jesseduffield.lazygit/pkg/gui/gui_driver.go
Stefan Haller 5aa003612c Demonstrate stale focus refresh overwriting a click
When clicking in the commits view of lazygit running in an unfocused VS
Code window, VS Code first sends us the focus-in event and then the
mouse-click. The focus-in refresh captures the selection when it starts,
then we handle the mouse click and you briefly see the clicked row
getting selected, but then the selection flashes back to the original
row as the refresh restores it when done.
2026-07-24 15:30:29 +02:00

224 lines
5.7 KiB
Go

package gui
import (
"fmt"
"os"
"strings"
"time"
"github.com/gdamore/tcell/v3"
"github.com/jesseduffield/lazygit/pkg/commands/models"
"github.com/jesseduffield/lazygit/pkg/config"
"github.com/jesseduffield/lazygit/pkg/gocui"
"github.com/jesseduffield/lazygit/pkg/gui/types"
integrationTypes "github.com/jesseduffield/lazygit/pkg/integration/types"
)
// this gives our integration test a way of interacting with the gui for sending keypresses
// and reading state.
type GuiDriver struct {
gui *Gui
toastChan chan string
headless bool
}
var _ integrationTypes.GuiDriver = &GuiDriver{}
func (self *GuiDriver) PressKey(keyStr string) {
self.PressKeysRapidly(keyStr)
}
// PressKeysRapidly presses the given keys in immediate succession, waiting for
// lazygit to become idle only after the last one. Keys pressed this way can
// arrive while the previous key's processing is still in flight, like a user
// typing faster than lazygit handles the input.
func (self *GuiDriver) PressKeysRapidly(keyStrs ...string) {
self.CheckAllToastsAcknowledged()
for _, keyStr := range keyStrs {
key, ok := config.KeyFromLabel(keyStr)
if !ok {
self.Fail("Unrecognized key: " + keyStr)
}
self.gui.g.ReplayKeyEvent(gocui.NewTcellKeyEventWrapper(
tcell.NewEventKey(tcell.Key(key.KeyName()), key.Str(), tcell.ModMask(key.Mod())),
0,
))
}
self.waitTillIdle()
}
func (self *GuiDriver) Click(x, y int) {
self.CheckAllToastsAcknowledged()
self.gui.g.ReplayMouseEvent(gocui.NewTcellMouseEventWrapper(
tcell.NewEventMouse(x, y, tcell.ButtonPrimary, 0),
0,
))
self.waitTillIdle()
self.gui.g.ReplayMouseEvent(gocui.NewTcellMouseEventWrapper(
tcell.NewEventMouse(x, y, tcell.ButtonNone, 0),
0,
))
self.waitTillIdle()
}
// FocusIn simulates the terminal window regaining focus, which is how lazygit
// learns to reload changed config files. Tests use it to exercise the live
// config-reload path.
func (self *GuiDriver) FocusIn() {
self.gui.g.ReplayFocusEvent(gocui.NewTcellFocusEventWrapper(
tcell.NewEventFocus(true),
0,
))
self.waitTillIdle()
}
func (self *GuiDriver) FocusInAndClick(x, y int) {
self.CheckAllToastsAcknowledged()
self.gui.g.ReplayFocusEvent(gocui.NewTcellFocusEventWrapper(
tcell.NewEventFocus(true),
0,
))
self.gui.g.ReplayMouseEvent(gocui.NewTcellMouseEventWrapper(
tcell.NewEventMouse(x, y, tcell.ButtonPrimary, 0),
0,
))
self.waitTillIdle()
self.gui.g.ReplayMouseEvent(gocui.NewTcellMouseEventWrapper(
tcell.NewEventMouse(x, y, tcell.ButtonNone, 0),
0,
))
self.waitTillIdle()
}
func (self *GuiDriver) PretendMergeOrRebaseStartedInLazygit() {
self.gui.onUIThread(func() error {
self.gui.State.SetMergeOrRebaseStartedInLazygit(true)
return nil
})
self.waitTillIdle()
}
// wait until lazygit is idle (i.e. all processing is done) before continuing
func (self *GuiDriver) waitTillIdle() {
self.gui.g.WaitUntilIdle()
}
func (self *GuiDriver) CheckAllToastsAcknowledged() {
if t := self.NextToast(); t != nil {
self.Fail("Toast not acknowledged: " + *t)
}
}
func (self *GuiDriver) Keys() config.KeybindingConfig {
return self.gui.Config.GetUserConfig().Keybinding
}
func (self *GuiDriver) CurrentContext() types.Context {
// Read the context manager directly rather than through c.Context(): the
// driver runs on the test goroutine, not the UI thread, so it must bypass
// the UI-thread assertion that accessor carries.
return self.gui.State.ContextMgr.Current()
}
func (self *GuiDriver) ContextForView(viewName string) types.Context {
context, ok := self.gui.helpers.View.ContextForView(viewName)
if !ok {
return nil
}
return context
}
func (self *GuiDriver) Fail(message string) {
currentView := self.gui.g.CurrentView()
// Check for unacknowledged toast: it may give us a hint as to why the test failed
toastMessage := ""
if t := self.NextToast(); t != nil {
toastMessage = fmt.Sprintf("Unacknowledged toast message: %s\n", *t)
}
fullMessage := fmt.Sprintf(
"%s\nFinal Lazygit state:\n%s\nUpon failure, focused view was '%s'.\n%sLog:\n%s", message,
self.gui.g.Snapshot(),
currentView.Name(),
toastMessage,
strings.Join(self.gui.GuiLog, "\n"),
)
self.gui.g.Close()
// need to give the gui time to close
time.Sleep(time.Millisecond * 100)
_, err := fmt.Fprintln(os.Stderr, fullMessage)
if err != nil {
panic("Test failed. Failed writing to stderr")
}
panic("Test failed")
}
// logs to the normal place that you log to i.e. viewable with `lazygit --logs`
func (self *GuiDriver) Log(message string) {
self.gui.c.Log.Warn(message)
}
// logs in the actual UI (in the commands panel)
func (self *GuiDriver) LogUI(message string) {
self.gui.c.LogAction(message)
}
func (self *GuiDriver) CheckedOutRef() *models.Branch {
return self.gui.helpers.Refs.GetCheckedOutRef()
}
func (self *GuiDriver) MainView() *gocui.View {
return self.gui.mainView()
}
func (self *GuiDriver) SecondaryView() *gocui.View {
return self.gui.secondaryView()
}
func (self *GuiDriver) View(viewName string) *gocui.View {
view, err := self.gui.g.View(viewName)
if err != nil {
panic(err)
}
return view
}
// TopViewInWindow returns the frontmost visible view in the given window, i.e.
// the tab that is currently shown when a window holds several tabbed views.
func (self *GuiDriver) TopViewInWindow(windowName string) *gocui.View {
return self.gui.helpers.Window.TopViewInWindow(windowName, false)
}
func (self *GuiDriver) SetCaption(caption string) {
self.gui.setCaption(caption)
self.waitTillIdle()
}
func (self *GuiDriver) SetCaptionPrefix(prefix string) {
self.gui.setCaptionPrefix(prefix)
self.waitTillIdle()
}
func (self *GuiDriver) NextToast() *string {
select {
case t := <-self.toastChan:
return &t
default:
return nil
}
}
func (self *GuiDriver) Headless() bool {
return self.headless
}