jesseduffield.lazygit/pkg/gui/context/simple_context.go
Stefan Haller 4b391acec0 Ask each context whether it has content to select
Whether a view draws a selection is about to be derived in one place from
the context stack, which needs to ask any context — list or not — whether
there is something for a selection to sit on. Name the existing flag after
that question, and let a list context answer it from its length.

Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-03 21:19:04 +02:00

81 lines
1.7 KiB
Go

package context
import (
"github.com/jesseduffield/lazygit/pkg/gocui"
"github.com/jesseduffield/lazygit/pkg/gui/types"
)
type SimpleContext struct {
*BaseContext
handleRenderFunc func()
}
func NewSimpleContext(baseContext *BaseContext) *SimpleContext {
return &SimpleContext{
BaseContext: baseContext,
}
}
var _ types.Context = &SimpleContext{}
// A Display context only renders a view. It has no keybindings and is not focusable.
func NewDisplayContext(key types.ContextKey, view *gocui.View, windowName string) types.Context {
return NewSimpleContext(
NewBaseContext(NewBaseContextOpts{
Kind: types.DISPLAY_CONTEXT,
Key: key,
View: view,
WindowName: windowName,
Focusable: false,
Transient: false,
}),
)
}
func (self *SimpleContext) HandleFocus(opts types.OnFocusOpts) {
if self.hasSelectableContent {
self.GetViewTrait().SetHighlight(true)
}
for _, fn := range self.onFocusFns {
fn(opts)
}
if self.onRenderToMainFn != nil && !opts.SkipMainViewUpdate {
self.onRenderToMainFn()
}
}
func (self *SimpleContext) HandleFocusLost(opts types.OnFocusLostOpts) {
self.GetViewTrait().SetHighlight(false)
self.view.SetOriginX(0)
for _, fn := range self.onFocusLostFns {
fn(opts)
}
}
func (self *SimpleContext) HandleQuit() {
for _, fn := range self.onQuitFns {
fn()
}
}
func (self *SimpleContext) FocusLine(scrollIntoView bool) {
}
func (self *SimpleContext) HandleRender() {
if self.handleRenderFunc != nil {
self.handleRenderFunc()
}
}
func (self *SimpleContext) SetHandleRenderFunc(f func()) {
self.handleRenderFunc = f
}
func (self *SimpleContext) HandleRenderToMain() {
if self.onRenderToMainFn != nil {
self.onRenderToMainFn()
}
}