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Previously whether an item is selected or not is saved in the item. Normally the selected item won't be much. When finally we want to output, the original strategy would have to iterate through all existing items and check whether they are selected or not. Now we extract this info out, so that we only need to iterate over the selected ones instead of the whole set. Improve the speed. |
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fzf-rs
An experimental clone of fzf in rust
Requires nightly version