Whether a graph can be drawn was read from the filtering mode, while the
graph itself is drawn over the commit list in the model. Those two only
agree once the list has been reloaded for the new mode, and a filtering
mode change reloads the list in the background, so in between we can be
asked to draw a graph over a list the graph makes no sense for.
That is not just cosmetic. Commits in a filtered list are almost never
each other's parents, so no pipe ever terminates: the pipe set grows by
one per row and every continuing pipe rescans it, which is cubic in the
length of the list. Escaping out of filtering mode with a filtered list
of 13000 commits — as you get once the 300 commit limit has been lifted,
which happens for good as soon as the selection passes COMMIT_THRESHOLD
— wedges the UI thread for around twenty minutes.
Record whether the list was loaded with a filter, right where the list
itself is stored, and decide from that. The graph now also stays up while
the pre-change list is still on display, rather than vanishing a moment
before the list it belongs to.
A failing setup step called Shell.fail, which panicked. Tests run as
parallel subtests, so that panic aborted the entire test binary: one bad
fixture cost us the results of all ~500 tests, and the failure was
reported as a stack trace rather than against the test that caused it.
Keep panicking to skip the remaining setup steps -- they would only
produce follow-on failures -- but recover in createFixture and return the
message as that test's error. All three clients already propagate an
error from a test, so they report it the way they report any other
failure.
The pty teardown in Close runs on a background goroutine that doesn't
get to finish when lazygit is quitting: the process exits milliseconds
after the view buffer managers are closed. The job objects still cover
the clients -- KILL_ON_JOB_CLOSE reaps them when the process's handles
are rundown at exit -- but nothing reaps the conhost, so on Windows
builds whose conhost fails to run down on its own, quitting leaks one
conhost per live pty.
This is not a rare timing window: a diff longer than what has been
read keeps its git process (and thus its pty and conhost) running for
the entire time it is displayed, so that scrolling can read more.
Quitting while looking at a long diff is therefore the common case,
and with an external differ configured it leaks a conhost on affected
builds on almost every quit.
Fix this by having the gui's shutdown path wait synchronously for the
in-flight teardowns after closing the view buffer managers. A quit
signal makes the teardowns skip the conhost rundown wait -- the
conhost serves nothing once its clients are dead, and the exit must
not stall for its sake -- so the wait normally completes in
milliseconds, keeping quit as fast as before; a 2-second cap protects
the exit path even if a teardown wedges.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
A pseudoconsole's conhost.exe is spawned by CreatePseudoConsole as a
child of lazygit, so it is not part of the job object that the pty
teardown kills. That is normally fine: a healthy conhost runs itself
down once the reference handle is closed and its clients are gone. But
conhost builds before the ConPTY overhaul that shipped with Windows 11
24H2 (confirmed on 23H2, build 22631) fail to complete the rundown
when a client attached after the close event was delivered and was
then killed -- the fate of exactly the clients the job kill exists for
-- and such a conhost lingers forever with no clients, at a rate of
about one per five fast commit navigations. These builds remain
widespread: all of Windows 10 (whose ESU tail runs into 2028, and
whose hardware often cannot run Windows 11 at all) plus pre-24H2
Windows 11 fleets.
Since Windows offers no way to obtain the conhost's pid or handle from
the HPCON, identify it by diffing lazygit's direct conhost children
around the CreatePseudoConsole call, serialized by a mutex so that two
concurrently starting ptys can't confuse each other's diff, and open a
handle immediately so that pid reuse is harmless. The teardown then
gives conhost a second to exit on its own before terminating it; on
healthy builds the wait succeeds and the reap never fires. If the
conhost can't be identified unambiguously, we simply don't reap, which
is no worse than before.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Stopping a pty task on Windows relies on ClosePseudoConsole, which
delivers CTRL_CLOSE_EVENT to the console's attached clients. But only
to those attached at that moment: when the user flicks quickly through
commits, a task is often stopped within the first few milliseconds of
its life, before the child has attached to the pseudoconsole. Such a
child misses the event and survives, running the entire diff to
completion in the background (spawning one external differ per changed
file) and keeping its conhost.exe alive; rapid navigation accumulates
these git/difft/conhost trees, and they outlive lazygit. Grandchildren
are affected too: git for Windows runs commands through a two-level
git.exe wrapper, so a single task has several attach windows, and a
grandchild spawned while the console is going down is orphaned even
when its parent got the event and exited.
Fix this by putting the child into a job object before it runs its
first instruction (created suspended, assigned, then resumed), so that
every descendant is in the job from the start; the teardown in Close
terminates the job right after initiating the pseudoconsole close.
There is no point in a grace period between the two: the close event
is not a graceful signal -- git and the common diff tools leave it to
the default handler, which calls ExitProcess at an arbitrary point --
so clients that received it are already dying, and the kill exists for
those that missed it. Killing at an arbitrary point cannot leak a
stale index.lock, because pty-rendered commands no longer take that
lock (see withPtyGitConfig in pkg/gui/pty.go).
The pseudoconsole close runs on its own goroutine because the kill
must not wait for it: on builds where ClosePseudoConsole blocks until
the console host exits (pre-24H2), the host keeps running as long as a
surviving client does, and that client only goes away through the job
kill; sequencing the kill after a blocking close would deadlock in
exactly the case the kill exists for.
KILL_ON_JOB_CLOSE doubles as a safety net: if lazygit exits without
running the teardown, the OS closes the job handle and reaps the tree.
In a harness that mimicked the stop path with randomized 0-120ms stop
delays, 3 of 30 process trees survived as orphans before this change;
none survive with it.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The task stop path terminates the still-running command by pulling its
*os.Process out of the Cmd interface and applying one global strategy
(TerminateProcessGracefully) to it. That shape can't accommodate the
upcoming fix for orphaned process trees on Windows: there, stopping a
pty task requires terminating the entire process tree via a job object
whose handle lives with the pty, not with the process. And the two Cmd
implementations genuinely need different strategies anyway: a
process-group kill (the likely future fix for #5675 on Unix) is only
safe for pty children, which run as session leaders, while plain
commands share lazygit's own process group.
So let each Cmd implementation decide how to terminate itself, and drop
GetProcess, which had no other callers. No change in behavior.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
At the end of a diff against the worktree, git re-reads and refreshes
the index and writes it back if it found stale stat information
(diff.autoRefreshIndex, on by default). It holds index.lock for the
whole refresh; GIT_OPTIONAL_LOCKS does not cover this lock, and the
window scales with the size of the repository (~150ms for a 6k-file
repository with a warm stat cache).
On Windows, a pty task that is stopped because the user moved on
terminates its git process at an arbitrary point: tearing down the
pseudoconsole delivers CTRL_CLOSE_EVENT, which git leaves to the
default handler, which simply calls ExitProcess. If that lands inside
the refresh, a stale index.lock is left behind and the next git
command chokes on it. This is the same problem that 98801da106 fixed
by no longer killing git processes; the ConPTY support added in 0.63
reintroduced it through the close event.
Disable the automatic refresh for pty-rendered commands. They can
afford it: the refresh only persists refreshed stat information, and
lazygit's foreground git status refreshes -- which never run in a pty
and are never killed -- already write that back on every user action
and on terminal focus-in. The cost is that while the on-disk stat
cache is stale, an external differ is invoked even for files whose
stat information changed but whose content didn't, showing them as
empty diffs; this heals with the next foreground refresh, which also
re-renders the view.
Unix keeps the refresh: a stopped pty child gets SIGTERM there, and
git's signal handlers remove its lock files, so the lock window is
harmless. The rawGit renderer keeps it too: its tasks don't run in a
pty and are never killed on Windows -- they either run to completion
or die on a broken pipe mid-output, before the refresh begins.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
We already excluded the most commonly used commit trailers from being
auto-wrapped when typing or rewording a commit message, but this was
limited to two hard-coded ones ("Signed-off-by:" and "Co-authored-by:").
Extend this mechanism to use a heuristic to prevent more trailers from
wrapping; the heuristic kicks in for any "Key: Value" line if Key
contains a dash, or the value looks like a URL (so that it also catches
things like "Bug: https://my-bug-tracker/345").
To avoid mistaking a "Key: Value"-looking line in the message body for a
trailer, only apply the heuristic in the last paragraph of the message,
i.e. the block of lines at the end that is separated from the body by a
blank line. Each line there is judged on its own, so a line that isn't
recognized as a trailer still wraps without affecting the real trailers
next to it.
Having the cache in state.yml causes this file to be rewritten every
60s, which is annoying if you have a lazygit running in the background
somewhere without even realizing it, and it keeps overwriting the
foreground lazygit's newer command shell history and recent repos list
with its stale data. State.yml should only contain things that change in
response to user actions, not periodically.
In the branches list we show the checks icon (✓, ✗ etc) instead of the
gihub icon for branches that are open and have a state. It is a little
confusing, because the ✓ in front of the name means something very
different than the ✓ after it, but the checks status is just too useful
to see in the list.
In the main view we show it as a compact status before the PR title,
with a hyperlink that takes you directly to the checks tab in Github.
The branch controller should decide which pull request to show, not how its
header is styled and linked. Move the existing formatter and state badge next
to the branch presentation helpers so subsequent header changes stay in one
layer.
GitHub exposes a combined status for the head commit without requiring
individual check contexts. Include that rollup in the existing request
and startup cache so every consumer sees the same state without making a
second network request.
The fetch currently combines transport, JSON decoding, and model
conversion, which makes response changes difficult to verify without
exercising the network. Put the deterministic work behind a small parser
so later payload changes can be covered with raw GraphQL fixtures.
For a long time lazygit has used the term "custom pager" to refer to
what's really a "diff renderer". A pager is a program that allows you to
view output page by page (hence the name), e.g. less; lazygit's custom
diff renderers are not pagers. It used the term only because the feature
is implemented using git's GIT_PAGER env var, but that's an
implementation detail.
Rename the 'git.pagers' config to 'git.diffRenderers', and restructure
its elements while we're at it to make things clearer:
- Add a 'type' field to explicitly specify which type of diff renderer
it is (the two fundamentally different ones are 'stdinFilter' and
'extDiff').
- Add a third type, 'rawGit', which has an 'args' field that makes it
easy to use 'git --color-words' as a custom renderer
- Unify the old 'pager' and 'externalDiffCommand' fields to a single
'command' field for both types
Existing config files are migrated automatically.
It doesn't matter for what this test used to test (that nothing changes
if the 'pagers' array exists), but it will be relevant once we further
migrate the 'pagers' array from there.
We don't want callers to need any additional logic, so pass in the
translation set so that the function can decide what static text to
return. This allows us to get rid of the CurrentPagerUsesGitConfigDiff
method which is in the way for the refactoring we're about to do.
It has served its purpose when config migration was initially
implemented, but nobody runs this benchmark nowadays, and the example
config has run out of date with reality. Some PRs have still updated it
when they made changes to the config, but others didn't, and it's
unclear what the rules are; so let's just remove it.
Moving commits runs a rebase, which can take a while. Instead of
letting the drop indicator vanish the moment the button is released,
keep it in place and turn it into a "moving commits here" spinner once
the move takes longer than a short grace period, so that quick moves
stay free of flicker. The indicator is cleared when the post-move
refresh lands.
While a commit drag is in progress, escape now aborts it: the drag
state and the drop indicator are discarded and the mouse capture is
released, so nothing happens when the button is eventually released.
Otherwise escape keeps its normal meaning.
Reuse the drag autoscroller for commit drags. Scrolling stops once the
insertion point reaches the end of the allowed range in the scroll
direction, so during a rebase the view doesn't keep scrolling once the
last insertion position among the todos has been reached.
Pressing the left button on the current selection now starts a drag
that moves the selected commits, both in the normal commits view and
for todos during an interactive rebase. A press anywhere else falls
through to the usual click handling, so dragging from an unselected
line still creates a range selection, and releasing without having
moved collapses the selection to the pressed commit like a plain click
would.
While dragging, the insertion point follows the pointer: rows below
the dragged block insert after the pointed-at commit, rows above it
insert before it, and during a rebase the destination is limited to
the contiguous block of movable todos around the selection. gocui
moves the view cursor along with the pointer, so each drag event moves
it back to keep the original selection highlighted.
The move happens on release. The model may have been refreshed during
the drag, so the dragged commits are located again by their identity
(hash, subject, todo action); if they no longer form a unique
contiguous block, the drop is ignored rather than guessing.
Render the insertion point of a commit drag as a non-model item in the
commits list. It must be inserted at the right position relative to
the section headers, because the list renderer assumes non-model items
are ordered by their model index.
Not used yet, we'll hook it up to the drag gesture in the next commit.
Let the todo-move primitives take a distance instead of hardcoding a
single row, by iterating the one-row move in memory. Dropping a commit
several rows away thus rewrites the todo file once and, outside of an
interactive rebase, runs a single rebase rather than one per row.
Merge the up/down variants of the move commands into one
direction-parameterized implementation. Dragging commits is about to
need moves over arbitrary distances, which we don't want to build twice.
Give the list views the same edge autoscroll during drag selection
that the staging view already has; the new mouse-release binding stops
the autoscroll when the drag ends.
Dragging with the left button held now extends the selection from the
pressed line, exactly like moving with shift+up/down does. We use the
non-sticky flavor so that the range collapses on the next plain cursor
movement, again matching the keyboard behavior.
The binding is only registered for contexts that support range selection
in the first place; dragging in other lists continues to do nothing.
When the pointer reaches the edge of the view during a drag (or leaves
the view entirely, which mouse capture makes possible), keep scrolling
and extending the selection: slowly on the innermost edge row, faster
on the outermost row, and very fast beyond. Scrolling starts after a
short delay so that a drag merely passing near the edge doesn't scroll.
When the view loses focus mid-drag (e.g. because a popup appeared),
cancel the autoscroll and the mouse capture.
Add press/move/release primitives next to the existing Click. The test
driver remembers the last reported position so a release doesn't have
to repeat the coordinates, and RepeatMouseMove lets a test verify that
a held-button motion event within the same cell has no effect.
Route all mouse events to the view that was under the pointer when the
left button was pressed, until the button is released. Previously each
event went to whatever view was under the pointer at the time, so a
drag that left the view's bounds started acting on neighboring views.
Since events can now carry positions outside the view, clamp the view
cursor to the view's bounds in that case (handlers still receive the
unclamped position), and require an actual click for tab activation so
that a captured drag crossing the tab row doesn't switch tabs.
Releasing a mouse button was delivered as a plain mouse-move (hover)
event: the release processing resets dragState to NOT_DRAGGING, after
which the event fell into the NOT_DRAGGING branch. Views therefore had
no way of telling that a drag gesture ended, which the upcoming
drag-based features (range selection, commit reordering) need.
Deliver the release as a real mouse event with the MouseRelease key
and normalize its modifiers to ModNone, so release bindings also match
modified drags. Make recordClickInfo ignore it: a release is the end of
a click, not a click of its own, and must not break double-click
detection.
Add a test pinning down that a press/release/press sequence at the
same position is detected as a double click. An upcoming commit starts
delivering the release as a real mouse event to the click-recording
code, which must not mistake it for a click of its own.
When the left button is pressed and the pointer then moves, the event
that made the MAYBE_DRAGGING -> DRAGGING transition fell through the
switch without being assigned a key or modifier, so the first cell of
every drag arrived at handlers as a MouseRelease event without the
motion modifier and was effectively lost. Give it the same
MouseLeft/ModMotion identity as all subsequent drag events.
Held-button motion events that stay within the pressed cell carry no
information at all; swallow them instead of letting them through as
further release-shaped events (which used to clobber the double-click
state when the pointer jittered within a cell between two clicks).
I'm not a skilled UI designer, so I suspect there may be even better
options, but it's definitely already better than the raw ASCII "---" we
had before.
Put the line only at the beginning because it looks bad if the line
after the label is misaligned when labels don't have the same width
(e.g. "Remote" vs. "Local" in the divergence view).
The root item's path is ".", and the path of a file at top level is
"./file". When using GetPath, this gives us "." and "file",
respectively, and isDescendentOfSelectedCommitFileNodes would return
false for these.
Working with the internal paths (i.e. without stripping the leading
"./") fixes this.
There is no known breakage that is caused by this, that's why I'm not
adding an integration test that demonstrates a bug.
Equivalent to the change that was made to isDescendentOfSelectedNodes in
files_controller.go in 302b621b68.
It never changes inside this function, so there's no need to recompute
it with every loop iteration.
Equivalent to the change that was made to isDescendentOfSelectedNodes in
files_controller.go in d0c6e27fee.
This fixes the problem described in the previous commit; we no longer
capture the selection at the start of the refresh. There's no reason to
do that (we don't do it for branches either). It is enough to capture
the selection in the final bounce, before we assign the new model slice.
When clicking in the commits view of lazygit running in an unfocused VS
Code window, VS Code first sends us the focus-in event and then the
mouse-click. The focus-in refresh captures the selection when it starts,
then we handle the mouse click and you briefly see the clicked row
getting selected, but then the selection flashes back to the original
row as the refresh restores it when done.
CreatePseudoConsole and ResizePseudoConsole reject zero dimensions with
E_INVALIDARG, but we legitimately request them: the pty is sized after
the main view, and that view is zero-sized while hidden, e.g. in
full-screen mode with a side panel focused. Entering that mode while a
custom pager is configured therefore made StartPty fail (degrading to
unpaged output now that the fallback works), and resizing a live pty
from onResize would fail layout. The Unix pty accepts zero sizes, so
the clamp lives in the Windows implementation only.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
CreatePseudoConsole rejects zero dimensions with E_INVALIDARG, so
starting a pty sized after a hidden (and thus zero-sized) view fails.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
NewCmdTask feeds the reader returned by its start func into a
bufio.Scanner, and Scanner.Scan panics with a nil pointer dereference
when that reader is nil. Two start funcs could produce one:
- newPtyTask's fallback for a failed StartPty returned a literal nil
reader, alongside an ExecCmd that was never started, so the intended
"fall back to a plain cmd task" never worked. This crashed lazygit on
Windows when using a custom pager with the main view zero-sized, e.g.
after pressing + twice to enter full-screen mode with a side panel
focused: ConPTY rejects zero dimensions, making StartPty fail.
- startCmdWithPipe returned nil when the pipe couldn't be created,
which the Unix pty fallback path can trigger, since a failed pty
start can leave the tty assigned to the command's stdout.
Make startCmdWithPipe never return a nil reader: when the pipe can't be
created, don't start the command at all and return an empty reader so
the task shuts down cleanly with the error in the log. Then route
newPtyTask's fallback through it, so a StartPty failure degrades to
running the command without a pty: the pager is lost, but the command's
output still renders.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
NewCmdTask feeds the reader returned by its start func straight into a
bufio.Scanner, whose Scan panics on a nil reader with a nil pointer
dereference. startCmdWithPipe returns exactly that when the pipe cannot
be created.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The fallback path in newPtyTask (taken when StartPty fails) needs the
same start-the-command-with-a-pipe logic that newCmdTask uses, so pull
it out into a helper that both can share. No behavior change.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
On startup we don't want to block input during the initial refresh (it
should be possible to press, say, `4` to jump to the commits panel right
after startup without a delay), and we also want panels to show their
contents as soon as possible; it doesn't matter so much that it's not in
sync, we go from empty to populated here. However, when switching repos
it can be confusing that some panels that are slow to update still show
the old repo's data while others already show the new one's data, so
update the UI only when everything is ready, and also block input to
prevent accidentally trying to act on the old, stale data.
Popping or dropping a stash shifts the indices of the entries below it,
and renaming re-creates the stash at the top, shifting all the others.
The stash model is only rebuilt by the refresh, which finishes in the
background, so acting on the next entry in quick succession — pressing
the key, confirming the popup, and pressing again right away — reads the
stale pre-operation indices and targets the wrong stash. Note that the
confirmation popup is no protection here: the race starts when the
confirm handler runs, and the next keypress can easily beat the refresh.
Use RefreshBlockingInput so a quick follow-up keypress is buffered and
replayed once the refreshed stash list is in place.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Moving a todo rewrites the todo file and advances the selection
synchronously, but the commits model is only rebuilt by the refresh. A
second press arriving before that grabs the swapped-with todo from the
stale model at the advanced index and moves it back, so holding the key
to move a todo several slots misbehaved. Use RefreshBlockingInput so the
second press is buffered and replayed once the moved todo list is in
place.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Moving a todo up or down rewrites the todo file and advances the
selection synchronously, but the commits model is only rebuilt by the
refresh, which finishes in the background. A second keypress arriving
before that reads the pre-move model at the advanced selection index —
that's the todo the first move swapped with, so the second press moves
that one back instead of moving the selected todo further. Two rapid
presses (e.g. from holding the key down) thus amount to a net no-op.
The two presses also spawn two racing refreshes whose model updates can
land in either order, so the todo list can even end up disagreeing with
the todo file. That's why the test continues the rebase and asserts the
resulting commit order instead of the displayed list: the rebase replays
the file, which is deterministic.
The test documents this currently broken behavior; the fix comes next.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
A refresh from the UI thread returns immediately and applies its model
and view updates as queued UI-thread callbacks. A key pressed before
those have run is handled against the stale, pre-refresh state. For most
keys that's harmless, but some handlers turn that state into git
commands: pressing space twice in quick succession in the staging panel
builds the second patch from the already-applied diff and fails with
'patch does not apply', because the refresh after the first press is
what moves the selection to the next stageable hunk.
Notably, this is not just a regression of the recent change that made
UI-thread refreshes non-blocking; the window was merely much narrower
before. A blocking refresh parked the UI thread while the scopes'
bounces were queued, and the event loop drains pending keyboard input
with priority over queued user events, so a key pressed during the
blocked window still beat the queued state updates. The guarantee that
the next keypress sees post-refresh state had already ended when the
scopes' state updates moved from worker-side mutex-guarded writes to
UI-thread bounces.
Fix it with the input-blocking mechanism we already use for commit
surgery, exposed as a new RefreshBlockingInput entry point: it begins
blocking events synchronously in the calling handler, and ends the
block from a callback that the finishing step queues behind the
refresh's own updates. Keys pressed while the refresh is in flight are
buffered and replayed, in order, against the fully refreshed state;
since a replayed key's handler re-enters this same path, a burst of
keypresses applies sequentially, each one seeing the previous one's
refresh. Unlike the old blocking refreshes, this doesn't freeze the UI
thread: rendering, spinners, resizing, and mouse scrolling keep working
while input is withheld.
Blocking input is opt-in per call site rather than the default for all
UI-thread refreshes, because most refreshes (the focus-in and startup
refreshes, say) don't produce state that the next keypress depends on,
and blocking on them would delay typing for no reason. It should also be
limited to quick, narrow-scoped refreshes: a full refresh, or any scope
that pulls in COMMITS, can take very long in large repos and should
usually not hold up input.
The staging panel's stage/discard/edit-hunk refreshes use it now.
Pressing space twice in quick succession in the staging panel is supposed
to stage two hunks: the refresh triggered by the first press rebuilds the
panel's diff and moves the selection to the next stageable hunk, and the
second press stages that.
Since we made UI-thread refreshes non-blocking, the second press is
handled as soon as it arrives, while that refresh is still in flight. It
then reads the stale pre-refresh diff, builds the first hunk's patch
again, and git apply fails with 'patch does not apply' because those
lines are already in the index.
The test documents this currently broken behavior; the fix comes next.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The test driver waits for lazygit to become idle after every keypress, so
tests could never exercise what happens when a key arrives while the
previous key's processing is still in flight — for example while the
refresh triggered by the previous key hasn't updated the model yet. Real
users type faster than that all the time.
PressRapidly injects all its keys back to back and waits for idle only
once at the end, so the second and later keys are queued before the first
one's processing has finished. The next commit uses this to demonstrate a
bug in exactly that scenario.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
A few comments still reasoned in terms of SYNC vs ASYNC refreshes, a
distinction that no longer exists: sync vs async is now derived from the
calling thread. Restate them in terms of the current mechanisms
(RefreshFromWorker blocking its worker, model updates being enqueued on
the UI thread) without changing any behavior.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Checking out a remote branch that has no local counterpart creates the
local branch, refreshes, and then checks it out. The refresh exists so
that CheckoutRef finds the new branch in the model and attaches an inline
status to the branch item instead of showing a global waiting status. But
since UI-thread refreshes stopped blocking, the checkout started before
the refreshed branches had landed in the model, so the lookup failed and
we always got the waiting status. Run the checkout from the refresh's
Then, which is queued behind the model update.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
gui.git, gui.helpers and gui.State are all replaced on a repo switch,
which runs on the UI thread. The background fetch and the external-
change poller read them from their own goroutines, racing the
reassignment. This race can't show up in the integration suite, which
doesn't enable the background routines, so no -race run will ever flag
it; it can only bite real users who switch repos while a background
fetch or poll is in flight.
Capture the objects a routine iteration needs in a single blocking
UI-thread hop before using them, the same pattern the refresh's input
capture uses. For the fetch this has two welcome side effects: the
fetch, the post-fetch refresh's generation baseline, and the recorded
fetch time now all refer to the same repo (the old comment documented
the timestamp's mismatch as a known, unguarded race), and the git
instance the fetch runs through is pinned to that repo's directory, so
a switch mid-fetch can no longer direct in-flight work at the new repo.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
PostFetchRefresh's refresh is the only background refresh carrying a
Then callback, and Then callbacks are not generation-guarded: when the
background fetch's refresh crossed a repo switch, the callback still
ran — in the new repo — and auto-forwarded the new repo's branches
because the old repo's fetch had completed. That was harmless in
practice (the update-ref call compares against the expected old value,
and it only does what the next fetch's auto-forward would do anyway),
but mutating refs in a repo whose fetch never happened is not an action
the user took. Skip the auto-forward when the repo generation changed
since the fetch started.
The generation is captured by the fetch's callers before the fetch
runs, not by PostFetchRefresh itself: the background fetch doesn't
block repo switching and is a network call, so by the time
PostFetchRefresh runs a switch may already have happened — a capture
there (or the one the refresh itself takes) would compare against the
new repo's generation and let the auto-forward through. For the manual
fetch the capture point makes no difference, since a foreground
operation blocks repo switching for its entire duration.
This deliberately guards only this call site rather than making Then
callbacks generation-guarded in general: a Then is an arbitrary
callback, and whether it is safe to skip on a repo switch is a decision
for the author of the call site.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The cached git config runs its `git config` reads through raw
exec.Command calls, outside the pinned git command builder, so they
followed the process working directory. A cache miss on a stale
instance — one still in use by a refresh that crossed a repo switch —
would therefore read the new repo's local config while computing data
for the old one. Give the cache a directory, set once by NewGitCommand
right after it determines the repo paths (the object is created fresh
for every repo switch, so no cross-repo cache invalidation is needed),
and run every config command there.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The refresh workers read a few files at paths relative to the process
working directory: the submodule config read of .gitmodules, the files
refresh's check for conflict markers, and the submodule stash's
existence check. Git commands are pinned to the repo their instance was
created for, but these Go file reads still followed the cwd, so a
background refresh crossing a repo switch would read the new repo's
files while computing data for the old one. Join them with the worktree
root of the instance they belong to. (Most git-state file reads —
working tree state, rebase todos, bisect info — already resolve
against RepoPaths and need no change.)
This also fixes the submodule stash's existence check for nested
submodules: it stat'ed submodule.Path, which is relative to the parent
module, against the repo root — now it uses the submodule's full path,
matching the stash command right below it.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The refreshes on focus-in, right after a repo switch, and after
returning from a subprocess are full foreground refreshes, so their
tasks kept Busy() true for as long as the slowest scope took — and any
switch attempt in that window was refused with the "can't switch"
toast. The focus-in one is particularly annoying: focusing lazygit is
often precisely what the user does in order to switch repos, and right
after regaining focus is when a refresh takes longest.
Blocking the switch bought nothing there. The refusal exists for user
operations, whose follow-up work (e.g. a Then callback reading the
model) isn't covered by the switch-safety guards; but these refreshes
merely reload state, and a refresh by itself is now switch-safe: its
git commands run against the repo it was started for, and the
generation guard drops its updates when the repo changed.
We can't just mark them Background, because that flag also decides
whether the files refresh lets git take optional locks to persist its
refreshed stat cache — worth doing for an attended refresh, and the
focus-in refresh (typically running right after external changes) is
the case that profits most. So split the two meanings: a new
DontBlockRepoSwitch option dispatches the refresh's tasks as background
tasks (excluded from Busy()) while keeping the attended optional-locks
behavior. Combining it with Then panics, since Then is not
generation-guarded.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
An error returned from a gocui worker is shown to the user in an error
popup. For the branch loader's behind-counts worker that used to be the
"no such ref" popup when a background refresh crossed a repo switch:
the old repo's main branch didn't exist in the new repo. The previous
commits fix that scenario properly — the command now runs against the
repo the refresh was started for — but a stale worker can still fail
legitimately, most plausibly because that repo was deleted after
switching away from it (e.g. removing a worktree). Its results are
dropped anyway, so log the error instead of alarming the user about a
repo they already left.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
A background refresh's model writes are dropped by the generation guard
when the repo is switched mid-flight, but its git commands kept running
— and because the refresh read the live git instance at each step, any
command issued after the switch ran against the new repo. Now that git
commands are pinned to the directory of the instance they were built
from, capture the instance once when the refresh starts and run every
scope's git work through it, so a switch-crossing refresh keeps
addressing the repo it was started for.
The instance is captured together with the repo generation, on the UI
thread (where repo switches run), so the pair can't straddle a switch:
an old instance paired with the new generation would compute data from
the old repo and write it into the new repo's model unguarded.
This also removes the refresh workers' unsynchronized reads of the live
instance pointer, which raced its reassignment on the UI thread when a
background refresh crossed a repo switch (foreground refreshes can't
cross one: they keep Busy() true, which refuses the switch).
Two reads keyed app-state by the live instance's repo path on a worker
and now use the captured instance, fixing which repo they file under
when crossing a switch: the pull-request cache, and the "user dismissed
the base-remote prompt" flag. The base-remote menu's handlers keep
reading the live instance: a switch dismisses any open popup, so they
can't run against the wrong repo (and the OnPress body runs under a
foreground task, which blocks switching anyway).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Lazygit changes the process working directory when switching repos, but
work that is still in flight for the previous repo can keep spawning
git commands after the switch — most notably a background refresh. Its
model writes are already dropped by the repo generation guard, but its
git commands would now run against the new repo. That is wasted work at
best; at worst it surfaces spurious error popups (the behind-base-
branch computation failing with "no such ref" when the old repo's main
branch doesn't exist in the new one) and pollutes caches belonging to
the old repo's reusable state (e.g. MainBranches' existing-branches
cache), which the user sees when switching back.
Give the git command builder the directory of the repo it was created
for, and pin every command it produces to that directory. The pinned
directory and the process cwd are identical until a switch happens
(NewGitCommand chdirs to the worktree path right before creating the
builder), so nothing changes in the steady state; the pin only takes
effect for commands built through a previous repo's GitCommand instance
after a switch, which now keep addressing the repo they were built for.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
When the user picks a base remote in the "select remote repository"
prompt, we called setGithubPullRequests directly, bypassing the refresh
machinery — which meant hand-rolling the refresh env that call needs
(with a comment explaining why), and fetching against the branches
captured when the prompt was created. Issue a PULL_REQUESTS-scoped
refresh instead: it re-reads branches and remotes (both fast even in
large repos), fetches against those fresh values, and gets the refresh
machinery's guarantees without any special-casing. The config write is
re-read by the refresh from git config, so it is guaranteed to be
picked up.
The waiting status now covers the config write and the branches/remotes
reload, while the GitHub request itself continues as a background task
— which is how every other pull-request fetch behaves.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Deleting a nested submodule (and updating its URL) chdir'd the whole
process into the parent module, ran its git commands there, and chdir'd
back. Only those commands need to run there, and a process-wide chdir
leaks the parent module's directory into any command another goroutine
spawns during that window (e.g. a background refresh's). Set the
directory on the commands themselves instead.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
To spot slow or anomalous tests across CI runs, record each test's run
duration when LAZYGIT_TEST_TIMING is set (to a file path);
run_integration_tests.sh prints them at the end, sorted by slowest
first. CI sets it for all integration jobs.
The harness appends to a file rather than writing to stdout/stderr
because `go test` captures those and only surfaces them with -v, which
would drown the signal in every test's verbose logs.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The watchdog only log.Fatal'd with a message, so a hung test told us
that it timed out but not where it was stuck -- useless for diagnosing
an intermittent deadlock under the race detector. Dump all goroutine
stacks to stderr first (the harness surfaces this process's stderr on
failure), turning a bare timeout into an actionable stack trace.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The integration test watchdog fails a test if its recording takes longer
than 40 seconds. Under the race detector everything runs several times
slower, so legitimately slow tests (e.g. a conflicting interactive
rebase) blow that budget and fail even though nothing is actually stuck.
Key the timeout off a build-tag constant: the `race` tag is set
automatically when the binary is built with -race, so a race build gets
a 5x-longer budget while a normal build is unchanged, and the two can't
drift apart the way a runtime flag would. The base 40s stays in one
place; only the multiplier varies by build.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
When lazygit exits but leaves behind a subprocess that inherited its
stderr pipe and has detached from the pty, cmd.Wait() blocks in
awaitGoroutines waiting for that pipe to reach EOF -- which never
happens while the straggler is alive. With no WaitDelay set, that wait
is unbounded, so a single leaked process hangs the whole test binary
until the 10-minute global timeout fires and panics. Worse, the timeout
discards whatever lazygit wrote to stderr before exiting (a panic, a
-race report), which is exactly the output needed to diagnose the
failure.
This surfaces under -race, where lazygit runs slow enough to widen the
window for a spawned command to still be alive when lazygit quits, and
it's a blocker for enabling the race detector on CI.
Bound the wait with cmd.WaitDelay so Wait force-closes the pipe and
returns ErrWaitDelay instead of hanging, surface the captured stderr as
the error (falling back to the wait error when nothing was printed), and
kill the child's process group on failure so a straggler can't linger
into a later test or pile up across a run.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Until now the repaint after fg was accidental: it only happened because
the suspend keybinding handler still had a flush pending on the UI
thread, and only if that flush happened to run after the SIGCONT
handler had re-engaged the screen. Now that flushes are skipped while
suspended, losing that race would leave the screen blank until the next
input event arrives, so schedule a redraw explicitly (#5309).
When suspending with ctrl+z, the suspend keybinding handler disengages
the screen and then sends SIGSTOP to the process group, so the UI
thread freezes at the return from kill(2) with the handler's follow-up
flush still pending. When fg continues the process, that pending flush
races the SIGCONT handler's Resume. If the flush wins, Show() draws
against the disengaged screen, whose cell buffer tcell has released to
0x0 while its width/height still hold the old size; drawCell() then
reports width 0 for the out-of-range cell, the draw loop's
'x += width - 1' never advances, and the UI thread spins forever while
holding the tcell screen lock. Resume in turn blocks forever on that
lock, so the screen never re-engages and no input is ever read again:
the hard stall of #5309, only recoverable by killing the process.
Guard both flush paths with the suspended flag. For the flag to
guarantee that the screen is engaged whenever it is false, Resume must
clear it only after re-engaging (it used to clear it before); Suspend
already sets it before disengaging. This also covers the pre-existing
unsynchronized suspended check in draw(), which is subsumed by the
guards and can go.
The regression test cannot use the demonstrate-then-fix pattern: on
unfixed code the flush goroutine spins holding the screen lock, which
deadlocks any subsequent screen call including the test cleanup's
Close().
When lazygit is suspended with ctrl+z and brought back with fg, nothing
deliberately triggers a redraw. The screen only repaints because the UI
thread happens to have a flush pending from the suspend keybinding, and
that flush races the SIGCONT handler's resume; when it loses in the
right way, the terminal shows a blank screen until the next input event
arrives (#5309).
The command log is supposed to show only commands initiated by the user;
these are commands that we run to get information for rendering, so they
pollute the log and are confusing.
Each status used to start a spinner render loop of its own, running on
a worker that inherited the foreground/background flavor of the
status's owner, and exiting only once the entire status stack was
empty. That shape had a real bug: a foreground operation's loop could
be kept alive by someone else's status. Finish a quick operation with
a waiting status while a background fetch's "Fetching..." status is
still showing, and the operation's render loop — a foreground worker
task — keeps ticking until the fetch ends. Busy() stays true for that
whole time, so repo switching is refused even though nothing is in
flight anymore; with a fetch hanging on a slow network, that means
minutes. The shape was also wasteful: overlapping statuses were each
drawn by their own loop (plus a duplicate whenever a task was paused
and resumed while another status was showing), all redundantly
redrawing the same top status.
Replace the per-status loops with a single loop owned by the status
stack as a whole: whoever shows the first status starts it, and it
exits after drawing a final empty frame once the last status is
removed. The claim/release methods on StatusManager keep the loop
flag's transitions atomic with the stack under the one mutex, so a
status added while the loop is about to exit starts a fresh loop
instead of going unrendered.
The loop always runs as a background task now: rendering issues no
git commands, so it never needs to block repo switching, and a
foreground operation's busy-ness is already carried by its own worker
task. This is what fixes the bug above, and it retires the need to
thread a foreground/background flag through the waiting-status
helpers altogether.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The http.Client used for fetching pull requests had no timeout, so on a
network that silently drops packets a request could stay in flight
until the OS-level TCP timeouts kick in, which can take many minutes.
The fetch has no visible status, so nothing tells the user it is still
running; bounding it keeps the refresh's worst case short, and the next
refresh simply tries again.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Every full refresh includes the PULL_REQUESTS scope, and the worker it
spawns inherited the refresh's foreground/background flag. Full
foreground refreshes happen at startup, after switching repos or
worktrees, and when the terminal regains focus, so the GitHub API
request ran as a foreground task there, keeping Busy() true until it
completed. On a healthy network that's a few hundred milliseconds and
nobody notices; on a very slow one the request can stall for minutes,
and every attempt to switch repos in that window was refused with
"Can't switch repositories while an operation is in progress" even
though lazygit looked completely idle. (The request has no visible
status; at most, a background fetch hanging on the same bad network was
showing its "Fetching..." spinner, pointing the blame at the wrong
operation.)
The switch-safety guard only needs to wait for operations whose
remaining git commands would run against the wrong repo after a switch.
The pull-request fetch runs no git commands at all, and its model
writes are dropped when the repo generation has changed in the
meantime, so there is no reason for it to block switching.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Now that we solved all known concurrency issues and our tests should be
100% deterministic, reduce MaxAttempts to 1 so that tests fail
immediately. We don't want to paper over existing flakiness any more.
The bounce model requires that a worker never touch UI-thread-owned
state: it should capture what it needs on the UI thread and pass that
in. Guard the two central accessors -- Model() (the git model) and
Context() (the context manager, which owns the mutable
current-context/stack) -- with a debug-only panic when they're called
off the UI thread. Since the integration tests run with -debug, a stray
worker access now fails deterministically and points at itself, rather
than surfacing later as a probabilistic data race.
One supporting change make the assertion usable: the integration test
driver inspects gui state from the test goroutine, so
GuiDriver.CurrentContext reads the context manager directly rather than
through the now-guarded c.Context().
Contexts() (the registry of context objects) is deliberately left
unguarded: workers legitimately fetch a context to grab its mutex or
check identity, so a blanket assertion there would flag safe accesses.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
hasExecTodos reads Model().Commits. genericMergeCommandImpl evaluates it
when deciding whether to use a subprocess, and on the recursive auto-skip
path that runs on a worker -- so the read raced the UI thread. Bounce it
onto the UI thread there, keyed off the calledFromWorker flag the function
already carries (on the UI-thread entry path the read stays inline).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The file-path suggestions trie is rebuilt asynchronously and then read by
the suggestions search, which runs on an AsyncHandler worker. It lived in
Model().FilesTrie, so that worker read the (UI-thread-only) model. Move
it to an atomic pointer on the SuggestionsHelper instead: it's the only
place that uses it, the helper is recreated per repo (so the cache still
resets on a repo switch), and an atomic pointer is safe to store from the
build and load from the search worker.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The "merge conflicts" refresh scope ran on a worker like the others, but
unlike them it does UI work rather than git work: RefreshMergeState reads
the current context and renders (or escapes) the merge-conflicts view.
Reading the context manager and rendering from a worker races the UI
thread. Bounce it onto the UI thread with onUIThreadUnlessRepoChanged,
exactly as the staging and patch-building scopes already do.
Running on the UI thread also lets EscapeMerge push the files context
directly instead of deferring the push to a separate UI task; it only
needs to drop the merge-conflicts mutex first, because the push
renders the newly focused file, which can take the mutex again. The
deferred push could lose a race against the same refresh's prompt to
continue the rebase/merge: if the prompt opened between
RefreshMergeState and the deferred push, the push declined to cover
the popup and was dropped, so closing the prompt landed the user in
the emptied merge conflicts view.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
RefreshSuggestions dispatched to an AsyncHandler worker that read
State.FindSuggestions and the prompt's TextArea (via GetPromptInput)
from the worker goroutine. The main thread rewrites both in
preparePromptPanel when it (re)creates a prompt panel, so an in-flight
suggestions worker races those writes -- two data races surfaced under
-race (filter_by_path/reword_commit_in_filtering_mode).
Capture both on the UI thread (RefreshSuggestions is only ever called
from UI-thread handlers) before dispatching to the worker. This is also
more correct: we search for the input as it was when dispatched, which
is what this request's AsyncHandler id corresponds to.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Dropping a range of stashes ran a refresh after each drop. A refresh
issued from the UI thread does its git work on a worker and applies the
model update in the background, so firing one per iteration let the
workers race: an earlier drop's refresh (which read a stash list that
still contained a later-dropped entry) could apply its result last,
leaving the stash view showing an entry that git had already removed.
Refresh once, after all the drops, so a single worker reads the final
stash list. The indices are captured up front and dropped highest-first,
so the remaining lower indices stay valid without an intervening
refresh. It's also cheaper: one `git stash list` instead of one per
entry.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
moveMainContextToTop copies the current top view's content into the view
it's promoting, to avoid a flicker. The source can be a main view with a
live streaming task (e.g. resolving a conflict promotes the merge-conflicts
view over a main view that's mid-diff), and CopyContent both read and
published that source's buffer unsafely:
- it read the source's lines/viewLines while locking only the
destination, racing the task's concurrent Write; and
- it aliased the source's row slices into the destination, so the
source's ongoing appends (growslice reading the shared array) and
refreshViewLinesIfNeeded's in-place wrapping-cache writes (&lines[i])
kept racing this view's rendering after the copy.
Lock the source for the read, and shallow-clone the row slices so the
destination gets its own arrays. The per-row cell data is immutable once
written, so it stays shared -- the clone cost is proportional to the
number of rows, not their contents.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The patch-building scope ran RefreshPatchBuildingPanel directly on the
refresh worker, where it read the commit-files selection and set the patch
view's origin off the UI thread — the latter raced the UI thread's draw.
Bounce it onto the UI thread, exactly as the staging panel just above
already does, guarded on the generation so a repo switch drops it.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The custom-patch git operations (move/pull/delete patch, and their rebase
continuations) run on worker goroutines and call PatchBuilder.Reset when
they've consumed the patch, clearing To and the fileInfoMap. Meanwhile the
UI thread reads that state every layout — the options bar and the mode
indicator both call Active() — so the reset raced the render.
Add a mutex. The map's entries are only ever touched on the UI thread, so
the lock only has to serialize the To field and the fileInfoMap pointer:
readers snapshot the pointer under the lock and iterate the local, and
getFileInfo drops the lock across its git diff I/O rather than holding it.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The test harness enqueued ErrQuit after a test finished, waited for the
program to go idle, then slept a fixed second and declared "gocui should
have already exited" if it hadn't. That fixed grace is fragile: under the
race detector the shutdown legitimately takes longer than a second, so
nearly every test failed with that message even though nothing was wrong.
Wait for the main loop to actually return instead. gocui now closes a
loopExited channel when MainLoop exits, and the harness blocks on it; the
existing 40s watchdog still fails a test whose loop genuinely never quits.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
PopupMutex guarded CurrentPopupOpts against a popup being created on a
worker goroutine while the UI thread deactivated it, or reset it on a
repo switch. Now that popup and menu creation is bounced onto the UI
thread, every access to CurrentPopupOpts — create, deactivate, and the
reset-on-switch (which already runs on the UI thread) — happens on the
one goroutine, so the mutex protects nothing.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>