jesseduffield.lazygit/vendor/golang.org/x/text
Stefan Haller 94e5f570f6 Bump tcell to v3.4.1 to fix drawing on a suspended screen
The previous two commits stop gocui from flushing while suspended, but
that guard cannot be fully airtight from gocui's side: it is a
check-then-act on the suspended flag, so a flush racing the suspend
itself (e.g. from a spinner goroutine) could still reach the screen
just as it disengages, and tcell's disengageFinish mutates the cell
buffer without holding the screen lock. Upstream now closes this at
the source (gdamore/tcell#1139): draw() returns immediately on a
disengaged screen, and the draw scan loop can no longer stall on the
width-0 cells that a released cell buffer reports (#5309).

The delta over the previously pinned snapshot is these two fixes, a
CSI R input decode fix, a wasm packaging chore, and dependency bumps.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 14:23:09 +02:00
..
cases Bump tcell to v3.4.1 to fix drawing on a suspended screen 2026-07-20 14:23:09 +02:00
encoding build: $ ./scripts/bump_gocui.sh 2022-10-18 22:20:04 +09:00
internal Bump samber.lo to latest version 2026-04-26 19:21:22 +02:00
language Bump samber.lo to latest version 2026-04-26 19:21:22 +02:00
runes Write unit tests with the help of afero 2023-07-30 18:35:36 +10:00
transform use tcell via porting over code from awesome-gocui 2021-04-06 19:34:32 +10:00
unicode/norm Bump tcell to v3.4.1 to fix drawing on a suspended screen 2026-07-20 14:23:09 +02:00
LICENSE Bump gocui 2024-08-17 10:25:16 +02:00
PATENTS use tcell via porting over code from awesome-gocui 2021-04-06 19:34:32 +10:00