- remove the `window::cursoricon` enum and its related code - add a new `window.rs` file to the `platform/macos` directory - refactor the creation of `eventloop` and `windowconfig` for the macos platform - reorganize and simplify the code related to window attributes and decorations - improve the handling of window settings and position prior to creating the window - update the logic for determining the frame decorations for windows and linux platforms - adjust the handling of the activation token in the window creation process |
||
|---|---|---|
| .config | ||
| .github | ||
| .vscode | ||
| assets | ||
| extra/osx/Neovide.app/Contents | ||
| lua | ||
| macos-builder | ||
| neovide-derive | ||
| snap | ||
| src | ||
| ubuntu-builder | ||
| website | ||
| wix | ||
| .editorconfig | ||
| .gitignore | ||
| .nvim-dap.lua | ||
| build.rs | ||
| Cargo.lock | ||
| Cargo.toml | ||
| LICENSE | ||
| README.md | ||
| rustfmt.toml | ||
| stylua.toml | ||
Neovide
This is a simple graphical user interface for Neovim (an aggressively refactored and updated Vim editor). Where possible there are some graphical improvements, but functionally it should act like the terminal UI.
To checkout all the cool features, installation instructions, configuration settings and much more, head on over to neovide.dev.
Screenshot of Neovide running on Windows
Author Notes
I've been using this as my daily driver since November 2019. It should be relatively stable, but I'm still working out some kinks and ironing out some cross platform issues. In general it should be usable at this point, and if it isn't I consider that a bug and appreciate a report in the issues! Any help and ideas are also greatly appreciated.
I'm also very interested in suggestions code quality/style wise when it comes to Rust. I'm pretty new to the language and appreciate any critiques that you might have to offer. I won't take all of them, but I promise to consider anything you might have to offer.
License
Licensed under MIT.