Commit graph

3338 commits

Author SHA1 Message Date
Stefan Haller f000ce9f1c Never hand NewCmdTask a nil reader when a command fails to start
NewCmdTask feeds the reader returned by its start func into a
bufio.Scanner, and Scanner.Scan panics with a nil pointer dereference
when that reader is nil. Two start funcs could produce one:

- newPtyTask's fallback for a failed StartPty returned a literal nil
  reader, alongside an ExecCmd that was never started, so the intended
  "fall back to a plain cmd task" never worked. This crashed lazygit on
  Windows when using a custom pager with the main view zero-sized, e.g.
  after pressing + twice to enter full-screen mode with a side panel
  focused: ConPTY rejects zero dimensions, making StartPty fail.

- startCmdWithPipe returned nil when the pipe couldn't be created,
  which the Unix pty fallback path can trigger, since a failed pty
  start can leave the tty assigned to the command's stdout.

Make startCmdWithPipe never return a nil reader: when the pipe can't be
created, don't start the command at all and return an empty reader so
the task shuts down cleanly with the error in the log. Then route
newPtyTask's fallback through it, so a StartPty failure degrades to
running the command without a pty: the pager is lost, but the command's
output still renders.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 17:31:26 +02:00
Stefan Haller 400faea60c Add test showing startCmdWithPipe returns a nil reader on pipe failure
NewCmdTask feeds the reader returned by its start func straight into a
bufio.Scanner, whose Scan panics on a nil reader with a nil pointer
dereference. startCmdWithPipe returns exactly that when the pipe cannot
be created.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 17:31:26 +02:00
Stefan Haller 5209294a56 Extract helper for starting a command with piped output
The fallback path in newPtyTask (taken when StartPty fails) needs the
same start-the-command-with-a-pipe logic that newCmdTask uses, so pull
it out into a helper that both can share. No behavior change.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 17:31:26 +02:00
Stefan Haller 87d9537de9 Support a {{diffContext}} template variable in external diff command
Useful for passing the context size to external diff commands like
difftastic.
2026-07-23 17:13:02 +02:00
Stefan Haller 975da9b8a9 Block input and batch UI updates when switching repos
On startup we don't want to block input during the initial refresh (it
should be possible to press, say, `4` to jump to the commits panel right
after startup without a delay), and we also want panels to show their
contents as soon as possible; it doesn't matter so much that it's not in
sync, we go from empty to populated here. However, when switching repos
it can be confusing that some panels that are slow to update still show
the old repo's data while others already show the new one's data, so
update the UI only when everything is ready, and also block input to
prevent accidentally trying to act on the old, stale data.
2026-07-22 08:31:11 +02:00
Stefan Haller fc975f32a8 Block input while the refresh after a stash operation is in flight
Popping or dropping a stash shifts the indices of the entries below it,
and renaming re-creates the stash at the top, shifting all the others.
The stash model is only rebuilt by the refresh, which finishes in the
background, so acting on the next entry in quick succession — pressing
the key, confirming the popup, and pressing again right away — reads the
stale pre-operation indices and targets the wrong stash. Note that the
confirmation popup is no protection here: the race starts when the
confirm handler runs, and the next keypress can easily beat the refresh.

Use RefreshBlockingInput so a quick follow-up keypress is buffered and
replayed once the refreshed stash list is in place.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-22 08:31:11 +02:00
Stefan Haller 055184f997 Block input while the refresh after moving a rebase todo is in flight
Moving a todo rewrites the todo file and advances the selection
synchronously, but the commits model is only rebuilt by the refresh. A
second press arriving before that grabs the swapped-with todo from the
stale model at the advanced index and moves it back, so holding the key
to move a todo several slots misbehaved. Use RefreshBlockingInput so the
second press is buffered and replayed once the moved todo list is in
place.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-22 08:31:11 +02:00
Stefan Haller b96b8a9753 Add RefreshBlockingInput to buffer keypresses until a refresh has landed
A refresh from the UI thread returns immediately and applies its model
and view updates as queued UI-thread callbacks. A key pressed before
those have run is handled against the stale, pre-refresh state. For most
keys that's harmless, but some handlers turn that state into git
commands: pressing space twice in quick succession in the staging panel
builds the second patch from the already-applied diff and fails with
'patch does not apply', because the refresh after the first press is
what moves the selection to the next stageable hunk.

Notably, this is not just a regression of the recent change that made
UI-thread refreshes non-blocking; the window was merely much narrower
before. A blocking refresh parked the UI thread while the scopes'
bounces were queued, and the event loop drains pending keyboard input
with priority over queued user events, so a key pressed during the
blocked window still beat the queued state updates. The guarantee that
the next keypress sees post-refresh state had already ended when the
scopes' state updates moved from worker-side mutex-guarded writes to
UI-thread bounces.

Fix it with the input-blocking mechanism we already use for commit
surgery, exposed as a new RefreshBlockingInput entry point: it begins
blocking events synchronously in the calling handler, and ends the
block from a callback that the finishing step queues behind the
refresh's own updates. Keys pressed while the refresh is in flight are
buffered and replayed, in order, against the fully refreshed state;
since a replayed key's handler re-enters this same path, a burst of
keypresses applies sequentially, each one seeing the previous one's
refresh. Unlike the old blocking refreshes, this doesn't freeze the UI
thread: rendering, spinners, resizing, and mouse scrolling keep working
while input is withheld.

Blocking input is opt-in per call site rather than the default for all
UI-thread refreshes, because most refreshes (the focus-in and startup
refreshes, say) don't produce state that the next keypress depends on,
and blocking on them would delay typing for no reason. It should also be
limited to quick, narrow-scoped refreshes: a full refresh, or any scope
that pulls in COMMITS, can take very long in large repos and should
usually not hold up input.

The staging panel's stage/discard/edit-hunk refreshes use it now.
2026-07-22 08:31:11 +02:00
Stefan Haller 7a902b56cc Add a way for integration tests to press keys in rapid succession
The test driver waits for lazygit to become idle after every keypress, so
tests could never exercise what happens when a key arrives while the
previous key's processing is still in flight — for example while the
refresh triggered by the previous key hasn't updated the model yet. Real
users type faster than that all the time.

PressRapidly injects all its keys back to back and waits for idle only
once at the end, so the second and later keys are queued before the first
one's processing has finished. The next commit uses this to demonstrate a
bug in exactly that scenario.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 22:23:58 +02:00
Stefan Haller 2e653ceeba Update comments that still describe the removed blocking refresh mode
A few comments still reasoned in terms of SYNC vs ASYNC refreshes, a
distinction that no longer exists: sync vs async is now derived from the
calling thread. Restate them in terms of the current mechanisms
(RefreshFromWorker blocking its worker, model updates being enqueued on
the UI thread) without changing any behavior.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 22:23:58 +02:00
Stefan Haller 00cef799ce Show the inline status again when checking out a newly created remote branch
Checking out a remote branch that has no local counterpart creates the
local branch, refreshes, and then checks it out. The refresh exists so
that CheckoutRef finds the new branch in the model and attaches an inline
status to the branch item instead of showing a global waiting status. But
since UI-thread refreshes stopped blocking, the checkout started before
the refreshed branches had landed in the model, so the lookup failed and
we always got the waiting status. Run the checkout from the refresh's
Then, which is queued behind the model update.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 22:23:57 +02:00
Stefan Haller 5fc678dde6 Read the gui's per-repo pointers on the UI thread in background routines
gui.git, gui.helpers and gui.State are all replaced on a repo switch,
which runs on the UI thread. The background fetch and the external-
change poller read them from their own goroutines, racing the
reassignment. This race can't show up in the integration suite, which
doesn't enable the background routines, so no -race run will ever flag
it; it can only bite real users who switch repos while a background
fetch or poll is in flight.

Capture the objects a routine iteration needs in a single blocking
UI-thread hop before using them, the same pattern the refresh's input
capture uses. For the fetch this has two welcome side effects: the
fetch, the post-fetch refresh's generation baseline, and the recorded
fetch time now all refer to the same repo (the old comment documented
the timestamp's mismatch as a known, unguarded race), and the git
instance the fetch runs through is pinned to that repo's directory, so
a switch mid-fetch can no longer direct in-flight work at the new repo.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 17:07:39 +02:00
Stefan Haller efed9d0407 Don't auto-forward branches when the repo was switched during the fetch
PostFetchRefresh's refresh is the only background refresh carrying a
Then callback, and Then callbacks are not generation-guarded: when the
background fetch's refresh crossed a repo switch, the callback still
ran — in the new repo — and auto-forwarded the new repo's branches
because the old repo's fetch had completed. That was harmless in
practice (the update-ref call compares against the expected old value,
and it only does what the next fetch's auto-forward would do anyway),
but mutating refs in a repo whose fetch never happened is not an action
the user took. Skip the auto-forward when the repo generation changed
since the fetch started.

The generation is captured by the fetch's callers before the fetch
runs, not by PostFetchRefresh itself: the background fetch doesn't
block repo switching and is a network call, so by the time
PostFetchRefresh runs a switch may already have happened — a capture
there (or the one the refresh itself takes) would compare against the
new repo's generation and let the auto-forward through. For the manual
fetch the capture point makes no difference, since a foreground
operation blocks repo switching for its entire duration.

This deliberately guards only this call site rather than making Then
callbacks generation-guarded in general: a Then is an arbitrary
callback, and whether it is safe to skip on a repo switch is a decision
for the author of the call site.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 17:07:39 +02:00
Stefan Haller e0b8dbf48c Resolve the refresh's file reads against its repo root
The refresh workers read a few files at paths relative to the process
working directory: the submodule config read of .gitmodules, the files
refresh's check for conflict markers, and the submodule stash's
existence check. Git commands are pinned to the repo their instance was
created for, but these Go file reads still followed the cwd, so a
background refresh crossing a repo switch would read the new repo's
files while computing data for the old one. Join them with the worktree
root of the instance they belong to. (Most git-state file reads —
working tree state, rebase todos, bisect info — already resolve
against RepoPaths and need no change.)

This also fixes the submodule stash's existence check for nested
submodules: it stat'ed submodule.Path, which is relative to the parent
module, against the repo root — now it uses the submodule's full path,
matching the stash command right below it.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 17:07:39 +02:00
Stefan Haller ae095f276b Don't refuse a repo switch during a pure refresh
The refreshes on focus-in, right after a repo switch, and after
returning from a subprocess are full foreground refreshes, so their
tasks kept Busy() true for as long as the slowest scope took — and any
switch attempt in that window was refused with the "can't switch"
toast. The focus-in one is particularly annoying: focusing lazygit is
often precisely what the user does in order to switch repos, and right
after regaining focus is when a refresh takes longest.

Blocking the switch bought nothing there. The refusal exists for user
operations, whose follow-up work (e.g. a Then callback reading the
model) isn't covered by the switch-safety guards; but these refreshes
merely reload state, and a refresh by itself is now switch-safe: its
git commands run against the repo it was started for, and the
generation guard drops its updates when the repo changed.

We can't just mark them Background, because that flag also decides
whether the files refresh lets git take optional locks to persist its
refreshed stat cache — worth doing for an attended refresh, and the
focus-in refresh (typically running right after external changes) is
the case that profits most. So split the two meanings: a new
DontBlockRepoSwitch option dispatches the refresh's tasks as background
tasks (excluded from Busy()) while keeping the attended optional-locks
behavior. Combining it with Then panics, since Then is not
generation-guarded.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 17:07:39 +02:00
Stefan Haller 8e045653be Don't pop up errors from a refresh worker once the repo was switched
An error returned from a gocui worker is shown to the user in an error
popup. For the branch loader's behind-counts worker that used to be the
"no such ref" popup when a background refresh crossed a repo switch:
the old repo's main branch didn't exist in the new repo. The previous
commits fix that scenario properly — the command now runs against the
repo the refresh was started for — but a stale worker can still fail
legitimately, most plausibly because that repo was deleted after
switching away from it (e.g. removing a worktree). Its results are
dropped anyway, so log the error instead of alarming the user about a
repo they already left.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 17:07:39 +02:00
Stefan Haller 7c0fa9fe33 Run a refresh's git commands through the instance captured at its start
A background refresh's model writes are dropped by the generation guard
when the repo is switched mid-flight, but its git commands kept running
— and because the refresh read the live git instance at each step, any
command issued after the switch ran against the new repo. Now that git
commands are pinned to the directory of the instance they were built
from, capture the instance once when the refresh starts and run every
scope's git work through it, so a switch-crossing refresh keeps
addressing the repo it was started for.

The instance is captured together with the repo generation, on the UI
thread (where repo switches run), so the pair can't straddle a switch:
an old instance paired with the new generation would compute data from
the old repo and write it into the new repo's model unguarded.

This also removes the refresh workers' unsynchronized reads of the live
instance pointer, which raced its reassignment on the UI thread when a
background refresh crossed a repo switch (foreground refreshes can't
cross one: they keep Busy() true, which refuses the switch).

Two reads keyed app-state by the live instance's repo path on a worker
and now use the captured instance, fixing which repo they file under
when crossing a switch: the pull-request cache, and the "user dismissed
the base-remote prompt" flag. The base-remote menu's handlers keep
reading the live instance: a switch dismisses any open popup, so they
can't run against the wrong repo (and the OnPress body runs under a
foreground task, which blocks switching anyway).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 17:07:39 +02:00
Stefan Haller 096a710761 Refresh pull requests through the regular refresh after picking a base remote
When the user picks a base remote in the "select remote repository"
prompt, we called setGithubPullRequests directly, bypassing the refresh
machinery — which meant hand-rolling the refresh env that call needs
(with a comment explaining why), and fetching against the branches
captured when the prompt was created. Issue a PULL_REQUESTS-scoped
refresh instead: it re-reads branches and remotes (both fast even in
large repos), fetches against those fresh values, and gets the refresh
machinery's guarantees without any special-casing. The config write is
re-read by the refresh from git config, so it is guaranteed to be
picked up.

The waiting status now covers the config write and the branches/remotes
reload, while the GitHub request itself continues as a background task
— which is how every other pull-request fetch behaves.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 17:07:39 +02:00
Stefan Haller 03a914c04c Dump goroutine stacks when the test watchdog fires
The watchdog only log.Fatal'd with a message, so a hung test told us
that it timed out but not where it was stuck -- useless for diagnosing
an intermittent deadlock under the race detector. Dump all goroutine
stacks to stderr first (the harness surfaces this process's stderr on
failure), turning a bare timeout into an actionable stack trace.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-20 14:26:25 +02:00
Stefan Haller 7fce58b09b Scale the integration test watchdog up under the race detector
The integration test watchdog fails a test if its recording takes longer
than 40 seconds. Under the race detector everything runs several times
slower, so legitimately slow tests (e.g. a conflicting interactive
rebase) blow that budget and fail even though nothing is actually stuck.

Key the timeout off a build-tag constant: the `race` tag is set
automatically when the binary is built with -race, so a race build gets
a 5x-longer budget while a normal build is unchanged, and the two can't
drift apart the way a runtime flag would. The base 40s stays in one
place; only the multiplier varies by build.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-20 14:26:25 +02:00
Stefan Haller 197916aafb Suppress command logs for git calls related to the ctrl+f command 2026-07-19 19:22:48 +02:00
Stefan Haller a1561a5e69 Render the app status in a single background render loop
Each status used to start a spinner render loop of its own, running on
a worker that inherited the foreground/background flavor of the
status's owner, and exiting only once the entire status stack was
empty. That shape had a real bug: a foreground operation's loop could
be kept alive by someone else's status. Finish a quick operation with
a waiting status while a background fetch's "Fetching..." status is
still showing, and the operation's render loop — a foreground worker
task — keeps ticking until the fetch ends. Busy() stays true for that
whole time, so repo switching is refused even though nothing is in
flight anymore; with a fetch hanging on a slow network, that means
minutes. The shape was also wasteful: overlapping statuses were each
drawn by their own loop (plus a duplicate whenever a task was paused
and resumed while another status was showing), all redundantly
redrawing the same top status.

Replace the per-status loops with a single loop owned by the status
stack as a whole: whoever shows the first status starts it, and it
exits after drawing a final empty frame once the last status is
removed. The claim/release methods on StatusManager keep the loop
flag's transitions atomic with the stack under the one mutex, so a
status added while the loop is about to exit starts a fresh loop
instead of going unrendered.

The loop always runs as a background task now: rendering issues no
git commands, so it never needs to block repo switching, and a
foreground operation's busy-ness is already carried by its own worker
task. This is what fixes the bug above, and it retires the need to
thread a foreground/background flag through the waiting-status
helpers altogether.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 15:55:01 +02:00
Stefan Haller 5055c4fb65 Fetch GitHub pull requests as a background task
Every full refresh includes the PULL_REQUESTS scope, and the worker it
spawns inherited the refresh's foreground/background flag. Full
foreground refreshes happen at startup, after switching repos or
worktrees, and when the terminal regains focus, so the GitHub API
request ran as a foreground task there, keeping Busy() true until it
completed. On a healthy network that's a few hundred milliseconds and
nobody notices; on a very slow one the request can stall for minutes,
and every attempt to switch repos in that window was refused with
"Can't switch repositories while an operation is in progress" even
though lazygit looked completely idle. (The request has no visible
status; at most, a background fetch hanging on the same bad network was
showing its "Fetching..." spinner, pointing the blame at the wrong
operation.)

The switch-safety guard only needs to wait for operations whose
remaining git commands would run against the wrong repo after a switch.
The pull-request fetch runs no git commands at all, and its model
writes are dropped when the repo generation has changed in the
meantime, so there is no reason for it to block switching.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 13:37:23 +02:00
Stefan Haller e299de3270 Assert that Model() and Context() are only accessed on the UI thread
The bounce model requires that a worker never touch UI-thread-owned
state: it should capture what it needs on the UI thread and pass that
in. Guard the two central accessors -- Model() (the git model) and
Context() (the context manager, which owns the mutable
current-context/stack) -- with a debug-only panic when they're called
off the UI thread. Since the integration tests run with -debug, a stray
worker access now fails deterministically and points at itself, rather
than surfacing later as a probabilistic data race.

One supporting change make the assertion usable: the integration test
driver inspects gui state from the test goroutine, so
GuiDriver.CurrentContext reads the context manager directly rather than
through the now-guarded c.Context().

Contexts() (the registry of context objects) is deliberately left
unguarded: workers legitimately fetch a context to grab its mutex or
check identity, so a blanket assertion there would flag safe accesses.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:35:54 +02:00
Stefan Haller 87ef96974e Check for exec todos on the UI thread
hasExecTodos reads Model().Commits. genericMergeCommandImpl evaluates it
when deciding whether to use a subprocess, and on the recursive auto-skip
path that runs on a worker -- so the read raced the UI thread. Bounce it
onto the UI thread there, keyed off the calledFromWorker flag the function
already carries (on the UI-thread entry path the read stays inline).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:35:54 +02:00
Stefan Haller 9f2886f96f Hold the file-path suggestions trie outside the model
The file-path suggestions trie is rebuilt asynchronously and then read by
the suggestions search, which runs on an AsyncHandler worker. It lived in
Model().FilesTrie, so that worker read the (UI-thread-only) model. Move
it to an atomic pointer on the SuggestionsHelper instead: it's the only
place that uses it, the helper is recreated per repo (so the cache still
resets on a repo switch), and an atomic pointer is safe to store from the
build and load from the search worker.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:35:54 +02:00
Stefan Haller 25a3689c01 Refresh the merge conflicts state on the UI thread
The "merge conflicts" refresh scope ran on a worker like the others, but
unlike them it does UI work rather than git work: RefreshMergeState reads
the current context and renders (or escapes) the merge-conflicts view.
Reading the context manager and rendering from a worker races the UI
thread. Bounce it onto the UI thread with onUIThreadUnlessRepoChanged,
exactly as the staging and patch-building scopes already do.

Running on the UI thread also lets EscapeMerge push the files context
directly instead of deferring the push to a separate UI task; it only
needs to drop the merge-conflicts mutex first, because the push
renders the newly focused file, which can take the mutex again. The
deferred push could lose a race against the same refresh's prompt to
continue the rebase/merge: if the prompt opened between
RefreshMergeState and the deferred push, the push declined to cover
the popup and was dropped, so closing the prompt landed the user in
the emptied merge conflicts view.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 12:35:54 +02:00
Stefan Haller 2a7b74d3f3 Don't access Model in refreshReflogCommits
This was old code that was supposed to make a race less likely, but now
that we capture model stuff on the UI thread we don't need it any more.
2026-07-17 12:35:54 +02:00
Stefan Haller d36ce51559 Capture suggestions inputs on the UI thread
RefreshSuggestions dispatched to an AsyncHandler worker that read
State.FindSuggestions and the prompt's TextArea (via GetPromptInput)
from the worker goroutine. The main thread rewrites both in
preparePromptPanel when it (re)creates a prompt panel, so an in-flight
suggestions worker races those writes -- two data races surfaced under
-race (filter_by_path/reword_commit_in_filtering_mode).

Capture both on the UI thread (RefreshSuggestions is only ever called
from UI-thread handlers) before dispatching to the worker. This is also
more correct: we search for the input as it was when dispatched, which
is what this request's AsyncHandler id corresponds to.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:35:54 +02:00
Stefan Haller 1b0cc02e1e Refresh once when dropping multiple stash entries
Dropping a range of stashes ran a refresh after each drop. A refresh
issued from the UI thread does its git work on a worker and applies the
model update in the background, so firing one per iteration let the
workers race: an earlier drop's refresh (which read a stash list that
still contained a later-dropped entry) could apply its result last,
leaving the stash view showing an entry that git had already removed.

Refresh once, after all the drops, so a single worker reads the final
stash list. The indices are captured up front and dropped highest-first,
so the remaining lower indices stay valid without an intervening
refresh. It's also cheaper: one `git stash list` instead of one per
entry.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:35:54 +02:00
Stefan Haller d48c8174d5 Refresh the patch-building panel on the UI thread
The patch-building scope ran RefreshPatchBuildingPanel directly on the
refresh worker, where it read the commit-files selection and set the patch
view's origin off the UI thread — the latter raced the UI thread's draw.
Bounce it onto the UI thread, exactly as the staging panel just above
already does, guarded on the generation so a repo switch drops it.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:35:54 +02:00
Stefan Haller 59ed1517bc Wait for the event loop to exit in integration tests
The test harness enqueued ErrQuit after a test finished, waited for the
program to go idle, then slept a fixed second and declared "gocui should
have already exited" if it hadn't. That fixed grace is fragile: under the
race detector the shutdown legitimately takes longer than a second, so
nearly every test failed with that message even though nothing was wrong.

Wait for the main loop to actually return instead. gocui now closes a
loopExited channel when MainLoop exits, and the harness blocks on it; the
existing 40s watchdog still fails a test whose loop genuinely never quits.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:35:54 +02:00
Stefan Haller 435e02efa8 Remove the now-dead PopupMutex
PopupMutex guarded CurrentPopupOpts against a popup being created on a
worker goroutine while the UI thread deactivated it, or reset it on a
repo switch. Now that popup and menu creation is bounced onto the UI
thread, every access to CurrentPopupOpts — create, deactivate, and the
reset-on-switch (which already runs on the UI thread) — happens on the
one goroutine, so the mutex protects nothing.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:35:54 +02:00
Stefan Haller 9754a77b64 Create popups and menus on the UI thread
Raising a popup or menu pushes a context and mutates the popup views, so
it must happen on the UI thread. But it can be triggered from a worker
goroutine — for example a WithWaitingStatus handler that hits a merge
conflict and calls PromptForConflictHandling, or a worker that shows a
confirmation — where it raced the UI thread's layout and draw code.

Bounce the creation onto the UI thread at the one point where the popup
and menu producers are injected into the popup handler, so every caller
stays oblivious to the threading. For a caller that is already on the UI
thread this adds no delay: the main loop drains the enqueued closure in
the same event-processing cycle, before it draws.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:35:54 +02:00
Stefan Haller f6eaed8cd4 Snapshot the view width for command-task rendering on the UI thread
A command task streams its output into a view from its own goroutine. To
track soft-wraps (so cursor-positioning escapes from a pager land on the
right line) the write path read the view's live InnerWidth, and the pty
setup read its InnerSize -- both off the UI thread, racing the UI thread
mutating the view's dimensions during layout.

Capture the width on the UI thread instead and hand it to the task: the
escape interpreter keeps a screenColMax it reads from, seeded in NewView
and refreshed per render via View.SetContentWidth (called from
newCmdTask/newPtyTask before the task's goroutine starts), and the pty
size is computed in the after-layout callback rather than in the task's
start func. The view's dimensions stay UI-thread-only; the task uses the
snapshot rather than reading them live.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:35:54 +02:00
Stefan Haller 99c1bcbf23 Reset the view origin for a new task on the UI thread
When a task renders different content to a view (a new task key), the
view's scroll origin is reset to the top via onNewKey. That ran on the
task's own goroutine, racing the UI thread, which reads the origin
(OriginY) while laying out and drawing the view -- the single largest
source of view-render data races.

Give ViewBufferManager a bounce primitive (onUIThread) that runs a
function on the UI thread and waits for it, and reset the origin through
it. This is the first use of the primitive; subsequent commits route the
rest of the task's view mutations through it too, so that the view is
only ever touched on the UI thread. It runs as background work
(OnUIThreadAndWaitBackground) so rendering doesn't count towards the app
being busy, matching how the render's gocui task is already created.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:35:54 +02:00
Stefan Haller 303372d917 Perform string-task view updates on the UI thread
The closures that render static content to a main view (newStringTask
and friends) ran on the ViewBufferManager's task goroutine, calling
SetViewContent/SetOrigin/ResetViewOrigin directly on the view. Those
touch view state (the line buffer, hover cells, the origin) that the UI
thread concurrently reads and mutates while laying out and drawing, so
they raced it -- e.g. a string task's SetContent clearing the view's
lines while the UI thread's CopyContent read them, or its SetOrigin
racing the layout's OriginY read.

Bounce the whole closure onto the UI thread instead, so the view is only
touched there. The bounce blocks (OnUIThreadAndWaitBackground) so the
task still completes only once the content has actually been rendered,
which the integration-test idle detection relies on; the background
variant keeps it from counting towards the app being busy, matching the
existing treatment of view rendering as work that must not block a repo
switch.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:35:54 +02:00
Stefan Haller 4ff161b48d Don't wait for pull requests to be fetched in refresh
Fetching pull requests can take a long time, and we don't want to delay
the refresh by it; in particular, for a WithWaitingStatusBlockingInput
we want the UI thread to be unblocked again while pull requests are
still fetching in the background. This is similar to how we fetch the
behind values for branches in BranchLoader; this will update the UI
without much flicker when done, and doesn't have to block anything.
2026-07-17 12:32:32 +02:00
Stefan Haller 2f60280eb6 Log Refresh timing information for both sync/async
For async refreshes (from UI thread) it would only log the time it took
to schedule the refreshXxx calls, which is not useful.
2026-07-17 12:32:32 +02:00
Stefan Haller 9bb9fc8933 Run all refresh scopes on plain goroutines
The two branches of the `refresh` closure ran the scope function
identically; they differed only in that the UI-thread path registered
each scope as its own gocui task while the worker/demo path used a bare
goroutine (and only the latter logged per-scope timing).

Those per-scope tasks were redundant. performRefresh always runs under a
task that stays busy until the wg.Wait in waitAndFinalize joins every
scope goroutine: the calling worker's own task when called from a worker,
or the waitAndFinalize worker task when called from the UI thread — and
that task is created (busy) before the triggering event's task goes Done,
so there is no window in which nothing is busy. Repo-switch safety and the
integration-test idle signal are therefore already covered without giving
each scope its own task.

Collapsing to the single goroutine path also means the timing log now
fires for UI-thread refreshes too, not just worker ones.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:32:32 +02:00
Stefan Haller a247dfd76d Retire WithWaitingStatusSync
Nothing calls it anymore now that the commit-surgery operations run on a
worker with input blocked. Remove the helper, its bespoke synchronous
spinner loop (renderAppStatusSync/setAppStatusContent), the popup-handler
plumbing, and the interface method.

That loop was also the only thing suppressing the yellow "Rebasing" mode
indicator (and its reset button) while lazygit drives a rebase itself.
Move that suppression to WithWaitingStatusBlockingInput so it applies to
every input-blocking commit-surgery op — including the ones that already
ran on a worker (edit, drop, and so on) and previously let the indicator
flash on mid-operation. It's cleared after the refresh, so an operation
that legitimately leaves a rebase in progress still shows the mode.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:32:32 +02:00
Stefan Haller a324f8aef1 Drop the now-unused UI-thread CheckMergeOrRebase path
With the last synchronous commit-surgery callers moved to workers,
nothing runs CheckMergeOrRebase on the UI thread anymore, so
CheckMergeOrRebaseWithRefreshOptionsFromUIThread has no callers. Remove
it and fold the shared checkMergeOrRebaseImpl back into
CheckMergeOrRebaseWithRefreshOptions, which is now always on a worker.
The runAction closure loses its calledFromWorker parameter for the same
reason.

genericMergeCommandImpl keeps its calledFromWorker flag: the
merge/rebase-continue subprocess path still runs on the UI thread when
invoked straight from the menu, and on a worker for the recursive
auto-skip.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:32:32 +02:00
Stefan Haller d802cbdddf Block input during the worker commit-surgery ops
edit, quick-start rebase, drop, reword, squash, fixup, amend
(including the amend-attribute author operations) and
discard-file-from-commit all run a rebase on a worker. A key pressed
while one is in flight could act on a stale commit or todo — pressing e
to start an interactive rebase, then up+d before it finishes, is the
motivating example. Switch them from WithWaitingStatus to
WithWaitingStatusBlockingInput so input is held and replayed against the
post-operation state, matching the commit-surgery ops that were already
sync.

Left alone: the custom-patch move/delete/pull-into-commit rebases (no
need to block input while building and applying a patch), the
loading-more-commits and patch-building toggle spinners (no rebase to
disrupt), and fetches and other non-surgery operations where blocking
navigation would only get in the way.
2026-07-17 12:32:32 +02:00
Stefan Haller 352883c52b Run the sync commit-surgery ops on a worker with input blocked
Move, revert, squash-fixups, create-fixup and cherry-pick paste ran
their rebase synchronously on the UI thread via WithWaitingStatusSync,
which froze the UI for the duration but kept the user from disrupting the
operation with a stray keypress. Switch them to
WithWaitingStatusBlockingInput so the git work runs on a worker — the UI
keeps rendering and the spinner animates — while input stays blocked for
the whole operation, as before.

discard-patch-from-commit also moves off WithWaitingStatusSync, but as a
plain WithWaitingStatus: it's a custom-patch command, and those don't
block input.

The bodies now follow the worker conventions: model state they need is
captured on the UI thread before dispatching, self.c.Refresh becomes
RefreshFromWorker, and CheckMergeOrRebase uses the worker variant. An
operation that moves the selection does so in the refresh's Then, so it
lands in the same frame as the refreshed commit list; squash sets it as
an absolute index there, because the shorter list would clamp a relative
move.
2026-07-17 12:32:32 +02:00
Stefan Haller 62098ca603 Pass captured state to moveFixupCommitToOwnerStackedBranch
It reads the selected index and the commits and branches models to
decide where to move the fixup commit. Take those as parameters,
captured on the UI thread by the callers, so the function can run its
rebase on a worker without reading the model there. No behavior change;
the callers still run on the UI thread for now.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:32:32 +02:00
Stefan Haller 707b04a8c2 Add a WithWaitingStatusBlockingInput helper
Bracket gocui's BeginBlockingEvents/EndBlockingEvents around a
worker operation that shows a waiting status. The block is begun
synchronously on the UI thread, before the operation is dispatched to a
worker, so no keypress can slip through in between; it ends via
OnUIThread once the operation and its refresh have applied their UI
updates, so the replayed keys act on the refreshed state.

This composes what the retiring WithWaitingStatusSync did — show a
status and block input — but on a worker, so the UI keeps rendering
(spinner animates, model updates land) instead of freezing. Callers
follow in subsequent commits.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:32:32 +02:00
Stefan Haller 88811e6795 Remove the RefreshMode field
With sync vs async now derived from the calling thread, the Mode field
and its SYNC/ASYNC constants no longer carry any information: Refresh is
always async, RefreshFromWorker always sync. Drop the field, the type,
and the Mode argument at every call site, and reduce the debug log's
mode name to a plain sync/async derived from calledFromWorker.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:32:32 +02:00
Stefan Haller 8580c78cc0 Derive sync vs async refresh from the calling thread
Whether a refresh should block or run in the background was controlled
by the Mode field, but that always lined up with the calling thread: a
UI-thread Refresh must not block the UI, while a RefreshFromWorker runs
on a worker where blocking is exactly what we want. Now that Then and
BatchUIUpdates work regardless of that choice, drop Mode from the
decision and key it off calledFromWorker instead:

  - Refresh (UI thread) runs its scopes and the finishing step (wait,
    batch flush, Then) on workers, so the caller returns immediately —
    what ASYNC used to mean.
  - RefreshFromWorker runs them on the calling worker, blocking it until
    everything is done — what SYNC used to mean.

Demos keep taking the blocking, inline path so everything still lands in
one deterministic frame.

In practice this flips the handful of RefreshFromWorker calls that
passed ASYNC — they now block their worker until the refresh finishes,
keeping the waiting-status spinner up until the UI actually updates —
and the many UI-thread refreshes that defaulted to SYNC, which no longer
freeze the UI thread while the git work runs. Mode now only feeds the
log line; the next commit removes it.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:32:32 +02:00
Stefan Haller 63bd2d98c0 Show a waiting status while creating a branch
Creating a branch checks it out, and checking out a distant ref (a tag
or a commit far from HEAD) can take a noticeable while. NewBranch ran
that synchronously in the prompt's confirm handler, on the UI thread, so
the UI froze — no spinner, no repaint — until it finished.

Move the branch creation (and the autostash path) onto a worker with a
waiting status, mirroring CheckoutRef, and refresh from the worker so
the UI thread stays live and the spinner keeps animating.

Push the branches context from the refresh's Then rather than up front:
the refresh already batches its UI updates, so switching panels there
lands the switch in the same frame as the refreshed branch list instead
of flashing the pre-refresh list while the checkout is still running.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:32:32 +02:00
Stefan Haller bfd3b7b47e Allow Then and BatchUIUpdates to work with an async refresh
Then, and BatchUIUpdates, previously only worked for a SYNC refresh: the
calling goroutine blocked in wg.Wait until every scope had finished, and
only then flushed the batch and ran Then. An ASYNC refresh had no such
join point — it dispatched each scope onto its own worker and returned
right away — so Then was forbidden (it would have run before the scopes
finished) and a batch would never be drained.

Give the async path a join of its own. Both paths now register their
scopes in the WaitGroup, and the finishing work — wg.Wait, the batch
flush, and Then — moves into a closure. A SYNC refresh runs it inline as
before; an ASYNC refresh dispatches it to a worker, so the caller still
returns immediately but the batch and Then run once every scope is done.

Besides lifting the restriction, this makes SYNC and ASYNC differ only
in whether the finishing work blocks the caller, which is what lets a
later commit drop the mode entirely and key the choice off the calling
thread instead.
2026-07-17 12:32:32 +02:00
Stefan Haller f319522d5b Remove fRunsOnUIThread variable; use calledFromWorker directly
There is no f() function any more, so a variable named "f runs on"
doesn't make sense. And we also don't need it any more; it used to be
necessary when its meaning was not exactly the same as
`!calledFromWorker`, but also included the BLOCK_UI case, but that has
changed several commits ago.
2026-07-17 12:32:32 +02:00
Stefan Haller d70d70aad2 Get rid of pointless f() indirection
This was useful when there was a BLOCK_UI mode where f() was called
differently, but now we no longer need it. I'm making this change as a
separate commit because folding it into the previous one (which would
conceptually have made sense) would have made that diff unreadable
because of the indentation change.

The variable `fRunsOnUIThread` and its comment no longer make sense now;
we'll clean this up next.

The diff is best viewed with --ignore-all-space.
2026-07-17 12:32:32 +02:00
Stefan Haller 4acfc88065 Replace the BLOCK_UI refresh mode with a BatchUIUpdates flag
BLOCK_UI ran the whole refresh on the UI thread and parked it in a
wg.Wait for the duration, so the UI (and its spinner) froze while the
git work ran. Blocking the UI was never the point — the point was to
apply all the scopes' updates in one frame instead of a per-scope
cascade — and if we genuinely wanted to block input it should span the
whole operation, not just its refresh, which needs a gocui-level
mechanism we don't have.

So drop the mode and add a BatchUIUpdates option that achieves the
"one frame" effect without blocking: each scope's UI-thread bounce is
collected into a shared refreshBounceBatch during the refresh, and once
every scope has finished they're all applied inside a single OnUIThread
task. gocui drains every queued event before it redraws, so one task
means one repaint. The refresh itself now runs SYNC — on a worker when
issued from one (checkout, move-to-new-branch, the rebase-edit result
handling), so the UI thread stays live and the spinner keeps animating.

The batch needs a mutex because the scopes add concurrently from their
worker goroutines, and a closed flag so that any bounces enqueued after
the flush starts — the nested ones a flushed bounce produces in turn,
e.g. scrolling the selection into view — are dispatched immediately as
ordinary follow-ups rather than collected into a batch that nothing
will drain.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:32:32 +02:00
Stefan Haller 504e5b3f74 Remove the error return value from the onUIThreadUnlessRepoChanged lambda
All clients pass a function that returns nil.
2026-07-17 12:32:32 +02:00
Stefan Haller 36f193a2e8 Remove return value from PromptToContinueRebase
It always returned nil.
2026-07-17 12:32:32 +02:00
Stefan Haller 74a77e58be Assign the transient contexts' initial windows from the side panel config
The transient contexts (remoteBranches, subCommits, commitFiles) take
over the window of the context they are drilled into from, but until
then they carry a hardcoded initial window ("branches" or
"commits"). Under a gui.sidePanels config where those tabs aren't
their panel's first, no window of that name exists, leaving the
window-to-view map with entries for windows the layout never
produces. The previous commit made such entries harmless, but there's
no reason to have contexts point at nonexistent windows in the first
place; assign them the window hosting branches or commits instead,
which the config validation guarantees to exist.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 12:07:24 +02:00
Stefan Haller bf4f5827e7 Don't show a transient view whose window is not part of the layout
With gui.sidePanels, a panel's gocui window is named after its first
tab, so when branches is grouped behind, say, worktrees, there is no
window called "branches" at all. The transient contexts
(remoteBranches, subCommits, commitFiles) initially point at the
windows "branches" and "commits", and layout() showed their views
whenever the window-to-view map named them as their window's current
view — without checking that the window exists in the layout. Since
the map is seeded from the contexts themselves, a window that no
panel owns keeps naming a transient view as its current view, and
that view had just been parked at full screen size (the fallback for
views in unlaid-out windows), so it covered every side panel below it
in z-order.

Only show a transient view if its window actually received dimensions
in this layout.

Fixes #5823.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 12:07:24 +02:00
Stefan Haller d786c9d79b Escape the merge conflicts view before prompting to continue the rebase
When the last conflict of a file is resolved, a files refresh both
offers to continue the rebase/merge (if we started it ourselves) and,
via its merge-conflicts scope, escapes from the merge conflicts view
back to the files context. The two race: the prompt is bounced onto
the UI thread by the files worker, while the escape's context push is
queued separately by EscapeMerge, and it deliberately refuses to push
the files context over a popup. So if the prompt opens first, the
escape does nothing, and closing the prompt lands the user in the
stale merge conflicts view — usually already emptied by the escape's
state reset — instead of the files panel. No later refresh rescues
this.

Fix this by escaping from the merge conflicts view right before
opening the prompt. This runs on the UI thread and doesn't hold the
merge conflicts mutex, so it can reset the state and push the files
context synchronously; whichever side runs first, the prompt now
always opens on top of the files context, and EscapeMerge's guarded
push still does nothing only when that's the right thing to do.

This is a timing race with no deterministic regression test; it
showed up as a rare flake in tests that cancel the continue prompt
(e.g. commit/amend_when_there_are_conflicts_and_continue) when
looping the integration tests under the race detector.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 09:11:16 +02:00
Stefan Haller 0ce857c717 Fix a deadlock between task.Done() and the integration test's idle wait
Running the integration tests in a loop under the race detector
eventually hung in demo/bisect. The goroutine dump shows the cycle: a
background worker's task.Done() held the task manager's mutex while
blocking on the unbuffered idle-listener channel send, and the test
runner goroutine — the only reader of that channel — was itself blocked
in NewTask on that same mutex, on its way to enqueueing a caption
render (SetCaption -> Render -> OnUIThread). Neither side could
proceed: the notification couldn't be delivered until the test
goroutine got the mutex, and the mutex couldn't be released until the
notification was delivered.

The root problem is that the busy-to-idle notification is a blocking
rendezvous performed while holding the mutex, so it needs the waiter's
cooperation at a moment where the waiter may legitimately need the
mutex first.

Make the notification fire-and-forget instead: WaitUntilIdle waits on a
condition variable and re-checks "is any task busy?" under the mutex,
and the busy-to-idle transition broadcasts, which never blocks. Waiting
is now level-triggered rather than edge-triggered, which is also more
robust: a wait can no longer be satisfied by a stale idle transition
produced by an unrelated background task, because the predicate is
evaluated against the current state. This relies on the previous commit
having made replayed input events carry their task from submission;
without that, the wait could return in the window where an event is in
flight but not yet picked up by the main loop.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 15:01:04 +02:00
Stefan Haller 664a65d584 Track replayed test input as busy from the moment it is submitted
Integration tests synchronize with lazygit through the task manager:
after submitting an input event, the test driver waits until the
program goes idle before asserting. But a submitted event only got its
task once the main loop picked it up from the events channel; while it
was still in flight (handed to the poller goroutine, or sitting in the
channel), no task existed for it, so the program could look idle even
though input was still pending.

The edge-triggered idle protocol mostly papers over this: each wait is
satisfied by the *next* busy-to-idle transition, which in practice is
the one produced by processing the submitted event. It only goes wrong
when some other task (e.g. a background refresh) completes in that
window, producing an edge the waiting test mistakes for its own — a
rare source of test flakes. The next commit replaces that protocol
with a level-triggered one, for which the window would be fatal rather
than rare: a wait falling into the gap would return immediately.

Close the gap by creating the task on the test goroutine before the
event is submitted, and carrying it through the poller into the main
loop, which uses it instead of creating its own. The new Replay*
methods own this invariant, and the replayed-events channels are no
longer exported, so tests can't submit an untracked event.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-15 15:01:04 +02:00
Stefan Haller 733c1a487f Merge v0.63.1 into master
Resolve the pkg/gocui/gui.go conflict by keeping master's background-task
structure (Update/update(background), taskManager) and applying the
unbounded user-event queue on top — the same end state as if the fix had
been written on master directly.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-15 14:08:59 +02:00
Stefan Haller f0b139f3ab Log the user-event queue's high-water mark
Now that the queue is unbounded, its depth is a useful signal for
understanding how the event loop behaves under load — and we expect it
to look very different across builds (e.g. master, which carries the
bounce-state-updates-to-ui-thread work, versus the v0.63.0 release this
fix ships in). Track the deepest the queue has ever been and log an Info
line whenever that record is broken, so the numbers show up in the log
for later reasoning. The mark is session-wide and doesn't reset when the
queue drains.

gocui has no logger of its own, so it exposes the new depth through a
handler (matching the existing SetFocusHandler / SetOpenHyperlinkFunc
pattern) that the gui registers to log via its own logger.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-15 10:14:05 +02:00
Stefan Haller 3a0ba6bf4d Fix data race on the triggerFetch field
startBackgroundFetch assigned the field from its own goroutine, and
only after the initial fetch had completed, while the UI thread reads
it in triggerImmediateFetch on every repo switch, with no
synchronization.

Create the channel in startBackgroundRoutines instead, which runs on
the UI thread before the fetch goroutine is spawned; everything the UI
thread does afterwards is ordered after the write, so the read is
race-free without any locking. To make this possible, goEvery now
takes the retrigger channel as a parameter instead of creating and
returning it; callers that have no use for a retrigger channel pass
nil, and a nil channel in a select is simply never ready.

As a side effect, a repo switch that happens before the fetch loop has
started (during the intro popup or the initial fetch) now latches a
trigger and causes an immediate fetch once the loop is running, where
previously it was silently dropped.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 17:16:46 +02:00
Stefan Haller 58e121b933 Don't block the UI thread when triggering an immediate fetch on repo switch
Switching repos triggers an immediate background fetch by sending on
the goEvery retrigger channel. The send was blocking, but the goEvery
loop only receives between callbacks: while a fetch is in flight, it
waits for that fetch to finish before returning to its select. So a
repo switch that landed while a fetch was in flight would stall the UI
thread for the remainder of the fetch.

Worse, since worker refreshes capture state on the UI thread with a
blocking OnUIThreadAndWaitBackground call, the in-flight fetch's
post-fetch refresh can itself be waiting for the UI thread, turning
that stall into a deadlock cycle:

  UI thread: switchTo -> triggerImmediateFetch, blocking send
  goEvery loop: waiting for the in-flight fetch to finish
  fetch worker: PostFetchRefresh -> RefreshFromWorker, waiting for
    the UI thread

Make the send non-blocking, and give the channel a buffer of one so
that a trigger arriving while a fetch is in flight is latched rather
than dropped; that fetch is fetching the previous repo, so we still
need another one after it. The goEvery loop picks the trigger up as
soon as it returns to its select, and concurrent triggers coalesce.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-10 16:48:42 +02:00
Stefan Haller 4e907c6b3e Compute list index conversions independently of rendering
The model<->view index conversions were derived from arrays that only
renderLines populated. That made them depend on the list having been
rendered (so a conversion before the first render ignored the non-model
items), and it made them go stale whenever the model changed after a
render: converting an index then returned a wrong result, and once the
model had grown past the last rendered length the conversion indexed a
too-short array and panicked (seen in cherry_pick under -race).

The conversion is a pure function of the current list length and the
current non-model items, and needs none of the rendered display strings.
Compute it directly and drop the cached arrays, so the result is always
consistent with the current model and no longer depends on rendering.

searchModelCommits converts every commit's index, and building the
non-model items can be O(len) mid-rebase, so it would now be quadratic;
snapshot the non-model items once via modelToViewIndexConverter instead
of rebuilding them per index.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-09 14:54:15 +02:00
Stefan Haller d4a606c685 Demonstrate that list index conversions depend on rendering
ModelIndexToViewIndex and ViewIndexToModelIndex read conversion arrays
that only renderLines populates. So converting an index before the list
has been rendered ignores the non-model items (e.g. section headers) and
returns a wrong result; the same staleness makes a conversion after the
model has grown index a too-short array and panic (seen in cherry_pick
under -race).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-09 14:54:15 +02:00
Stefan Haller 73d7b443ec Render content-only when a task reads more lines into a view
Reading more lines into a lazy-loaded view (e.g. a diff being scrolled)
never changes the window layout, and after the first screenful it
doesn't even change the visible content - the new lines land below the
viewport, so the only thing that changes on screen is the scrollbar
thumb. Yet each read triggered a full render: a layout pass plus a
redraw of every view. On a slow terminal that full-screen repaint on
every read is a big part of why scrolling through a not-yet-fully-read
diff stutters.

Route the task's refresh through a content-only render instead. It
skips the layout pass and only redraws the views whose content changed,
leaving tcell's cell-level dirty tracking to emit just the cells that
actually differ (in the steady state, the scrollbar column).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-09 09:32:35 +02:00
Stefan Haller cbf220c497 Read lines based on scroll position instead of a fixed per-notch delta
When scrolling a lazy-loaded view (a diff in the main view, the command
log, etc.), we top up the view's line buffer by reading more lines from
the still-running task. This was driven by asking the task to read a
fixed number of *additional* lines on every scroll event, which had two
problems:

- It was decoupled from the scroll position. Scrolling down, back up,
  and down again re-read lines that had already been read, so the buffer
  crept towards the end of the input regardless of where the user
  actually scrolled.

- A single wheel notch only bought a single notch worth of runway, so
  fast scrolling constantly outran the reader and had to wait for the
  next read (and re-render) on every notch.

Make ReadLines take an absolute target total instead of a delta: the
task tracks how many lines it has read and only reads the shortfall, so
requests are idempotent. Callers now ask to fill the viewport at the
current scroll position plus a few screenfuls of read-ahead, which gives
scrolling enough runway to stay smooth.

The four call sites all wanted the same "fill this view" computation, so
consolidate them into a single ReadLinesToFillView helper.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-09 09:32:35 +02:00
Stefan Haller 1268a589d6 Write the command log on the UI thread
LogAction and LogCommand are called from git worker goroutines (every
command a worker runs logs itself, and controllers log an action before
kicking off their worker), where they set the Extras view's Autoscroll
flag and append to GuiLog while the UI thread reads both when it lays out
and draws the view. Bounce the writes onto the UI thread instead.

Use the background variant so the bounce doesn't count towards lazygit
being busy: writing the command log is incidental display work, and a
foreground task would let an in-flight log write refuse a concurrent repo
switch (the same reason view-buffer renders and toasts are backgrounded).
Ordering between successive log calls is preserved by the bounce FIFO.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-09 08:41:10 +02:00
Stefan Haller 2420fc7b76 Lock the status list when reading it
GetStatusString and HasStatus read the statuses slice without holding
the mutex that addStatus and removeStatus take when they mutate it. The
readers run on the spinner-render worker (which polls GetStatusString
every frame) while removeStatus fires from the waiting-status and
toast-expiry goroutines, so the unguarded reads race the concurrent
writes. Take the mutex in the readers too.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-08 18:24:18 +02:00
Stefan Haller 19b34851ff Guard the view-render and prompt-dismiss bounces on the generation
The model-update bounces already drop themselves when the repo is
switched mid-refresh (onUIThreadUnlessRepoChanged), but three bounces
that touch the UI without writing the model did not: refreshView's
render, the staging-panel refresh, and the stale continue-rebase prompt
dismissal. All three ran unconditionally on the UI thread, so a
background refresh in flight across a repo switch could render the old
repo's data (through a context object belonging to the now-replaced
context tree), or pop the new repo's popup based on the old repo's
prompt state.

Route them through onUIThreadUnlessRepoChanged too, so they're dropped
alongside the model writes they accompany. This also fixes the dismiss
bounce using the raw foreground OnUIThread, which ignored the background
flag every other bounce in a background refresh respects.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:10:45 +02:00
Stefan Haller 2c3a6acafa Thread a refreshEnv through the refresh scopes
Every refresh scope needs two ambient values to bounce its model and
view updates back to the UI thread safely: the background flag (which
picks the dispatch variant that doesn't count towards lazygit being
busy) and the repo generation that guards the bounce against a repo
switch. These were threaded separately — background as a parameter on
every refreshXxx function, generation re-read from the model inside each
one. Bundle them into a single refreshEnv passed through instead, so the
guard has a home to grow into (the next commit needs the generation in
refreshView, which currently has no access to it).

Capturing the generation once, at the start of the refresh, is also more
correct than the previous per-function re-read. The baseline should
reflect the repo whose inputs the refresh snapshotted (all captured up
front on the UI thread), not whenever each scope's worker happens to
wake. With the per-function read, a background refresh whose worker woke
after a repo switch would read the new generation and let its bounce
through, writing data computed from the old repo's inputs into the new
repo; capturing up front makes that bounce drop instead.

No behavior change for foreground refreshes, where the UI thread is held
for the whole refresh and the generation can't move under it.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:10:45 +02:00
Stefan Haller fefb3b632e Clear the preserved commit message on the UI thread
The commit's gpg onSuccess runs on a worker when the command output is
streamed, so its ClearPreservedCommitMessage wrote commit-message
context state off the UI thread. Bounce that write through OnUIThread.
2026-07-07 18:10:45 +02:00
Stefan Haller 12757e2723 Swap the file-path suggestions trie on the UI thread
GetFilePathSuggestionsFunc builds the trie on a worker (the slow
AllRepoFiles walk) and then assigned Model().FilesTrie and refreshed the
suggestions panel from there, racing the UI thread that reads the trie.
Keep the build on the worker but bounce just the model assignment and
the refresh through OnUIThread.
2026-07-07 18:10:45 +02:00
Stefan Haller 6cd93de5b9 Cancel the commit-file range selection on the UI thread after discard
The discard handler cancelled the commit-files range selection from its
WithWaitingStatus worker. Bounce it through OnUIThread, keeping it after
the successful CheckMergeOrRebase as before.
2026-07-07 18:10:45 +02:00
Stefan Haller e7105a3138 Collapse the branch range selection on the UI thread after a delete
The three branch-delete handlers and the two worktree-removal
continuations collapsed the Branches/RemoteBranches range selection from
their worker goroutine, racing the UI thread. Wrap each collapse in
OnUIThread, keeping it in the same spot relative to the refresh (FIFO
preserves the collapse-then-refresh order the name-restore depends on).
2026-07-07 18:10:45 +02:00
Stefan Haller 67b0a6b1a4 Move the pull-patch panel close and focus off the worker
The pull-patch-into-new-commit handlers closed the commit-message panel
and, on success, pushed the local-commits context from inside the
WithWaitingStatus worker. Close the panel in OnConfirm before
dispatching (UI thread), and bounce the post-rebase context push through
OnUIThread, keeping it on the success path.
2026-07-07 18:10:45 +02:00
Stefan Haller f07e94afe0 Keep RebaseOntoRef's marked-base access on the UI thread
The three rebase-onto menu items read Modes().MarkedBaseCommit.GetHash()
(a bare string field) and, on success, cleared it via
ResetMarkedBaseCommit and pushed the commits context — all from the
WithWaitingStatus worker, racing the UI thread. Read the marked base
hash before dispatching, and bounce the post-rebase reset and context
push through OnUIThread, still guarded by the success check so they
don't run on the conflict path.
2026-07-07 18:10:45 +02:00
Stefan Haller 5d8c893497 Capture commits and set selection on the UI thread for squash/fixup/drop
interactiveRebaseWithFlag and dropMergeCommit ran inside the
WithWaitingStatus worker but read Model().Commits and wrote the
selection (SetSelection(startIdx)) there, racing the UI thread. Thread
the commits slice in from each caller, and hoist the pre-rebase
selection into a UI-thread helper (selectRebaseResultCommit) called
before dispatching — squash/fixup unconditionally, drop only on the
non-merge path, matching the previous action guard.
2026-07-07 18:10:45 +02:00
Stefan Haller 6c38ddc9a7 Set ResetToRef's post-reset selection via refresh intents
ResetToRef ran on a worker and wrote the local-commits and reflog
selection directly (SetSelection(0) on both) before its refresh, racing
the UI thread. Fold those into the refresh's selection intents:
SelectHeadCommit for the commits (after a reset HEAD is the top commit,
and mid-interactive-rebase it correctly picks the real head over the
first todo entry) and SelectTopReflogCommit for the reflog. The
now-atomic SetLimitCommits stays where it is.
2026-07-07 18:10:45 +02:00
Stefan Haller 6d21efb515 Make the local-commits limit-commits flag atomic
CheckoutRef and ResetToRef set this flag from their worker goroutine
(to load fewer commits for speed) while the commits refresh reads it on
the UI thread in captureCommitsState to decide how many to load — a data
race. Make it an atomic.Bool so those writes are safe where they are,
rather than routing the flag through a refresh intent. Precedent:
Branch.BehindBaseBranch.
2026-07-07 18:10:45 +02:00
Stefan Haller 2edfeac538 Capture the commit-file discard and patch-toggle reads on the UI thread
discard reads Model().Commits and the selected commit index from its
WithWaitingStatus worker; read them in HandleConfirm instead.

toggleForPatch reads the commit-files ref name from the worker, and its
startPatchBuilder call reads the context's canRebase and diff range from
there too. Capture the ref name and run startPatchBuilder in
HandleConfirm before dispatching; PatchBuilder.Start only assigns
fields, so moving it off the worker changes no timing.

discard still collapses the range selection from the worker; that write
is a separate concern, left for a follow-up.
2026-07-07 18:10:45 +02:00
Stefan Haller 462d75232b Look up the submodule file and branch worktree on the UI thread
ResetSubmodule and fastForward each call a helper that reads the model
from inside their worker: FileForSubmodule reads Model().Files and
worktreeForBranch reads Model().Worktrees, racing the UI thread's model
writes. Hoist both lookups above the worker dispatch.
2026-07-07 18:10:45 +02:00
Stefan Haller fceba31212 Capture moveCommitsToNewBranch's model reads on the UI thread
The two move helpers run inside the WithWaitingStatus worker that
withNewBranchNamePrompt dispatches to, but read Model().Files/Submodules
(to decide whether to auto-stash) and Model().Commits (the unpushed
commits to cherry-pick off the base branch) from there, racing the UI
thread's model writes. Compute mustStash — needed by both paths — at the
top, and the unpushed commits in the off-of-main menu item, on the UI
thread, and pass them into the helpers.
2026-07-07 18:10:45 +02:00
Stefan Haller b4a976834f Capture reword/amend/author commit reads on the UI thread
handleReword, amendTo, and the reset/set/add-co-author handlers pass
Model().Commits (and the selected line index) to a git rebase from
inside the WithWaitingStatus worker, racing the UI thread's model
writes. Read them on the UI thread before dispatching.

The author handlers index the full commit list by absolute start/end, so
the range sub-slice withItemsRange hands amendAttribute is not what they
need; capture the full Model().Commits there and thread it through.
2026-07-07 18:10:45 +02:00
Stefan Haller eb95ae15f3 Capture the custom-patch handlers' commit reads on the UI thread
These handlers dispatch their rebase to a worker via WithWaitingStatus
but read Model().Commits (and, for move-to-selected-commit, the selected
line index) from inside that worker, racing the UI thread's model
writes. Read them on the UI thread before dispatching and close over the
results.

getPatchCommitIndex stays as-is: moving its call out of the worker makes
its own Model().Commits read UI-thread-bound too, so the identical copy
in patch_building_controller.go needs no matching signature change.

The two pull-patch-into-new-commit handlers still push a context and
close the commit-message panel from the worker; those writes are a
separate concern, left for a follow-up.
2026-07-07 18:10:45 +02:00
Stefan Haller 5162a768eb Guard every refresh's entry point, not just the commits scope
With every scope's worker reads now captured on the UI thread and every
worker caller on RefreshFromWorker, the debug entry-point assertion no longer
needs to be scoped to the commits refresh. Move it to the top of
performRefresh so it guards every refresh regardless of which scopes it
touches, and drop the per-scope gate.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:10:45 +02:00
Stefan Haller fd6b20847a Capture the files, reflog, branches and stash refresh inputs
The remaining refresh scopes each still read model, context, and mode state
directly on their worker, racing the UI thread — the same class of race the
commits refresh had:

- files reads Model.Files (to detect resolved conflicts and drive the
  auto-stage) and the Files context's ForceShowUntracked;
- reflog reads the existing reflog slices (for the incremental fetch),
  Model.HashPool and the filtering path/author;
- branches reads Model.MainBranches and the previous branches (for the
  BehindBaseBranch carry-over);
- stash reads the filtering path.

Gather each scope's inputs into an immutable snapshot on the UI thread (via
captureOnUIThread) before dispatching the git work, and have the refresh
compute from the snapshot — for branches, threaded through both the immediate
and the recency-sorted startup loads, which share one snapshot (the
BehindBaseBranch carry-over is identical either way). Status, tags and
worktrees read nothing UI-owned, so they're left alone.

For the snapshots to actually run on the UI thread, the worker callers that
reach these scopes must announce themselves: convert the submodule
operations, the submodule stash-and-reset, and the background files poller
to RefreshFromWorker.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:10:45 +02:00
Stefan Haller 3e5c99e1e4 Make the started-in-lazygit and startup-stage flags atomic
GuiRepoState.mergeOrRebaseStartedInLazygit and StartupStage are plain
fields, but they're written and read from worker goroutines: the former
from both the files refresh and the merge/rebase result path (which runs on
a worker for the async callers), the latter from the reflog/branches load as
it transitions the startup stage. Those are data races.

Make both atomic, like Branch.BehindBaseBranch. They're leaf flags, not
mutexes guarding model or view state, so an atomic is the natural fit and
keeps the merge/rebase result path out of this change.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:10:45 +02:00
Stefan Haller 56989922e4 Capture the remotes/sub-commits/commit-files/rebase-commits inputs
These four refreshes each read model, context, and mode state directly on
their worker — the same class of race the commits refresh had:

- remotes reads the selected remote (Contexts().Remotes.GetSelected), needed
  to keep the remote-branches selection valid;
- sub-commits reads the SubCommits ref/limit/divergence, the filtering
  path/author, and Model.MainBranches/HashPool;
- commit-files reads the diff endpoints (CommitFiles from/to and the diffing
  args);
- rebase-commits reads Model.HashPool/Commits.

Give each the same treatment as commits: gather its inputs into an
immutable snapshot on the UI thread (via captureOnUIThread, inline for a
UI-thread refresh, hopped for a worker one) before dispatching the git work,
and have the refresh compute from the snapshot. The commit-files re-init
inside the commits refresh captures its endpoints in the bounce, right after
ReInit sets them, before dispatching to the worker.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:10:45 +02:00
Stefan Haller 988d04bda9 Assert a refresh uses the entry point matching its goroutine
Now that every commits-reaching refresh issued from a worker goes through
RefreshFromWorker, guard the choice: in debug builds, panic if a refresh was
issued from the UI thread as RefreshFromWorker or from a worker as Refresh.

The caller's own goroutine is recorded at the top of performRefresh, before
a BLOCK_UI refresh dispatches onto the UI thread, so the check holds for
every mode rather than being fooled by BLOCK_UI. It's scoped to the commits
refresh for now, the only converted scope; once the rest are converted the
guard can move up to cover every refresh unconditionally.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:10:45 +02:00
Stefan Haller 558fd2c9d3 Route merge/rebase result handling to the right refresh entry point
CheckMergeOrRebaseWithRefreshOptions refreshes after a merge/rebase step,
and until now always via the UI-thread Refresh. Most of its callers are on a
worker (the WithWaitingStatus/WithInlineStatus merge, squash-merge, rebase,
pull, amend, drop, and patch-move handlers), so that refresh reads the
commits scope off the UI thread — the race the previous commit addresses for
everything else.

Split it: the default is for worker callers and refreshes via
RefreshFromWorker; a new CheckMergeOrRebaseWithRefreshOptionsFromUIThread is
for the handlers that run the step synchronously on the UI thread
(WithWaitingStatusSync, kept sync so rapid key presses batch): move up/down,
revert, squash-fixups, cherry-pick paste, and patch-discard.

The two share a private impl carrying which thread the caller is on, and the
auto-skip recursion (genericMergeCommandImpl for an empty commit) threads it
through so the follow-up step refreshes on the same thread. The
merge-and-commit refresh in SquashMergeCommitted, also on a worker, moves to
RefreshFromWorker to match.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:10:45 +02:00
Stefan Haller 080542c9fb Capture the commits refresh's inputs on the UI thread
A commits refresh does its git work on a worker and then reads the model,
the contexts, and the modes for that work directly from there:
LocalCommits.GetSelectionRangeAndMode/GetLimitCommits/GetShowWholeGitGraph,
Model.Commits/MainBranches/HashPool, the filtering path/author. Those are
owned by the UI thread, which is concurrently running the cursor and render
code, so the reads race it — the dominant, confirmed source of the
commits-scope flakes (the startup ClampSelection vs GetSelectionRangeAndMode
race, for one).

Gather them into an immutable capturedCommitState on the UI thread, before
the git work is dispatched, and have refreshCommitsWithLimit compute from
that snapshot. UI-thread callers capture inline; worker callers can't (a
SYNC/BLOCK_UI refresh parks the UI thread at wg.Wait, so hopping from a
scope sub-worker would deadlock), so the capture is lifted out of the scope
worker into the refresh orchestration, and worker callers announce
themselves with a new RefreshFromWorker entry point that hops the capture to
the UI thread and blocks for it (OnUIThreadAndWait). BLOCK_UI runs the whole
refresh on the UI thread regardless of the caller, so it captures inline
too.

Every refresh issued from a worker that reaches the commits (or branches,
which pulls in commits) scope is converted: the fast-forward, branch/tag
delete, worktree remove/detach, push, reword-via-rebase, author edits,
custom-command, hard-reset-with-autostash, reset-to-ref, fetch-and-checkout,
gpg-stream, post-fetch, and external-change-poller refreshes, plus the
branch checkout and move-commits-to-new-branch refreshes.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:10:45 +02:00
Stefan Haller f0ea537956 Fetch pull requests using the freshly-loaded branches and remotes
The PR fetch needs the current branches (for their upstreams) and
remotes to know what to query. It read them from Model().Branches /
Model().Remotes on its own worker, after waiting on branchesAndRemotesWg
for the branches and remotes refreshes to finish.

That wait no longer guarantees fresh data: those refreshes now write the
model in a bounce onto the UI thread, and Done() fires before the bounce
has been processed. So the fetch read the pre-refresh lists — most
visibly, checking out a branch that has a PR wouldn't show that PR until
the next refresh, because the fetch queried the old branch set.

Have refreshBranches / refreshReflogAndBranches / refreshRemotes return
what they loaded, stash it in locals in Refresh, and hand it to the
fetch. The wait on branchesAndRemotesWg orders the fetch after both
loads have stored their slices, so it fetches against exactly the
branches and remotes that were just loaded, with no model read on the
worker. The previous commit guarantees both are always in scope when
pull requests are, so no fallback is needed.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 23cfa9b070 Also refresh branches and remotes when refreshing pull requests
The pull-request fetch queries GitHub for the tracking branches'
upstreams against the configured remotes. It therefore depends on the
branches and remotes being up to date; a refresh that asks for pull
requests but not for those (e.g. checking out a branch) would fetch
against a stale branch/remote list — for instance missing the PR of the
branch just checked out.

Expand the scope so pull requests always co-refresh branches and
remotes. This also sets up the next commit to hand the freshly-loaded
branches and remotes straight to the fetch, instead of reading them
back from the model (which, now that those writes are bounced onto the
UI thread, would be stale on the worker).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 7c4d8045f9 Clamp the commit-file tree selection when the tree is rebuilt
CommitFileTreeViewModel embedded the low-level tree's SetTree, which
rebuilds the node list without touching the cursor. So after a shrinking
rebuild (e.g. moving a patch out into the index removes a file), the
selection index could be left past the end of the tree. GetSelectedItems
then indexes out of range and returns a nil node, which segfaults callers
such as canEditFiles when the options map is rendered during layout.

Override SetTree to ClampSelection after the rebuild. Unlike
FileTreeViewModel we deliberately don't also re-find the selected node by
path: that walk lands on the containing directory when a file is removed
from a dir that then collapses, whereas keeping the clamped index lands
on the sibling file (see discard_old_file_changes).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller bd6081d601 Select the checked-out branch via a refresh intent, not off-thread
Operations that check something out (checkout, create branch, move
commits to a new branch, fetch-and-checkout) selected the newly
checked-out branch by calling SelectFirstBranchAndFirstCommit() before
the refresh and passing KeepBranchSelectionIndex so the refresh wouldn't
override it. That set the selection directly, usually from a worker
goroutine (WithWaitingStatus/WithInlineStatus). Now that the refresh's
own selection write is bounced onto the UI thread, the two writes could
land in either order, and under load the refresh's "restore the
previously-selected branch" write would win — leaving the old branch
selected instead of the new one (flaky
move_commits_to_new_branch_from_base_branch).

Replace it with declarative selection intents applied inside the
refresh's own bounce, so the selection is set on the UI thread and
atomically with the list write (no off-thread write, and no BLOCK_UI
needed to avoid a flicker):

- BranchSelection: SelectCheckedOutBranch selects the checked-out branch
  (top of the list). The default, KeepBranchSelectionByName, restores
  the previously-selected branch by name as before. This replaces the
  KeepBranchSelectionIndex bool.
- CommitSelection: SelectHeadCommit (already existed) for the commit.
- SelectTopReflogCommit selects the top reflog entry, since a checkout
  adds a new entry there (reflog/checkout relies on this).

SelectFirstBranchAndFirstCommit is gone. The previously-selected branch
is now read at the top of the branches bounce, before the list is
overwritten, so that read moves onto the UI thread too.

fetchAndCheckout's refresh changes from ASYNC to SYNC so its
post-refresh focus switch can run in Then on the UI thread; SYNC keeps
the inline fetch spinner spinning (only BLOCK_UI would freeze it).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 5414daf492 Exclude toast rendering from the busy query
A toast keeps a foreground spinner task alive for its whole lifetime
(~2-4s): showing one calls renderAppStatus, whose OnWorker loop runs
until the status string clears. With the repo-switch guard in place that
made the guard's own "can't switch, operation in progress" toast keep
Busy() true, so the next escape/switch was refused until the toast
faded — you had to wait it out.

Render toasts in the background, like view-buffer content: a toast is a
transient notification, not lazygit driving an operation, so a switch
during one is fine. A real operation that shows a toast still keeps its
own foreground task busy independently.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 56932abe06 Refuse a repo switch while a foreground operation is in flight
Switching repos reassigns gui.git and the process cwd; doing it while a
foreground git operation (rebase/commit/push/…) is mid-flight would run
that operation's remaining commands against the wrong repo. The same
applies while the refresh an operation triggers is still settling: its
model writes are generation-guarded, but the client-side Then/OnUIThread
callbacks that run after it aren't, and shouldn't run against a repo that
changed underneath them.

Refuse the switch (with a toast) whenever gocui reports a busy foreground
task. DispatchSwitchTo carries the guard for the simple callers. The
callers that do work before the switch check up front instead, so a
refused switch doesn't leave that work half-done: worktree creation
checks before creating (its own waiting-status spinner would otherwise
make the query busy and refuse its own switch); submodule-enter and the
recent-repos menu check before mutating the repo-path stack (pushing /
clearing it); and escape-to-parent (SwitchToParentRepo) checks before
popping it, so a refusal doesn't consume the entry and strand the user
with nowhere to escape back to. All then call the unguarded switchTo,
which is safe because their own operation is complete by then.
2026-07-07 18:09:33 +02:00
Stefan Haller 8655d3f5a5 Exclude view-buffer render tasks from the busy query
The repo-switch busy query must not count view-buffer content rendering:
those tasks paint a view rather than drive a git operation, so leaving
one running across a switch is harmless (the switch's own refresh
re-renders). More importantly, they fire on nearly every focus/selection
change — including the context activation that runs right before a
menu/prompt confirmation handler (e.g. confirming worktree creation).
A synchronous busy check in such a handler would otherwise see that
render and make the very switch the handler is about to request refuse
itself.

Route ViewBufferManager's tasks through a new gocui NewBackgroundTask so
they're tracked for idle detection but excluded from the busy query. The
task "background" flag now covers two kinds of non-blocking work: the
background routines (and their refreshes) tagged earlier, and view
rendering.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller d95900ccd0 Tag background routines and their refreshes as background tasks
For the busy query to be usable as a repo-switch guard it has to be
false while the ongoing background routines run, or a switch would be
refused every time a background fetch or files refresh happened to be in
flight. Mark that work as background so it's excluded from the query.

The background routine dispatch in goEvery becomes OnWorkerBackground,
and the auto-fetch waiting status renders its spinner through the
background variants. Within a refresh, the background flag (which
Refresh already carries as options.Background, and which the files path
already threaded) is now threaded through every place that enqueues a
task: the async scope workers, the model-write bounces
(onUIThreadUnlessRepoChanged), refreshView, the staging bounce, the
Then dispatch, and the branch-loader's behind-count worker. Two
single-caller chains reached by a background files refresh get the flag
too: MergeConflictsHelper.EscapeMerge and BranchesHelper.
AutoForwardBranches (whose follow-up refresh must stay background when
triggered by the background fetch).

Nothing gates on the busy query yet, so this is behavior-preserving;
background tasks still count as busy for the test idle-listener, which
looks at every task regardless of the background flag.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller e352cafd43 Add background tasks and a synchronous busy query to gocui
Repo-switch safety needs to answer, synchronously on the UI thread,
"is any foreground work in flight right now?" so it can refuse a switch
that would run against a repo about to be swapped out. gocui already
tracks a task per OnWorker/Update for the test idle-listener; extend
that.

Tasks gain a background flag: background tasks (the ongoing routines
like auto-fetch, and the refreshes they trigger) don't count towards
busy, because their model writes are already guarded against a
concurrent switch by the repo generation. Add OnWorkerBackground,
UpdateBackground and UpdateContentOnlyBackground (plus the gui-layer
OnUIThreadBackground / OnUIThreadContentOnlyBackground / OnWorkerBackground
on IGuiCommon) so the few background call sites can opt in without
touching the hundreds of foreground callers.

TaskManager.hasBusyForegroundTaskExcept answers the query; Gui.Busy()
wraps it, excluding the event currently being processed (recorded as
currentTask) so a handler asking the question doesn't count itself.

Nothing gates on Busy() yet; this is the mechanism only.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller cf7c3d82e6 Run the repo switch on the UI thread
DispatchSwitchTo wrapped its whole body in WithWaitingStatus, so the
switch ran on a worker: it chdirs, reassigns gui.git, and swaps gui.State
(in resetState), all of which the UI thread also reads. The generation
guard prevents the refresh-in-flight logical corruption but not this
pointer data race on gui.State.

Run the switch synchronously on the UI thread instead. Every caller is
already a UI-thread handler except NewWorktreeCheckout, which must create
the worktree (git work) on a worker first; it now dispatches only the
switch via OnUIThread. The heavy data loading still happens
asynchronously via the refresh that onNewRepo triggers, so the
synchronous part is small (a couple of git rev-parse plus direnv).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 3103fe97ea Replace RefreshingBranchesMutex with a branch-load sequence guard
This removes the last refresh mutex. RefreshingBranchesMutex wasn't
guarding a data race (Branch.BehindBaseBranch is atomic, and every model
write is now bounced onto the UI thread); it was serializing the two
branch loads that race at the INITIAL startup stage — an immediate one
sorted without the reflog, and an async one that loads the reflog and
sorts by recency — so that the recency-sorted write landed last and won.
That serialization was never a real guarantee, only "very likely": it
relied on the immediate load acquiring the lock before the async load,
which had to load the reflog first.

Instead, each branch load takes a monotonically increasing sequence
number, and its bounce drops the write if a later-started load has
already applied. Combined with the preceding commit (immediate load runs
before the async one is spawned), this is an actual guarantee: the
immediate non-recency load always has a lower sequence than its recency
async partner, so the highest sequence number is always held by a
recency-sorted load, and highest-wins converges on recency ordering —
even if more refreshes fire during the INITIAL window, since each
refresh's async out-sequences its own immediate.

The guard also subsumes what the mutex gave post-startup: a slow, stale
refresh's bounce can no longer clobber a newer refresh's branches.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 6d8ab1d063 Run the immediate startup branch refresh before spawning the async one
At the INITIAL startup stage two branch refreshes happen: an immediate
one sorted by whatever reflog we have (empty, so not by recency), and an
async one that loads the reflog first and re-sorts by recency. Until now
the async one was spawned first and the immediate one ran afterwards;
this inverts that so the immediate refresh runs before the async one is
spawned.

With RefreshingBranchesMutex still in place this is behavior-preserving
(the mutex serializes the two either way). It's a preparatory step for
replacing that mutex with a branch-load sequence guard: running the
immediate refresh first establishes a happens-before relation between
the two loads' sequence numbers, so the recency-sorted one is guaranteed
the higher sequence.

This also lets refreshReflogCommitsConsideringStartup fold into
refreshReflogAndBranches, whose two-phase logic is now all in one place.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 805738034f Remove refresh mutexes made redundant by bouncing
Now that every refresh scope writes its model updates on the UI thread
via onUIThreadUnlessRepoChanged, the per-scope mutexes that used to
serialize concurrent worker-goroutine access are redundant:
Model().Commits, .SubCommits, .Authors, the status view content, and
.PullRequests/.PullRequestsMap are all now written only on the UI
thread, and their readers already ran there. setSubCommits only existed
to take the lock, so it's inlined to match refreshSubCommitsWithLimit,
which writes Model().SubCommits directly.

The worker phases still *read* some of these fields (the commit
selection range, MergeRebasingCommits), but those reads race a
concurrent refresh's bounced write regardless of the mutex — the write
happens in the bounce, outside the locked region — so the mutex never
protected them. That residual read race belongs to the broader -race
effort, not to these locks.

RefreshingBranchesMutex is deliberately kept. It is load-bearing for a
reason unrelated to data races: at the INITIAL startup stage two
refreshBranches run concurrently — an immediate one with an empty
reflog (non-recency order) and an async one with the freshly-loaded
reflog (recency order). The mutex serializes them so the recency write's
bounce is enqueued last and wins. Without it the stale non-recency write
can land last, reordering the branches list (caught by the recency-sort
e2e tests: cherry_pick/*, branch/rebase_*).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller f7a61443fa Bounce BRANCHES model updates onto the UI thread
refreshBranches now loads the branches (and worktrees) on the worker and
writes Model.Branches, the pull-requests map, Model.Worktrees, and the
restored branch selection in an onUIThreadUnlessRepoChanged bounce. The
selection restore and rebuildPullRequestsMap run in the bounce so they
see the branches we just wrote; the LocalCommits re-render (for branch
head visualization) moves into the same bounce.

refreshStatus is adjusted to read the checked-out branch and the linked
worktree name inside its bounce rather than on the worker: both derive
from models (Branches, Worktrees) that are now written via bounces, so
reading them on the worker would format the status from stale values —
which showed up as the status line dropping the "(worktree)" suffix right
after entering a submodule or switching worktrees. The git work
(WorkingTreeState) stays on the worker.

Two callers that read the branches model right after a SYNC branches
refresh move their reads into Then:
- BranchesHelper.PostFetchRefresh: AutoForwardBranches reads Model.Branches,
  so it runs in Then (preserving that a fetch error is still returned to
  the caller and that background auto-forward errors aren't surfaced as a
  popup).
- BranchesController rename: the re-select-by-name loop runs in Then.

RefreshingBranchesMutex is left in place for the mutex cleanup.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 549df17279 Bounce COMMITS model updates onto the UI thread
refreshCommitsWithLimit now loads the commits, working-tree state and
bisect info on the worker and writes them all — Model.Commits,
Model.BisectInfo, Model.WorkingTreeStateAtLastCommitRefresh,
Model.CheckedOutBranch, the authors, and the restored commit selection —
in a single onUIThreadUnlessRepoChanged bounce. The selection restore
(SelectHeadCommit / KeepCommitSelectionByHash) has to run in the bounce
because it reads the freshly-loaded commits; the FocusLine scroll is
enqueued from within the bounce so it still runs after refreshView's
re-render, as before.

refForLog no longer writes Model.BisectInfo as a side effect; it returns
the bisect info it read, and the bounce writes it, keeping that model
write on the UI thread. No caller reads Model.BisectInfo synchronously
after a refresh (the bisect controller reads Git().Bisect.GetInfo()
directly), so this is safe.

refreshCommitsAndCommitFiles's post-refresh re-init of the commit files
context depends on that restored selection, so it reads the selection in
a bounce and dispatches the commit-files git work back to a worker.

LocalCommitsMutex / AuthorsMutex are left in place for the mutex cleanup.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 4c3f8b51ea Bounce PULL_REQUESTS model updates onto the UI thread
refreshGithubPullRequests and setGithubPullRequests now do their network
work on the worker and write Model.PullRequests / PullRequestsMap in an
onUIThreadUnlessRepoChanged bounce (the "no github remotes" and "no base
remote" early-returns clear them the same way). rebuildPullRequestsMap
moves into the bounce so the map is built from Model.Branches and
Model.Remotes as they stand on the UI thread — after those scopes'
refreshes have applied their own bounces — rather than from whatever the
worker happened to see.

The remaining worker-side reads of Model.Branches (to pick which upstream
branches to query) are the same not-yet-addressed worker-read race that
applies to the other bounced scopes.

RefreshingPullRequestsMutex is left in place for the mutex cleanup.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 4c9fdc4221 Bounce STATUS view update onto the UI thread
refreshStatus computes the status line on the calling goroutine (as
before) but now writes it to the status view in an
onUIThreadUnlessRepoChanged bounce rather than calling SetViewContent
directly from the worker. RefreshingStatusMutex is left in place for now;
it only guards the compute phase between concurrent callers and comes out
in the mutex cleanup.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 063bba6b45 Bounce REFLOG model updates onto the UI thread
refreshReflogCommits now does the git fetch on the worker and computes
the new ReflogCommits / FilteredReflogCommits values (still reading the
existing slices for the incremental prepend), then writes them in an
onUIThreadUnlessRepoChanged bounce. The freshly-computed reflog is still
returned for the branches load, so recency sorting is unaffected by the
write now landing on the UI thread (see the previous commit).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller bd47106d03 Thread reflog commits explicitly into the branches load
BranchLoader.Load reads the reflog commits to sort branches by recency.
Today it reads them straight from Model.ReflogCommits, which works
because in the recency path the reflog refresh writes that field
synchronously just before the branches refresh reads it (same goroutine,
sequential).

An upcoming commit bounces the reflog model write onto the UI thread, at
which point Model.ReflogCommits wouldn't be updated yet when branches
runs — branches would sort by the previous refresh's reflog. To decouple
the branches load from *when* that write lands, pass the reflog commits
to refreshBranches explicitly: refreshReflogCommits now returns the
commits it loaded, and the recency path hands them straight to
refreshBranches. The non-recency path (branches and reflog run
concurrently, as before) keeps passing Model.ReflogCommits.

Pure refactor: behavior is identical, since the value passed is exactly
what Load read from the model before.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller db5eb6fd39 Bounce REMOTES model updates onto the UI thread
refreshRemotes now loads the remotes on the worker and writes
Model.Remotes, rebuilds the pull-requests map, and updates the selected
remote's RemoteBranches inside an onUIThreadUnlessRepoChanged bounce.

RemotesController.addAndCheckoutRemote read Model.Remotes right after its
SYNC REMOTES refresh to select the newly-added remote; since that write
now bounces, the selection (and the follow-up fetch) move into Then so
they run against the post-refresh model rather than the stale one.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 0f85c2b2b4 Bounce SUB_COMMITS model updates onto the UI thread
refreshSubCommitsWithLimit now loads the sub-commits on the worker and
writes Model.SubCommits (and folds their authors into Model.Authors via
RefreshAuthors) inside an onUIThreadUnlessRepoChanged bounce.

SubCommitsMutex and AuthorsMutex are left in place: the former is shared
with setSubCommits, the latter with the commits refresh's RefreshAuthors
call, so both come out only once those other writers are on the UI thread
too.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 559b4bf298 Bounce REBASE_COMMITS model updates onto the UI thread
refreshRebaseCommits now computes the merged rebasing commits and working
tree state on the worker and writes Model.Commits /
WorkingTreeStateAtLastCommitRefresh in an onUIThreadUnlessRepoChanged
bounce. LocalCommitsMutex is left in place for now; it's shared with the
commits and branches refreshes and comes out once they're all bounced.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller d6f6d0ceba Bounce WORKTREES model updates onto the UI thread
refreshWorktrees now writes Model.Worktrees in an
onUIThreadUnlessRepoChanged bounce. loadWorktrees becomes a pure loader
that returns the worktrees instead of writing them, since it's shared
with refreshBranches; refreshWorktrees bounces the result, and the
branches call site writes it directly for now (that write moves into
refreshBranches's own bounce when that scope is migrated).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller ff7ecf2d2a Bounce STASH model updates onto the UI thread
refreshStashEntries now loads the stash entries on the worker and writes
Model.StashEntries in an onUIThreadUnlessRepoChanged bounce.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 21f1dc3366 Bounce TAGS model updates onto the UI thread
refreshTags now captures the repo generation, loads the tags on the
worker, and writes Model.Tags in an onUIThreadUnlessRepoChanged bounce
rather than directly from the worker goroutine.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller b203ec57ac Bounce COMMIT_FILES model updates onto the UI thread
refreshCommitFilesContext now enqueues the Model.CommitFiles write and
CommitFileTreeViewModel.SetTree() call via OnUIThread, instead of running
them directly on the worker goroutine that drives async refreshes. This is
what makes moving SwitchToDiffFilesController's post-refresh work into Then
(previous commit) actually necessary, rather than just future-proofing.

Same repo-switch hazard as the FILES bounce, closed the same way: it
captures the repo generation before the git work and bounces through
onUIThreadUnlessRepoChanged, so the write is dropped if the user switched
repos while it was in flight.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 6203a4e411 Move post-COMMIT_FILES-refresh work into Then
SwitchToDiffFilesController.enter calls SelectPath and Context.Push
right after a (SYNC, by default) COMMIT_FILES refresh. This works today
because the model write currently happens synchronously in the worker
before Refresh's wg.Wait() returns, but an upcoming commit will bounce
that write onto the UI thread instead, at which point wg.Wait() no
longer guarantees it's been applied, and SelectPath would operate on a
stale tree.

Move both calls into Then ahead of that change, for the same reason as
the earlier FILES-scope commit: Then is already queued via OnUIThread,
so this is behavior-preserving on its own.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 2c139b6ac1 Remove RefreshingFilesMutex/FileTreeViewModel.RWMutex, dead code
FileTreeViewModel.RWMutex is removed along with the
withFileTreeViewModelMutex wrapper in FilesController that RLocked it:
every writer (the bounce closure, previous commit) and every reader (key
handlers, disabled-reason callbacks) now runs on the UI thread, so the
mutex is redundant.

RefreshingFilesMutex is removed entirely, including its last use in
repos_helper's DispatchSwitchTo. That use predates the bounce and was
never about FilesController's optimistic-rendering concern; it serialized
a repo switch's onNewRepo() against an in-flight FILES refresh for the
repo being switched away from, so that a slow refresh from the old repo
couldn't write into the freshly-reset model for the new one. Bouncing the
write already broke that guarantee on its own terms — the mutex's critical
section never covered the bounced closure's actual execution, only the
(now-removed) code that enqueued it — so by this point it was only still
locked here without protecting anything real; the previous commit's
repo-generation guard is what now actually closes that race, making this
lock fully redundant rather than just relocated.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller be897ce55e Bounce FILES model updates onto the UI thread
refreshStateFiles now does its git work on the worker and enqueues a
single OnUIThread closure that writes Model.Submodules, Model.Files, and
the FileTreeViewModel state together, instead of writing them directly
from the worker goroutine. refreshStateSubmoduleConfigs becomes a pure
getter (returns the configs; no model write) so the result can be
threaded into that same bounce.

The STAGING handler wraps RefreshStagingPanel in OnUIThread after
fileWg.Wait() so it sees the post-bounce file model rather than the stale
pre-refresh one — without this it would race the files bounce queued just
above it.

Bouncing the write opens a hazard the old synchronous write didn't have:
if the user switches repos while this refresh is in flight, the queued
closure would fire after resetState has replaced the model with a fresh
one for the new repo, silently overwriting it with the previous repo's
files. Guard against this with a repo generation: resetState bumps a
counter on every switch, refreshStateFiles captures it before its git
work, and onUIThreadUnlessRepoChanged drops the bounce if the generation
has moved on. This one helper is the general mechanism the remaining
scopes' bounces will use too; the same guard covers the rebase-continue
prompt, which reads Model.Files right after.

A generation counter, not a comparison of the *Model pointer: switching
away from and back to a repo reuses that repo's cached state (the same
Model pointer), which a pointer comparison would wrongly accept even
though the in-flight data is stale.

PromptToContinueRebase's Then callback (previous commit) now gets an
explanatory comment, since this is the commit that makes it necessary.

The explicit locking around these writes (RefreshingFilesMutex in
refreshFilesAndSubmodules, FileTreeViewModel.RWMutex around the write in
refreshStateFiles) is left in place for now even though it's becoming
redundant, to keep this commit focused on the bounce itself; it's removed
next.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller ea83f50dc3 Move post-FILES-refresh model reads into Then
PromptToContinueRebase and WithEnsureCommittableFiles both read
Model.Files right after a SYNC FILES refresh. This works today because
the model write currently happens synchronously in the worker before
Refresh's wg.Wait() returns, but an upcoming commit will bounce that
write onto the UI thread instead, at which point wg.Wait() no longer
guarantees it's been applied.

Move both reads into Then ahead of that change. Then is already queued
via OnUIThread (previous commit), so this is a behavior-preserving
refactor on its own: the model is fully written by the time Then runs
either way, whether that write is still synchronous or gets bounced
later.

As part of restructuring WithEnsureCommittableFiles, prepareFilesForCommit
and syncRefresh are inlined into their single call sites.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 717448f105 Make RefreshOptions.Then a func() error, queue it via OnUIThread
This is preparation for upcoming commits that will bounce refresh-scope
model updates (e.g. Model.Files) onto the UI thread by enqueuing the
write via OnUIThread instead of applying it directly on the worker
goroutine. Once that lands, a Then callback that reads the model must
run after that queued write has been processed, not synchronously at
wg.Wait() time — at that point the workers have returned, but a bounce
they queued may not have been processed yet.

Queuing Then via OnUIThread here, ahead of that change, guarantees the
right ordering once it lands: a bounce queued earlier in the same
refresh is already sitting in the channel by the time wg.Wait()
returns, so Then enqueued after it will always be processed after, and
see the post-refresh model.

The signature change to func() error lets Then propagate errors
through gocui's normal error handler (the same path key-handler errors
take).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller b54d4c369b Remove unused IsRefreshingFiles state
GetIsRefreshingFiles() is never called anywhere in the codebase, so the
flag serves no purpose. Remove it from Gui, StateAccessor, and
IStateAccessor, and drop the two SetIsRefreshingFiles calls in
refreshFilesAndSubmodules that maintained it.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-07 18:09:33 +02:00
Stefan Haller 5350b6c37b Remove unused CommitFileTreeViewModel.RWMutex 2026-07-07 18:09:33 +02:00
Stefan Haller 78dd678ce5 Drop the now-redundant manual re-render in tag push
Pushing a tag triggers no refresh, so it used to redraw the tags view
by hand to remove the "Pushing" inline status. WithInlineStatus now
always re-renders after clearing the operation, so this is redundant.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 17:46:16 +02:00
Stefan Haller 775ebc9e44 Re-render to clear an inline status when its operation finishes
Operations that show an inline status ("Pushing", "Fast-forwarding",
"Fetching", …) removed it by relying on the async refresh they trigger
to redraw the view after the item operation had been cleared. That
ordering was never guaranteed: the item operation is cleared on the
worker once the operation's function returns, while the refresh redraws
the item from the UI thread whenever its (asynchronous) git work
happens to finish. If the refresh redrew before the clear, the status
was left on screen with no later redraw to remove it, so the branch (or
tag/remote) stayed stuck showing e.g. "Pushing" indefinitely even though
the operation had completed. This is timing-dependent, which is why it
surfaced as rare, hard-to-reproduce reports and as flaky CI failures.

Fix it by re-rendering in stop() right after clearing the operation,
and by making these refreshes synchronous rather than async. Because a
synchronous refresh has already updated the model and queued its own
redraw by the time stop() runs, and UI-thread callbacks run in order,
the redraw we queue here runs last and draws the up-to-date model with
the status removed. An async refresh couldn't give that guarantee: its
model update might not have landed yet, so the redraw could briefly
flash the pre-operation status.

Pull refreshes through the shared CheckMergeOrRebaseAndSelectHeadCommit,
so that helper becomes synchronous too; its only other caller,
RegularMerge, thereby also refreshes synchronously, which is fine: a
synchronous on-worker refresh is what we want anyway.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-07 17:46:16 +02:00
Stefan Haller 6681ba7eda Show a waiting status while resetting to a ref
Resetting to a commit/branch/tag from the reset menu ran inline on the UI
thread with no spinner; a hard reset to a distant commit can take a while
and blocks the UI meanwhile. Run it on a worker with a waiting status. The
undo/redo callers of ResetToRef already wrap it this way.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-06 11:56:07 +02:00
Stefan Haller ccf49c8112 Show a waiting status when editing a commit
Setting a single commit to "edit" ran the interactive rebase inline on the
UI thread with no spinner, while its sibling startInteractiveRebaseWithEdit
(used when editing multiple commits or quick-starting a rebase) already runs
on a worker with a waiting status. Make the direct path match.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-06 11:55:28 +02:00
Stefan Haller 2bae29c6fd Show a waiting status when starting an interactive rebase onto a ref
The interactive-rebase item in the rebase-onto-ref menu ran inline on the UI
thread with no spinner, unlike its two siblings in the same menu (simple
rebase and rebase onto base branch), which already run on a worker with a
waiting status. Make it consistent.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-06 11:55:12 +02:00
Stefan Haller 539ede2e1b Show a waiting status while merging a branch
The regular and squash merges from the merge menu ran inline on the UI
thread, freezing it with no spinner while git worked. Run them on a worker
with a waiting status, like the rebase entry points already do.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-06 11:54:38 +02:00
Stefan Haller 44ba0d539f Show a waiting status while continuing a merge or rebase
Continuing, skipping, or aborting a merge/rebase from the options menu ran
the git command inline on the UI thread, freezing the UI with no spinner
while it worked (a continue can replay many commits). Run the
non-subprocess path on a worker with a waiting status instead, matching how
the other merge/rebase entry points already behave.

The auto-skip recursion in CheckMergeOrRebaseWithRefreshOptions must not
start its own worker: it already runs on the caller's thread (the worker of
the enclosing waiting status, or the UI thread for the synchronous callers).
Route it through genericMergeCommandImpl with the waiting status suppressed
so its behavior is unchanged.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-06 11:54:14 +02:00
Stefan Haller f84ada4941 Show renamed files in the custom patch builder
When loading the files of a commit we passed --no-renames, so a rename
showed up as a separate delete and add rather than a single R entry.
That made it impossible to work with a rename that also modifies the
file: the modifications were spread across a full deletion and a full
addition instead of appearing as the handful of lines that actually
changed. The staging view already shows renames and lets you stage
their hunks, so there was no good reason for the patch builder to
differ; the flag was only there because the commit-file parser couldn't
cope with the rename record format.

Switch the commit-file loader and the per-file diff to --find-renames,
teach the parser about the rename record (a status followed by two
paths), and carry the previous path through the patch builder so the
diff for a rename is loaded with both paths, which is what makes git
emit the rename in the first place.

A whole-file selection keeps the rename in the header, so the rename
moves or is discarded together with the file's contents. A partial
selection instead strips the rename metadata and points the header at
the new path, so applying the patch only changes the contents and
leaves the rename in place; the blob index line is kept so that a 3-way
apply can still fall back to a blob merge.

Discarding a renamed file from a commit now discards both the new and
the old path, so the new file is removed and the old one is restored.

Changing the rename similarity threshold refreshes the commit files
panel too, not just the files panel, so that a rename can turn into a
delete and add or back. It is disabled while building a patch, however,
because the patch builder caches each file's diff by path and would
desync if a rename changed into a delete and add underneath it.

Finally, copying a file's diff from the commit files panel now passes
both paths for a rename, so the copied diff shows the rename instead of
a new-file add.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-04 13:05:09 +02:00
Stefan Haller a929f34c84 Add gui.shrinkSidePanelsToContent option
Accordion mode expands the focused side panel, but when that panel has
little content (an empty Files panel, a Branches panel with only master)
it just fills the extra height with blank space. The same waste happens
for any panel that gets more height than it has content to show.

When this option is enabled, each side panel is sized to its own content
(plus a blank line, so it's clear there's nothing more below) rather than
to an equal share of the height. The height a small panel gives up flows
to the panels that have more content than fits; those grow up to their
content and then scroll, weighted toward the focused panel in accordion
mode so the two features compose. Only when every panel fits with room to
spare is the leftover shared out equally, regardless of focus: enlarging
the focused panel there would reveal no more content and would only make
the panels jump around as the focus moves.

The option is independent of expandFocusedSidePanel and off by default.
The status panel, and the stash panel when unfocused, keep their fixed
one-line height as before.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 19:25:01 +02:00
Stefan Haller b039d98b09 Scale the side-panel layout height thresholds by panel count
The height thresholds that decide between the proportional layout and
the squashed layout (and, within the squashed layout, between 3-row and
1-row unfocused panels) were hard-coded constants tuned for the fixed
set of five side panels. Now that the panels are configurable, a layout
with fewer panels has less to fit, yet was still forced into the
squashed layout at the same height as five panels would be.

Scale the thresholds down in proportion to the panel count so a smaller
layout keeps using the proportional layout at smaller heights. Only ever
scale down: raising the thresholds for more panels would make them
squash sooner, which works against the reason someone adds panels in the
first place (they want to see them).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 19:25:01 +02:00
Stefan Haller 0aed44c7f3 Offer to delete the branch when removing a worktree
Pressing `d` on a worktree only ever removed the worktree, leaving its branch
behind even though deleting it too is often what you want. Turn the confirmation
into a menu: "Remove worktree", "Remove worktree and delete branch", and "Remove
worktree and delete local and remote branch". The branch-deleting items come
after the plain removal (they do more harm if picked by accident); both are
greyed out for a detached-HEAD worktree, and the local-and-remote one is also
greyed when the branch has no upstream. The plain menu pick is the confirmation,
so the standalone "remove worktree?" prompt is gone (and its now-dead
translation string with it); the dirty-worktree force prompt and the
unmerged-branch warning still appear when relevant.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 19:04:44 +02:00
Stefan Haller 22914da8e5 Allow deleting local+remote of a worktree-checked-out branch at once
Picking "Delete local and remote branch" for a single branch that's checked
out in another worktree used to fail with "Some of the selected branches are
checked out by other worktrees. Select them one by one to delete them." That
message only makes sense for a multi-selection; for a single branch there's no
reason we can't remove the worktree and delete both the local and remote branch
in one go. Route that case through the same worktree menu as the local-only
delete, with labels that spell out that the remote goes too. The multi-select
error stays for actual multi-selections.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 19:04:44 +02:00
Stefan Haller 4f078f5463 Delete the branch when deleting it via its worktree
When you delete a local branch that's checked out in another worktree, the
menu offered to remove or detach the worktree but then stopped there, leaving
the branch you asked to delete still around. Now both actions delete the branch
afterwards, and the labels say so ("Remove worktree and delete branch" /
"Detach worktree and delete branch") to avoid surprises.

Also drop the "Switch to worktree" item: switching abandons the delete the user
asked for, and it's already reachable by checking out the branch or via the
worktrees panel. And drop the now-redundant "remove worktree?" confirmation:
the explicit menu pick is the confirmation (the dirty-worktree force prompt and
the unmerged-branch warning still appear when relevant).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 19:04:44 +02:00
Stefan Haller 9a8244110f Let worktree removal/detach chain follow-up work
Split the actual worktree removal out of the confirmation in Remove into a
non-confirming helper, and give both Remove and Detach an optional `then`
continuation that runs after a successful removal in place of the default
refresh. Upcoming flows need to delete the worktree's branch once the worktree
is out of the way; threading a continuation through (rather than the caller
firing branch deletion independently) keeps it ordered after the git command
that actually frees the branch. No behavior change yet.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 19:04:44 +02:00
Stefan Haller d6016d6286 Extract reusable branch-deletion helpers
Pull the merged-check-and-force-warning step and the actual git deletion
out of ConfirmLocalDelete and ConfirmLocalAndRemoteDelete into helpers, so
that the upcoming worktree-aware delete flows can reuse them instead of
duplicating the logic. No behavior change.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 19:04:44 +02:00
Stefan Haller 7a67cea687 Expand a leading ~ in worktree paths to the home directory
Lazygit runs git directly rather than through a shell, so a literal "~"
reaches `git worktree add` unexpanded and git creates a directory named
"~" instead of using the home directory.

Expand the tilde ourselves, both for paths typed into the "Other"
location prompt and for the worktree.defaultPath config value.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 18:53:05 +02:00
Stefan Haller 737fb98967 Move the new-worktree keybinding from worktrees to universal
The command was renamed from "View worktree options" to "New worktree",
but its keybinding config key was still 'worktrees.viewWorktreeOptions'.
That name no longer matches the command, and the 'worktrees' section made
little sense: it held a single binding that isn't even used in the
worktrees panel (that panel uses universal.new), only in the branches,
remotes, tags, commits, and stash panels. Other keybinding sections are
named after the panel they're local to; this one wasn't local to any.

Move it to universal.newWorktree, which describes the action and drops the
spurious section, and migrate existing configs automatically.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 18:53:05 +02:00
Stefan Haller 768d9f1a3f Rework the worktrees-panel 'n' into a branch picker
The old 'n' flow opened a "normal vs detached" menu (the same meaningless
gate the 'w' flow used to have), then asked for a base ref, a path typed from
scratch, and a branch name in three separate prompts.

Replace it with a single picker prompt titled "New worktree for branch",
suggesting local branches not already checked out anywhere, plus remote
branches that don't yet have a local branch of the same name. The entered
value is classified on confirm: an existing local branch checks out into a
new worktree, a remote branch creates a new local tracking branch, and
anything else creates a new branch off the current ref. All three then feed
the same location menu the 'w' flow uses, so paths are chosen from candidates
rather than typed blind. Picking a remote or new branch needs no separate
name prompt — the picker value already is the name. Checked-out branches are
filtered from the suggestions, and a verbatim type-in of one is rejected with
an error.

createWorktree now takes the context to switch focus to once the worktree is
created, so 'n' lands back in the worktrees panel while 'w' still lands in
the branches panel.

This deletes the old NewWorktree / NewWorktreeCheckout core and the now-
orphaned i18n (CreateWorktreeFrom, CreateWorktreeFromDetached, NewWorktreeBase,
NewBranchNameLeaveBlank), completing the migration started for 'w'.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 18:53:05 +02:00
Stefan Haller 23d01ac1bd Redesign the 'w' worktree-creation flow
The old flow forced an up-front "normal vs detached" menu (meaningless for
commits, tags and stashes), then asked the user to type a worktree path from
scratch — easy to get wrong, and ambiguous about what relative paths resolve
against. It also offered the same two actions everywhere regardless of what
was selected.

Replace it with per-context "Worktree" menus whose items imply the intent
(new branch + worktree, worktree for an existing branch, detached worktree),
each feeding a shared name -> location -> create pipeline. The location menu
offers candidate parent directories as absolute paths instead of a blank
field, and "Worktree for a branch" is disabled (with a reason) when that
branch is already checked out somewhere, rather than failing after the fact.

Each ref/commit panel binds 'w' in its own controller and calls the matching
typed entry point on the worktree helper, so which menu opens is decided
statically by the call site rather than by dispatching on a ref's dynamic
type. The three commit panels share one menu through BasicCommitsController;
there is no longer a shared worktree-options controller.

The worktrees-panel 'n' flow and its old core (NewWorktree /
NewWorktreeCheckout) are left untouched here so nothing is written and then
rewritten; they migrate, and the dead i18n strings get removed, in a
follow-up commit.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 18:53:05 +02:00
Stefan Haller b02eca451c Add helper to compute candidate worktree parent directories
This is the core of "never type a path from scratch": from the repo root,
the configured default path, and the parents of existing worktrees, derive
the ordered list of directories under which a new worktree could be placed.
Pure and unit-tested here; wired into the creation flow in a later commit.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-03 18:53:05 +02:00
Stefan Haller 1935117141 Add pty support on Windows via ConPTY
Replace the StartPty stub with a real ConPTY implementation:
CreatePipe + CreatePseudoConsole + PROC_THREAD_ATTRIBUTE_PSEUDOCONSOLE
+ CreateProcess. Pagers and external diff tools now get real terminal
behavior instead of being handed pipes.

One Windows-specific quirk worth flagging: ConPTY does not EOF the
output pipe when the child exits; conhost keeps it alive until
ClosePseudoConsole is called explicitly. A background waiter goroutine
calls ClosePseudoConsole as soon as proc.Wait returns, so callers see
EOF on outRead — restoring the Unix master-fd-EOFs-when-slave-closes
semantics they depend on.

The ErrPtyUnsupported sentinel and the no-pty fallback in newPtyTask
are gone now that both platforms have a real implementation.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-07-03 18:47:15 +02:00
Stefan Haller c85f7530bb Abstract pty startup behind a platform-specific primitive
Move the pty master behind a small interface (Read/Write/Close/Resize),
and push the actual startup into a platform-specific StartPty function
in pkg/commands/oscommands. The Unix implementation still uses
creack/pty; the Windows implementation is a stub that returns
ErrPtyUnsupported, at which point newPtyTask falls back to a plain cmd
task — matching the existing Windows behavior.

The primitive lives in oscommands rather than pkg/gui because the
cmd_obj_runner pty handler (also in oscommands) is going to consume it
too, and tasks → oscommands is the existing dependency direction.

Same observable behavior on every platform; this just carves out a seam
for a real ConPTY implementation on Windows.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-07-03 18:47:15 +02:00
Stefan Haller 8ec4283e55 Abstract task command over *exec.Cmd
Windows ConPTY can't attach a child process to a pseudoconsole via
os/exec — Go's stdlib doesn't expose PROC_THREAD_ATTRIBUTE_PSEUDOCONSOLE
(golang/go#62708). The ConPTY path has to call CreateProcess directly,
so it can't hand an *exec.Cmd back to the task runner.

Widen NewCmdTask to accept a small Cmd interface satisfied by both
*exec.Cmd (via the ExecCmd adapter) and the Windows ConPTY command type
we're about to add. Change TerminateProcessGracefully to take
*os.Process, which both cmd shapes can provide.

Behavior is unchanged on every platform.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-07-03 18:47:15 +02:00
Stefan Haller 51c8f9e6ad Always set LAZYGIT_COLUMNS
The env var was previously set only on Windows, where the no-op pty
stub was just running the command without a pty and needed to expose
the width to pager scripts another way. With ConPTY coming to Windows
the rationale disappears there, but the env var is documented in
docs/Custom_Pagers.md for pager scripts that can't query the terminal
width directly. Set it on every platform so those scripts remain
portable, regardless of whether a pty is in play.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-07-03 18:47:15 +02:00