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80 lines
1.7 KiB
Rust
80 lines
1.7 KiB
Rust
// An item is line of text that read from `find` command or stdin together with
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// the internal states, such as selected or not
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use std;
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use std::cmp::Ordering;
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pub struct Item {
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pub text: String,
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pub selected: bool,
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}
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impl Item {
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pub fn new(text: String) -> Self {
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Item {
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text: text,
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selected: false,
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}
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}
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pub fn toggle_select(&mut self, selected: Option<bool>) {
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match selected {
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Some(s) => {self.selected = s;}
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None => {self.selected = !self.selected;}
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}
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}
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}
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pub type Score = i32;
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#[derive(PartialEq, Eq)]
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pub enum MatchedRange {
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Range(usize, usize),
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Chars(Vec<usize>),
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}
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#[derive(Eq)]
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pub struct MatchedItem {
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pub index: usize, // index of current item in items
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pub score: Score,
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pub matched_range: Option<MatchedRange>, // range of chars that metched the pattern
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}
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impl MatchedItem {
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pub fn new(index: usize) -> Self {
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MatchedItem {
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index: index,
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score: -200000,
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matched_range: None,
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}
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}
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pub fn set_matched_range(&mut self, range: MatchedRange) {
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self.matched_range = Some(range);
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}
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pub fn set_score(&mut self, score: Score) {
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self.score = score;
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}
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}
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impl Ord for MatchedItem {
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fn cmp(&self, other: &MatchedItem) -> Ordering {
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self.score.cmp(&other.score)
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}
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}
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// `PartialOrd` needs to be implemented as well.
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impl PartialOrd for MatchedItem {
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fn partial_cmp(&self, other: &MatchedItem) -> Option<Ordering> {
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Some(self.cmp(other))
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}
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}
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impl PartialEq for MatchedItem {
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fn eq(&self, other: &MatchedItem) -> bool {
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self.score == other.score
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}
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}
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