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A cmd/pty re-render used to overwrite the displayed buffer from the top down as lines arrived, relying on keeping the previous render's view-line tail to avoid a blank frame. That left the view showing a mixture of old and new content while loading, and any reader (draw, the diff-line mapping, clicks) could observe a half-written buffer at the wrong scroll — the §11 Race A flicker and the §8 stale-tail mapping both came from this. Instead, build the new content in a second, off-screen viewBuffer: until the task has read enough to paint, writes go there and the displayed buffer — and so everything every reader sees — is left untouched. Once the task reaches its first-paint point (InitialRefreshAfter, or EOF for short content) it swaps the off-screen buffer in atomically and applies the saved scroll in the same step, so the view jumps straight from the previous render to the new one with no intermediate frame. Subsequent lines append to the now-displayed buffer. Swapping at the first-paint point means the displayed buffer is only a viewport tall when it appears and then grows as the rest streams in toward the count needed for an accurate scrollbar. The scrollbar is sized from the displayed buffer's height, so left to itself the thumb would shrink and snap back during that growth (most visibly: the files panel's periodic refresh making the thumb jump while scrolled down). The total height the scrollbar needs is a strictly later quantity than the viewport-fill paint, so no single early swap can have both right. FreezeScrollbarHeight therefore records the view's height when a load begins and the scrollbar is held there — growing only if the new content turns out taller — until the load ends; a synchronous render superseding the load releases it. This mirrors the layout clamp, which already ignores the partial content height while a view loads. With the swap doing a wholesale replace, refreshViewLinesIfNeeded can truncate the view lines to the current buffer: there is no longer a half-loaded shorter buffer whose tail we must keep showing, so the stale tail (§8) never forms. clear()/Reset() abandon any in-progress off-screen render so a synchronous SetContent after a stopped task writes to the display. This replaces the holdViewLines and freshViewLineCount patches reverted in the previous two commits with one mechanism. The swap holds writeMutex for now; it could later move to the main thread. Flicker behaviour still needs interactive verification (LAZYGIT_SLOW_RENDER + a real pager). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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|---|---|---|
| .. | ||
| attribute.go | ||
| AUTHORS | ||
| block_events_test.go | ||
| CHANGES_tcell.md | ||
| CODE_OF_CONDUCT.md | ||
| CONTRIBUTING.md | ||
| doc.go | ||
| double_click_test.go | ||
| edit.go | ||
| escape.go | ||
| escape_test.go | ||
| flush_test.go | ||
| gui.go | ||
| gui_others.go | ||
| gui_windows.go | ||
| key.go | ||
| keybinding.go | ||
| LICENSE | ||
| mouse_capture_test.go | ||
| README.md | ||
| scrollbar.go | ||
| scrollbar_test.go | ||
| suspend_test.go | ||
| task.go | ||
| task_manager.go | ||
| task_manager_test.go | ||
| tcell_driver.go | ||
| tcell_driver_test.go | ||
| text_area.go | ||
| text_area_test.go | ||
| user_event_queue_test.go | ||
| view.go | ||
| view_test.go | ||
GOCUI - Go Console User Interface
Minimalist Go package aimed at creating Console User Interfaces. A community fork based on the amazing work of jroimartin
Features
- Minimalist API.
- Views (the "windows" in the GUI) implement the interface io.ReadWriter.
- Support for overlapping views.
- The GUI can be modified at runtime (concurrent-safe).
- Global and view-level keybindings.
- Mouse support.
- Colored text.
- Customizable editing mode.
- Easy to build reusable widgets, complex layouts...
About fork
This fork has many improvements over the original work from jroimartin.
- Written ontop of TCell
- Better wide character support
- Support for 1 Line height views
- Better support for running in docker container
- Customize frame colors
- Improved code comments and quality
- Many small improvements
- Change Visibility of views
For information about this org see: awesome-gocui/about.
Installation
Execute:
$ go get github.com/awesome-gocui/gocui
Documentation
Execute:
$ go doc github.com/awesome-gocui/gocui
Or visit godoc.org to read it online.
Example
See the _example folder for more examples
package main
import (
"fmt"
"log"
"github.com/awesome-gocui/gocui"
)
func main() {
g, err := gocui.NewGui(gocui.OutputNormal, true)
if err != nil {
log.Panicln(err)
}
defer g.Close()
g.SetManagerFunc(layout)
if err := g.SetKeybinding("", gocui.KeyCtrlC, gocui.ModNone, quit); err != nil {
log.Panicln(err)
}
if err := g.MainLoop(); err != nil && !gocui.IsQuit(err) {
log.Panicln(err)
}
}
func layout(g *gocui.Gui) error {
maxX, maxY := g.Size()
if v, err := g.SetView("hello", maxX/2-7, maxY/2, maxX/2+7, maxY/2+2, 0); err != nil {
if !gocui.IsUnknownView(err) {
return err
}
if _, err := g.SetCurrentView("hello"); err != nil {
return err
}
fmt.Fprintln(v, "Hello world!")
}
return nil
}
func quit(g *gocui.Gui, v *gocui.View) error {
return gocui.ErrQuit
}
Screenshots
Projects using gocui
- komanda-cli: IRC Client For Developers.
- vuls: Agentless vulnerability scanner for Linux/FreeBSD.
- wuzz: Interactive cli tool for HTTP inspection.
- httplab: Interactive web server.
- domainr: Tool that checks the availability of domains based on keywords.
- gotime: Time tracker for projects and tasks.
- claws: Interactive command line client for testing websockets.
- terminews: Terminal based RSS reader.
- diagram: Tool to convert ascii arts into hand drawn diagrams.
- pody: CLI app to manage Pods in a Kubernetes cluster.
- kubexp: Kubernetes client.
- kcli: Tool for inspecting kafka topics/partitions/messages.
- fac: git merge conflict resolver
- jsonui: Interactive JSON explorer for your terminal.
- cointop: Interactive terminal based UI application for tracking cryptocurrencies.
- lazygit: simple terminal UI for git commands.
- lazydocker: The lazier way to manage everything docker.
Note: if your project is not listed here, let us know! :)


