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Repo-switch safety needs to answer, synchronously on the UI thread, "is any foreground work in flight right now?" so it can refuse a switch that would run against a repo about to be swapped out. gocui already tracks a task per OnWorker/Update for the test idle-listener; extend that. Tasks gain a background flag: background tasks (the ongoing routines like auto-fetch, and the refreshes they trigger) don't count towards busy, because their model writes are already guarded against a concurrent switch by the repo generation. Add OnWorkerBackground, UpdateBackground and UpdateContentOnlyBackground (plus the gui-layer OnUIThreadBackground / OnUIThreadContentOnlyBackground / OnWorkerBackground on IGuiCommon) so the few background call sites can opt in without touching the hundreds of foreground callers. TaskManager.hasBusyForegroundTaskExcept answers the query; Gui.Busy() wraps it, excluding the event currently being processed (recorded as currentTask) so a handler asking the question doesn't count itself. Nothing gates on Busy() yet; this is the mechanism only. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
111 lines
2.1 KiB
Go
111 lines
2.1 KiB
Go
package gocui
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// A task represents the fact that the program is busy doing something, which
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// is useful for integration tests which only want to proceed when the program
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// is idle.
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type Task interface {
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Done()
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Pause()
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Continue()
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// not exporting these because we don't need to
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isBusy() bool
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isBackground() bool
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}
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type TaskImpl struct {
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id int
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busy bool
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onDone func()
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withMutex func(func())
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// Background tasks don't count towards the program being "busy" for the
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// purpose of deciding whether a repo switch is safe (see
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// TaskManager.hasBusyForegroundTaskExcept). They're the ongoing background
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// routines (auto-fetch, files refresh, external-change detection) and the
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// refreshes they trigger, whose model writes are already guarded against a
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// concurrent repo switch by the repo generation.
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background bool
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}
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func (self *TaskImpl) Done() {
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self.onDone()
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}
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func (self *TaskImpl) Pause() {
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self.withMutex(func() {
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self.busy = false
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})
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}
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func (self *TaskImpl) Continue() {
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self.withMutex(func() {
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self.busy = true
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})
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}
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func (self *TaskImpl) isBusy() bool {
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return self.busy
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}
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func (self *TaskImpl) isBackground() bool {
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return self.background
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}
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type TaskStatus int
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const (
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TaskStatusBusy TaskStatus = iota
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TaskStatusPaused
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TaskStatusDone
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)
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type FakeTask struct {
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status TaskStatus
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}
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func NewFakeTask() *FakeTask {
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return &FakeTask{
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status: TaskStatusBusy,
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}
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}
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func (self *FakeTask) Done() {
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self.status = TaskStatusDone
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}
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func (self *FakeTask) Pause() {
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self.status = TaskStatusPaused
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}
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func (self *FakeTask) Continue() {
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self.status = TaskStatusBusy
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}
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func (self *FakeTask) isBusy() bool {
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return self.status == TaskStatusBusy
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}
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func (self *FakeTask) isBackground() bool {
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return false
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}
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func (self *FakeTask) Status() TaskStatus {
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return self.status
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}
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func (self *FakeTask) FormatStatus() string {
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return formatTaskStatus(self.status)
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}
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func formatTaskStatus(status TaskStatus) string {
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switch status {
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case TaskStatusBusy:
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return "busy"
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case TaskStatusPaused:
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return "paused"
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case TaskStatusDone:
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return "done"
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}
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return "unknown"
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}
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