jesseduffield.lazygit/vendor/golang.org/x/sys
Stefan Haller 94e5f570f6 Bump tcell to v3.4.1 to fix drawing on a suspended screen
The previous two commits stop gocui from flushing while suspended, but
that guard cannot be fully airtight from gocui's side: it is a
check-then-act on the suspended flag, so a flush racing the suspend
itself (e.g. from a spinner goroutine) could still reach the screen
just as it disengages, and tcell's disengageFinish mutates the cell
buffer without holding the screen lock. Upstream now closes this at
the source (gdamore/tcell#1139): draw() returns immediately on a
disengaged screen, and the draw scan loop can no longer stall on the
width-0 cells that a released cell buffer reports (#5309).

The delta over the previously pinned snapshot is these two fixes, a
CSI R input decode fix, a wasm packaging chore, and dependency bumps.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 14:23:09 +02:00
..
plan9 Bump gocui 2026-03-08 17:31:57 +01:00
unix Bump tcell to v3.4.1 to fix drawing on a suspended screen 2026-07-20 14:23:09 +02:00
windows Bump tcell to v3.4.1 to fix drawing on a suspended screen 2026-07-20 14:23:09 +02:00
LICENSE Bump gocui 2024-08-17 10:25:16 +02:00
PATENTS use dep 2018-08-06 00:38:38 +10:00