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https://github.com/jesseduffield/lazygit.git
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For a long time lazygit has used the term "custom pager" to refer to what's really a "diff renderer". A pager is a program that allows you to view output page by page (hence the name), e.g. less; lazygit's custom diff renderers are not pagers. It used the term only because the feature is implemented using git's GIT_PAGER env var, but that's an implementation detail. Rename the 'git.pagers' config to 'git.diffRenderers', and restructure its elements while we're at it to make things clearer: - Add a 'type' field to explicitly specify which type of diff renderer it is (the two fundamentally different ones are 'stdinFilter' and 'extDiff'). - Add a third type, 'rawGit', which has an 'args' field that makes it easy to use 'git --color-words' as a custom renderer - Unify the old 'pager' and 'externalDiffCommand' fields to a single 'command' field for both types Existing config files are migrated automatically.
85 lines
2.3 KiB
Go
85 lines
2.3 KiB
Go
package controllers
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import (
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"github.com/jesseduffield/lazygit/pkg/gocui"
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"github.com/jesseduffield/lazygit/pkg/gui/types"
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)
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type ScreenModeActions struct {
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c *ControllerCommon
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}
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func (self *ScreenModeActions) Next() error {
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self.c.State().GetRepoState().SetScreenMode(
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nextIntInCycle(
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[]types.ScreenMode{types.SCREEN_NORMAL, types.SCREEN_HALF, types.SCREEN_FULL},
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self.c.State().GetRepoState().GetScreenMode(),
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),
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)
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self.rerenderViewsWithScreenModeDependentContent()
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return nil
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}
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func (self *ScreenModeActions) Prev() error {
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self.c.State().GetRepoState().SetScreenMode(
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prevIntInCycle(
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[]types.ScreenMode{types.SCREEN_NORMAL, types.SCREEN_HALF, types.SCREEN_FULL},
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self.c.State().GetRepoState().GetScreenMode(),
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),
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)
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self.rerenderViewsWithScreenModeDependentContent()
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return nil
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}
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// these views need to be re-rendered when the screen mode changes. The commits view,
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// for example, will show authorship information in half and full screen mode.
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func (self *ScreenModeActions) rerenderViewsWithScreenModeDependentContent() {
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for _, context := range self.c.Context().AllList() {
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if context.NeedsRerenderOnWidthChange() == types.NEEDS_RERENDER_ON_WIDTH_CHANGE_WHEN_SCREEN_MODE_CHANGES {
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self.rerenderView(context.GetView())
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}
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}
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// Rerender the main view; for views that display a diff this is necessary in case a custom diff
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// renderer depends on the width of the view. For other views it isn't needed, but we don't
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// bother making a distinction here, as rerendering the main view unnecessarily is not a big
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// deal.
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self.c.Context().CurrentSide().HandleRenderToMain()
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}
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func (self *ScreenModeActions) rerenderView(view *gocui.View) {
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context, ok := self.c.Helpers().View.ContextForView(view.Name())
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if !ok {
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self.c.Log.Errorf("no context found for view %s", view.Name())
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return
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}
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context.HandleRender()
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}
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func nextIntInCycle(sl []types.ScreenMode, current types.ScreenMode) types.ScreenMode {
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for i, val := range sl {
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if val == current {
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if i == len(sl)-1 {
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return sl[0]
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}
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return sl[i+1]
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}
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}
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return sl[0]
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}
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func prevIntInCycle(sl []types.ScreenMode, current types.ScreenMode) types.ScreenMode {
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for i, val := range sl {
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if val == current {
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if i > 0 {
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return sl[i-1]
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}
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return sl[len(sl)-1]
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}
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}
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return sl[len(sl)-1]
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}
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