holders := l.cur[p]
idx := -1
for i, h := range holders {
if h.gid == gid {
idx = i
break
}
}
if idx >= 0 {
removedBuf := holders[idx].buf
holders[idx] = holders[len(holders)-1]
holders[len(holders)-1] = stackGID{}
holders = holders[:len(holders)-1]
releaseStackBuf(removedBuf)
} else if len(holders) > 0 {
// Cross-goroutine unlock: Go permits one goroutine to Lock and a different
// goroutine to Unlock, so the unlocking gid may not match any holder entry.
// This is a rare edge case in practice, the vast majority of code unlocks
// from the same goroutine that locked. We remove an arbitrary entry to keep
// the holder count consistent with the real lock state (the lock *was*
// released, so one entry must go). The trade-off: for RWMutex with multiple
// concurrent readers we may discard the wrong reader's stack trace, making a
// future deadlock report show a slightly misleading "previous lock site".
// Detection correctness is unaffected.
removedBuf := holders[len(holders)-1].buf
holders[len(holders)-1] = stackGID{}
holders = holders[:len(holders)-1]
releaseStackBuf(removedBuf)
}
if len(holders) == 0 {
// Delete the map key so the mutex pointer is not retained, allowing GC of
// the struct it's embedded in. Recycle the backing slice via pool so the
// next postLock on any mutex can reuse it instead of allocating.
if cap(holders) > 0 {
holdersPool.Put(holders[:0])
}
delete(l.cur, p)
} else {
l.cur[p] = holders
}
l.mu.Unlock()
}
// Under lo.mu Locked.
func (l *lockOrder) other(ptr interface{}) {
empty := true
for k, holders := range l.cur {
if k == ptr {
continue
}
if len(holders) > 0 {
empty = false
break
}
}
if empty {
return
}
fmt.Fprintln(Opts.LogBuf, "Other goroutines holding locks:")
for k, holders := range l.cur {
if k == ptr {
continue
}
for _, pp := range holders {
fmt.Fprintf(Opts.LogBuf, "goroutine %v lock %p\n", pp.gid, k)
printStack(Opts.LogBuf, pp.stack)
}
}
fmt.Fprintln(Opts.LogBuf)
}
const header = "POTENTIAL DEADLOCK:"