This prevents views from drawing over higher z-order views.
Currently this is not an issue in practice, because we use
ForceFlushViewsContentOnly only for the bottom line status spinner, and there
are never views on top of it. However, later in the branch we will use the
mechanism to redraw the inline spinners in panels (e.g. the "Pushing..." status
next to a branch name), and there could be a popup on top of it.
Co-authored-by: Stefan Haller <stefan@haller-berlin.de>
With a very slow spinner rate (seconds), you can see that at the beginning of an
operation the bottom line leaves a gap for where the status will go, but the
status (and spinner) is only drawn the first time the spinner ticks. The reason
is that layout looks at GetStatusString to decide how much room to leave, rather
than at the actual content of the AppStatus view; the view content is only set
by renderAppStatus the first time the spinner ticks.
Fix this by making layout look at the actual content of the view so that the
layout is in sync with what is drawn. This also avoids flicker if an operation
is so fast that it finishes before the spinner ticks for the first time,
especially for users who set gui.showBottomLine to false.
This didn't cause a bug so far because switching repos always happens from
within an OnWaitingStatus, so the spinner would take care of calling layout and
draw. However, later in this branch we are going to optimize the spinner so that
it no longer calls layout, at which point this would break, so make sure we
rerender at the point where it's needed.
Modifiers were moved into Key in 22169e22f, but the separate Modifier field
on types.Binding and gocui.keybinding was left behind. The keypress matcher
already compares modifiers via Key.Equals, so the old field is never read on
the dispatch path; it just got passed through SetKeybinding and stored.
Drop it from gocui.keybinding, types.Binding, and the SetKeybinding /
DeleteKeybinding signatures, and remove every now-redundant Modifier:
gocui.ModNone struct field. Mouse bindings keep their own Modifier (on
ViewMouseBinding) since that path still consults it.
I noticed that it compares key.keyName and key.str separately instead of calling
key.Equals, but instead of deciding whether that's a problem, just delete the
function when nobody needs it.
While I strongly prefer the alt-arrow bindings myself, I'm worried that existing
users might not be happy about the change, so I'm reverting it.
I'm working on supporting multiple keybindings for every command, so once that's
in, we can change the default to include both.
The commit graph used '⏣' (U+23E3 BENZENE RING WITH CIRCLE) for merge
commits and '◯' (U+25EF LARGE CIRCLE) for regular commits. Both have
very poor coverage in popular monospace fonts:
- '⏣' lives in the Misc Technical block and is essentially absent from
every common monospace font (Source Code Pro, JetBrains Mono, Fira
Code, Cascadia Code, Hack, Iosevka, Menlo, Consolas, Monaco, IBM
Plex Mono, Ubuntu Mono, Noto Sans Mono, Inconsolata). It is always
drawn from a system fallback font.
- '◯' is the late-addition LARGE CIRCLE codepoint. It is present in
some fonts (Cascadia, Fira Code, Hack, Iosevka, Menlo, Noto Sans
Mono) but missing from many others, including Source Code Pro and
most Nerd Font derivatives based on it.
This is why the graph renders inconsistently across platforms even
when the same monospace font is configured: each OS picks a different
fallback font (Apple Symbols on macOS, Segoe UI Symbol on Windows,
Noto/DejaVu/Symbola on Linux), and the substituted glyphs differ in
shape, weight, and advance width. '◯' is also East Asian Ambiguous
width, so some terminals render it wider than one cell, exaggerating
the misalignment.
Replace the symbols with codepoints from the foundational 1991
Geometric Shapes block, which has far broader font coverage:
- Merge: '◎' U+25CE BULLSEYE -- concentric circles, the visually
closest cousin to the previous benzene-ring glyph.
- Commit: '○' U+25CB WHITE CIRCLE -- the same hollow-circle silhouette
as before, just a more universally available codepoint.
The new symbols are present in the font directly in significantly
more cases; and when fallback is still required, they are universally
well-drawn (unlike '⏣', which many fallback fonts also lack).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Windows cannot remove files while handles are still open. In
TestOSCommandFileType we created files and immediately called RemoveAll without
closing handles, which left untracked artifacts (e.g. "testFile" and "file with
spaces") in the working tree. Close the handles and assert RemoveAll succeeds so
cleanup failures are visible.
The call was meant to guarantee a UTC time zone to make the tests deterministic,
but as the previous commit explained, this only worked on Mac and Linux, not on
Windows. Since we now have a better fix, this workaround is no longer needed.
The "custom time format" test case of TestGetCommitListDisplayStrings failed on
Windows. Root cause: UnixToDateSmart used time.Unix(timestamp, 0), which formats
in process-local time. In tests we pass an explicit 'now' (often UTC), but the
timestamp was rendered in Local, causing one-hour drift on non-UTC machines.
The test tried to work around this by doing os.Setenv("TZ", "UTC"); however,
this only worked on Mac and Linux. On Windows, it has no effect because Windows
uses registry-based timezone configuration, not TZ environment variables.
Change: convert the timestamp into now.Location() before both the same-day
comparison and formatting.
Why this is safe: callers already define the presentation timezone via the 'now'
argument (typically time.Now() in app code, controlled time in tests). This
aligns timestamp rendering with that caller intent and removes dependence on
global TZ state or OS-specific environment variable behavior.
Added regression tests for UTC and UTC+1 to ensure deterministic behavior across
all platforms.
These have alternate keys (<ctrl+h> for backspace, and <ctrl+f> for
move-cursor-right). Both of these broke with commit 22169e22ffc46c5; the first
because it was accidentally omitted, the second because of a stupid copy/paste
mistake.
This changes not only how we store modifiers (inside of Key instead of passing
it separately), but also how we parse keybinding strings: it supports all
combinations of modifiers now (if the terminal supports it, that is).
An uppercase letter is not valid with ctrl, and only works because we lowercase
the string before parsing it. This will change later in this branch when we
start supporting bindings like <c-s-r>.
This bundles the keyName and a rune, so that we don't have to pass these around
separately everywhere. This should make it easier to swap out the rune for a
string when we upgrade to tcell v3.
I copied all files except dot files (.github and .gitignore), the _examples
folder, and go.mod/go.sum.
At some point we may want to copy the files back to the gocui repo when other
clients (e.g. lazydocker) want to use the newer versions of them.